HB Studios Next-Gen golf game: The Golf Club

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Re: HB Studios Next-Gen golf game: The Golf Club

Post by DivotMaker »

J_Cauthen wrote:For the second week in a row, we didn't have a finisher in the PC Society. This course was pretty meh, but it also doesn't seem like it's really a tournament when only 1 to 3 people are playing. I've decided to fold the tent on the PC Society and dedicate my DSP Society efforts into playing the XBox One version, where we at least seem to average a half dozen, or more, a week. I see Tim's decided to go that direction and I think it would be healthier to have one, better-attended DSP Society, than fragment two or three players away every week for one that couldn't even muster a foursome.

BTW, it's good to read two more accounts of the XBox One version at least playing smoother on the X. Can any of you confirm any improvement in the textures within 25' of the ball by virtue of the forced 16X AF the X affords? Furthermore, do you see any evidence of the X's supersampling in this game?
Played one round of TGC2 and I am seeing a night and day difference compared to play on the standard X1.

Textures are much clearer and cleaner. No swing lag at all with either full swing or putting stroke. Hitches in the game cameras almost imperceptible. Plays like it does on my PC but looks better than the standard Xbox on my screen. Tree shadows no longer look like blobs on the greens, etc...

While I agree with Scott that TGC2 needs a great deal of optimization and polish, I’m feeling good about the current performance on the X.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by J_Cauthen »

DivotMaker wrote:Played one round of TGC2 and I am seeing a night and day difference compared to play on the standard X1.

Textures are much clearer and cleaner. No swing lag at all with either full swing or putting stroke. Hitches in the game cameras almost imperceptible. Plays like it does on my PC but looks better than the standard Xbox on my screen. Tree shadows no longer look like blobs on the greens, etc...

While I agree with Scott that TGC2 needs a great deal of optimization and polish, I’m feeling good about the current performance on the X.
Well that's as glowing a praise as I could hope for with an unenhanced XBox One X treatment of TGC 2 as I could have hoped to read.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by Leadfoot5 »

DivotMaker wrote:
J_Cauthen wrote:For the second week in a row, we didn't have a finisher in the PC Society. This course was pretty meh, but it also doesn't seem like it's really a tournament when only 1 to 3 people are playing. I've decided to fold the tent on the PC Society and dedicate my DSP Society efforts into playing the XBox One version, where we at least seem to average a half dozen, or more, a week. I see Tim's decided to go that direction and I think it would be healthier to have one, better-attended DSP Society, than fragment two or three players away every week for one that couldn't even muster a foursome.

BTW, it's good to read two more accounts of the XBox One version at least playing smoother on the X. Can any of you confirm any improvement in the textures within 25' of the ball by virtue of the forced 16X AF the X affords? Furthermore, do you see any evidence of the X's supersampling in this game?
Played one round of TGC2 and I am seeing a night and day difference compared to play on the standard X1.

Textures are much clearer and cleaner. No swing lag at all with either full swing or putting stroke. Hitches in the game cameras almost imperceptible. Plays like it does on my PC but looks better than the standard Xbox on my screen. Tree shadows no longer look like blobs on the greens, etc...

While I agree with Scott that TGC2 needs a great deal of optimization and polish, I’m feeling good about the current performance on the X.
I fired up a round (DSP Society) tonight after grabbing an X, and yes, the difference is clearly noticeable. The play on fast greens is still a game-breaker for me to play often, but the X helps performance for sure.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by dbdynsty25 »

Must have just been the courses I played...oh well. My eyes suck anyway. :)
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by J_Cauthen »

It's been a while since I played the XBox One version of the game, but after closing up shop on the PC Society, I decided to focus my attention on the XBox One Society here. I was doing okay through 17 holes, and came to the last hole at -3. Out of nowhere comes a "Very Slow/Fast" tempo, and the ball goes about 90 yards off the tee at about a 20 degree angle to the left. The swing didn't feel all that different from the other swings I'd taken during the round. I'm curious if any of you see that problem on the XBox One. It brought back a few memories for me from playing the XB1 version, and I know it's never happened to me on the PC version.

I wound up with a 10 on the hole and lost my 5 stroke lead in one hole! Other than that one shot, the game felt and played consistently.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by J_Cauthen »

(Gulp)... this is embarrassing, but I just attempted to enter this week's XBox One Society weekly event, and was sent packing with an "Insufficient Funds to Enter This Event" message :oops: I ponied up a 5,000 VC donation a few weeks back to it and didn't look ahead to see what that was going to do long term.

What's the quickest way to earn some VC in this game?
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by vader29 »

J_Cauthen wrote:(Gulp)... this is embarrassing, but I just attempted to enter this week's XBox One Society weekly event, and was sent packing with an "Insufficient Funds to Enter This Event" message :oops: I ponied up a 5,000 VC donation a few weeks back to it and didn't look ahead to see what that was going to do long term.

What's the quickest way to earn some VC in this game?
HB Studios needs a Lootbox? :P

I've donated over 20,000 coins to the DSP society and still have over 30,000 in my bank and have played in every DSP tournament weekly and daily, I've only been earning with play in the DSP society and the official mid amateur society which has 2 rounds per tournament to complete every two days, there is no fee to enter those but you still get a payout from them, currently lead in points in that one and will move up to the pro society once the current season ends. I could lower the entrance fees to the DSP Society if it is keeping players from entering.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by vader29 »

Impressive rounds once again from Divot, congrats on yet another win. Starting with tomorrows daily at Arcadian Springs I have reduced the entry fees from 500 coins to 100 coins for each daily and from 1000 coins to 400 coins for the weekend tournaments, so 100 coins per round should not be hard to come up with. Will keep it at 50% payout until the club reaches 100,000 coins in the bank to upgrade to the final clubhouse and then will set payouts at 100% and use the banked money for bonuses in events, though with the lower entry fees and low player turnouts lately it may take a few seasons to get there.

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Re: HB Studios Next-Gen golf game: The Golf Club

Post by J_Cauthen »

vader29 wrote:Impressive rounds once again from Divot, congrats on yet another win. Starting with tomorrows daily at Arcadian Springs I have reduced the entry fees from 500 coins to 100 coins for each daily and from 1000 coins to 400 coins for the weekend tournaments, so 100 coins per round should not be hard to come up with. Will keep it at 50% payout until the club reaches 100,000 coins in the bank to upgrade to the final clubhouse and then will set payouts at 100% and use the banked money for bonuses in events, though with the lower entry fees and low player turnouts lately it may take a few seasons to get there.

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Thanks for the entry fee reduction Vader. I was able to play today's daily out of my 185 VC bank account! :D I'm going to play a few official tournaments to build it up a bit. East Lake is a tough course; that was in impressive total by Tim. Good showing by all in this one; everyone was under par!
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by J_Cauthen »

Tim, I've got a request for you that I think will be a good example for the possible benefits of playing TGC 2 on an XBox One X. Today's DSP Society Daily is being played at Friendbomber's excellent Firestone CC South course. This course taxes a stock XBox One pretty heavily though... it's one of the best examples of producing the feeling of 'swinging the club underwater' that I've played on the XBox One. Could I implore you to play this tournament round on your X, and report back on it? If you come away saying you didn't get the swinging a club underwater sensation, it will tell me a lot about the underlying benefits of the X as it relates to TGC 2.

I don't think sites like Digital Foundry are going to subject a game of TGC 2's modest stature to side-by-side frame rate analysis between the "stock" and the "X" XBox Ones, so I doubt we'll ever see any objective numbers on this, but I do trust your subjective judgment as an experienced golf gamer on multiple platforms.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by vader29 »

I played Firestone this morning and the swing was super smooth on it playing on the X, didn't notice any frame-rate problems along the course either.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by DivotMaker »

vader29 wrote:I played Firestone this morning and the swing was super smooth on it playing on the X, didn't notice any frame-rate problems along the course either.
Same here. Of course the course tore me a new @ss......
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by J_Cauthen »

Thanks for the reports fellas... I would love to see a side-by-side comparison of TGC 2 on this course, with a frame rate counter in operation. I thought this was an exceptionally good looking course, and I wouldn't want FriendBomber to do anything to compromise it in the interest of frame rate boosting. I'm glad to hear that it runs smoothly on the X 8)
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by dbdynsty25 »

Firestone was the first course where I really noticed a difference. Fired it up on both my Xbox One X and One S and it's noticeably smoother and significantly less jaggies are apparent. So I'm moving over to the "One X cleans up a lot of issues" camp.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by J_Cauthen »

dbdynsty25 wrote:So I'm moving over to the "One X cleans up a lot of issues" camp.
I hope to be able to say I'm a member of this camp one day in March. I know you said early on that you weren't seeing or feeling the difference, but it sounds like your A/B comparison of this resource taxing course turned the tide. I'll be curious to see if you aren't more aware of more subtle differences as you move along.

For the second DSP Society round in a row, had an inexplicable "Very Slow/Fast" tempo result today at Arcadian Springs, which btw is another course that makes me feel like I'm swinging the club underwater much of the time. I have a hunch that the X would be less prone to these "very slow/fast" tempos, as it seems to happen when the frame rate is at its minimum.

Thanks for the report!
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by dbdynsty25 »

J_Cauthen wrote:I hope to be able to say I'm a member of this camp one day in March. I know you said early on that you weren't seeing or feeling the difference, but it sounds like your A/B comparison of this resource taxing course turned the tide. I'll be curious to see if you aren't more aware of more subtle differences as you move along.
Like I said before, I had only played a few courses prior to doing the little comparison last night so the differences weren't that apparent. Firestone was easily noticeable so I'm sure there will be quite a few courses going forward I'll notice the cleaner/smoother look and performance.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by dbdynsty25 »

In today's Xbox daily, I chipped in from 75 yards to eagle 18 and tie Vader at -4. By far the highlight of my DSP Society career. LOL.

...and then I realize Divot is teeing off to destroy that score.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by J_Cauthen »

I'm off to play this round now... I might have a shot at finishing second :)
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by J_Cauthen »

Just played this round with Vader, Scott, and Tim... what a blast! We all played good golf and I avoided seeing the leaderboard at any point in the round, watching only the scoring update screen in the upper left hand corner. I think it was on the 10th hole, as I was standing over my 32 foot putt for birdie, I saw all three of you hole out birdies of 12 to 24 feet, in bam-bam-bam fashion. It looked like a pool trick shot exhibition 8) I missed my birdie though.


Timbrelle National made my top ten list... this was my second play there and I swear, the colors look richer and more full bodied on the XBox One than they do on the PC. Gorgeous golf course and a fair challenge to boot!

I opted to watch the replay of Scott's 75 yard pitch shot for eagle... when I watched it play out, the ball missed the hole about two inches to the right and rolled 3 feet past the hole!? The scorecard had it right, as it credited him with the eagle. I can't figure out for the life of me why the replays can't depict the actual shot every time? I see this on about one out of every 15 replays :?
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by DivotMaker »

dbdynsty25 wrote:In today's Xbox daily, I chipped in from 75 yards to eagle 18 and tie Vader at -4. By far the highlight of my DSP Society career. LOL.

...and then I realize Divot is teeing off to destroy that score.
LOL....course was giving me fits until about #12....

I was spent after playing 3 TGC TOUR rounds.....

You played well and congrats on the eagle and the score.....
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by vader29 »

Weekend tourney results, are we even playing the same game as Divot? :P

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Re: HB Studios Next-Gen golf game: The Golf Club

Post by Rodster »

vader29 wrote:Weekend tourney results, are we even playing the same game as Divot? :P
If you change -32 with a +32, yup i’m playing the same game as Divot :lol:
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by RobVarak »

Rodster wrote: If you change -32 with a +32, yup i’m playing the same game as Divot :lol:
Tell me about it! :oops:
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by DivotMaker »

I have rediscovered some fundamentals of the swing and putting if anyone is interested. Would be happy to do a write up to explain. My swing and putting are improving with the fundamentals and I would be more than happy to share.

Might be a few days before I can get to it as I am at MD Anderson all day today and tomorrow for testing and diagnostic work to see if I qualify for a new promising clinical trial.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by vader29 »

DivotMaker wrote:I have rediscovered some fundamentals of the swing and putting if anyone is interested. Would be happy to do a write up to explain. My swing and putting are improving with the fundamentals and I would be more than happy to share.

Might be a few days before I can get to it as I am at MD Anderson all day today and tomorrow for testing and diagnostic work to see if I qualify for a new promising clinical trial.
Yes, do share when you get a chance.
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