Battlefield 3

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Naples39
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Re: Battlefield 3

Post by Naples39 »

If there are flashbangs and flash grenades I'm not aware of them.

Of course there's a counter to everything. It's just what kind of gameplay the map fosters.

Personally I am not enjoying it all, but am still going to preorder the game because I'm assuming it will be different in modes and maps.
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Re: Battlefield 3

Post by Teal »

I'm betting that flash grenades and the like are on the food chain, up the line on ranks. As it is, the laser sights and flashlights do a helluva job at disorienting you. Toss in suppression fire that blurs your vision to the point that you can fire, but have no idea where to fire (brilliant!), and there are tactics. But I'm laughing at the comparisons to CoD, followed by the dislike of this game by those whom I know LIKE CoD...that's funny. :lol:
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Re: Battlefield 3

Post by Macca00 »

Played 2 hrs of the PC version very early this morning and I think it's really growing on me - for me the key is the unlocks and knowing the maps. Once I got the two scopes (for each of the assault rifles) and came up with a plan for each of the MCOM stations I found myself being a lot more useful.
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Re: Battlefield 3

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That's the key, Macca: I wasn't having alot of fun, or success, out of the gate. I suck with iron sights. But getting the ACOGs and a scope for my M249 completely changed all that.
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Re: Battlefield 3

Post by Teal »

And oh, the bipod for the heavy machine gun while prone-awesome.
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Re: Battlefield 3

Post by TheTruth »

I am really liking it so far. Dig all the new gameplay element they added like teal mentioned above- suppressing fire, laser sights, etc. The FULL game is going to be a blast. I do hope they iron out all the graphical glitches though. On the the first leg of the beta map at bomb site A there is a very bad glitch that gives the person an advantage, hope they caught all those in the release version.
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Re: Battlefield 3

Post by Naples39 »

It's not like COD, but it is like MOH (on this map).

I do like the features of fire suppression, red dot glare....solid ideas.
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Re: Battlefield 3

Post by skinsfan »

Newegg has had Battlefield 3 LE for 47.98 shipped most of the day. Worth a try if you haven't already pre-ordered.
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Re: Battlefield 3

Post by skinsfan »

Teal wrote:I'm betting that flash grenades and the like are on the food chain, up the line on ranks. As it is, the laser sights and flashlights do a helluva job at disorienting you. Toss in suppression fire that blurs your vision to the point that you can fire, but have no idea where to fire (brilliant!), and there are tactics. But I'm laughing at the comparisons to CoD, followed by the dislike of this game by those whom I know LIKE CoD...that's funny. :lol:
Newsflash: One can be a fan(and proficient at) both series. The gameplay shown by this Beta, to me, seems more like "that other game" than previous Battlefield games. It's still Battlefield,but a bit different.The Beta is also a hot mess right now glitch-wise and will probably carry over into release until the first patch-just like BFBC2.

Oops,forgot: :lol:
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Re: Battlefield 3

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I'll betcha a dollar that it's from an earlier build. I already said, by the way, that overall, I like CoD too, and will probably buy that one too. But online, for me, BF is king.

That being said, in the build we're playing, there are a few spots where you can go prone, crawl to the crest of a hill, and crawl UNDER the hill, disappearing from view, but being able to see enemies and shoot them. That's definitely not cool, and if that's not fully corrected, it'll be a pain. Of course, I know where a few of those spots are, so if I get shot alot right in there, I'll just drop a grenade on their damned heads... :lol: But stuff like that, especially after the open beta, should not be in at least THAT map.
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Re: Battlefield 3

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Explain to me the suppressing fire thing?
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Re: Battlefield 3

Post by Teal »

If you know where a target is, but can't pop him, you can fire in his direction, and his screen will get really blurry. While that's happening, a good teammate can flank him and take him out. A suppressed person can still fire, still get up a run, all that, but he will have very little idea where to fire. It really represents suppression well, to me.
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Re: Battlefield 3

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Teal wrote:If you know where a target is, but can't pop him, you can fire in his direction, and his screen will get really blurry. While that's happening, a good teammate can flank him and take him out. A suppressed person can still fire, still get up a run, all that, but he will have very little idea where to fire. It really represents suppression well, to me.
Ahhhh. Thanks. I've noticed it but I figured it was just my health draining as I was getting hit or something.
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Re: Battlefield 3

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Teal wrote:That's the key, Macca: I wasn't having alot of fun, or success, out of the gate. I suck with iron sights. But getting the ACOGs and a scope for my M249 completely changed all that.
Ditto. I was struggling for my first few games too. I need :) a scope with my assault rifles. I suck with iron sights. Leveling up and getting to know the map is HUGE. I am at level 4 right now and getting some decent add ons. The map in the beta is decent but not great. It is serving it's purpose - the beta. I CANT WAIT FOR FULL VERSION FOR MORE MAPS!!

Oh, and vehicles :twisted:

It's gonna suck having to start all over when the full version releases.
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Re: Battlefield 3

Post by Teal »

From what I've been reading on the battlelog boards, the beta IS an earlier build, about 2 months old, in fact. Seems like the large issues have already been dealt with, the things that are most obvious. The point of the beta was to iron out and smooth up the servers, see how they reacted to a massive amount of players, all that. They've released a list of fixes, some of which are things people have sent in about the game itself, but a bunch about matchmaking and connection stuff. But the word I saw was that the build is some 2 months old, and they knew that it was incomplete in some ways. Remember, too, that this is a beta...not a demo.
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Re: Battlefield 3

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Teal wrote:From what I've been reading on the battlelog boards, the beta IS an earlier build, about 2 months old, in fact. Seems like the large issues have already been dealt with, the things that are most obvious. The point of the beta was to iron out and smooth up the servers, see how they reacted to a massive amount of players, all that. They've released a list of fixes, some of which are things people have sent in about the game itself, but a bunch about matchmaking and connection stuff. But the word I saw was that the build is some 2 months old, and they knew that it was incomplete in some ways. Remember, too, that this is a beta...not a demo.
Good news.
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Re: Battlefield 3

Post by Diablo25 »

New video at Gametrailers of the single player campaign.

http://www.gametrailers.com/episode/gam ... v/135?ch=1
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Re: Battlefield 3

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I had a little geek-out moment over that video, Dman... :lol: You gonna play the beta tonight one more time?
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Re: Battlefield 3

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http://www.joystiq.com/2011/10/10/the-b ... #continued
The main problem with the Battlefield 3 beta – the one that's out right this moment – is that it doesn't play like Battlefield 3 does now, how I assume the final game will play.

There are major gameplay balance differences between the two. Weapons feel different, with different fire rates and recoil. And the damage model has been radically shifted. Death comes quickly in the beta, situated more towards Call of Duty's durability, or even last year's DICE-developed Medal of Honor multiplayer. Firefights in the beta prioritize reflexes over tactics, which is a departure from Bad Company 2.
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Re: Battlefield 3

Post by Macca00 »

RobVarak wrote:
And the damage model has been radically shifted. Death comes quickly in the beta, situated more towards Call of Duty's durability, or even last year's DICE-developed Medal of Honor multiplayer. Firefights in the beta prioritize reflexes over tactics, which is a departure from Bad Company 2.
Though by the end of the PC beta I was used to the more hardcore damage model, finding out it's more forgiving in the final game makes me very, very, very happy. :)

Plus that footage in the link Teal posted makes me squeal like a little girl with glee.

I can only imagine in the first few weeks the mad rush by players to the jets once an online game starts.
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Re: Battlefield 3

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I did not enjoy the beta, and if I thought it was representative of the final game I would've cancelled my preorder.

It's kind of a strange dynamic for them to be making so many balances changes at this point though. You expect glitches and stuff in a beta, but not for fundamental things to change so meaningfully regarding weapon kick, player damage....etc. I just expect a Battlefield game with gadgets, team work bonuses, and vehicles.

I also thought it was super-hard in the beta to acquire targets. It was very easy to lurk in the shadows, and I could never make a snap judgment as to who was my teammate and who was an enemy.
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Re: Battlefield 3

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I haven't played the beta, partly because it would cut into FIFA time, but mostly because it's a beta. Sounds like I made the right choice for once.
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Re: Battlefield 3

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Wow. Surprised to hear you guys were so down on the beta. I loved it. Personally I thought the quicker kills were a welcome addition.
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Re: Battlefield 3

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Spooky wrote:Wow. Surprised to hear you guys were so down on the beta. I loved it. Personally I thought the quicker kills were a welcome addition.
Well for me the Beta on Metro was pretty much last year's Medal of Honor with a Battlefield name slapped on it in terms of gameplay.

Looking back at the Medal of Honor thread, I guess it's no surprise that you and Teal were the biggest fans of that game's online modes too!
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Re: Battlefield 3

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Naples39 wrote:
Spooky wrote:Wow. Surprised to hear you guys were so down on the beta. I loved it. Personally I thought the quicker kills were a welcome addition.
Well for me the Beta on Metro was pretty much last year's Medal of Honor with a Battlefield name slapped on it in terms of gameplay.

Looking back at the Medal of Honor thread, I guess it's no surprise that you and Teal were the biggest fans of that game's online modes too!
Ha. Yes, that game was great online.

Why are you guys hating the quicker kills so much? Do you think it's unfair? Does it mean too many respawns? Curious to hear the reasoning as maybe I'm not seeing it a certain way. I just kinda think it's more realistic and the adjustment people will HAVE to make is to slow down and make better decisions. Which is welcome IMHO.
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