Tiger Woods 11 Discussion

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Danimal
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Post by Danimal »

JackB1 wrote:What I am saying is, the hardest level should be REALLY HARD. That's all. This way you can set it up to play as you wish.
I don't disagree but you're missing my point. In this game I am a player on the PGA Tour, on the hardest level with all the arcade crap shut off I am averaging an 87 a round.

An 87 for a tour pro is crap, so IMO it is hard on the hardest level. If you're playing on the hardest level and shooting par or under out of the box then I guess you're really good at the game.
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Post by DivotMaker »

JackB1 wrote:
Danimal wrote:
I can't see any golf game making it so hard that you have to play for weeks and weeks to shoot at 95 that just doesn't sound like fun.
That's not what I'm saying. That's what difficulty levels are for. What I am saying is, the hardest level should be REALLY HARD. That's all. This way you can set it up to play as you wish.
Rent the game, build your golfer up to a level you feel comfortable with, then go play TOUR Pro using TrueAim and get back to us, umkay?
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Post by DivotMaker »

JRod wrote:Don't know if it's a 360 thing but there's no way this game is too easy on the PS3 on tour mode. I have the sweet spot at 35 I think. The problem is that Tiburon doesn't know what the hell it's doing with this game. I do wonder if the designers play golf because it doesn't show. With that said, this game is meant to be played at an arcade level and you have to buy clubs and tune your clubs to make it harder. This seems totally backwards but there you have it.
Not sure what controller you are using for the PS3 version, but I found it anything BUT easy. Went back to the 360 using the stock MS Wireless pad and all is right here. Not sure what you mean by the rest of your post though...TOUR Pro playing with TrueAim is the closest thing to a simulation of golf using a gameplad I have ever played. TW11 for Wii using the TOUR Pro and TrueView is the only version I have seen that plays more like a simulation than the 360 version. As soon as the PS3 Move ships, I will be likely going back to the PS3 version to play the game with that controller as I HATE the DS3 for TW11.....
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Post by JackB1 »

DivotMaker wrote:
JackB1 wrote:
Danimal wrote:
I can't see any golf game making it so hard that you have to play for weeks and weeks to shoot at 95 that just doesn't sound like fun.
That's not what I'm saying. That's what difficulty levels are for. What I am saying is, the hardest level should be REALLY HARD. That's all. This way you can set it up to play as you wish.
Rent the game, build your golfer up to a level you feel comfortable with, then go play TOUR Pro using TrueAim and get back to us, umkay?
How does "TrueAim" make the game harder? This was discussed previously. It's just a different camera view.
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Post by JackB1 »

DivotMaker wrote: TOUR Pro playing with TrueAim is the closest thing to a simulation of golf...
surely you jest
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Post by Leebo33 »

JackB1 wrote:
DivotMaker wrote: TOUR Pro playing with TrueAim is the closest thing to a simulation of golf...
surely you jest
He said on a gamepad. What is better?
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Post by DivotMaker »

JackB1 wrote:
DivotMaker wrote: TOUR Pro playing with TrueAim is the closest thing to a simulation of golf...
surely you jest
Show me a console Golf game using a gamepad that does this better. My scores average -15 in TOUR Pro. With TOUR Pro and TrueAim, my scoring average is 70.2. There is NO comparison in challenge and difficulty, IMO. Sorry you don't see things that way based upon the demo. As I stated before, rent the full game, then come back and tell us it is just another camera view. It IS more challenging to play myself and others who have the full game. And try not to make this personal jack...it is really unnecessary.
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Post by JackB1 »

DivotMaker wrote:
JackB1 wrote:
DivotMaker wrote: TOUR Pro playing with TrueAim is the closest thing to a simulation of golf...
surely you jest
Show me a console Golf game using a gamepad that does this better. My scores average -15 in TOUR Pro. With TOUR Pro and TrueAim, my scoring average is 70.2. There is NO comparison in challenge and difficulty, IMO. Sorry you don't see things that way based upon the demo. As I stated before, rent the full game, then come back and tell us it is just another camera view. It IS more challenging to play myself and others who have the full game. And try not to make this personal jack...it is really unnecessary.
True, there is no other console golf game that does it better, but their is no other (current ge.) console golf game, so what does that say?

I will try the full game if Gamefly ever gets around to sending me one (it's been on "low" for weeks). But in the meantime the gameplay to me "feels" very familiar to what it's been for several years now. I see very little innovation with this series and that is what bothers me the most.
The putting mechanic seems like it has taken a step backwards (short putts are harder than long ones) and it's still way too east to hit fairways and greens without playing on the hardest settings and tuning your sweetspots down (but now you hit 300 yard drives instead). And when was the last time they updated the piss-poor commentary? Apparantly I am not the only one who thinks the game is "mediocore". Just look at all the reviews on gamesites or game magazines. You won't see any 9/10 or 90%'s anywhere.
Last edited by JackB1 on Fri Jun 25, 2010 12:39 pm, edited 1 time in total.
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Post by JRod »

DivotMaker wrote:
JRod wrote:Don't know if it's a 360 thing but there's no way this game is too easy on the PS3 on tour mode. I have the sweet spot at 35 I think. The problem is that Tiburon doesn't know what the hell it's doing with this game. I do wonder if the designers play golf because it doesn't show. With that said, this game is meant to be played at an arcade level and you have to buy clubs and tune your clubs to make it harder. This seems totally backwards but there you have it.
Not sure what controller you are using for the PS3 version, but I found it anything BUT easy. Went back to the 360 using the stock MS Wireless pad and all is right here. Not sure what you mean by the rest of your post though...TOUR Pro playing with TrueAim is the closest thing to a simulation of golf using a gameplad I have ever played. TW11 for Wii using the TOUR Pro and TrueView is the only version I have seen that plays more like a simulation than the 360 version. As soon as the PS3 Move ships, I will be likely going back to the PS3 version to play the game with that controller as I HATE the DS3 for TW11.....

I didn't say it was too easy. You have misread.

As for Tiburon not knowing what they are doing, that much is pretty a given. Last night, playing the US Open, I was -7 going into the last few holes. I don't know if it was the 2nd to last par 5 but the hole was put right in the middle of the slope. There was no way to stop the ball anywhere close to 15 ft of the cup. And if you caught it just right, it would roll all the way off the green. I hit a great shot for a birdie chance then left the hole with a 10.

The second hole is a Par 4 in the Open but here it's a par 5.

There just no attention to detail by tiburon. I have a list and maybe I'll type it but for me Tiger isn't a very good game no matter how hard they make it to hit a perfect shot.
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Post by JackB1 »

Here is a great review written by one of the reviewers I respect the most.
While he does give the overall game a "B", many of his criticisms seem spot on......

http://www.gameshark.com/reviews/3550/p ... Review.htm

quotes:

-"The “play by play” adds absolutely nothing to the game and needs to be entirely overhauled. "

-"The Tiger Woods PGA series on the Xbox 360 is a frustrating animal."

-even at the start of the game it’s extremely easy to keep the ball straight off the tee. Even on Pro Tour difficulty keeping it on the fairway remains far too easy unless there’s significant wind."
Last edited by JackB1 on Fri Jun 25, 2010 2:39 pm, edited 1 time in total.
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Post by Jackdog »

When I can't hit the real links this fills the void just fine. It's a game and I like having fun with games. I'm having a blast with the game so far.
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Post by Aristo »

JackB1 wrote:How does "TrueAim" make the game harder? This was discussed previously. It's just a different camera view.
Really? You can see the exact spot your ball will land in TrueAim? You can see the exact % you need to hit the ball so that you can pinpoint the landing spot? You know exactly how far the ball will roll after its carrying distance, which is all you are given?

While I will grant you that it is easier to keep a ball in play than it should, you can tune your clubs to decrease the sweet spot, and you will see far more shots go errant.

Yes, the commentary sucks. And yes, I turn it off within a week of having the game and it ceases to be an issue. Which golf game is an example of great commentary. Because I never heard it.

It would be better if EA would allow for us to use a pro in the career mode. But they don't, so you get to build up a golfer. I've got my golfer's attributes all in the 37-43 range right now. Actually, I have left control down a bit, to around 25. I'm having fun games, right now.

I can play on TrueAim, and it is a beast. I can play on Pro and hit the solid 260-290 yard drives. I can play on Beginner and rack up all of the XP I want.

Yes, it would be nice if you could just plug in ratings, and go. But EA is going to try and make you pay for that, which kind of sucks.

Instead, I actually just play the game, and have fun building my golfer up. I am actually kind of dreading my guy getting too good. Of course, if that becomes an issue for me, I can take those XP points off and store them for later. Then I can play at whatever level I want.

But seriously, if you can play TrueAim and think of it as only a new camera angle, it becomes kind of pointless to read your impressions (of the demo, no less).
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Post by Rodster »

Honestly people, Tiger Woods, Madden, NCAA Football, FIFA, PES, NHL, NBA 2K are all videogames and are meant for entertainment purposes. Still can't figure out why certain individuals are hellbent thinking these are simulations of the sport. :)

Just freaking enjoy them for what they are and when something stupid happens just laugh along with the videogame. It's less stressful that way. 8)

And I don't really have an issue with the play by play commentary, it's like background music.
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Post by JRod »

Rodster wrote:Honestly people, Tiger Woods, Madden, NCAA Football, FIFA, PES, NHL, NBA 2K are all videogames and are meant for entertainment purposes. Still can't figure out why certain individuals are hellbent thinking these are simulations of the sport. :)

Just freaking enjoy them for what they are and when something stupid happens just laugh along with the videogame. It's less stressful that way. 8)

And I don't really have an issue with the play by play commentary, it's like background music.
It's not that people expect them to be perfect simulations but close enough. That's why EA has made the push in all their games to be simulation not arcade games. Arcade games weren't selling and people didn't want them.

In regards to Tiger, I don't play online, I simply mess around with the Tour Mode. The fact that the tournaments are unbalanced is a big deal. It's like the AI is playing a different course than you are at times, meaning that you can walk all over the AI or you can barely shoot under par while they are at -15.

As for a simulation, things like this drive me nuts. I think it was at the Twenty-Ten course, on a par 3 I hit in the water. The AI puts me right behind one of the bushes on the other side of the lake. I couldn't do anything and had to restart the round or take a 10. I'm not upset I hit it in the water but I couldn't drop it.

In the US Open the Pebble can play extremely easy and I don't think they have heavy rough selected but again I can't change it.

And I go back to this, the challenge system is the same one since the Xbox days. They just repackage the mini-games but they are essentially the same. The tour mode could be so much more, and more fun. I'm not asking for it to be hard, or uber realistic but how about put in the drama of a Sunday major. Or give it some purpose instead of the feel that you are playing a just a bunch of exhibition courses. The Ryder cup just feels like they threw that in at the last minute.

All I really want is for Tiger to tighten up their game and offer new features.
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Post by 10spro »

Rodster wrote:And I don't really have an issue with the play by play commentary, it's like background music.
I guess you don't mind elevator music. :) Really, Tilghman just annoys the heck out me, it's monotonous but overall I am enjoying the gameplay.
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Post by Rodster »

10spro wrote:
Rodster wrote:And I don't really have an issue with the play by play commentary, it's like background music.
I guess you don't mind elevator music. :) Really, Tilghman just annoys the heck out me, it's monotonous but overall I am enjoying the gameplay.
I should have said I tune it out like elevator music LOL. :)
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Post by DivotMaker »

JackB1 wrote:
-even at the start of the game it’s extremely easy to keep the ball straight off the tee. Even on Pro Tour difficulty keeping it on the fairway remains far too easy unless there’s significant wind."
No s*** jack...Beginner and Amateur are SUPPOSED to be easy to hit straight off the tee. That is by DESIGN to appeal the casual users.

It is NOT easy to hit straight in TOUR Pro unless you are playing WITHOUT TrueAim and you are playing with Beginner clubs with a sweetspot over 60%.....go get some Advanced or Expert clubs even at 50% sweetspot and tell me again how easy it is to hit straight.

Your "reviewer" makes some points about the commentary which I agree with, but we weren't discussing that were we? And if he is "frustrated" by the 360 version, I am not sure what game he was playing because it is anything but frustrating to me....most reviews have been in the 80-90% range.
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Post by DivotMaker »

JRod wrote:I didn't say it was too easy. You have misread.
I did misread your comment.
JRod wrote:As for Tiburon not knowing what they are doing, that much is pretty a given. Last night, playing the US Open, I was -7 going into the last few holes. I don't know if it was the 2nd to last par 5 but the hole was put right in the middle of the slope. There was no way to stop the ball anywhere close to 15 ft of the cup. And if you caught it just right, it would roll all the way off the green. I hit a great shot for a birdie chance then left the hole with a 10.
I have issues with some of the hole locations myself.
JRod wrote:The second hole is a Par 4 in the Open but here it's a par 5.
It is ONLY for the Open that this is the case. Every other day you play the course until the Open returns it is still a Par 5.
JRod wrote:There just no attention to detail by tiburon. I have a list and maybe I'll type it but for me Tiger isn't a very good game no matter how hard they make it to hit a perfect shot.
Ok, whatever. You don't like it fine. I respect that. I do, but I also know it could be much better and they will continue to work on getting the little things right. IMO, this is THE best console version of TW I have ever played....
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Post by Jackdog »

DivotMaker wrote: IMO, this is THE best console version of TW I have ever played....
Same here.
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Post by Rodster »

JackDog wrote:
DivotMaker wrote: IMO, this is THE best console version of TW I have ever played....
Same here.
I like this years Tiger too. Can't wait for TW 11 Wii to hit $29.99 :)
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Post by XXXIV »

JackDog wrote:
DivotMaker wrote: IMO, this is THE best console version of TW I have ever played....
Same here.
Agree!....and to take it a step further I will say I am having the most fun I have had with an EA golf game since I was playing PGA Tour on my XT back in 1990-91.
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Post by Rodster »

XXXIV wrote:
JackDog wrote:
DivotMaker wrote: IMO, this is THE best console version of TW I have ever played....
Same here.
Agree!....and to take it a step further I will say I am having the most fun I have had with an EA golf game since I was playing PGA Tour on my XT back in 1990-91.
Some of us where playing the better golf game - Links Golf (DOS) :)
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Post by XXXIV »

Rodster wrote:
XXXIV wrote:
JackDog wrote: Same here.
Agree!....and to take it a step further I will say I am having the most fun I have had with an EA golf game since I was playing PGA Tour on my XT back in 1990-91.
Some of us where playing the better golf game - Links Golf (DOS) :)
:lol: ...Ouch!...I must admit with great shame that I was once an EA fan boy ...Plus I ONLY had an XT with an EGA video card. 16 colors baby!
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Post by Aristo »

JackDog wrote:
DivotMaker wrote: IMO, this is THE best console version of TW I have ever played....
Same here.
And really, it is the best console version of a golf game I have ever played. Links was great in its heyday. But this really is a fantastic version of the sport.

That's not to say they couldn't make it better. I'd love to see the Tour mode improved. But I'm just not sure batting digital duffers is ever going to be compelling. It's enough that I can play in the Play the Pros mode online. You are basically playing offline, but get the competition of real scores.

It's too bad it is not a career mode. Use those scores and keep track of where you finish for the season. It would be pretty cool.

But I generally play my digital golf games like I do in real life. I'm competing against myself and buddies. It's just a different beast from other sports games. If I shoot a 66, but come in 10th place because the CPU is jacked, or 66 and come in first, it actually makes so very little difference to me.

Using the online tournaments, I will look to see how others finished. Now that is fun to look at.

When it comes down to it, ever since Links, all I've ever wanted out of a golf game was a challenge to post realistic scores. I shot an 87 using TrueAim the other night. I've got hours and hours of play time to try and improve on that.
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Post by DivotMaker »

Rodster wrote: Some of us where playing the better golf game - Links Golf (DOS) :)
PGA TOUR 486 did not suck either....
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