Excellent analogy, man. And it illustrates the weaknesses of both RealFeel and Leo's in rFactor.GB_Simo wrote:It'll take more than your suggestion to make me believe you're a racing sim simpleton, but you might be halfway there. One of the things that doesn't always come across, and that takes me by surprise a lot of the time, is that these effects you'll catch PK raving about are often very, very subtle. If I'm ever on here eulogising about mods working brilliantly with Leo's (stock Leo's; for what it's worth, I don't have the time or strength for mod-specific tweaks at the minute) it's because it allows me to feel what the cars are doing and correct their behaviour without having to think about it, or without having to concentrate on the audio visual cues that show I'm losing control. Really good FFB, to me, is a lot like a good sports referee, in that it does its work without you being completely aware of it.
RealFeel does a tremendous job simulating the forces acting on the car's suspension, which provides some cues about physics and handling. But it does nothing to simulate tire friction or forces acting on tires.
One of the parameters of proper RealFeel setup is using the Low setting for the in-game force feedback. That negates a lot of the canned ISI FFB, which is good, but it also masks some of the FFB that tire grip creates, which is bad.
The opposite occurs with Leo's. It provides superb cues about tire grip since it's a FFB plug-in based solely on the rubber connected to the road. It doesn't simulate suspension one bit. So you get excellent tire feedback but poor suspension feedback, especially if you're running the default ISI FFB on High, which introduces just a ton of dodgy, canned effects.
Mods really tailored to RealFeel, such as the Caterhams, Historic GT & Touring and the rFrTrainer 1991, somehow include tire friction modeling -- or at least the feel of it -- when using RealFeel. They're ideal.
But so few modders have found or want to take the time to find that magic mixture. So the best solution for all other mods might be a combination of RealFeel and Leo's, which some guys are doing based on my reading at various forums.
You can run both together and use the RealFeelMixer setting in the RealFeel.ini to determine what percent of RealFeel you want to use, with the rest being filled in by Leo's. The popular mix seems to be about 60-70 percent RealFeel and 30-40 percent Leo's.
If anyone wants to try this, please let me know how it works.
Or you follow the path I've chosen, which is to only run mods that work perfectly with RealFeel and spend the rest of your time with Live For Speed.

Take care,
PK