
What forum have you been frequenting lately?
Moderators: Bill_Abner, ScoopBrady
There's brightness/contrast settings in the game itself. You don't need to touch your tv settings.RobVarak wrote:See, you're a much younger and more easy-going human being than I. Me, being a crusty old f---, am not inclined to change a setting on my TV for one f'in game. I'd rather just squint and b*tch about it on an internet forum.dbdynsty25 wrote: I actually had to turn up the brightness on my LCD to read it...which was a first. The contrast is just bad. Once I did that, it was perfectly legible.
You can also change the font size to large like this crusty old f*** did.greggsand wrote:There's brightness/contrast settings in the game itself. You don't need to touch your tv settings.RobVarak wrote:See, you're a much younger and more easy-going human being than I. Me, being a crusty old f---, am not inclined to change a setting on my TV for one f'in game. I'd rather just squint and b*tch about it on an internet forum.dbdynsty25 wrote: I actually had to turn up the brightness on my LCD to read it...which was a first. The contrast is just bad. Once I did that, it was perfectly legible.
Where do you do that?ScoopBrady wrote:You can also change the font size to large like this crusty old f*** did.greggsand wrote:There's brightness/contrast settings in the game itself. You don't need to touch your tv settings.RobVarak wrote: See, you're a much younger and more easy-going human being than I. Me, being a crusty old f---, am not inclined to change a setting on my TV for one f'in game. I'd rather just squint and b*tch about it on an internet forum.
I was pretty disappointed to see this still happening like in GTA3. I hate when you have a good car and it's like Xmas with all the nice vehicles to steal, but then if you have a crappy car all you see is other crap on the roads. Should be more geographic sensitive and less dependent on the vehicle you already have. You'd think they could manage that with these next gen systems.MACTEPsporta wrote:I think that ped and vehicle generator could be tuned up, so that you don't see a block full of the same people or cars.
If you bring up the cellphone scroll down and you'll see options. Select that and you can change the ringtone and the text/font size. Maybe it says display size. I forget but that's where I did it.JRod wrote:Where do you do that?ScoopBrady wrote:You can also change the font size to large like this crusty old f*** did.
It is related to where you are on the map. It's also dependent on the time of day; which I think is a nice addition.Naples39 wrote:I was pretty disappointed to see this still happening like in GTA3. I hate when you have a good car and it's like Xmas with all the nice vehicles to steal, but then if you have a crappy car all you see is other crap on the roads. Should be more geographic sensitive and less dependent on the vehicle you already have. You'd think they could manage that with these next gen systems.MACTEPsporta wrote:I think that ped and vehicle generator could be tuned up, so that you don't see a block full of the same people or cars.
Spooky wrote:Is there a way to save cars in this game, like a garage?
Thanks Teal. Not sure I've ever noticed a yellow zone but I'll look for it.tealboy03 wrote:Spooky wrote:Is there a way to save cars in this game, like a garage?
If you park your car in the yellow zone at wherever your living quarters are, it will be there when you load up. As far as I've gotten, there's not a garage yet, but the zone is supposed to act as a garage. You can fit two vehicles in it, as well...
Thanks Jrod...I like the idea of feeling like I'm part of a Hollywood blockbuster rather than some violence simulator. Ok, forget the rental, I'll just buy it.JRod wrote:Wanted to respond to Fanatic's post in another thread (Okami).
This is a violent game but I think Rockstar finally learned how to pull it off. Nike the main character is your hollywood "good" villain. You know the one in westerns that robs, kills, chases women, but at the end of the movie he's doing something good.
Niko doensn't drink, do coke, murder good people or rape. Where I have some issues is the senseless way he takes down cops in some missions. I'm sure our law enforcement people don't like that and neither do I. But I can differentiate between video game and not going around killing cops.
There are some missions where you have a choice and one I remember you can kill someone who cheater on another main character. That's your choice. So Rockstar has moved the choice of video game killer from their responsibility to yours in a way.
I thought past GTA were violent just for the sake of being violent. That's why people bought them. Now since GTA is a brand name, they had to offer something other than shock value in their game due to the recent lawsuits and because of sales.
It's much more humorous this time around; and much more good villain.
I think what JRod is referring to is that none of the missions or cut scenes really have Niko doing anything 'bad' just for the sake of being 'bad' or shock value. I have noticed this multiple times, especailly when I decide to go on a complete crazy rampage outside of a mission and I seriously feel like it is out of character for Niko.sportdan30 wrote:MACTEPsporta wrote:Yeah, what are you talking about? Niko drives drunk, which I'm surprised hasn't created more of an uproar from the critics.JRod wrote: Niko doensn't drink...quote/]
Really?
Ya I meant in cutscenes.Spooky wrote:sportdan30 wrote:I think what JRod is referring to is that none of the missions or cut scenes really have Niko doing anything 'bad' just for the sake of being 'bad' or shock value. I have noticed this multiple times, especailly when I decide to go on a complete crazy rampage outside of a mission and I seriously feel like it is out of character for Niko.MACTEPsporta wrote: Yeah, what are you talking about? Niko drives drunk, which I'm surprised hasn't created more of an uproar from the critics.
Niko is like a Tony Soprano. Sure he kills and does 'bad' stuff, but you get an understanding of why (doens't make it right of course) and it's much less gratuitous.
True, in one bike sequence, I shot out the back tire and the guy rode around the city on a rim.webdanzer wrote:The scripted nature of some of the missions is starting to grate on me a bit. Part of the appeal of these open-world sandbox games is the freedom they supposedly allow, but in this game more than others in the series, (IIRC) you just aren't allowed to catch or kill someone until the game gets to show you things like the kewl trucks spilling their payloads during a chase or until you are in the part of the city where the game wants the shootout to take place.
Sure, set the beginning scene so it makes it difficult for the player to catch or kill the villain before these parts, but do it fairly. Don't have me pumping dozens of rounds into a guys head during a chase without having him die yet because 'it's not yet time.'