And so it begins with EA and cutting next gen features

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bdoughty
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Post by bdoughty »

ScoopBrady wrote:
Brando70 wrote:Someone calling the game other than Madden and Michaels is actually a selling point for me :wink:

By lack of owner's mode, do they mean no franchise at all, or just none of the financial stuff (ticket prices, etc.). If there's still a franchise mode, I'm still interested. If not, no way I'm buying this.
Brent, this is why I posted that about franchise mode.

Ahh well Brando70 should read the post closer then. ;)

Sorry about the FU, I was a little miffed at EA and then someone posted a story from the Onion that I thought was factual about Broadway Joe.

Feel free not to F*ck yourself and don't forget the popcorn and whoopers when you take me to that movie. :D
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Post by ScoopBrady »

bdoughty wrote:
ScoopBrady wrote:
Brando70 wrote:Someone calling the game other than Madden and Michaels is actually a selling point for me :wink:

By lack of owner's mode, do they mean no franchise at all, or just none of the financial stuff (ticket prices, etc.). If there's still a franchise mode, I'm still interested. If not, no way I'm buying this.
Brent, this is why I posted that about franchise mode.

Ahh well Brando70 should read the post closer then. ;)

Sorry about the FU, I was a little miffed at EA and then someone posted a story from the Onion that I thought was factual about Broadway Joe.

Feel free not to F*ck yourself and don't forget the popcorn and whoopers when you take me to that movie. :D
No worries Brent, but now you have to at least hold my hand during the show. Maybe something scary? Are you skiddish? :lol:
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Post by bdoughty »

ScoopBrady wrote: No worries Brent, but now you have to at least hold my hand during the show. Maybe something scary? Are you skiddish? :lol:
Well remember it is "Lubbock, Tx." if we held hands there is a 20% chance we might not make it out of the theater. :lol:
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Post by ScoopBrady »

bdoughty wrote:
ScoopBrady wrote: No worries Brent, but now you have to at least hold my hand during the show. Maybe something scary? Are you skiddish? :lol:
Well remember it is "Lubbock, Tx." if we held hands there is a 20% chance we might not make it out of the theater. :lol:
And a 75% chance a scene out of deliverance would occur. :wink:
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Post by DivotMaker »

pk500 wrote:Tim:

First, Squid's original post was glib. And even if it wasn't, this is a forum devoted to sports gaming, which doesn't exactly rank up there in importance with cancer cures, disaster relief and world hunger. Effective ability to communicate never has been a prerequisite for membership to this Forum, and I kind of like it that way.

Everybody just needs to inhale some Quaalude vapor and chill.

Take care,
PK
I recognize all of the above. I just think there is no need to express ones self that way as there is no justification for it.

I'll drop it now...
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Post by bdoughty »

ScoopBrady wrote:
Brent, this is why I posted that about franchise mode.

And I think it's kind of hypocritical (I'm not saying you because I honestly don't remember if you said anything about it or not) that people complain that Superstar mode is the dumbest new mode and EA was dumb as hell for doing it and also have made comments that Owner mode was stupid and they didn't give a f*** about setting the price of hotdogs yet they b*tch and moan that it's doesn't make the cut. WTF? :roll:

If the gaming market was based around the hardcore gamer you would have a point as many of the features are useless. Unfortuantely we are the minority and the "masses" love the RFTH and Superstar modes. My major complaint lies in things I WOULD use such as (owner mode, classic teams and create-a-player).


For example you can go to the IGN Madden/NCAA game forums and see that those features are well received.

I will even use Tiger Woods as an example. On the console version they tried to make it a little more of a simulation by a more challenging putting setup. How well was it received by the average gamer. If you ever want to see what the "masses' want in a game go to the EB/Gamestop and read the comments (then cry shortly after).

Just a few for amusement purposes...

WHAT THE CRAP?
i loved 05 and i was preatty good at this, i never used the tiger vision cause i viewed it as cheating...but it was neat to incorporate that to a drinking game...discussion for another day...anyways

the putting is ATROTIOUS!!!!! and i dont even know if i spelled that right!!! but who cares...its STILL STINKS!!
ill get on the green in 1 or 2 shots right off the bat, then ill sit and put like happy gilmore for 5 shots wondering why the ball is going the other way...

give back caddy tips AT LEAST....even if you take away tiger vision...give back caddy tips and the little lines that would show where the ball would go if you hit it where the marker is, but when you move the marker it dissapears....that was PERFECT for eyeing up a shot
TICKED OFF
yeah the grafixs are good but i want my caddy tip back why couldnt they offer it like they did in 2005 i dont play real golf but i like the video game and i really think they should bring back the caddy tip for 2007 because if they dont ill never by another tiger woods game again

The blame still goes to EA for dumbing down many of the games. They turned what was once a simulation on the Genesis (PGA Tour series) to what it has become, and expected of by those "masses" today on this gen consoles.
Last edited by bdoughty on Thu Sep 29, 2005 6:13 pm, edited 2 times in total.
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Post by Brando70 »

bdoughty wrote:
ScoopBrady wrote:
Brando70 wrote:Someone calling the game other than Madden and Michaels is actually a selling point for me :wink:

By lack of owner's mode, do they mean no franchise at all, or just none of the financial stuff (ticket prices, etc.). If there's still a franchise mode, I'm still interested. If not, no way I'm buying this.
Brent, this is why I posted that about franchise mode.

Ahh well Brando70 should read the post closer then. ;)

Sorry about the FU, I was a little miffed at EA and then someone posted a story from the Onion that I thought was factual about Broadway Joe.

Feel free not to F*ck yourself and don't forget the popcorn and whoopers when you take me to that movie. :D
f*** me? f*** you! :D (Sorry, Divot, my Catholic school potty mouth, er, fingers are at it again).

I figured that they were talking about taking out Foam Finger pricing, not the full franchise mode, but with EA, you never know. There was a March Madness that had "season mode" printed on the back of the case.

And I am sorry about The Onion thing -- in all seriousness, I was shocked a Master of the Internets such as yourself didn't know about it. Guess their parody is pretty good.

Anyway, the EA 360 question has become somewhat moot. That PGR 3 movie was a bit of videogame Viagra for me.
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Post by bdoughty »

Brando70 wrote:
f*** me? f*** you! :D (Sorry, Divot, my Catholic school potty mouth, er, fingers are at it again).

I figured that they were talking about taking out Foam Finger pricing, not the full franchise mode, but with EA, you never know. There was a March Madness that had "season mode" printed on the back of the case.

And I am sorry about The Onion thing -- in all seriousness, I was shocked a Master of the Internets such as yourself didn't know about it. Guess their parody is pretty good.

Anyway, the EA 360 question has become somewhat moot. That PGR 3 movie was a bit of videogame Viagra for me.

LOL I forgot it was you that posted the onion bit. I can see it all clearly now.

Image
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Post by ScoopBrady »

bdoughty wrote:If the gaming market was based around the hardcore gamer you would have a point as many of the features are useless. Unfortuantely we are the minority and the "masses" love the RFTH and Superstar modes. My major complaint lies in things I WOULD use such as (owner mode, classic teams and create-a-player).


For example you can go to the IGN Madden/NCAA game forums and see that those features are well received.
I agree that the mass market loves those features, but my comment had more to do with the fact that people here, who were very vocal at their dislike for Owner and Superstar modes, are actually calling out EA for not including them. Doesn't anybody else find that amusing as hell?
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Post by snaz16 »

pk500 wrote:
Everybody just needs to inhale some Quaalude vapor and chill.

Take care,
PK
They have quaaludes in vapor form now? That would have been a lot easier to hide then the pills back in the day :wink:
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Post by eman »

If EA released the game without franchise mode Id be upset. If they released the game with broken AI Id be upset.

Leaving out classic teams and...err.... what are they leaving out again?

Im not overly concerned....yet.
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Post by Leebo33 »

matthewk wrote:I'm not paying $60 for 6 courses.
Seems like a bargain to me. I pay that much sometimes just to golf 18 holes on a weekend (including beer, of course) :D
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Post by RustedWalleye »

I apologize for not reading the entire thread, but I got a lot of the meaning behind it, and I agree wholeheartedly that it is BS that EA is releasing these games with shortcomings in features. Damn near every single release title for a new console has been less in features then the previous consoles counterpart.

It is the mindset let's show off the new power of the system, but let's screw that new system buyer by shortcutting features. Everyone will be so intent on buying the new system and game that they won't realize or care about the lack of features until 10 minutes after they put it in, then it is too late as the money has been taken.

There won't be a return policy, so for the thousands upon thousands of casual gamers that do not search endlessly for information about their game, get completely screwed in a sub-par crappy product.

It is not a point of 'don't buy the game if it's going to suck', its the point that EA is taking advantage of the whim buyers by giving them a crappy ass, sub-standard product. I for one am smart enough to know that every EA launch title for the 360 is going to suck compared to the latest releases for the Xbox and PS2, and as PK said earlier we will see where their allegiance lies when the PS3, with more features then the 360 counterparts, but alas those too will be less on features then the PS2 counterparts.
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Post by dbdynsty25 »

RustedWalleye wrote:I apologize for not reading the entire thread, but I got a lot of the meaning behind it, and I agree wholeheartedly that it is BS that EA is releasing these games with shortcomings in features.
Yeah, because we all know that the back end databases and internal programming structure is exactly the same from console to console, requiring only a small amount of time invested to implement all of the features that previously took years to create for the current generation. :roll:
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Post by pk500 »

The lynchpin in this entire argument is when the Xbox 360 development kits showed up at EA and other developers.

If they arrived late, then EA and its development houses are off the hook. Shipping feature-stripped games would be understandable then. But if they arrived on time as promised, with enough time for thorough development, then yeah, EA deserves all of our scorn no matter how much code it had to write from the ground up.

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PK
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Post by DivotMaker »

pk500 wrote:The lynchpin in this entire argument is when the Xbox 360 development kits showed up at EA and other developers.

If they arrived late, then EA and its development houses are off the hook. Shipping feature-stripped games would be understandable then. But if they arrived on time as promised, with enough time for thorough development, then yeah, EA deserves all of our scorn no matter how much code it had to write from the ground up.

Take care,
PK
The final dev kits for Tiger 360 arrived early this month according to my source...
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Post by bdoughty »

To answer PK's question

According to Jeremy Strauser (Producer of Madden) EA has been working on Madden 360 for quite some time... Since both Madden and Tiger Woods are "launch titles" the gamer who pays full retail for games would HOPE that Tiger and other launch EA Sports games were being worked on during that same timeframe.
With Microsoft recently announcing a launch date of November 22 we can now start showing off more of the product we have been working on over the past year or so.

As for final dev kits...

http://news.teamxbox.com/xbox/9158/Xbox ... ts-Arrive/

Of course final dev kits have nothing to do with how long Dev teams have been working on the next gen software. Nor would it affect features in a game being left out. It is simply as what is mentioned below.

Developers will continue to receive software updates but now they are working with final hardware, which means they can obtain final benchmarks to fully optimize their code and take advantage of the Xbox 360's three symmetrical cores (each running at 3.2 GHz) and custom ATI graphics chip.

You can learn alot about how long devs have been working on games and their thoughts at 1up and personal blog sites. For example this guy CliffyB is working on Gears Of War and has a couple blogs on where things are going with the game (not covered under NDA of course), it is where TXB learned about all the different versions of the Dev kits arriving, etc.

Sure there is a limit to how much they spill but you do not need to be an "insider" to understand the inner-workings of game developemnt.
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Post by reeche »

pk500 wrote:The lynchpin in this entire argument is when the Xbox 360 development kits showed up at EA and other developers.

If they arrived late, then EA and its development houses are off the hook. Shipping feature-stripped games would be understandable then. But if they arrived on time as promised, with enough time for thorough development, then yeah, EA deserves all of our scorn no matter how much code it had to write from the ground up.

Take care,
PK
I'm not sure why this thread has blown up...Seems like sort of a foolish argument...Either the gamed will look good or not or the games will have certain features or not....And at that time, that stuff can be evaluated

As far as people having development kits, as someone with a little knowledge on the subject, developers have had them for a relatively long time. And you can guarantee that EA as the largest third party company with the most resources has had them longer than just about anybody outside of Microsoft proper. The fact that the "final" dev kits only arrived recently wouldn't have stopped any developer from implementing features in their game, it just would have run dog slow exceution wise.
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Post by wco81 »

Sounds like adding more courses would involve creating more art assets than coding.

Art is where the increased costs of development on next-gen games has been attributed by some.

So it could be budget, resources (manpower) or both.

Now are they able to use any art assets from the PC version? After all, the PC version has been supporting the best cards so the graphics should be comparable.
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Post by DivotMaker »

wco81 wrote: So it could be budget, resources (manpower) or both.
Both I would guess...
wco81 wrote:Now are they able to use any art assets from the PC version? After all, the PC version has been supporting the best cards so the graphics should be comparable.
Unlikely because the planting of trees and other shrubs, grass, etc is far more sparse on the PC (to maximize framerates across a wide performance footprint) than it is on the 360. It is my understanding that EA/Headgate are building the 360 courses from scratch. I also feel that they are creating these courses with much higher resolution textures as the screenshots would indicate. I expect they will be using these courses in the PS3 version as well.

The ONLY thing I believe they could use from previous courses is the GPS data.
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Post by GTHobbes »

I hate to be the one to ask the obvious, but if it's a cost/resources/assets issue, I have to wonder how much having the extra BILLION or so they are paying for the exclusive NFL and ESPN licenses takes away from the Tiger and other franchises EA has to fund. It would seem to me that you could employ a lot of artists with a billion dollars.
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Post by James_E »

dbdynsty25 wrote:
RustedWalleye wrote:I apologize for not reading the entire thread, but I got a lot of the meaning behind it, and I agree wholeheartedly that it is BS that EA is releasing these games with shortcomings in features.
Yeah, because we all know that the back end databases and internal programming structure is exactly the same from console to console, requiring only a small amount of time invested to implement all of the features that previously took years to create for the current generation. :roll:
That's the thing DB, alot of that stuff COULD be very very close to the same regardless of hardware. I'm pretty sure the game teams at EA write most of the code using some underlying standard EA API that is 95% the same across all hardware platforms.
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Post by bdoughty »

GTHobbes wrote:I hate to be the one to ask the obvious, but if it's a cost/resources/assets issue, I have to wonder how much having the extra BILLION or so they are paying for the exclusive NFL and ESPN licenses takes away from the Tiger and other franchises EA has to fund. It would seem to me that you could employ a lot of artists with a billion dollars.
That is a question only the NFL could answer and I doubt we will ever know. If the NFL was going to do an exclusive no matter what, then EA had to do this to protect their top franchise (although Fifa is up there). It might not have been the best deal in the world and they definately overspent on the exclusive but they felt Madden was worth it. Of course if the only reason the NFL went exclusive was because EA kept coming to them in previous years asking for an exclusive and promising them untold riches, then they only have themselves to blame, and yes then the money could have been spent elsewhere (like buying up more of their competition). ;)

Even with all that money back in their coffers you can't say that EA would spend a penny more on the games, especially in the art department. They had all that money this whole generation and just look what Xbox owners got. PS2 ports with slowdown in many games to boot on superior hardware. All PS2 owners got were minimal graphical updates and a feature ot two in their yearly game. No exclusive licenses to blame for that.
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Post by Boom »

I have to wonder how much having the extra BILLION or so they are paying for the exclusive NFL and ESPN licenses takes away from the Tiger and other franchises EA has to fund. It would seem to me that you could employ a lot of artists with a billion dollars.
Yeah, but then they would have to put out a better product than the leading competitor. They figure the Billion is worth securing sales and not losing their consumers to a competitor. :evil:
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Post by wco81 »

I'm sure the EA development teams are pretty large already and there is only so many more people they could add.

Or they could outsource the production of some of the art, as some other companies have reportedly done.

Most of us expected something like this. Lets see if other developers, especially sports games developers who have to turn around new titles every year, have similar problems.
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