I'm done with EA Football

Welcome to the Digital Sportspage forum.

Moderators: Bill_Abner, ScoopBrady

User avatar
Danimal
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 12200
Joined: Mon Apr 12, 2004 3:00 am
Location: Chicago, Illinois
Contact:

Post by Danimal »

Bill_Abner wrote: Isn't Sony pumping a lot of dough into Road to Sunday? That's about as fictional as you can get.
You mean this Road to Sunday

From IGN preview: Road to Sunday the bizarre new gridiron entry from Red Zone Interactive is one of the strangest announcements I've seen in quite some time -- as not only is it a football title, but it's also a story-driven fighting game.

Yes, you heard that right. Road to Sunday is a football/fighting hybrid that takes the established sports knowledge of the internal Sony development studio and melds it with a one-on-one combat engine. This kind of genre-melding is another result of SCEA's commitment to producing plot-oriented sports titles from this point on, which representatives feel will open up additional gameplay options not thought feasible before.


That doesn't sound anything like a generic football simulation, sound like a niche gimmick, which isn't what people were claiming 2K series would do with their fictional game.
Can a fictional football game sell enough to warrant making it? I think so, yes. There's a huge, huge difference between going after Madden and going after a profit. Can a fictional football game, a well made kick ass fictional football game, one that generates a lot of buzz with gamers, sell as many units as say, NHL2K5? Without a doubt. Hockey games in this country are a popular as hockey is on TV. And yet the NHL series keeps plugging along just fine. It's just too easy to say "suits would never do this." Suits in this business do crazy s*** all the time, so let's not make the execs out to be more than what they are here.
I totally disagree with you and I'm guessing you have never worked for a large corporation. Having worked for a big corporation as a project manager I saw crap on a daily basis that boggels my mind, ideas so good that get squashed because they are risky. You can dismiss the exec if you want but having seen it happen first hand many times I won't.
Football is such a inconic and popular sport in this country that there is room in the marketplace for more than one NFL-style game, even if the other games don't have the license. They are going to lose the war with Madden regardless, so instead of making that the goal, just try to make a great game that makes a profit by pumping $$ into development rather than ponying up for the license and a cover star.

The big risk here is that the gameplay would have to be great -- signigficantly better than Madden, otherwise there's little reason to play it. But I don't think Madden's gameplay is so good that that goal is unattainable, either.
I never said there wasn't room for more then one game, I'd prefer 4 or 5 to choose from. But was Take Two just trying to make a profit by cutting the price of 2K5 to 19.99 or were they trying to take on madden?

A few people on this board are so bold as to predict the 2K series was two years away from taking Madden's top spot. So they are either going after the top dog, or they are content with their 4-5k in sales numbers. Seems like it changes a lot based on the current discussion at hand. Isn't it about time for the quality vs sales argument, I know that is always a concern when we start a new project.

As for your gameplay statement, isn't that a matter of preference anyway. I certainly don't feel 2K5 was signigficantly better then Madden in gameplay. But I still would have bought it, even if it had generic teams etc. just for variety. Problem is I am not average Joe, and I'm sorry in my opinion even average Joe is not going to buy a non licensed game over a licensed one when all he wants to do is play the Giants and do outlandish celebrations with Shockey. You'll have your chance to say I was wrong the day a fictional 2K series game sells 2 million copies.
Follow Me on:
YouTube - www.youtube.com/maxpixelation/
Twitch - twitch.tv/maximumpixelation
Twitter - twitter.com/maxpixelation
User avatar
XXXIV
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 17337
Joined: Mon Dec 01, 2003 4:00 am
Location: United States

Post by XXXIV »

Whats wrong with taking on EA???

Dont ya think that helped make Madden as good if not a better game than 2K last year?
User avatar
Danimal
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 12200
Joined: Mon Apr 12, 2004 3:00 am
Location: Chicago, Illinois
Contact:

Post by Danimal »

XXXIV wrote:Whats wrong with taking on EA???
Nothng that is why I said I would prefer 4 or 5 titles to choose from.
Dont ya think that helped make Madden as good if not a better game than 2K last year?
Yes
Follow Me on:
YouTube - www.youtube.com/maxpixelation/
Twitch - twitch.tv/maximumpixelation
Twitter - twitter.com/maxpixelation
User avatar
Bill_Abner
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 1829
Joined: Wed May 28, 2003 3:00 am
Location: Columbus, Ohio

Post by Bill_Abner »

Danimal wrote: You'll have your chance to say I was wrong the day a fictional 2K series game sells 2 million copies.
Oh come on Dan surely I can say it before then...

I missed the part when I said a non licensed game would ever sell 2 million units. If that's the bar you are setting to deem yourself "right" then Dan ol boy you are dead on right. Anyway, I never said that a straight up fictional "2K game" would work; it would have to be better than that (and less buggy) because the gap between Madden and 2K5 wasn't great enough, if it was there at all. (I still contend that if done properly that it would sell moderately well. If Gameday 2002 can sell 250,000 units anything is possible.)

Oh, and for the record, I've never worked at a huge corporation but my wife is a director for a huge advertising firm, and I'll ask her tonight if a non licensed football game makes financial sense or if its too risky. I'll get back with you. ;)
No High Scores:
http://www.nohighscores.com/
User avatar
matthewk
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 3324
Joined: Mon Apr 07, 2003 3:00 am
Location: Wisconsin
Contact:

Post by matthewk »

Danimal wrote:I really don't want to get into this same old argument so I weill make my one post and let you rip it to shreads.
Hey Dan, remember this post? ;)

Just messing with you, but it sure didn't take long for you to get dragged into the argument, did it?
-Matt
User avatar
Danimal
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 12200
Joined: Mon Apr 12, 2004 3:00 am
Location: Chicago, Illinois
Contact:

Post by Danimal »

Bill_Abner wrote:I missed the part when I said a non licensed game would ever sell 2 million units. If that's the bar you are setting to deem yourself "right" then Dan ol boy you are dead on right.
I was responding to this quote from your first post,

Can a fictional football game, a well made kick ass fictional football game, one that generates a lot of buzz with gamers, sell as many units as say, NHL2K5? Without a doubt.

Since Nfl2K5 sold 2.4 million copies, I assumed that was the number you were referencing.

EDIT: Ah reading is a skill, I thought you meant NFL2K5 not NHL2K5, sorry my mistake.
Anyway, I never said that a straight up fictional "2K game" would work; it would have to be better than that (and less buggy) because the gap between Madden and 2K5 wasn't great enough, if it was there at all. (I still contend that if done properly that it would sell moderately well. If Gameday 2002 can sell 250,000 units anything is possible.)
I don't even think it has to be done well to sell 200k, I think a fictional game from 2K would sell probably 500k in copies, from past customers and those who loathe EA like your blogmate.
Oh, and for the record, I've never worked at a huge corporation but my wife is a director for a huge advertising firm, and I'll ask her tonight if a non licensed football game makes financial sense or if its too risky. I'll get back with you. ;)
See when I wrote that I thought you might take it the wrong way. For the record my wife is also a director at an advertising company, and I am quite sure she wouldn't have a clue about this discusion. :)

Try asking her a question that relates to the point I was trying to make, Great Ideas get shot down all the time because clients, execs, directors whatever think they are too risky and / or costly. Ask your wife how many times a brilliant creative idea, was shot down by one of her clients. Then later on she got them to agree to present the idea to focus groups who loved it. I know it happens at my wifes company all the time.

Also just so we are clear, I hope 10 companies put out fictional games that are fully customizable. I want to go back to the days where DB can use a clothesline personally. But I'm still of the opinion that any generic game wouldn't generate enough money on the next gen console to be worthwhile, now if we were talking PC that is a whole different animal.
Last edited by Danimal on Wed Jul 20, 2005 6:18 pm, edited 1 time in total.
Follow Me on:
YouTube - www.youtube.com/maxpixelation/
Twitch - twitch.tv/maximumpixelation
Twitter - twitter.com/maxpixelation
User avatar
Danimal
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 12200
Joined: Mon Apr 12, 2004 3:00 am
Location: Chicago, Illinois
Contact:

Post by Danimal »

matthewk wrote:
Danimal wrote:I really don't want to get into this same old argument so I weill make my one post and let you rip it to shreads.
Hey Dan, remember this post? ;)

Just messing with you, but it sure didn't take long for you to get dragged into the argument, did it?
When someone quotes a whole post of mine, and someone who I enjoy discussing games with I will respond to them.

So just so you can sleep at night, there is a chance I may continue to post in this thread on a web forum if it is ok with you.
Follow Me on:
YouTube - www.youtube.com/maxpixelation/
Twitch - twitch.tv/maximumpixelation
Twitter - twitter.com/maxpixelation
User avatar
matthewk
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 3324
Joined: Mon Apr 07, 2003 3:00 am
Location: Wisconsin
Contact:

Post by matthewk »

Danimal wrote:
matthewk wrote:
Danimal wrote:I really don't want to get into this same old argument so I weill make my one post and let you rip it to shreads.
Hey Dan, remember this post? ;)

Just messing with you, but it sure didn't take long for you to get dragged into the argument, did it?
When someone quotes a whole post of mine, and someone who I enjoy discussing games with I will respond to them.

So just so you can sleep at night, there is a chance I may continue to post in this thread on a web forum if it is ok with you.
In case you didn't notice (which you apparently didn't), I was joking. Relax.
-Matt
User avatar
dbdynsty25
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 21624
Joined: Mon Aug 19, 2002 3:00 am
Location: Thousand Oaks, CA

Post by dbdynsty25 »

It's the winking smiley, it's the winking smiley!!!!!!!!
User avatar
bdoughty
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 6673
Joined: Mon Aug 19, 2002 3:00 am

Post by bdoughty »

Apparently the size of the winking smiley is not effective. Probably need to upgrade to something like the following.

Image
User avatar
ScoopBrady
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 7781
Joined: Sun Aug 17, 2003 3:00 am
Location: Chicago, Illinois

Post by ScoopBrady »

Just as long as you don't post a picture of a smiling winky. :wink:
I am a patient boy.
I wait, I wait, I wait, I wait.
My time is water down a drain.
User avatar
bdoughty
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 6673
Joined: Mon Aug 19, 2002 3:00 am

Post by bdoughty »

Well just to lighten the mood I found something rare on the internet.

An Auburn fan with a sense of humor.

http://theauburner.com/mark_S5375.html
Last edited by bdoughty on Wed Jul 20, 2005 7:33 pm, edited 1 time in total.
User avatar
matthewk
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 3324
Joined: Mon Apr 07, 2003 3:00 am
Location: Wisconsin
Contact:

Post by matthewk »

ScoopBrady wrote:Just as long as you don't post a picture of a smiling winky. :wink:
Now this comment was followed by a winking smiley. Does that mean that he's kidding and he really does want to see a smiling winky?
-Matt
User avatar
Dave
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 3555
Joined: Fri Mar 19, 2004 4:00 am

Post by Dave »

dbdynsty25 wrote:It's the winking smiley, it's the winking smiley!!!!!!!!
bdoughty wrote:Apparently the size of the winking smiley is not effective. Probably need to upgrade to something like the following.
Ah, further proof that it is the little things in life that make you smile.

Thanks for the laugh, boys.
User avatar
Danimal
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 12200
Joined: Mon Apr 12, 2004 3:00 am
Location: Chicago, Illinois
Contact:

Post by Danimal »

matthewk wrote:
Danimal wrote:
matthewk wrote: Hey Dan, remember this post? ;)

Just messing with you, but it sure didn't take long for you to get dragged into the argument, did it?
When someone quotes a whole post of mine, and someone who I enjoy discussing games with I will respond to them.

So just so you can sleep at night, there is a chance I may continue to post in this thread on a web forum if it is ok with you.
In case you didn't notice (which you apparently didn't), I was joking. Relax.
I didn't respond the first time you said it because I thought it was a joke. When you bring it up twice in the span of 5 messages I think maybe not so much a joke anymore.

Either way you're right, I said I was done with this so be it. I just wanted to respond to Bill once more so there were no hard feelings.

I'll stick to the NCAA League thread.
Follow Me on:
YouTube - www.youtube.com/maxpixelation/
Twitch - twitch.tv/maximumpixelation
Twitter - twitter.com/maxpixelation
User avatar
GTHobbes
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 2873
Joined: Wed Jan 14, 2004 4:00 am

Post by GTHobbes »

Don't give up on this (or any similar) thread, Danimal. Without an opposing viewpoint there isn't much chance of a discussion.
Post Reply