So no one is getting Enthusia racing?

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Parker
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So no one is getting Enthusia racing?

Post by Parker »

What is with the lack of interest? This game is getting great reviews from players. Just tried it a few days ago and was very impressed. Though it's not as meaty as GT4 or Forza in the options department, it's an impressive first effort that focuses on the most important thing, the driving engine.
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Post by Dave »

I don't have a PS2, otherwise I'd be very interested in the game.
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Post by bdoughty »

Well I posted a preview of it a couple of threads below, I guess you could have shown your enthusiasm there? ;)
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Post by Parker »

Yah, I saw that. I've done my part to hype this game since last year but it didn't stand up to pk's Forzamania media blitz.
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Post by mixdj1 »

Well, It would cost me near $300 to play Enthusia since I don't have a PS2 and if I were to buy one , the game and a memory card I would also need a wheel since I hate the Dual Shock for racing games. Or I could just pick up Forza for my Xbox and play it online with my DSP buds. Easy choice for me.
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Post by Jayhawker »

I do not have a PS2 as well. Is the Xbox that dominant here at DSP?
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Post by XXXIV »

Jayhawker wrote:I do not have a PS2 as well. Is the Xbox that dominant here at DSP?
Yes...The way Ive read it is that most of us either now have or have had a PS2 at one point or another...just prefer the Xbox.

I am now on My 3rd PS2 and will at least give Enthusia a spin..
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Post by Gman33 »

I will not be picking this up. I played the OPM demo and thought the driving model sucked. The cars felt light and appeared to "run on rails" through the turns. Seemed very arcadish to me, which Midnight Club 3 is filling right now. In fact, I did not need to brake once and routinely hit turns at full bore without even spinning out or losing any control. Maybe it was an early build but I wasn't impressed at all.
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Post by Parker »

Gman33 wrote:I will not be picking this up. I played the OPM demo and thought the driving model sucked. The cars felt light and appeared to "run on rails" through the turns. Seemed very arcadish to me, which Midnight Club 3 is filling right now. In fact, I did not need to brake once and routinely hit turns at full bore without even spinning out or losing any control. Maybe it was an early build but I wasn't impressed at all.
Never tried the demo, perhaps it also had to do with the cars and tracks available, but most seem to think they severely tuned the driving engine since then. I'd be very surprised if Forza doesn't seem more arcadish.
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Post by vinny-b »

no one's interested.

and i played the demo. The suckage was beyond the scope of this forum.
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Post by Parker »

vinny-b wrote:no one's interested.

and i played the demo. The suckage was beyond the scope of this forum.
Well fortunately most people at the gamespot/gamefaqs forums disagree. Not the smartest thing always to put out demos that far ahead of time but it's also not always smart for players to use them to condemn a game that doesn't come out for months.
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Post by TCrouch »

Yes, the astute crowd of driving realism enthusiasts over at Gamespot and Gamefaqs are so reliable :roll:.

That being said, I'll still check it out whenever I feel like a Gamefly rental.
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Post by Parker »

Well, normally I would agree, but their comments are actually sim-oriented so they may not be the usual gamespot crowd. Most of them hate GT4, which is a good sign when it comes to evaluating realistic physics and a driving engine.

I know this game won't get as high review scores as Forza, but I believe it has the chance to gain an underground following like TOCA.
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Post by James_E »

Parker wrote: Most of them hate GT4, which is a good sign when it comes to evaluating realistic physics and a driving engine.
huh? Crappy AI, no online play, no damage... sure. But the GT series has always been considered to have pretty good physics and driving engine on a console game. (I have not played GT4 though)
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Post by Parker »

To each his own. I believe the driving in GT4 is about as realistic as my chances of winning forum member of the year. But the opponent AI in Enthusia as as good as I've seen in any console racing game.
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Post by TCrouch »

Out of curiosity, what game does have a realistic driving model according to you, other than Enthusia?

I need a baseline here, because I've heard GT4 be slammed a lot of ways, but "realism in the driving model and physics" isn't one of them.
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Post by Parker »

Richard Burns Rally has the most realistic driving engine for any racer in recent years, even the console versions.

GT is not the most acradish racer, don't get me wrong, and if you want a really horrible driving model, try Sega GT. GT offers a decent arcade-sim mix but is not nearly as much a pure sim as Enthusia. Konami would not have invested in 2 what would seem to be similiar racers if they did not want Enthusia to be aimed more at the realism crowd.
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Post by GB_Simo »

Parker wrote:I'd be very surprised if Forza doesn't seem more arcadish.
In that case, how playable is Enthusia with the Dual Shock? I could imagine that if Forza seemed arcadish by comparison, the DS might not be the best tool for the job.

The previews over here all say the driving engine has a bundle of understeer built into it, GMan's impressions don't, but neither view has me all that impressed. I'll pick it up, but more out of curiosity than desire.

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Post by Parker »

I'm not sure, I can try it tomorrow, but I've used a steering wheel all along. Which is why I'm not big on xbox racing games, I've yet to have as good of an experience with a wheel.
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Post by Gman33 »

Ok, I tried the demo again using a different track and a harder car. The demo is dated Dec '04. While driving it reminded me of the Ridge Racer powerslides through the turns. The car seemed to stick to the road too much. Also you really have to mash on the X button to give it gas, very annoying. Hopefully Konami fixed the pressure sensitivity in the final build. On a positive note, the car models look nice and it has that cheesy Sega arcade fluff guitar rock as background music.
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Post by dbdynsty25 »

Gman33 wrote:While driving it reminded me of the Ridge Racer powerslides through the turns. The car seemed to stick to the road too much.
Which is it? :?
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Post by Gman33 »

Db, it reminded me of the grip cars in Ridge Racer going through the turns, you apply the brake and the car slides sluggishly. The after race stats are nice and give a mini recap of the race such as who over took who and when, during what lap etc.
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