NCAA 2006 impressions thread

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NCAA 2006 impressions thread

Post by pk500 »

Boys:

It looks like some CompUSA and FYE stores are breaking the street date for NCAA 2006 and have it for sale or will sell it early next week.

In the interest of easy surfing and preventing DB from spontaneously combusting like one of Spinal Tap's drummers, let's keep all impressions for this highly anticipated title -- both first and detailed -- in this thread. And please be specific on which console you're playing.

Can't wait to read impressions from you cats, as I'm very hip on this game this year for some reason.

Thanks,
PK
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Post by MUTTS »

Hey PK-

Over at Maddenmania they posted pics of Syracuses unis--still have the old ones in the game and apparently still astroturf in the dome. Major bummer.

I screwed around with the create a team feature in last yrs version and you can create a new SU with unis pretty close to the new design and a 65,000 seat dome with field turf. I guess you would then need to recreate the team from the ratings of the original 'Cuse. So assuming create a school is relatively unchanged, we have a chance. I just cant get into playing with an outdated Cuse- I know very superficial of me. Ive become a uniform whore. Consider the larger dome a Daryl Gross wet dream.

Tony

PS- Can you get decent pizza in Marcellus??
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Post by Toper »

(taken from GUTTER3D@gamefaqs):

"Some initial Impressions (XBOX version):

-Graphics are much improved. The uniforms are much brighter and the lighting is excellent. Kentucky has their throwback uniforms in the game (looks like the Colts uniform) which is really cool.

-Controls take awhile to get used to. I still can't switch players well at all on defense (B button) because I quit playing NCAA 2005 only last week. Also you use the hit stick to do swim moves and that kind of stuff with the DL. On offense I hate having to use the right joystick to do jukes, its really uncomfortable. EA did include an option to use all the controls from 2005, which is cool. The only thing you can't do like 2005 is bring up and down the passing menu.

-Computer has been running for negative yards (I'm playing on All-American) in most of my games. And that is with a C+ defense against C+ offenses or B- offense. Hopefully this will be fine once I mess with the sliders and move it up to Heisman.

-Computer Offensive line is terrible on default All-American as well. You can easily get around 6-10 sacks a game against a team of camparable strength. Again Heisman and sliders will easily fix this.

-Hail Mary is a money play. You can hit a big one every 2 tries. Hopefully heisman and sliders will fix this.

-Running the ball up the middle is possible but still not as effective as running to the outside. You can actually do a QB draw which is cool. On default All-American, option is way too powerful, you'll get around 20 yards nearly every option (this might be because I pass around 70% of the time though).

-There isn't a drop problem anymore, unless you're running a horizontal Crossing route, in which they sometimes have the same problem as 2004 and 2005 (they don't drop it, it just hits their chest and falls off). It is less frequent than past games though.

-the CPU DB AI is much better now at defending longs passes unless you do hailmary.

-WRs will change their route if you are running around for a while in the pocket. This is is such a nice feature.

-Rosters look really accurate. I don't think any players are rated worst than 2005. For example we have a running back who is 3rd string and he is still rated a 85, while the #1 in real life is rated a 74. Also the 85 rated guy sucked last season and had terrible stats (he was rated 85 last year). On the other hand it looked like EA forgot to upgrade a few players' ratings. We have a DT who was Freshmen All-American and his rating is still something absurd like a 56 (same as 2005).

-still can't edit class or homestate or hometown

-Depth charts need a lot of work. You might have 2 LEs rated high and some terrible REs, but the one LE won't be moved to the RE spot. And true freshmen aren't always on the depth chart initially. Hopefully Fairdale Kings will fix all this.

-I don't know if I messed something up when I turned the game on, but after I picked my favorite team the game automatically sent me to that Race for the Heisman mode. This doesn't happen anymore when I turn the game on.

-Kicking meter is same as Madden 2005 now

-CPU players are controlled better now. They won't just slide right off the field if they catch the ball near the sideline, they will actually go forward

-still unsure if the game counts a tackle if you tackle a guy and knock him out of bounds??? ANYONE?

-Gang tackling works perfect

-sliders give you a code that tells what you picked. This is cool, because you will be able to go on here and just post your code if you got some really slick sliders, so we won't have to manually edit each thing like +5 or +7.

-Commentary is great.

-Hit stick is in

-The EA trax are good so far. The menus are really cool, with the NCAA footage. I couldn't get over how fast Ohio State RB #45 was. I'm guessing that was Archie Griffin, but man, he must be the fastest player ever. Also loved seeing Peyton Manning throw an awesome pass to WR #6.

-Kentucky has the outline of the state on the 30 yards lines now. They have pipelines in Kentucky, Ohio, Georgia, and West Virginia. And they start out with a 2 star program prestige and a 4 star academic prestige. Duke has a 6 star academic prestige and Vandy is 5 star. Most schools are 3 star academic.

Overall this looks like it could be one of the best videogames ever made. Hopefully the sliders will fix all the gameplay problems, and we'll get a perfect game."
Last edited by Toper on Sun Jul 03, 2005 2:37 am, edited 1 time in total.
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Post by Boom »

Best line ever stated in an impression thread....
Overall this looks like it could be one of the best videogames ever made. Hopefully the sliders will fix all the gameplay problems, and we'll get a perfect game."
I literally laughed out loud at that statement.
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Post by ddtrane »

Boom wrote:Best line ever stated in an impression thread....
Overall this looks like it could be one of the best videogames ever made. Hopefully the sliders will fix all the gameplay problems, and we'll get a perfect game."
I literally laughed out loud at that statement.
I'm overwhelmed by the irony.
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Post by Inuyasha »

Only negative things they are saying is that the ps2 version has slowdown and some are having DDE issues with the Xbox version.
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Post by MizzouRah »

Boom wrote:Best line ever stated in an impression thread....
Overall this looks like it could be one of the best videogames ever made. Hopefully the sliders will fix all the gameplay problems, and we'll get a perfect game."
I literally laughed out loud at that statement.
Ditto. Another, sliders v2.1.3.4.7 thread. I figured we'll have to turn the penalty sliders all the way up, but I hope the game doesn't turn out to be a slider mess. At least they have slider codes this year.

I bet OS will be a haven for the slider kings. lol
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Post by Bill_Abner »

I have yet to hear anything about the Discipline system which was a HUGE issue in NCAA 05. The EA guy at E3 couldnt even give me a straight answer. All I know is that I'll be pissed if I play in another bowl game and the CPU kicker is suspended and they cant even make an extra point because of it. This was a bigtime feature that was totally FUBAR and could not be turned off.
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Post by pk500 »

MUTTS wrote:PS- Can you get decent pizza in Marcellus??
Minor threadjack: Sort of. J&J and Marcellus Pizza are pretty good. But Frogger's on Main St. (Genesee St.) in downtown Camillus is the best in the western suburbs. I think the guy who owns it used to work at Twin Trees, so the pizza there is a carbon-copy of the incredible Twin Trees pies.

If you're looking for a good night out to eat, Daniel's Grill on North Street in Marcellus is damn good. It's not the Sherwood, but it's not family-style slop, either. Closer to the Sherwood than slop, for sure. In fact, the owner and head chef used to be at the Sherwood. Some very tasty Cajun entries on the menu.

Back to NCAA ...

Take care,
PK
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Post by Boom »

Bill_Abner wrote:I have yet to hear anything about the Discipline system which was a HUGE issue in NCAA 05. The EA guy at E3 couldnt even give me a straight answer. All I know is that I'll be pissed if I play in another bowl game and the CPU kicker is suspended and they cant even make an extra point because of it. This was a bigtime feature that was totally FUBAR and could not be turned off.
Yeah, that does suck for people who enjoy playing offline. Fortunately for me, 99.98% of my games will be online with close friends. There's just no substitute.
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Post by Sport73 »

I got to play (Xbox) at the local EB (which had it on a kiosk) at lunch time; they're sticking to a 7/12 release...

As for gameplay, I HATED last year's game (it just felt sloppy) but loved Madden '05, so I was optomistic upon picking up the controller this year. I walked away SOLD. Gameplay is slower, tuned far better than last year (perhaps even exceeding Madden 05) and the graphics (player proportions) and animations have been improved quite a bit.

The running impressed me, as it was easy to follow a good block (and to see where holes might developed) but not easy to just phone-in 2-5 yards on every play. There were MUCH fewer dropped passes, and I even saw I nice reception where the defender tipped the ball up only to have it caught by my receiver.

All in all, I walked away pleasantly surprised by the upgrade this game received.
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Post by eman »

Great impressions guys...keep em coming.
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Post by Sudz »

read bill abner's blog.

do it. do it.
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Post by JRod »

Bill sucks, updates are going to be slow tonight he's got a basketball game to go to. WTF. 8O

On less idoitic point. Bill is one of the true NCAA voices. If there's one guy you want to have the game early its him. He'll suss out any issues unlike other sites.
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Post by Sudz »

how long before he busts that ankle again?
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Post by Bill_Abner »

Sudz wrote:how long before he busts that ankle again?

Haha....

Im back. More blog later tonight, you bastids.
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Post by ScoopBrady »

I lucked out and got it tonight. I'll post impressions later tonight.
I am a patient boy.
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My time is water down a drain.
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Post by MizzouRah »

ScoopBrady wrote:I lucked out and got it tonight. I'll post impressions later tonight.
Allright Scoop! Waiting on those impressions........ :)
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Post by Gman33 »

ScoopBrady wrote:I lucked out and got it tonight. I'll post impressions later tonight.
Bro, that's my copy you got. I'm telling mom. Congrats.
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Post by Sudz »

ScoopBrady wrote:I lucked out and got it tonight. I'll post impressions later tonight.
here or at yr site?
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Post by ScoopBrady »

Sudz wrote:
ScoopBrady wrote:I lucked out and got it tonight. I'll post impressions later tonight.
here or at yr site?
Here. I actually shut down SoS and write for Jared now. Just waiting for the wife to go to bed now before I can check it out.
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Post by TheGamer »

where'd you get the game at Scoop??
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Post by wco81 »

Seems like Bill is seeing a lot of drops and poor pass completion percentages as a result.
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Post by ScoopBrady »

I just typed my impressions for the main page but it didn't go through yet. I PM'd Jared so hopefully he will be able to make sure they go through. I'm too tired right now to try typing that over again.
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Post by Millennium »

Just one single impression I noticed last night:

Army vs. Navy (me)

Ran a triple option to the weak side. As an Army LB hit my QB, I pitched to the swinging RB. My RB breaks free and is running down the left sideline with a guy tailing him, slightly to his back left. A safety comes across with good angle. I use the slight juke right, and the singel greatest animation I have ever seen happens. The RB puts his right hand on the safety's helmet, pushes him across his body to the left, and the safety decks the trailing defender, taking both men off their feet and out of the play.

I wish I had my Xbox hooked up to the CPU for the replay, which I watched for about 15 minutes. No save replay option, either :cry:
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