Juiced purchased by THQ

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bdoughty
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Juiced purchased by THQ

Post by bdoughty »

Those intrested in the game that was about to ship before Acclaim went bankrupt will be thrilled.

http://www.gamespot.com/news/2004/10/08 ... 10059.html
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lnin0
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Post by lnin0 »

I was impressed by the demo and the fact it handles much more realistic than your common street racer arcade title. Not thrilled that THQ is reworking the game until Summer of 2005 though. I would have liked it before Forza comes out.
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Parker
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Post by Parker »

It is rather ridiculous considering a full working version of the Xbox PAL release already leaked a while ago.
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Boom
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Post by Boom »

Damn, I was hoping EA would have picked it up. :(
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lnin0
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Post by lnin0 »

Boom wrote:Damn, I was hoping EA would have picked it up. :(
Are you insane? I hate the homoginized arcade physics EA drops into all of its racing titles.

THQ will hopefully let the devs keep the sim-cade physics the demo had and only tweak the few bad spots like the oversensitive triggers and odd e-brake physics.

Not only is Juiced more sim orientated handling and physics-wise but customization-wise as well. Juiced has mods that are car spacific - so you won't see the same hood scoop or wing on a 65 mustang that you see on a 98 supra. The fact the 3 cars in the demo handled vastly different, unlike your typical arcade street racer, tells me this game is trying to be more of a sim fans street racing dream than the next step for Burnout3 fans.
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