Pro Evolution Soccer 2009 Wii version Details, Screens, Vid
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Pro Evolution Soccer 2009 Wii version Details, Screens, Vid
http://www.worthplaying.com/article.php?sid=60307
Bunch of screens and trailer at the link
The new game builds on the innovative control system pioneered by its predecessor, with PES 2009 adding a wide range of new control and content elements which will affirm its title as the definitive football title for the Nintendo console.
PES 2009 for Wii boasts three control methods, with the intuitive 'point and drag' interface of last year's game enhanced to make defending and shooting more instinctive. Players use the Nunchuck or the Wii Remote to control the player on the ball, while they pick the player to pass to, or send them on runs into space. The system has been further refined, so that close control is improved, but two new control ideas have also been implemented.
Users can now play PES 2009 using either the Classic Controller or the Wii Remote held sideways. Selecting these offers a take on the classic PES controls from other versions, with the many through balls, chips and shots allocated individual buttons on both controllers. Mixtures of these systems can also be allowed during co-op multi-player games, with users opting to use their favored system from the user-friendly menu system.
Other key advances include the addition of the UEFA Champions League, the greatest club competition in European football, as a stand-alone option with all-new introductory elements, and a greatly expanded Champions Road mode. Champions Road is an incentive-based game, wherein players are rewarded for success in competitions.
Players are given individual challenges, each of which is allocated a cash bonus. These range from scoring a hat-trick, to string multiple passes together, etc, and the monies raised can be invested in improving the facilities at the user's chosen club. Everything from oxygen capsules through to private jets can be bought, all of which will help entice better players to the club, while the players involved improve their experience stats during matches.
The Wii game also marks the introduction of the Master League, which has proven so popular in PES for other home gaming formats. Master League places the player in charge of a lowly team and charges them with building their reputation and success through astute signings, good on-field performances and training methods. Every aspect of overseeing a club falls under the user's jurisdiction, with success on field used to attract new talent and build a team of stars capable of succeeding in PES 2009's many cup and league competitions.
PES 2009 also has a greatly improved online mode, with up to eight players competing online at once, using two consoles and with four players per Wii console.
Anything up to four against four is allowed online, while offline allows for four players simultaneously. Players can also now use their Mii avatar within PES 2009's Match Mode, and within Champions Road. Miis are easily assigned in both sections, and can also be used within co-op matches.
PES 2009 is currently available on PS3, Xbox 360, PC, PS2 and PSP, with the Wii edition scheduled for March 17, 2009.
Bunch of screens and trailer at the link
The new game builds on the innovative control system pioneered by its predecessor, with PES 2009 adding a wide range of new control and content elements which will affirm its title as the definitive football title for the Nintendo console.
PES 2009 for Wii boasts three control methods, with the intuitive 'point and drag' interface of last year's game enhanced to make defending and shooting more instinctive. Players use the Nunchuck or the Wii Remote to control the player on the ball, while they pick the player to pass to, or send them on runs into space. The system has been further refined, so that close control is improved, but two new control ideas have also been implemented.
Users can now play PES 2009 using either the Classic Controller or the Wii Remote held sideways. Selecting these offers a take on the classic PES controls from other versions, with the many through balls, chips and shots allocated individual buttons on both controllers. Mixtures of these systems can also be allowed during co-op multi-player games, with users opting to use their favored system from the user-friendly menu system.
Other key advances include the addition of the UEFA Champions League, the greatest club competition in European football, as a stand-alone option with all-new introductory elements, and a greatly expanded Champions Road mode. Champions Road is an incentive-based game, wherein players are rewarded for success in competitions.
Players are given individual challenges, each of which is allocated a cash bonus. These range from scoring a hat-trick, to string multiple passes together, etc, and the monies raised can be invested in improving the facilities at the user's chosen club. Everything from oxygen capsules through to private jets can be bought, all of which will help entice better players to the club, while the players involved improve their experience stats during matches.
The Wii game also marks the introduction of the Master League, which has proven so popular in PES for other home gaming formats. Master League places the player in charge of a lowly team and charges them with building their reputation and success through astute signings, good on-field performances and training methods. Every aspect of overseeing a club falls under the user's jurisdiction, with success on field used to attract new talent and build a team of stars capable of succeeding in PES 2009's many cup and league competitions.
PES 2009 also has a greatly improved online mode, with up to eight players competing online at once, using two consoles and with four players per Wii console.
Anything up to four against four is allowed online, while offline allows for four players simultaneously. Players can also now use their Mii avatar within PES 2009's Match Mode, and within Champions Road. Miis are easily assigned in both sections, and can also be used within co-op matches.
PES 2009 is currently available on PS3, Xbox 360, PC, PS2 and PSP, with the Wii edition scheduled for March 17, 2009.
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- pk500
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I'm very eager to try PES 2008 on our new Wii, as I've read and heard raves about it.
But the kids are having too much fun with stuff like Wii Sports, Carnival Games and especially Mario Kart for me to have much time for a PES rental.
Take care,
PK
But the kids are having too much fun with stuff like Wii Sports, Carnival Games and especially Mario Kart for me to have much time for a PES rental.

Take care,
PK
"You know why I love boxers? I love them because they face fear. And they face it alone." - Nick Charles
"First on the throttle, last on the brakes." - @MotoGP Twitter signature
XBL Gamertag: pk4425
"First on the throttle, last on the brakes." - @MotoGP Twitter signature
XBL Gamertag: pk4425
Downloaded new rosters before I started (all the transfers are done!), changed the generic team names, and jumped in.
Now I've put a few hours in with it, and there are some fairly obvious improvements. First, the controls are a better tuned version of last years; finer dribbling control with the stick and better indicators and AI on defense. Secondly, and the biggest thing for me, is on defense; marked men don't lose their markers until you've reestablished control, so no frantic clicking on clearances that aren't possessed or throw-ins etc. The AI was cheap with that last year. Thirdly, the whole game plays faster, both in game speed and in less control lag. I went back and forth between the two versions, and it is noticeable. I think they slowed done last years because they hadn't gotten the control parameters set correctly. It feels better.
Most annoying carryover - no new commentary. Yes, that's my biggest complaint so far. There has been some graphic facelifts to menus, but the guts are the same, the options are all the same, etc. Haven't tried Master League (looks to have all the features of the other current versions) but did start the Wii only Champions Road. Same basic premise, but more options for fine tuning your side. Menu changes make some previously hard to access functions easier to find, and overall feels like an improvement.
Not an online gamer except in co-op games, so can't help with questions about that side of things.
Worth the $40, IMO.
Now I've put a few hours in with it, and there are some fairly obvious improvements. First, the controls are a better tuned version of last years; finer dribbling control with the stick and better indicators and AI on defense. Secondly, and the biggest thing for me, is on defense; marked men don't lose their markers until you've reestablished control, so no frantic clicking on clearances that aren't possessed or throw-ins etc. The AI was cheap with that last year. Thirdly, the whole game plays faster, both in game speed and in less control lag. I went back and forth between the two versions, and it is noticeable. I think they slowed done last years because they hadn't gotten the control parameters set correctly. It feels better.
Most annoying carryover - no new commentary. Yes, that's my biggest complaint so far. There has been some graphic facelifts to menus, but the guts are the same, the options are all the same, etc. Haven't tried Master League (looks to have all the features of the other current versions) but did start the Wii only Champions Road. Same basic premise, but more options for fine tuning your side. Menu changes make some previously hard to access functions easier to find, and overall feels like an improvement.
Not an online gamer except in co-op games, so can't help with questions about that side of things.
Worth the $40, IMO.
- dbdynsty25
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- pk500
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Dude, that's $17.01 too expensive for you.Rodster wrote:Let us know if you like the game. Amazon is selling the game for $37.dbdynsty25 wrote:Got 15 bucks worth of rewards to Best Buy so I picked this up today. Nothing like a 25 dollar game. Hopefully the control scheme is interesting enough to keep my attention.

Take care,
PK
"You know why I love boxers? I love them because they face fear. And they face it alone." - Nick Charles
"First on the throttle, last on the brakes." - @MotoGP Twitter signature
XBL Gamertag: pk4425
"First on the throttle, last on the brakes." - @MotoGP Twitter signature
XBL Gamertag: pk4425
pk500 wrote:Dude, that's $17.01 too expensive for you.Rodster wrote:Let us know if you like the game. Amazon is selling the game for $37.dbdynsty25 wrote:Got 15 bucks worth of rewards to Best Buy so I picked this up today. Nothing like a 25 dollar game. Hopefully the control scheme is interesting enough to keep my attention.
Take care,
PK


- dbdynsty25
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I think it's a pretty cool concept, however, I'm definitely not coordinated enough to relearn how to play video games. I doubt I'll keep it...but I can see how people would love it. I just don't have the time to invest in learning the controls so I'm probably a bad person to ask about how good the game is.EZSnappin wrote:DB -
what do you think? I can't stop playing; the additions to last years debut make a big difference.
- dbdynsty25
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I was really excited to play it on wii after about 10 years on ps and ps2, but I think I underestimated the learning curve. it seems like a well-done game with many options.
but I feel like a kid before I knew how to type, unable to translate my thoughts to my fingers. I find myself looking at the controllers in my two hands, just figuring out basic running and passing and defense. I'm not even close to moving players into space. whereas I have so much muscle memory on ps2 controller.
I'm afraid I just won't have time to relearn this system and appreciate the changes. it's not like picking up mariokart on wii and just driving.
but I feel like a kid before I knew how to type, unable to translate my thoughts to my fingers. I find myself looking at the controllers in my two hands, just figuring out basic running and passing and defense. I'm not even close to moving players into space. whereas I have so much muscle memory on ps2 controller.
I'm afraid I just won't have time to relearn this system and appreciate the changes. it's not like picking up mariokart on wii and just driving.
- Jimmydeicide
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