Links - Skill Points - DSP House Rules
Moderators: Bill_Abner, ScoopBrady
Links - Skill Points - DSP House Rules
I think for our Tournaments and the Tour, we should come to some agreement on skill points. Personally I think this game plays better with low skill points. Putting requires reading greens on your own rather than being given the line. Distance is also pretty fair. What do you guys think?
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<BR><BR><BR><font size=1>[ This message was edited by: snate on 24-11-2003 18:01 ]</font>
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<BR><BR><BR><font size=1>[ This message was edited by: snate on 24-11-2003 18:01 ]</font>
"They are using a new ball this year. It's livelier and that means more hitting, and more hitting means longer games, and that's the devil. It appears to be impossible to finish a game in less than two hours." - Ring Lardner 1911
Links - Skill Points - DSP House Rules
I think the consensus in some of the other posts is to go for 7 skill points total. Just create a player, complete the tutorial... and you´re done.
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<BR>Sounds great to me.
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<BR>Sounds great to me.
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Xbox gamertag: JamesE009
Links - Skill Points - DSP House Rules
OK -
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<BR>I´ve been playing with a bit more than that, but will start a new DSP golfer. Should keel scores interesting. <IMG SRC="images/forum/icons/icon_smile.gif">
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<BR>I´ve been playing with a bit more than that, but will start a new DSP golfer. Should keel scores interesting. <IMG SRC="images/forum/icons/icon_smile.gif">
Links - Skill Points - DSP House Rules
Yes... put me down as being in favor of 7 skill points also! We need to give the game a chance at maintaining its dignity.
Links - Skill Points - DSP House Rules
I agree, 7 skill pts should provide more long term challenge and fun.
Links - Skill Points - DSP House Rules
Are we going to leave how the 7 pts are divided up to each person? I was thinking, it might be fun to put all 7 pts on power. With accuracy at 0, we might miss more fairways and greens. With putting at 0, we wouldn´t necessarily be able to 2 putt every green. With recovery at 0, sand shots might be a little tougher to get close. Just an idea...
Links - Skill Points - DSP House Rules
7 skill points sounds good to me. I don´t care how they are distributed but it should be the same for everyone.
Gamertag: Leebo33
Links - Skill Points - DSP House Rules
With such a small amount of points, I don´t think it necessarily has to be the same distribution for everyone. We could have some long drivers, some ace putters, etc.
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<BR>As long as the points stay low, that is...
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<BR>As long as the points stay low, that is...
Links - Skill Points - DSP House Rules
agree....I had 13 SP´s....will make a new golfer
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Links - Skill Points - DSP House Rules
Another big thumbs up for the 7 skill point cap.
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Links - Skill Points - DSP House Rules
I´m in favor of 7 also. How can we police this? When is the next tournament? Is the Tour in the works?
"They are using a new ball this year. It's livelier and that means more hitting, and more hitting means longer games, and that's the devil. It appears to be impossible to finish a game in less than two hours." - Ring Lardner 1911
Links - Skill Points - DSP House Rules
I like the 7... Its very challenging and very rewarding if you can go low.
<BR>I havent had time to invest to build my dude up, it takes alot of effort just to buy one attribute point!
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<BR>d.
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<BR>I havent had time to invest to build my dude up, it takes alot of effort just to buy one attribute point!
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<BR>d.
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Links - Skill Points - DSP House Rules
I trust dsp guys to not abuse the honor system.
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<BR>Is there anything current going on? I need to pull my hack self back onto the links...
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<BR>Is there anything current going on? I need to pull my hack self back onto the links...
- Cincinnati_Kid
- Starting 5
- Posts: 882
- Joined: Mon Sep 16, 2002 3:00 am
- Location: Homosassa,Florida
Links - Skill Points - DSP House Rules
I haven´t played in an online tournament yet, but I would think the tournament software reports the skill points of the players. The matches online show you how many skill points your opponent has. I would think there would be a mechanism in the program to allow administrators to limit skill points.