MLB 2K7

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MizzouRah
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Post by MizzouRah »

dbdynsty25 wrote:
MizzouRah wrote:I do hate that when you're playing ANY game and a friend comes on, that it tells you so.
Turn off your notifications.
Learn something new everyday. :oops:

Thanks!
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Post by MizzouRah »

Per Peter over at os:
For those who may not know, to check swing in classic mode in MLB 2K7 for the Xbox 360, hold down the right trigger and tap a to check swing.
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Post by Danimal »

ScoopBrady wrote: 4. When I tried to put my new pitcher in the game at the top of an inning it kept putting Juan Uribe in at pitcher. I tried several times to put in my new pitcher and Juan Uribe kept taking the mound. I started trying other pitchers who weren't even warmed up and there was Uribe ready to take over the game. 8O I pressed the d-pad to view the available infield shifts and, sure enough, Uribe was not at shortstop. In fact, nobody was. When I backed out of the infield shift screen Juan Uribe was now in a Jesus Christ pose. Next thing I know, the audio cuts out and the game locks up. This was after coming back from 3-0 against the Twinkies.
I had an odd occurance with a pitching change as well. I was playing Cubs vs Reds. I pitch hit for the pitcher in the 7th, after the inning ended it says Murton is pitching do you want to change that. So i said yes.

Go into the menu and try and bring in the guy in the bullpen and i get a message, "pitcher must pitch one full inning before being changed" I was like WTF, I tried every other pitcher same error.

Then I thought maybe I clicked somethign wrong, but even if I did. This is not a rule to my knowledge. If you bring in a new pitcher he just has to throw a single pitch right?

Either way i had to pitch a half inning with a position player before i could swap him out.

I haven't tried to duplicate the error.
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Post by Sudz »

MizzouRah wrote:
dbdynsty25 wrote:
MizzouRah wrote:I do hate that when you're playing ANY game and a friend comes on, that it tells you so.
Turn off your notifications.
Learn something new everyday. :oops:

Thanks!
where the f*** is that? i keep looking and can't find it!
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Post by Sully »

Sudz wrote:
MizzouRah wrote:
dbdynsty25 wrote: Turn off your notifications.
Learn something new everyday. :oops:

Thanks!
where the f*** is that? i keep looking and can't find it!
I think it's somewhere under personal settings.
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Post by snate »

MizzouRah wrote:Per Peter over at os:
For those who may not know, to check swing in classic mode in MLB 2K7 for the Xbox 360, hold down the right trigger and tap a to check swing.
Huh?

Do I always hold down right trigger before swinging with A? Or else you can't check swing? That would be dumb. Otherwise that sentence seems to imply I know I want to check swing before the pitch comes which is never the case.
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Post by Zeppo »

Danimal wrote: I had an odd occurance with a pitching change as well. I was playing Cubs vs Reds. I pitch hit for the pitcher in the 7th, after the inning ended it says Murton is pitching do you want to change that. So i said yes.

Go into the menu and try and bring in the guy in the bullpen and i get a message, "pitcher must pitch one full inning before being changed" I was like WTF, I tried every other pitcher same error.

Then I thought maybe I clicked somethign wrong, but even if I did. This is not a rule to my knowledge. If you bring in a new pitcher he just has to throw a single pitch right?

Either way i had to pitch a half inning with a position player before i could swap him out.

I haven't tried to duplicate the error.


OK so this brings up scary questions about the game allowing you to sub players properly when one of them is a pitcher, including the double switch. Does the game even allow the double switch? Is it easy to do or convoluted? When batting, it sounds like pinch hitting for a pitcher can lead to problems, and frankly that's unacceptable. It's not entirely unexpected, because it seems to me these problems are common in baseball games.

Has anyone done any experimentation with subs and pitchers to check out all the various moves that should be at your disposal? Has anyone else seen the kind of problem Danimal is describing? If I can't play National League ball, I'll have a hard time convincing myself to buy the game.
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Post by TheGamer »

snate wrote:
MizzouRah wrote:Per Peter over at os:
For those who may not know, to check swing in classic mode in MLB 2K7 for the Xbox 360, hold down the right trigger and tap a to check swing.
Huh?

Do I always hold down right trigger before swinging with A? Or else you can't check swing? That would be dumb. Otherwise that sentence seems to imply I know I want to check swing before the pitch comes which is never the case.
I've had a few check swings with just a "quick tap" of the classic swing buttun.
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Post by LAking »

snate wrote:
MizzouRah wrote:Per Peter over at os:
For those who may not know, to check swing in classic mode in MLB 2K7 for the Xbox 360, hold down the right trigger and tap a to check swing.
Huh?

Do I always hold down right trigger before swinging with A? Or else you can't check swing? That would be dumb. Otherwise that sentence seems to imply I know I want to check swing before the pitch comes which is never the case.
My memory blows so don't hold me to this but i believe i did a check swing last night buy simply tapping A instead of holding it down for a full swing. If you only press it for a split second you can check swing.

I'm striking out way too much like everyone else but i feel that i'm getting better at hitting. I try not to swing at the first pitch much at all and this allows me to get deeper into the count. I've managed to walk twice. I'm gonna try setting the zoom to 0 like others have suggested. Hopefully i'll be able to see the movement of the ball better from that view.

The problem is that the AI pitcher is just too good at picking the corners and the umpire is too forgiving on the border line calls. It just seems like there is nothing i can do. If i swing i'll probably just hit a weak grounder or shallow fly and if i don't swing it's gonna be a strike every time.

I gave up a lot of runs in my game last night but it was better than the night before. 6 of them came in the 8th inning when i wasn't as focused and just wanted to keep practicing batting. I didn't walk anyone but i got deep into counts often.
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Post by Wilk5280 »

I haven't pulled a double switch yet, but I have pinch hit for a pitcher and then replaced him with a pitcher that was warming up in my BP several times with no issues.
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Post by Leebo33 »

LAking wrote:I'm striking out way too much like everyone else but i feel that i'm getting better at hitting. I try not to swing at the first pitch much at all and this allows me to get deeper into the count. I've managed to walk twice. I'm gonna try setting the zoom to 0 like others have suggested. Hopefully i'll be able to see the movement of the ball better from that view.

The problem is that the AI pitcher is just too good at picking the corners and the umpire is too forgiving on the border line calls. It just seems like there is nothing i can do. If i swing i'll probably just hit a weak grounder or shallow fly and if i don't swing it's gonna be a strike every time.
Lowering the pitch speed just one or two notches will do wonders for your strikeout totals. Also check out the sliders for the AI pitcher and throwing strikes. Don't be afraid to lower them to 30 or less, especially if you are a hacker. There is also a slider for how frequently the AI works the corners. I lowered that and also lowered the "meat pitch" tendency to compensate.

Is there a way to visit the mound? I've seen the CPU do it.
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Post by webdanzer »

Leebo33 wrote: Is there a way to visit the mound? I've seen the CPU do it.
Use the left button to pull up the lineup card, select your current pitcher, and you will be given the option to do a mound visit.
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Post by Inuyasha »

I dont know what they call it, but it's really cool that in pressure situations, how when you're on the mound, the ball cursor starts moving all over the place. I had that happen once with my reliever and he gave up a game tying hr. Seems like you have to make the perfect pitch in that situation or go out to the mound to calm the guy down.
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Post by grtwhtsk »

dbdynsty25 wrote:
grtwhtsk wrote:I haven't opened mine yet, and I'm thinking I should wait a little longer before deciding on whether to keep it or not. I am going to see if I can rent it first. Please keep those impressions coming. Thanks.
Open it p***y... :lol:

It seriously is a good game.
Wow Scott, harsh for a fellow fan of The U. :wink:

I probably will tear it open tonight.
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Post by LAking »

Lowering the pitch speed just one or two notches will do wonders for your strikeout totals. Also check out the sliders for the AI pitcher and throwing strikes. Don't be afraid to lower them to 30 or less, especially if you are a hacker. There is also a slider for how frequently the AI works the corners. I lowered that and also lowered the "meat pitch" tendency to compensate.
DOes the pitch speed affect the AI hitters as well? Does it make it easier for them make contact if i lower it?

I'll check out all those sliders, thanks!
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Post by greggsand »

Last year is used Blitzburg's sliders for 2k6, not sure if they'll translate to 2k7 but here they are:

Difficulty:
Batter Contact: 0
Batter Power: 27
Batter Bunt Assist: 65
Runner Baserunning speed: 65(with Speed Boost-ON)
Runner Stealing Success: 45
Fielder Errors: 50
Fielder Speed: 20
Fielder Spd Burst Length: 0
Fielder Spd Burst Power: 0
Fielder Aggression: 82
Pitcher Fatigue: 38
Pitcher Interface Speed: 85
Injuries: 25*
Pitch Speed: 70

AI Errors: 75
AI Fielder Speed: 70
AI Fielder Aggression: 90*
AI Throwing Aggression: 45
AI Hit&Run: 75
AI Sacrifice Bunt: 75
AI Squeeze: 75
AI Showboat: 0
AI Showboat Skill: 0
AI Run Agression: 75
AI Stealing Success: 57
AI Steal Second: 60
AI Steal 3rd: 40
AI Steal Home: 30
AI Dive Back: 50

AI Batter's Use Inside Edge: ON
AI Take Strike Overall: 65
AI Take Strikes Ahead: 55
AI Takes Strikes Behind:75
AI Take Ball Overall: 65
AI Take Ball Ahead: 75
AI Take Ball Behind: 60
AI Skill: 90
AI Contact:80
AI Power: 60

AI Pitchers use Inside Edge: ON
AI Corner: 50
AI Cahnge Speed: 75
AI Change Location: 75
AI Throw Stikes Overall: 42
AI Throw Strikes Ahead: 39
AI Throw Stikes Behind: 37
AI Fatigue: 38
AI Pickoff: 80
AI Pitchout: 80
AI Meat Pitch: 25
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Post by MizzouRah »

For double switches, there's a post over at OS that provides a workaround I believe.

Something about saying no when it asks if you want to bring in a new pitcher and then you manually put a new fielder in the pitchers slot and then the new picher will go in the spot you want him to.
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Post by MizzouRah »

snate wrote:
MizzouRah wrote:Per Peter over at os:
For those who may not know, to check swing in classic mode in MLB 2K7 for the Xbox 360, hold down the right trigger and tap a to check swing.
Huh?

Do I always hold down right trigger before swinging with A? Or else you can't check swing? That would be dumb. Otherwise that sentence seems to imply I know I want to check swing before the pitch comes which is never the case.
No, when you swing with the "A" button and you want to pull back, hit the right trigger.
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Post by Leebo33 »

LAking wrote:
Lowering the pitch speed just one or two notches will do wonders for your strikeout totals. Also check out the sliders for the AI pitcher and throwing strikes. Don't be afraid to lower them to 30 or less, especially if you are a hacker. There is also a slider for how frequently the AI works the corners. I lowered that and also lowered the "meat pitch" tendency to compensate.
DOes the pitch speed affect the AI hitters as well? Does it make it easier for them make contact if i lower it?
I did not notice any difference in AI hitting. I think it may just be cosmetic. I had nice variety last night. In one game I got shelled in the first (was trying some tweaks so I restarted the game after a few innings...LOL) and in the last game I played I won 5-2 as Cleveland at Detroit.
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Post by Danimal »

MizzouRah wrote:For double switches, there's a post over at OS that provides a workaround I believe.

Something about saying no when it asks if you want to bring in a new pitcher and then you manually put a new fielder in the pitchers slot and then the new picher will go in the spot you want him to.
Ok so I'm not crazy this is a bug? How exactly did that get by testing.
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Post by TheGamer »

Danimal wrote:
MizzouRah wrote:For double switches, there's a post over at OS that provides a workaround I believe.

Something about saying no when it asks if you want to bring in a new pitcher and then you manually put a new fielder in the pitchers slot and then the new picher will go in the spot you want him to.
Ok so I'm not crazy this is a bug? How exactly did that get by testing.
you don't need a work around for double switches. its just not accessible from the left bumper if you pause the game and go into substitutions, all of the options are there. Cardinal fans :evil:
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Post by kicko »

Well it is 2k... but if the fix is as simple as saying "no" then Nancy Reagan got this down cold.


thanks man its hard typing and answering work calls
Last edited by kicko on Thu Mar 01, 2007 5:30 pm, edited 2 times in total.
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Post by Slumberland »

A couple missing consonants made that a fascinating sentence.
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Post by Dave »

Since I have baseball fever and am probably going to be stuck at home due to snow for the next couple days, I went ahead and picked this up.

One unrealistic thing happened so far--I accidentally nailed Eckstein with a Santana changeup with 2 outs in the top of the 4th. I have Cuddyer leading off for me with Morneau on deck. Carpenter drilled Cuddyer with a fastball and then served up a beach ball and allowed me to tie the game at 2. Somehow I think LaRussa would have waited a bit for retaliation, like when Punto was on deck.

I definitely need to tone down the pitch speed, I have no clue if a pitch is a ball or strike early enough at this point.
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Post by MizzouRah »

TheGamer wrote:
Danimal wrote:
MizzouRah wrote:For double switches, there's a post over at OS that provides a workaround I believe.

Something about saying no when it asks if you want to bring in a new pitcher and then you manually put a new fielder in the pitchers slot and then the new picher will go in the spot you want him to.
Ok so I'm not crazy this is a bug? How exactly did that get by testing.
you don't need a work around for double switches. its just not accessible from the left bumper if you pause the game and go into substitutions, all of the options are there. Cardinal fans :evil:
What's wrong with just saying "no"?
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