mixdj1 wrote:I think most of the people complaining are used to the AI in something like RS or SC where the computer only has to manage 3 - 4 enemies at a time. Considering the game is running 16 or more bots at one time I think it does pretty damn good.
Not me. Unreal tournament consistently runs many bots that do a better job then Battlefront. Almost all the pc games, Call of Duty, Far Cry, etc.
The real problem is not necessarily the AI of the grunt soldier, though, because they do tend to blend in...and they will guard and hold positions well enough. Where you really notice the AI problem is in the 'heroes' and vehicles. The Darth Vaders and Lukes et al,while mowing down lots of bots, don't really move with any purpose. The AI controlled vehicles are even worse...have you ever seen them doing anything worthwhile? AT-STs, tanks, fighters, whathave you, if it is an AI controlling it it just kinda ambles around the battlefield. Maybe It's just me, but as a rebel when I see the AT-STs marching toward the base on Yavin, I want to be afraid a little bit...either for my life or over the fact that they're a danger to my base. Nope. You can pretty much ignore them. They're mostly harmless.
I hate to sound like I'm crapping on the game, because I like it and had fun with it on live yesterday, but I really can't think of a shooter like this -yes, even with lots of bots- that has worse AI.
I liked Brute Force too, seanmac! We must have been the only two...