'Official' Madden 2005 Impressions Thread...

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'Official' Madden 2005 Impressions Thread...

Post by Spooky »

Figured I would get this started so we could try and keep most of the impressions to a single thread.

I got the game last night and only was able to play one game so I could not get into any of the nuances, but, one thing is for sure... the game just plays so damn smooth! There really is something drastically different between this series and the ESPN one. The control is just SO much more comfortable (for lack of a better word). There is this inherent silky smoothness to the Madden games that I forget about and only really notice after playing other football games for a while. Anyone else know what I mean?

Anyway, I will be back with more ‘detailed’ impressions when I get a couple of games under my belt, but for now I can safely say that the control and smooth gameplay factor is really making me enjoy the game better than ESPN (even after one game). If there are flaws then that could change things obviously, but I really forgot just how wonderfully these games play (Madden series).

Oh, and the presentation is more than a couple of notches below ESPN. Oh well. It’s a trade off I guess…
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Post by jimd »

Thanks Spooky. Just curious, xbox or ps2 version? I am picking my copy up at lunchtime, but am undecided as to which platform. I guess I am worried after the whole NCAA 2005 slowdown thing on the xbox.

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Post by Spooky »

jimd wrote:Thanks Spooky. Just curious, xbox or ps2 version? I am picking my copy up at lunchtime, but am undecided as to which platform. I guess I am worried after the whole NCAA 2005 slowdown thing on the xbox.

Jim D.
X-Box version. NO slowdown what-so-ever! Promise.

It really plays like an EA PS2 game (if that makes sense). I am glad they were able to get that same feel over to the X-Box. I just wish the presentation was not so drab.
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Post by Sudz »

Spooky wrote: I just wish the presentation was not so drab.
elaborate, please.
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Post by Spooky »

Sudz wrote:
Spooky wrote: I just wish the presentation was not so drab.
elaborate, please.
Well, this comment is really just in comparison to ESPN. IF you go from playing ESPN to Madden, Madden seems a bit drab in the presentation dept. Everything from the play calling screen, the quarter/halftime breaks, the score display, the replays, the sound, the 'in game' stats, to the game menus are just not a slick as ESPN. It is definitely not a game breaker by any means. It just us quite noticeable after playing a bit of ESPN. I really don't know any other way to decribe it. It's super slick (ESPN) vs. a bit drab (Madden). Perhaps Madden would not seem drab at all if you have not played ESPN, but, IMO EA needs to rehaul the presentation aspect next year to make this thing unstoppable!

Oh and one REALLY cool feature that I have not seen mentioned is the online 'real time' sports ticker, which not only gives you scores from your 'friends' online games, but gives you updated scores from REAL pro sports games (MLB, NFL, ect...) I was browsing through the online menu last night and started seeing the nights baseball scores scrolling across the bottom of the screen. Too cool !!! Not sure if these appear in an actual online game though (I hope so).
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Post by Danimal »

In terms of presentation anything is going to be a step down from ESPN. There is no pre-game, no halftime and no in game overlays. It is basically what it always has been with some new cutscenes. It's a price I will happily pay for the huge upgrade in gameplay. But lets be clear, if presentation and graphics are you're top priority then ESPN is your game.

As far as the onfiled graphics go, I don't think the players look too bad. They look a lot better then NCAA. I think the running animations are much more fluid. I broke a run up the middle last night with Anthony Thomas (thanks to the new Y cover up button) and when I got into the secondary I made a few cuts to avoid the safeties and it just felt natural and not herky jerky like ESPN.

In terms of gameplay I had an exciting game last night against the chiefs. With 15 min quarters and accelerated clock I lost 24 - 14. I got run on like there was no tomorrow 142 yards in 28 carries. What was exciting is I am finally starting to master the individual and group assignments. So I was sending Briggs on the blitz, droipping Haynes into the flat and bumping receivers at will. You can really develop a defensive plan this year.

More later I have to go back to work.
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Post by Badgun »

Well I've played a total of 4 games and I already like it better than ESPN. Like Spooky said, the gameplay is silky smooth and the controls just feel perfect...a lot better than ESPN.

I've been pulling for Sega to unseat EA ever since they came back with the NFK 2K series on the Dreamcast. I felt like they were close last year and saw no reason that with the improvements they made that they should blow Madden out of the water. Not so fast, my friend.

While ESPN made some fantastic improvements in presentation, they did very little to enhance the gameplay. Madden, on the other hand, feels like a brand new game to me. There's not much of an upgrade in visuals or presentation, but the gameplay itself is vastly improved. I really like the running game in Madden this year...it feels so smooth and fluid and they have definitely added some new animations. While I haven't had much success passing so far, I also enjoy the passing game in Madden much more. The one thing I really like is that your guys hold on to the ball most of the time even if they are hit after the catch. This is the one thing that drives me crazy about ESPN that guys drop the ball so easily if they are hit just after the catch.

So I like both the passing and running game better in Madden, but I haven't really gotten a handle on the defense yet. As gamers demand more and more control, companies are listening and incorporating new functions to each button as well as the D pad. Some of it is confusing to these 45 year old hands. :lol:

But if it's control you want, then control you got. You can assign any or all of your players to blitz just by highlighting them and pulling down on the right stick. You can do the same should you want to double team a key receiver. There's also a function that you can use to tell your D line to sweep around from the outside as opposed to coming up the middle. While the level of control in both games is very similar, it seems to work better in Madden.

The Hit Stick. Man this thing is awesome! Simply move the right stick in any direction as you are about to make the tackle and your guy will deliver a bonecrunching hit, sometimes causing a fumble. I wonder if this thing will be abused online because my son caused me to fumble twice with Eddie George by using this.

Rosters are very up to date once you download the update that EA put up yesterday. The Cowboys roster is almost perfect. Kudos to EA for having this update out already.

I played 2 online games yesterday and my opponents used the Eagles and the Falcons...go figure. The 20 yard drop back cheese is not an option this year as the ball will go way off target if you throw off your back foot. I like the fact that EA has implemented the fair play option, but I think they need to modify it a bit. With 58 seconds to go in the half, I had 4th and 9 on my opponent's 39 yard line. I wanted to go for it, but everything except Punt and FG were grayed out. Down by 21 points in another game, I wanted to kick an onside kick with 3:00 to go and it wouldn't let me. I know what they're trying to do here, but they need to make a few modifications to allow you to onside kick anytime in the second half if you're down by 21+ or something like that.

The franchise mode looks to be a blast as the newspapers, radio, and e-mail are constantly feeding you info. After one preseason game, I'm getting all kinds of feedback on my qb, cb, and te situations. Really good stuff.

All in all, this game feels new to me for the first time in a long time. Even if you're satisfied with ESPN, I urge anyone and everyone to give this game a rental at least. We are truly blessed this year to have 2 top notch football games.
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Post by bkrich83 »

I still have just screwed around with it for a short time.

2 things I do really like. franchsie mode again looks to be absurdly deep and entertaining.

The other thing, I stumbled on to, you can edit your profile and change your offenseive hotroutes. And there look to be several routes to change them too. Fever had this option, I was hoping Madden would add it some day.
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Post by Spooky »

Just thought of a good analogy to compare the control between ESPN and Madden 2005: (although I might be the only one who really understands this... 8O )


Did anyone every play/compare the Madden games for BOTH the SNES and the Genesis? There was a HUGE difference in the feel of the gameplay/control between the consoles versions. The SNES, while having a bit better graphics, did not have comfortable 'feel' to it. It seemed a bit 'stiff'. Then playing the same years version on the Genesis felt more 'fluid' and 'three dimentional'. I remember hearing how Sega's console was better for sports games but never understood why until I tried Madden for both systems.

Did anyone else ever experience this?

Anyway, this is kind of how I compare ESPN to Madden (feel wise). Even on the same console (X-Box). I guess you could say ESPN feels more 'stiff' compared to Madden's 'fluidness'.
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Post by Slumberland »

Yeah, the difference between the SNES and Genesis versions of Madden was pretty stark. I was a Nintendo loyalist and played my copy of Madden '93 into the ground, but I had no illusions. My friend Dan's copy for Genesis was the REAL Madden.

I sort of get the ESPN/Madden correlation, but I still think this year's ESPN is butters.
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Post by Danimal »

bkrich83 wrote:I still have just screwed around with it for a short time.

2 things I do really like. franchsie mode again looks to be absurdly deep and entertaining.

The other thing, I stumbled on to, you can edit your profile and change your offenseive hotroutes. And there look to be several routes to change them too. Fever had this option, I was hoping Madden would add it some day.
You know you can create custom packages too. So if you want to create a nice goal line package you can do it.
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Post by ScoopBrady »

I was able to play 2 games on All Pro last night and I just wasn't wowed like I thought I would be. There's a lot to like about the game for sure but here are some negatives that jumped out at me initially.

1. The running game doesn't feel as good as ESPN's. The defenders seem to shed their blocks awfully fast and make it impossible to follow your blockers and hit the holes like you can in ESPN. Both games made Thomas Jones look like Barry Sanders. ie: stuffed, stuffed, stuffed, stuffed, 30 yards, stuffed, stuffed, stuffed. Maybe I just have to get used to Maddens run style but I kept longing to be able to work the blocks and pick up 3-6 yards at times.

2. Breakaway speed seems to be non-existent. It really seems like the defenders have a speed advantage against me. I wasn't able to turn the corners with my running back as linebackers and sometimes linemen were consistently beating me to the corner even though it appeared as if I should have won the race. The same thing happens on slants and in routes where it looks like you should pick up some YAC but the defenders magically catch up to you. Similar to NCAA's super db's in coverage except in the open field.

3. Presentation is just average, though I really like the main menu screen presentation with players flashing and some clips of players running and stuff.

4. There is a loading screen when you go in and out of games where they show NFL Icons. The first NFL Icon I saw was Ricky Williams and I laughed. This isn't a negative this was just funny.

5. Not enough penalties, sliders will have to be implemented here.

6. CPU running game still paltry at best. I held Faulk and Barber to under 50 yards combined in the 2 games I played. Sliders will have to be implemented here as well.

7. After giving the option to switch the defensive speed burst to mimick the offensive speed burst they decided to no longer give you that option. This really, really, really, really, really, really sucks.

There are things I really like about the game but as of now I still feel that ESPN is the better overall game. But I've played 16-18 games of ESPN and only 2 of Madden so more time is needed. The defense is much improved this year and the options you have pre-snap are outstanding but I fear that some of the defensive adjustments are just increased speed and increased block shedding. More time will tell.

I won both games as the Bears against the Rams in St. Loius and the Giants in Chicago. 17-12 and 17-13 respectively. Both were come from behind victories and the EA catch-up train never arrived at the station thankfully. 30 or less combined points is something you would never see in a Madden game in recent years so that has me excited.

Haven't checked online yet but from what I hear I love the cheeseless atmosphere they are going for.
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Post by MizzouRah »

ScoopBrady wrote:I was able to play 2 games on All Pro last night and I just wasn't wowed like I thought I would be. There's a lot to like about the game for sure but here are some negatives that jumped out at me initially.

1. The running game doesn't feel as good as ESPN's. The defenders seem to shed their blocks awfully fast and make it impossible to follow your blockers and hit the holes like you can in ESPN. Both games made Thomas Jones look like Barry Sanders. ie: stuffed, stuffed, stuffed, stuffed, 30 yards, stuffed, stuffed, stuffed. Maybe I just have to get used to Maddens run style but I kept longing to be able to work the blocks and pick up 3-6 yards at times.

2. Breakaway speed seems to be non-existent. It really seems like the defenders have a speed advantage against me. I wasn't able to turn the corners with my running back as linebackers and sometimes linemen were consistently beating me to the corner even though it appeared as if I should have won the race. The same thing happens on slants and in routes where it looks like you should pick up some YAC but the defenders magically catch up to you. Similar to NCAA's super db's in coverage except in the open field.

3. Presentation is just average, though I really like the main menu screen presentation with players flashing and some clips of players running and stuff.

4. There is a loading screen when you go in and out of games where they show NFL Icons. The first NFL Icon I saw was Ricky Williams and I laughed. This isn't a negative this was just funny.

5. Not enough penalties, sliders will have to be implemented here.

6. CPU running game still paltry at best. I held Faulk and Barber to under 50 yards combined in the 2 games I played. Sliders will have to be implemented here as well.

7. After giving the option to switch the defensive speed burst to mimick the offensive speed burst they decided to no longer give you that option. This really, really, really, really, really, really sucks.

There are things I really like about the game but as of now I still feel that ESPN is the better overall game. But I've played 16-18 games of ESPN and only 2 of Madden so more time is needed. The defense is much improved this year and the options you have pre-snap are outstanding but I fear that some of the defensive adjustments are just increased speed and increased block shedding. More time will tell.

I won both games as the Bears against the Rams in St. Loius and the Giants in Chicago. 17-12 and 17-13 respectively. Both were come from behind victories and the EA catch-up train never arrived at the station thankfully. 30 or less combined points is something you would never see in a Madden game in recent years so that has me excited.

Haven't checked online yet but from what I hear I love the cheeseless atmosphere they are going for.
I agree with most of what you have said here. I did max out all penalties and moved up to All-Madden, which made an improvement to the overall gameplay.

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Post by TCrouch »

The only thing I can say about the running game is the traditional "blocking is key". Draws and some of the other styles of runs that are designed to beat the pressure defenses aren't very effective, but if you're getting blasted every carry, something is wrong.

My running game is usually something like :2, 5, 3, 2, 8, 12, 5....etc. For the season I'm right about 4.0, and most of the runs are over G or off tackle. I don't get blown up in the backfield much, and that's with 4 franchises....Raiders, Giants, Bengals, and Lions. Not sure what to say other than use the Y button between the tackles...I don't have guys shed tackles unless I deviate from the play and try to improvise a lot. If I go where my blocker doesn't seem to think I'm going to go, they lose track of their man.

Breakaway speed is another thing, not sure what to say. I've hit a 10 yard slant and taken it to the house. I've busted an off-tackle run outside and taken it 75. Granted, it's not every game. I can rarely rattle off huge plays, but I can get them occasionally; I can even beat guys to the corner when running outside with a speed back.

I think you just need more time with it, but not everybody will see the same things. Defense definitely hasn't done anything to me that made me think the CPU was cheating me yet. I've become particularly anal about the running game, though. If you deviate much at all from the play design, the blockers don't know what to do...at least that's the best way I can explain it. You won't rack up 12, 10, 15, 10, 12 yard runs like you could before (or at least that's what I did), but you will get 2-4 yards with relative ease.
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Post by FloridaGators »

Is it fun to run the football, after playing ESPN Football, guys? Meaning is it very much improved over the running in NCAA 2005? Because that running is "drab" compared to ESPN.
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Post by dbdynsty25 »

Do you wanna know the main reason I am liking Madden better than ESPN after about 4 games?

The fact that you can juke, spin and dodge players in the open field. Those controls in ESPN are basically worthless and you are relegated to running over people. There just seems to be control this year in Madden that isn't in ESPN. Sure the mario running is still there, but the 'fake' momentum that ESPN implements is more of a hinderance than an advantage.
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Post by Spooky »

I was able to play 2 games on All Pro last night and I just wasn't wowed like I thought I would be. There's a lot to like about the game for sure but here are some negatives that jumped out at me initially.

1. The running game doesn't feel as good as ESPN's. The defenders seem to shed their blocks awfully fast and make it impossible to follow your blockers and hit the holes like you can in ESPN. Both games made Thomas Jones look like Barry Sanders. ie: stuffed, stuffed, stuffed, stuffed, 30 yards, stuffed, stuffed, stuffed. Maybe I just have to get used to Maddens run style but I kept longing to be able to work the blocks and pick up 3-6 yards at times.
I agree with this so far. Although, I think it is just going to take some time getting used to the running game in Madden for me. I was able to move the ball well in the game I played, I just did not feel like I was seeing/hitting the holes like in ESPN.
2. Breakaway speed seems to be non-existent. It really seems like the defenders have a speed advantage against me. I wasn't able to turn the corners with my running back as linebackers and sometimes linemen were consistently beating me to the corner even though it appeared as if I should have won the race. The same thing happens on slants and in routes where it looks like you should pick up some YAC but the defenders magically catch up to you. Similar to NCAA's super db's in coverage except in the open field.
Did not notice this.
3. Presentation is just average, though I really like the main menu screen presentation with players flashing and some clips of players running and stuff.
Yep.

7. After giving the option to switch the defensive speed burst to mimick the offensive speed burst they decided to no longer give you that option. This really, really, really, really, really, really sucks.
Yeah, that is a weird ommision!??!?! It is a pain to get used to, but get used to it I will!
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Post by MizzouRah »

Some Madden links:

Madden 2005 rosters for Xbox (Official EA Download from XBox Live at Aug 8, 2004)

Here: http://www.madden04.com/files/pafiledb. ... file&id=65

Madden 2005 slider settings:

Here: http://www.maddenwishlist.com/sliders2005.php


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Post by Jason »

7. After giving the option to switch the defensive speed burst to mimick the offensive speed burst they decided to no longer give you that option. This really, really, really, really, really, really sucks.
I couldn't agree more!!!

Can anyone confirm if this is XBox only? This is very close to becoming a deal-breaker for me if the PS2 version has the same problem.
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Post by Danimal »

ScoopBrady wrote:I was able to play 2 games on All Pro last night and I just wasn't wowed like I thought I would be. There's a lot to like about the game for sure but here are some negatives that jumped out at me initially.

1. The running game doesn't feel as good as ESPN's. The defenders seem to shed their blocks awfully fast and make it impossible to follow your blockers and hit the holes like you can in ESPN. Both games made Thomas Jones look like Barry Sanders. ie: stuffed, stuffed, stuffed, stuffed, 30 yards, stuffed, stuffed, stuffed. Maybe I just have to get used to Maddens run style but I kept longing to be able to work the blocks and pick up 3-6 yards at times.
I'm not having this problem. If I take a play that is supposed to go through the 2 hole and try and take it outside then yeah I get plastered. But I hit the line (no A button) and use the Y button to squeeze through, sometime I can break it from their. I can only say try pratice a bit and using the Y on run plays. I will agree it doesn't look as good as ESPN, but I feel it plays fine.
2. Breakaway speed seems to be non-existent. It really seems like the defenders have a speed advantage against me. I wasn't able to turn the corners with my running back as linebackers and sometimes linemen were consistently beating me to the corner even though it appeared as if I should have won the race. The same thing happens on slants and in routes where it looks like you should pick up some YAC but the defenders magically catch up to you. Similar to NCAA's super db's in coverage except in the open field.
Not sure on this one, I have rounded the corner plenty of times if the blocking is there. Slant paterns have work on occasion and even passes in the flat.
3. Presentation is just average, though I really like the main menu screen presentation with players flashing and some clips of players running and stuff.
Sure is. But I wll give it up for gameplay.
5. Not enough penalties, sliders will have to be implemented here.
Yeah I am not sure why either game won't do penalties right. I mean I understand that the average gamer would hate it. Hopefully sliders will fix this.
6. CPU running game still paltry at best. I held Faulk and Barber to under 50 yards combined in the 2 games I played. Sliders will have to be implemented here as well.
Holmes just tore me a new ass last night, so I can't agree here. But I am playing on All-Madden.
7. After giving the option to switch the defensive speed burst to mimick the offensive speed burst they decided to no longer give you that option. This really, really, really, really, really, really sucks.
Took me a while to get used to the controls and I agree this really is annoying.
There are things I really like about the game but as of now I still feel that ESPN is the better overall game. But I've played 16-18 games of ESPN and only 2 of Madden so more time is needed. The defense is much improved this year and the options you have pre-snap are outstanding but I fear that some of the defensive adjustments are just increased speed and increased block shedding. More time will tell.

I won both games as the Bears against the Rams in St. Loius and the Giants in Chicago. 17-12 and 17-13 respectively. Both were come from behind victories and the EA catch-up train never arrived at the station thankfully. 30 or less combined points is something you would never see in a Madden game in recent years so that has me excited.

Haven't checked online yet but from what I hear I love the cheeseless atmosphere they are going for.
Really 2 games is not enougfh, give yourself 5-10. I sum it up like this.

My first 2 games of ESPN I was like, holy s*** because of the presentation. By game ten I was seeing some gameplay things I didn't like. By game 20 I was like this game is all show.

In Madden I reversed the same scenario. But again YMMV, enjoy either game I say.
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Post by grtwhtsk »

What level are you guys playing on? TC, since you have been the "Madden Guy," what level are you playing on? Are you using any sliders?
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Post by ScoopBrady »

TCrouch wrote:The only thing I can say about the running game is the traditional "blocking is key". Draws and some of the other styles of runs that are designed to beat the pressure defenses aren't very effective, but if you're getting blasted every carry, something is wrong.

My running game is usually something like :2, 5, 3, 2, 8, 12, 5....etc. For the season I'm right about 4.0, and most of the runs are over G or off tackle. I don't get blown up in the backfield much, and that's with 4 franchises....Raiders, Giants, Bengals, and Lions. Not sure what to say other than use the Y button between the tackles...I don't have guys shed tackles unless I deviate from the play and try to improvise a lot. If I go where my blocker doesn't seem to think I'm going to go, they lose track of their man.
Terry,
I'm following my blocks (using term lightly here) and they consistently break down. I run a lot of off tackle and dive plays and most of the time I'm getting lambasted at the line. I do get the occasional 2-3 yard run but it's not enough to feel right as of yet. The only time I stray from the blocking scheme is if my blocker is already beat.
TCrouch wrote:Breakaway speed is another thing, not sure what to say. I've hit a 10 yard slant and taken it to the house. I've busted an off-tackle run outside and taken it 75. Granted, it's not every game. I can rarely rattle off huge plays, but I can get them occasionally; I can even beat guys to the corner when running outside with a speed back.
It's hard to explain but it seems messed up. In the 2 games I've had I have had some big YAC and I have taken the corner but there are numerous times a game where there's no doubt in my mind that I'm gonna take the corner only to have the lineman in contain show up like Superman to stuff me for a loss or no gain. I've also hit my receivers on slants or Ins where there's no doubt in my mind that I'll get at least 10 YAC only to be stuffed before I know what happened. It almost feels scripted in a sense that they will let it happen sometimes but a majority of the times they won't to keep the big plays down.
TCrouch wrote:I think you just need more time with it, but not everybody will see the same things. Defense definitely hasn't done anything to me that made me think the CPU was cheating me yet. I've become particularly anal about the running game, though. If you deviate much at all from the play design, the blockers don't know what to do...at least that's the best way I can explain it. You won't rack up 12, 10, 15, 10, 12 yard runs like you could before (or at least that's what I did), but you will get 2-4 yards with relative ease.
I fully intend to spend way more time with it. Again, I don't dislike the game, I merely am not feeling the initial wow factor like I was expecting. I'll take my licks in practice mode for a while and continue to play on All Pro until I feel comfortable enough to make the jump to All Madden. I tried it briefly but was unable to do anything on All Madden and I'm getting close, competitive games on All Pro right now. I'm not expecting to be able to rack up 10-15 yard runs but I'd like to hit that 2-4 mark consistently with the occasional loss.

Anyone else noticing the lack of cpu running game on the All Pro level? Any slider recommendations to improve it?
I am a patient boy.
I wait, I wait, I wait, I wait.
My time is water down a drain.
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Sudz
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Post by Sudz »

ScoopBrady wrote:
Anyone else noticing the lack of cpu running game on the All Pro level? Any slider recommendations to improve it?
son of a b*tch.
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Alan_Bernardo
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Post by Alan_Bernardo »

Sudz wrote:
ScoopBrady wrote:
Anyone else noticing the lack of cpu running game on the All Pro level? Any slider recommendations to improve it?
son of a b*tch.

I'm noticing it. Last night Johnson from Cincinnati lumbered for 150 yards on me.

Definitely a problem. :)


Alanb
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