Granted, it's a single game (the first I've played that wasn't Face of the Franchise) on Series X, but it was definitely a trip.
Preseason against the Seahawks in franchise mode...and the movement is indeed much crisper than the PC--but that made the game easier than on PC in my experience. I like the QB inaccuracy to some extent (as pressure and coverage combine to make for some bad throws), but the human running game is still very overpowered, even with a work-in-progress offensive line like the Raiders have and superstars subbed in at both LB positions after the first quarter (Bobby Wagner and Jamal Adams were apparently the backup Sub LBs, so both LBs were X-factors against my 50s and 60s backup OL).
In the end, I ran for 200+ on 10 minute quarters/15 second runoff, but only threw for 140 yards. Most of it right up the gut on blasts or dives. It feels like a solid pro/con scenario, because it's nice to not instantly get sucked in by any DL near me, but also means you'll routinely get 5 or 6 yards before anybody can touch you by just slightly moving through the lanes and being patient.
And since the CPU QBs can finally be inaccurate, coupled with very finely tuned control--the Seahawks QBs threw 6 picks (1 by Wilson, 5 by Geno Taylor), a couple returned for scores.
I do like how the CPU will make more methodical drives and get yardage in small bits, rather than feast-or-famine, but it was quite possibly one of the weirdest games I've ever played. Barely throw the ball, grab a ton of turnovers, and the only TD they got was on a completely blown coverage (which was awesome to see), where a wheel route/drag combo saw my 50-awareness DB play the drag even though he had inside help--and then Geno Smith threw a dime outside to a WIDE OPEN WR with nobody within 20 yards of him. I had to replay this to see what happened. It looked like a legit real Raiders play, where you wonder how a guy got so wide open. Just dumb CB play.
That was the coolest thing I've seen on PC or console so far