HB Studios Next-Gen golf game: The Golf Club

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Danimal
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by Danimal »

DivotMaker wrote: To summarize:

One foot downhill putt of 25' according to your lie indicator on the HUD.

Putting marker at the cup indicates 25 feet away, 10 inches below the ball.

Assuming a straight putt, move the marker back until the sum total of distance and inches downhill add up to 15 feet (25 foot putt minus 10 inches downhill).

If the marker is at 15 feet and you still have 5" of downhill, you need to keep bringing the marker to you until the sum total of distance and amount downhill equals 15.

If the slope of the green PAST the cup continues to be steep, you may consider taking a couple feet more of distance off the marker or hitting your putt lighter to compensate. The end goal in a downhill putt is if you don't make it, you at least have a reasonable chance to make the come backer.

Uphill putts are simila
Ok my head just exploded. :D

Lets see if I get this because I feel like I am missing something.

I have a 30 foot put and the hud says downhill 1 foot. I assume by hud you mean over the hole.
I move the aiming marker to the hole and it says downhill 10 inches,
I take 30 and subtract 10 and move the aiming marker to 20 feet from me, ie 10 feet les that the hole. Now it says downhill 5 inches.
I take 20-5 an move marker back to 15 feet.

I continue to do this until when? there is no break left?
When I get to that point what exactly is that telling me?

I'm totally missing something in your explanation.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by J_Cauthen »

10spro, kudos on your win in this week's 36 holer... it came at the expense of one of my most humiliating meltdowns in my cybergolf career. I had a two stroke lead with four holes to play. I 3-putted the 15th hole from 19 feet, parred the 16th, and then 3-putted 17 and 18 from 37 feet and 29 feet, respectively. :oops:

I can't listen to my own advice that I offered bulls23 a few posts up... about guarding against overpowering putts and running them well past the hole :? Campbell Run, even with medium fast greens, lured me into a lot of 3-putts due to lack of moderation on putt strength. I mostly enjoyed the course though, and it was fun playing that final round with your and Vader's ghosts!
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by DivotMaker »

Danimal wrote:
DivotMaker wrote: To summarize:

One foot downhill putt of 25' according to your lie indicator on the HUD.

Putting marker at the cup indicates 25 feet away, 10 inches below the ball.

Assuming a straight putt, move the marker back until the sum total of distance and inches downhill add up to 15 feet (25 foot putt minus 10 inches downhill).

If the marker is at 15 feet and you still have 5" of downhill, you need to keep bringing the marker to you until the sum total of distance and amount downhill equals 15.

If the slope of the green PAST the cup continues to be steep, you may consider taking a couple feet more of distance off the marker or hitting your putt lighter to compensate. The end goal in a downhill putt is if you don't make it, you at least have a reasonable chance to make the come backer.

Uphill putts are simila
Ok my head just exploded. :D

Lets see if I get this because I feel like I am missing something.

I have a 30 foot put and the hud says downhill 1 foot. I assume by hud you mean over the hole.
I move the aiming marker to the hole and it says downhill 10 inches,
I take 30 and subtract 10 and move the aiming marker to 20 feet from me, ie 10 feet les that the hole. Now it says downhill 5 inches.
I take 20-5 an move marker back to 15 feet.

I continue to do this until when? there is no break left?
When I get to that point what exactly is that telling me?

I'm totally missing something in your explanation.
When you pull the putting marker back, you want the distance to the pin PLUS the amount of downward slope left to equal 20 in your scenario.

In any downhill putt:

30 ft putt - 10” downhill = 20’ on the putting marker (including distance to hole + inches still above hole).

Above, when you stop at 15’, make sure distance to pin and inches above hole equal 20 total on the putting marker.

Does that make sense?
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by Danimal »

Yes I get the math now (I think) but what does it mean? Am I putting to that distance let's say 15 feet in my example?
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by DivotMaker »

Danimal wrote:Yes I get the math now (I think) but what does it mean? Am I putting to that distance let's say 15 feet in my example?

Yes. Visualize a 15’ putt.

Amazing how much closer to the cup you end up.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by Diablo25 »

Gonna try and get back into the tourneys. I lost my swing (bad) a few months back and it made the game frustrating as hell. I think I got it back though. Maybe during the week I’ll jump back in.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by J_Cauthen »

Diablo25 wrote:Gonna try and get back into the tourneys. I lost my swing (bad) a few months back and it made the game frustrating as hell. I think I got it back though. Maybe during the week I’ll jump back in.
I lost mine for about six weeks starting in December. I found out what I was doing was shifting me left thumb to the right on my left thumbstick (swing stick for me), about an 1/8". It was enough to cause an inside out swing path, even though the swing felt totally natural to me. I corrected it last week and got back to normal, although I tend to want to fall back into that thumbshift error at address over time.

Jump back in... you won't feel as compelled to really work on it as hard unless you're playing in a Society tournament, at least that's been the case with me. I rarely play a casual round, just of the sake of exploring.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by MERACE »

DivotMaker wrote:
Can't be sure I can find them again, so I will try.

Lets start with a downhill putt of 25 feet.

Your HUD indicates the cup is one foot below the ball. What you have to watch sometimes is your distance to pin indicator may say downhill one foot, but if you do not check it, it could be 7" downhill or 16" as it rounds to feet, not inches.

You move the putting indicator to the cup and you find it is 10" below the ball, not 12".

Assuming no break, I would take the putting indicator and move it to 15 feet. What you have to watch for though is that at 15 feet, you may still have downhill slope to account for so the putting indicator may say 15 feet, but it will also likely say 6 or 7 inches downhill. This would end up with a putt going way past the hole still as it is still on a fair amount of slope.

I would adjust the putting indicator to 10 feet with 5 inches of downhill (the indicator will say 10' away at 5" downhill) which equals 15 feet which is what we were shooting for above.

To summarize:

One foot downhill putt of 25' according to your lie indicator on the HUD.

Putting marker at the cup indicates 25 feet away, 10 inches below the ball.

Assuming a straight putt, move the marker back until the sum total of distance and inches downhill add up to 15 feet (25 foot putt minus 10 inches downhill).

If the marker is at 15 feet and you still have 5" of downhill, you need to keep bringing the marker to you until the sum total of distance and amount downhill equals 15.

If the slope of the green PAST the cup continues to be steep, you may consider taking a couple feet more of distance off the marker or hitting your putt lighter to compensate. The end goal in a downhill putt is if you don't make it, you at least have a reasonable chance to make the come backer.

Uphill putts are similar, but you have some room to make adjustments depending on the speed of the green as you can hit those with a bit more speed.

Lastly, this takes practice and lots of touch, but once you make a few and start to gain confidence, the putts aren't so daunting any longer.

Hope this helps.....
Thanks Tim for taking the time to explain your putting strategy.

This reminds me of how you had to move the putting marker ("spyglass") in TGC1. I thought the need for that was eliminated in TGC2.

I'll give it a try and hope for the best.

I just wish that course designers would refrain from placing pin positions with extreme slopes around them. Also, there a too many courses where there is not a flat surface within a 3 foot diameter of the hole. :roll:


-MERACE
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by vader29 »

Congrats to 10spro.

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Re: HB Studios Next-Gen golf game: The Golf Club

Post by J_Cauthen »

vader29 wrote:Congrats to 10spro.

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Nice work James, you were the only player to finish under par. I played with your ghost in the final two rounds and your chipping and putting were phenomenal! I actually had it down to +1 for the tournament in the final round, but I eventually blew a gasket on the final hole and "Daly-ied" my way to a shot limit exceeded tally and a round of 79. There were several times when I almost rage quite this tournament, but when I saw that everyone else playing wasn't faring much better than me, I was encouraged to finish.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by Danimal »

Yeah rolling in 20 or 30 footers with no problems on those greens as the ghost showed, well I don't know how you did it.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by 10spro »

Thanks John, I didn’t hate the course per se but the speed of the greens were just brutal. As you mentioned my short game saved me a few times and for the most part I just told myself to play it safe.

A different course and feel of course for the current two day tournament where I think it’ll be hard to catch Vader. I am wondering whether I should bother playing round 2 Vader...

Nice shooting.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by vader29 »

10spro wrote:Thanks John, I didn’t hate the course per se but the speed of the greens were just brutal. As you mentioned my short game saved me a few times and for the most part I just told myself to play it safe.

A different course and feel of course for the current two day tournament where I think it’ll be hard to catch Vader. I am wondering whether I should bother playing round 2 Vader...

Nice shooting.
Been a while since I put together two great rounds in a row but most everything went right for me in the two rounds at Jupitor Ridge, came close to a hole in one on the par 4 11th hole in both rounds and dropped a lot of approach shots close to the pin for easy putts.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by J_Cauthen »

I really enjoyed the Jupitor Ridge tournament this week... one of my top ten courses in the game, and one that I appreciate more and more with each play. It really showed of the current Jekyll & Hyde nature of my current game. I missed 5 birdie putts of 10 feet or less in round 1, and had two banana slices off the tee, trying to block out my hook tendency. In round 2, I played the first 8 holes in one under par, missing 3 putts of 6 feet or less, then played the last 10 holes in -8 8O

It wouldn't have mattered how well I played, I wouldn't have been able to match Vader's total... -24 was sick! My ears are still ringing from hearing all the pins Vader rattled in round 2, as I played with his ghost! :mrgreen: I can't remember the hole, but I was sizing up a 14 foot birdie putt while playing with Vader and MERACE. Vader hole a 10 yard plus chip shot from off the green, while MERACE is holing a 40 foot plus putt... I missed my birdie putt and had to sink an 8 footer coming back for par!
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by J_Cauthen »

Arggghhhh... I'm getting to the point where I'm really starting to suck at this game! I hit three tee shots 3, 10, & 15 OB in this round, only four fairways and two birdies in the first round at Torrey Pines 2018 today. It's a great course though; I just need to find my swing again... at least I've got my address (thumb position on the stick) back to where it should be, but my senses have conflicting ideas about what a good swing feels like :wink:
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by 10spro »

J_Cauthen wrote:Arggghhhh... I'm getting to the point where I'm really starting to suck at this game! I hit three tee shots 3, 10, & 15 OB in this round, only four fairways and two birdies in the first round at Torrey Pines 2018 today. It's a great course though; I just need to find my swing again... at least I've got my address (thumb position on the stick) back to where it should be, but my senses have conflicting ideas about what a good swing feels like :wink:
I think I can sort of relate to your frustration John. It’s been a Dr Jekyll and Mr Hyde experience so far for me at TP so far. I can string together 3 birdies in a row only to match it equally with 3 bogeys and the occasional double. If someone can follow my ghost on round two of hole number 4, will understand why. I can’t find my swing consistently lately. Captain Hook seems to be back and on hole number four not only I went out of bounds but also hooked it into the ocean on the next shot. Putting is so so and I can only thank my short game to keep me in the loop.

We’ll see how I finish tomorrow, I am just not feeling my game at all.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by MERACE »

I certainly share your frustrations with an inconsistent swing. :(

A couple days ago I was in the proverbial “zone” with my swing and finished tied for 1st place in the Tendergrass Classic (Pro Amatuer +10-0 Society). The person I tied with was listed first on the leaderboard and he was playing with Standard clubs where I was playing with Tour clubs. I would think that the person using the more difficult clubset should have been listed first on the leaderboard but I digress.

However, the last two days no matter how hard I concentrated I could not keep my swing within the cone and/or close to the centerline. So, out of frustration I shut down my Xbox X while still in my round. I restarted my Xbox X and it opened up in TGC2 where I left off and then immediately closed out of the game. I restarted TGC2 and went back to the round I left off on and magically my swing was back to normal (along the white line).

I’ve come to the conclusion that there is something going on in the game (coding, comtroller, Internet, etc.) that is intermittently causing havoc to my swing. At least I think I’ve found a solution to my problem. :)


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Re: HB Studios Next-Gen golf game: The Golf Club

Post by Danimal »

I tried to squeeze in all the rounds when I got back yesterday but couldn't. I switched to Players clubs because I was not having any fun. Played half a round hitting dead straight shots and then for no reason my swing just was off, slices, hooks. I didn't feel like I was doing anything different at all but all of the sudden the game is punishing me.

I'll say again i NEVER have these issues on the PC with a XB1 controller. I'm convinced there is something off kilter here with calibration. Also even the slightest deviation outside the red causes crazy results. One time I was barley out of the red right at the top of the cone and hit a banana slice.

What is even more messed up is I'm shooting over par on every round, sometimes in the 80's and the game has my handicap at a 4. WTF?
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by vader29 »

Torrey Pines weekend tourney results.

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Re: HB Studios Next-Gen golf game: The Golf Club

Post by DivotMaker »

Congrats again Vader!
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by vader29 »

DivotMaker wrote:Congrats again Vader!
Thanks, fell 1 stroke short of your score in the first round and most likely wouldn't have won if you had finished out the tourney.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by Danimal »

Son of a b*tch.

I figure out the secret to my swing issues. I can't believe it was this simple.

I changed the swing from inverted to normal. Unreal what a difference it made in 2 practice rounds.
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by DivotMaker »

vader29 wrote:
DivotMaker wrote:Congrats again Vader!
Thanks, fell 1 stroke short of your score in the first round and most likely wouldn't have won if you had finished out the tourney.
You never know with these things.....I have a way of falling apart during tournaments.....

Well deserved and great playing!
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Re: HB Studios Next-Gen golf game: The Golf Club

Post by vader29 »

So this tree was directly in front of the teebox on hole 9 in the Official HB Pro Society event that I played last night, ridiculous.

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Re: HB Studios Next-Gen golf game: The Golf Club

Post by dbdynsty25 »

LOL, I've seen that before.
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