I know you and I see this differently and I can't attribute it to anything other than subjective perceptions. I know I still see what to me is an appreciable difference in both the resolution and the quality tree draw distance (as in like twice as far) of the PS4 version of TGC. I also know there are at least a half dozen of my favorite TGC courses that are - for me - unplayable on the XB1, yet "tolerable" on the PS4. They all play markedly better at much better detail and draw distance on my PC though. Having a PC that can deliver most courses on TGC at high detail, 1080p at 40 to 50 FPS has admittedly decreased my tolerance for sluggish performances on the console versions though, so I'm sure that has some bearing on our different perspectives on it.DivotMaker wrote:Not sure I agree with either statement since the 900p patch. Played over 200 rounds with both machines and the difference in rendering are minor at this point IMO.
Not seeing any RM frame rate issues here, certainly nothing impacting the swing. Trust me, I also know what frame rate issues are like with the Xbox TGC pre-900p patch......
Rory McIlroy PGA TOUR Golf
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Re: Rory McIlroy PGA TOUR Golf
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Re: Rory McIlroy PGA TOUR Golf
Finally someone that agrees with me on TGC. Any time anyone mentions the difference between the versions, Divot restarts his crusade to let everyone know the XB1 version is only slightly different than the PS4 version but I have not noticed that at all. The performance on the PS4 ranges from definitely better (as mentioned, draw distance and framerate especially) to light years better. So...I haven't bothered with the fight, but need to reiterate that it's definitely a significant difference and anyone who has both machines needs to go with the PS4 version. Divot, as long as you're happy with the XB1 version, fantastic. I guess I'm just the sucker who has it for both systems. LOL. I spent way too much on a single golf game clearly. But at least I didn't buy it on the PC ALSO like someone else we know, lol.J_Cauthen wrote:I know you and I see this differently and I can't attribute it to anything other than subjective perceptions. I know I still see what to me is an appreciable difference in both the resolution and the quality tree draw distance (as in like twice as far) of the PS4 version of TGC. I also know there are at least a half dozen of my favorite TGC courses that are - for me - unplayable on the XB1, yet "tolerable" on the PS4. They all play markedly better at much better detail and draw distance on my PC though. Having a PC that can deliver most courses on TGC at high detail, 1080p at 40 to 50 FPS has admittedly decreased my tolerance for sluggish performances on the console versions though, so I'm sure that has some bearing on our different perspectives on it.DivotMaker wrote:Not sure I agree with either statement since the 900p patch. Played over 200 rounds with both machines and the difference in rendering are minor at this point IMO.
Not seeing any RM frame rate issues here, certainly nothing impacting the swing. Trust me, I also know what frame rate issues are like with the Xbox TGC pre-900p patch......
ALL that said, I'm interested to try PGAT...but all of this negative talk has me skeptical. I'm sure I'll end up buying it at midnight on Monday night...on the PS4 of course.

Re: Rory McIlroy PGA TOUR Golf
LOL... "GUILTY", but at least I've shown *some* restraint... I've only bought the DLC for two of the three versions I owndbdynsty25 wrote: LOL. I spent way too much on a single golf game clearly. But at least I didn't buy it on the PC ALSO like someone else we know, lol.

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Re: Rory McIlroy PGA TOUR Golf
Yea, RMPGA vs TGC frame rate on XB1 there is a night and day difference. I can hit the ball with every swing if I want on PGA. Imagine that.DivotMaker wrote:Not sure I agree with either statement since the 900p patch. Played over 200 rounds with both machines and the difference in rendering are minor at this point IMO.J_Cauthen wrote:
I'm hoping some miracle patch is indeed put into place and perhaps the PS4's possibly higher frame rate will help with the gap I'm feeling in the swing interface in the XB1 version.
I'll make it a point to be on at least by 10 PM EDT, if you're not around then... I'll piddle with it until you and Terry, and whoever else wants to shot up makes an appearance. The TGC experience on the PS4 is still markedly better than it is on the XB1, but I might be hoping against hope for as big a difference with Rory McIlroy PGA Tour... still, it's a possibility that deserves attention.
Not seeing any RM frame rate issues here, certainly nothing impacting the swing. Trust me, I also know what frame rate issues are like with the Xbox TGC pre-900p patch......
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Re: Rory McIlroy PGA TOUR Golf
What time are we talking about again? I can play at around 3PT/6ET, and I'll be in GTA5 from 5PT/8ET until probably 9PT/Midnight ET.10spro wrote:John, may I suggest you setting up the course, conditions, etc. But DO leave zoom on. What I'll do is check my smartglass app around that time and send you a message. That way you may also save some precious minutes with EA access, but I'll be checking with you first. Hope Terry can make it too then.
Re: Rory McIlroy PGA TOUR Golf
Oh yeah, RMPGAT does animate at a much smoother frame rate on the XB1 than does TGC. The reason I theorize that the PS4 might handle RMPGAT's swing interface better *if* it does flow at an even faster frame rate, there might be enough of a gain in visual feedback to make its twitchier demands easier to manage. A lot of ifs and a lot of unfounded conjecture on my part, but I'm enough of a geek to float this theoryTheTruth wrote:Yea, RMPGA vs TGC frame rate on XB1 there is a night and day difference. I can hit the ball with every swing if I want on PGA. Imagine that.


Re: Rory McIlroy PGA TOUR Golf
I won't even have it on XB1, for the record. I'll be playing the crap out of the PS4 version, but won't even own it on Xbox.10spro wrote:The only reason I may swing towards the PS4 is primarily the lack of interest perhaps from the DSP crew at this time, while the higher frame rate for sure will smooth things out too as you know with your experience playing the TGC on the PS4. Plus, we'll hook up with Merace too.
Re: Rory McIlroy PGA TOUR Golf
At the risk of heavy doses of mocking and incredulous laughter, I would recommend the Night Club Challenges as a way to develop the feel for the game that seems to be missing. The first couple challenges in particular address this. The advantage is having a specific target to aim for, which makes it easier to see how far off you are, and that you can shoot it 10 straight times, which helps you dial it in.
That process kind of helps get a feel for the control, as well as working as a basic tutorial.
On the plus side, I like minigames, and there are a ton if them that you can pass with one, two, or three stars. It's a pretty fun diversion by itself, and you can earn XP for your CAG as you go.
That process kind of helps get a feel for the control, as well as working as a basic tutorial.
On the plus side, I like minigames, and there are a ton if them that you can pass with one, two, or three stars. It's a pretty fun diversion by itself, and you can earn XP for your CAG as you go.
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Re: Rory McIlroy PGA TOUR Golf
Pardon the hell out of me for having a differing opinion on that subject since I am sure I have played a helluva lot more than you have on both systems.....dbdynsty25 wrote:Finally someone that agrees with me on TGC. Any time anyone mentions the difference between the versions, Divot restarts his crusade to let everyone know the XB1 version is only slightly different than the PS4 version but I have not noticed that at all.

Re: Rory McIlroy PGA TOUR Golf
Playing TGC I still experience the odd stuttering on certain courses while I have yet to encounter that experience on the PS4. Especially when it comes to crucial putting moments, not the best time to have a hiccup on the X1.
Terry, John was thinking of a 7 PM start PST, if you can join us great, if not next time.
Terry, John was thinking of a 7 PM start PST, if you can join us great, if not next time.
Re: Rory McIlroy PGA TOUR Golf
Think I'm going to run out of EA Access time, but I have a couple of extra accounts I could join with if need be.
And the answer to "Are guys going to shoot ridiculous scores online" is still yes. After figuring out Tempo, and this is with everything on hard, with Advanced Lie, Swing, Hard swing difficulty, etc...I decided to try 9 holes with Jordan Spieth at Sawgrass. Birdie, Eagle, Birdie, Par, Par, Birdie, Birdie, Par, Eagle for -8 after 9.
Easily could have knocked down a couple more birdies with putts that missed by inches, and I've just barely figured out what I'm doing. If guys are going to get this with the expectation that they'll play online, know what you're getting into. With CAGs it's not nearly the same, but with Pros who can carry a driver 300, and drop rainbow shots onto the green with a 3W from 250, it gets out of hand fast.
And the answer to "Are guys going to shoot ridiculous scores online" is still yes. After figuring out Tempo, and this is with everything on hard, with Advanced Lie, Swing, Hard swing difficulty, etc...I decided to try 9 holes with Jordan Spieth at Sawgrass. Birdie, Eagle, Birdie, Par, Par, Birdie, Birdie, Par, Eagle for -8 after 9.
Easily could have knocked down a couple more birdies with putts that missed by inches, and I've just barely figured out what I'm doing. If guys are going to get this with the expectation that they'll play online, know what you're getting into. With CAGs it's not nearly the same, but with Pros who can carry a driver 300, and drop rainbow shots onto the green with a 3W from 250, it gets out of hand fast.
Re: Rory McIlroy PGA TOUR Golf
Would you be able to hit those scores if you turned zoom off?
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Probably not, but it would be at least -4. I'd birdie each of the par 5s and probably go for the center of the green on par 4s and a couple of the putts would drop.
Good question, though, I'll have to test that. I know I couldn't do it without the green grid, but how many guys online are actually going to disable all of that stuff? They're just going to want to see -30 scores.
Even with zoom off, the hole map is good at giving you yardages, so if you put thought into it, the zoom isn't all that big a deal. You just have to work backwards from the hole for yardages, much like reality.
Good question, though, I'll have to test that. I know I couldn't do it without the green grid, but how many guys online are actually going to disable all of that stuff? They're just going to want to see -30 scores.
Even with zoom off, the hole map is good at giving you yardages, so if you put thought into it, the zoom isn't all that big a deal. You just have to work backwards from the hole for yardages, much like reality.
Re: Rory McIlroy PGA TOUR Golf
It depends on how you use the zoom. If you are aiming with it, and applying your fade, draw, and loft, so that it shows you where it will roll, it make approaches ridiculously easier, and allows to put the ball on drives in the fairway in not only in precise locations, but locations you can verify will give the best opportunity on your next shot. Particularly on apaches, I would think it helps you a ton. The odds of putting a ball in a bunker around a green it really hard if you zoom to aim.
This is where I think the devs have really screwed up. I think zooming is a better way to play, but only without the aiming reticule, and being able to move the camera without it moving where you are aiming. That way you are playing like a pro with a caddy that knows the course intimately, but you are not getting the bonus of easy-peazy aiming.
I liked Divot's suggest of changing to the really high camera to get a look at where you are shooting without using the zoom. You have to aim and adjust your fade, draw, and loft based on what you can see from the tee and the map. I'm actually finding the game to hard playing this way, and the payoff when you nail a shot is really great.
While I think it is fair to say this game released in kind of a NHL 15 state, and the gameplay is not as crisp as past games, there is still a fun game to be had here. In particular, the lack of country clubs I see as quite a deal breaker for many. I could care less how I rank among national leaderboard. But setting up and playing tourneys in a CC, where we are all on the same page gets around that. Right now, I don't even think I can sort the Weekly and Daily leaderboards by my friends list.
But for solo play, I'm actually happier with the game the more I play it. As I start crafting shots, I'm starting to find that strategic gameplay that I like in golf games. I do leave the advanced shot shaping off. When forced to shoot at an angle to pull off a fade or draw, it's ugly, and the process just isn't fun. I'm happy just setting up the shot and keeping the swing straight up and down.
This is where I think the devs have really screwed up. I think zooming is a better way to play, but only without the aiming reticule, and being able to move the camera without it moving where you are aiming. That way you are playing like a pro with a caddy that knows the course intimately, but you are not getting the bonus of easy-peazy aiming.
I liked Divot's suggest of changing to the really high camera to get a look at where you are shooting without using the zoom. You have to aim and adjust your fade, draw, and loft based on what you can see from the tee and the map. I'm actually finding the game to hard playing this way, and the payoff when you nail a shot is really great.
While I think it is fair to say this game released in kind of a NHL 15 state, and the gameplay is not as crisp as past games, there is still a fun game to be had here. In particular, the lack of country clubs I see as quite a deal breaker for many. I could care less how I rank among national leaderboard. But setting up and playing tourneys in a CC, where we are all on the same page gets around that. Right now, I don't even think I can sort the Weekly and Daily leaderboards by my friends list.
But for solo play, I'm actually happier with the game the more I play it. As I start crafting shots, I'm starting to find that strategic gameplay that I like in golf games. I do leave the advanced shot shaping off. When forced to shoot at an angle to pull off a fade or draw, it's ugly, and the process just isn't fun. I'm happy just setting up the shot and keeping the swing straight up and down.
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Re: Rory McIlroy PGA TOUR Golf
yep, zoom off and no beads on the grid, everything else set to hardest.TCrouch wrote:Probably not, but it would be at least -4. I'd birdie each of the par 5s and probably go for the center of the green on par 4s and a couple of the putts would drop.
Good question, though, I'll have to test that. I know I couldn't do it without the green grid, but how many guys online are actually going to disable all of that stuff? They're just going to want to see -30 scores.
Even with zoom off, the hole map is good at giving you yardages, so if you put thought into it, the zoom isn't all that big a deal. You just have to work backwards from the hole for yardages, much like reality.
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Re: Rory McIlroy PGA TOUR Golf
I agree with this 100%. Scratch the reticule and have more of an aerial view for the golfer.Aristo wrote:This is where I think the devs have really screwed up. I think zooming is a better way to play, but only without the aiming reticule, and being able to move the camera without it moving where you are aiming. That way you are playing like a pro with a caddy that knows the course intimately, but you are not getting the bonus of easy-peazy aiming.
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Re: Rory McIlroy PGA TOUR Golf
I am so tired of the zoom.....love playing TGC with it off as well as Rory. So when I hear someone say it is easy to hit 14/14 fairways in RM, go turn zoom off and play with the swing cameras and the overhead map and get back to me on 14/14 fairways because I want to see it done for myself......10spro wrote:I agree with this 100%. Scratch the reticule and have more of an aerial view for the golfer.Aristo wrote:This is where I think the devs have really screwed up. I think zooming is a better way to play, but only without the aiming reticule, and being able to move the camera without it moving where you are aiming. That way you are playing like a pro with a caddy that knows the course intimately, but you are not getting the bonus of easy-peazy aiming.

Re: Rory McIlroy PGA TOUR Golf
I should be on and good to go at 10:00 PM EDT. How does 9 holes at Troon sound, with Zoom on at 10spro's request? I'd go more but I'm also packing for a vacation trip to Sunset Beach, NC tomorrow.
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Re: Rory McIlroy PGA TOUR Golf
Stay safe JC!J_Cauthen wrote:I should be on and good to go at 10:00 PM EDT. How does 9 holes at Troon sound, with Zoom on at 10spro's request? I'd go more but I'm also packing for a vacation trip to Sunset Beach, NC tomorrow.
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Re: Rory McIlroy PGA TOUR Golf
Make sure you just spring for the bigger boat up front.TheTruth wrote:Stay safe JC!J_Cauthen wrote:I should be on and good to go at 10:00 PM EDT. How does 9 holes at Troon sound, with Zoom on at 10spro's request? I'd go more but I'm also packing for a vacation trip to Sunset Beach, NC tomorrow.
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Re: Rory McIlroy PGA TOUR Golf
Well, that was fun with a touch or two mixes of frustrations John. It was my first crack at 'no beads' grids with all setting set off except zooming and while I originally hated the unreadable greens, I thought I did better without it as proven in the next round with beads reading. Shot a -3 without the grids and a +4 with them. Go figure.
Got an earlier online taste with Vader too and the game felt rather empty without the game commentary. But with a foursome going and everyone chatting, I guess you could skip on the announcers. I do hope that a patch would fix the aerial view of your opponent as they are prepare to putt, as the way it is set now, the camera angle is too high and you can just barely see the golf ball.
On some holes, you don't even see your opponent's CAG and only the ball.
Got an earlier online taste with Vader too and the game felt rather empty without the game commentary. But with a foursome going and everyone chatting, I guess you could skip on the announcers. I do hope that a patch would fix the aerial view of your opponent as they are prepare to putt, as the way it is set now, the camera angle is too high and you can just barely see the golf ball.
On some holes, you don't even see your opponent's CAG and only the ball.
Re: Rory McIlroy PGA TOUR Golf
I played TGC for probably the first time in 6 months and was really surprised how good it looks. you can make an argument that it looks better in some respects then rory. The greens in TGC are lush green where in rory it looks like somebody forgot to water the grass or there is ongoing drought. the colors are very vibrant and pop at you in TGC. Rory things seem to be a bit on the dull side.
I also prefer the generic golfer model in TGC over the werid Rory model. I get so annoyed at the quick cut scenes of the golfer reaction in rory. was ea trying to impress us with this?
the only thing I like about rory is the FF option while the ball is in play.
too bad i absolutely suck at TGC or I would play more.
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i was going to wait for a rory discount but i think i'll not even do that. the game is so barren. After tonight I have like 6 hours left on the ea access trial but I think i've done pretty much every mode.
I also prefer the generic golfer model in TGC over the werid Rory model. I get so annoyed at the quick cut scenes of the golfer reaction in rory. was ea trying to impress us with this?
the only thing I like about rory is the FF option while the ball is in play.
too bad i absolutely suck at TGC or I would play more.
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i was going to wait for a rory discount but i think i'll not even do that. the game is so barren. After tonight I have like 6 hours left on the ea access trial but I think i've done pretty much every mode.
Re: Rory McIlroy PGA TOUR Golf
It was my first time with the beadless grids in RMPGAT, and I might as well have played with no grids for all the good they did me. I really only used the zoom to aim four times in the nine holes we were using them... still couldn't hit a fairway the way the wind was blowing the ball around. None of us exactly tore the course up, with or without beadless grids, zoom or no zoom. I think we all shot worse on the back nine with beadless grids, but it was more a matter of the back nine was just harder, IMO.10spro wrote:Well, that was fun with a touch or two mixes of frustrations John. It was my first crack at 'no beads' grids with all setting set off except zooming and while I originally hated the unreadable greens, I thought I did better without it as proven in the next round with beads reading. Shot a -3 without the grids and a +4 with them. Go figure.
BTW, wasn't Terry Brewster a hoot? First time I've hooked up with him online since Tiger Woods 10. I sort of got the impression that he wasn't going to buying this game anytime soon... and I thought I'd read some negative impressions of it in various forums

I hope there's some tuning to be done to the swing interface yet; I just want to be rid of that blasted "fill circle", but there's going to have to be a more tangible feel added to the interface, via the animation to make that fully possible, although I still think I would do better even in its current state if I could just not see the circle at all!
Yeah, I'm really disappointed with this also. I don't see enough of the opponents during the round and it's hard to tell what shot they're taking. I find it easier to track the status of my companions in The Golf Club using ghost balls than this in view out of view presentation of players in RMPGAT. I think they'll expand the options with this eventually. I wish there was a button you could press that would make you turn and look toward wherever your opponent(s) are after you've gone off the tee. I also wish there was a comet tracer with a color coordinated marker on your opponent's tee shots. I never had a clue where you guys were hitting your tee shots.Got an earlier online taste with Vader too and the game felt rather empty without the game commentary. But with a foursome going and everyone chatting, I guess you could skip on the announcers. I do hope that a patch would fix the aerial view of your opponent as they are prepare to putt, as the way it is set now, the camera angle is too high and you can just barely see the golf ball.
On some holes, you don't even see your opponent's CAG and only the ball.
I'm curious to see what launch day patch items there will be, but clearly, the online multiplayer is in need of some TLC.
Re: Rory McIlroy PGA TOUR Golf
I played 36 holes on it yesterday evening after the update was applied for the PS4 version... 18 holes before they fixed the server problem that was causing all sorts of swing power control problems and 18 holes after they fixed the server problem. It feels, and plays better than it ever has in the last 18 holes I played. They fixed a number of issues with the game and Biggins' Royal Balwearie (Highlands theme) suite of courses is EPIC! I suggest folks start with the "Members Edition" first thoughInuyasha wrote:I played TGC for probably the first time in 6 months and was really surprised how good it looks. you can make an argument that it looks better in some respects then rory. The greens in TGC are lush green where in rory it looks like somebody forgot to water the grass or there is ongoing drought. the colors are very vibrant and pop at you in TGC. Rory things seem to be a bit on the dull side.
I also prefer the generic golfer model in TGC over the werid Rory model. I get so annoyed at the quick cut scenes of the golfer reaction in rory. was ea trying to impress us with this?
the only thing I like about rory is the FF option while the ball is in play.
too bad i absolutely suck at TGC or I would play more.
I'm going to wait until launch day on this, see what launch day patches and content additions come, how the PS4 version possibly steps the game up a bit and go from there. I have a feeling RMPGAT will reach a point where it will become a must buy for me. This will be the first time that an EA Sports golf game hasn't been a day one purchase for me since Tiger Woods 2006, and it really feels a bit strange. I'd have probably bought it out of ignorance if I hadn't had this 10 hour play trial though. I just know that what is currently there isn't something I would play for long.i was going to wait for a rory discount but i think i'll not even do that. the game is so barren. After tonight I have like 6 hours left on the ea access trial but I think i've done pretty much every mode.
Re: Rory McIlroy PGA TOUR Golf
Wow, I am just lost in this game. I am getting too old, or I am just a simpleton, or both. Playing on default Tour settings, I am absolutely terrible. Did the Prologue tutorial thing and it does not seem to correlate to anything I am doing at the Tour settings. Started a career and was like 134th place, yet magically I still managed to make it to the PGA Tour. I guess it really does not matter how you do. I don't understand the attributes, or the equipment settings at all. Can't seem to find any tutorial or definitive info about it in the forums. In a round if I change clubs the view changes and I can't get it back and can't seem to find the settings to do so.
I wish there was a way to configure a DSP tour, with 4 round weekly events, where you can set the difficulty levels, attributes, etc. and you don't see the overall results of a round or a tournament until you are playing the round and/or complete it. Likewise, it should keep our scores and stats for the tour and allow.
One thing this game does a great job is making it feel like you are actually playing in a PGA Tour event. Very well done. It's been since the 1990's, and I forget the name of the game, that a golf game did a good job of making it feel like you were competing in a professional tournament.
It's really hard to believe how bad I am at this game when everyone else is saying it is easy. With my created "Power" golfer I am barely driving 200 yards, rarely hit the fairways, and can't putt worth a crap on the default Tour settings. Just like real golf for me as I have never broken 100 the few times I have actually played a full 18.
I wish there was a way to configure a DSP tour, with 4 round weekly events, where you can set the difficulty levels, attributes, etc. and you don't see the overall results of a round or a tournament until you are playing the round and/or complete it. Likewise, it should keep our scores and stats for the tour and allow.
One thing this game does a great job is making it feel like you are actually playing in a PGA Tour event. Very well done. It's been since the 1990's, and I forget the name of the game, that a golf game did a good job of making it feel like you were competing in a professional tournament.
It's really hard to believe how bad I am at this game when everyone else is saying it is easy. With my created "Power" golfer I am barely driving 200 yards, rarely hit the fairways, and can't putt worth a crap on the default Tour settings. Just like real golf for me as I have never broken 100 the few times I have actually played a full 18.