I really am confused by what is written here this wasn't the best explanation. For example Country Club Tour so it keeps wins and earnings against other country clubs? Does it track this just for club tournaments? Meaning if we set up a tour like last year will it give us a leader board of just earnings from those tournaments and club ranking or does it combine it with outside events. I must be daft because I don't understand at all after reading this.
I don't really understand what this Country Club *Tour* (is it really a tour?) is all about from the blog myself. I do know that it's nothing like I had envisioned it to be - a custom season of tournaments for a Country Club, which would track standings and stats, just like the offline career mode season. I'm not sure that the term "tour" really fits what I was able to glean from the blog, but I'll admit that I'm sure I don't fully understand what he was describing in the blog.
Whats new about Club Loyalty or creating tournaments on the web? Seems to me by that description nothing. Also what purpose do coins server since you can't use them for DLC?
I'm not sure about this either. I guess the loyalty bit has to do with how many days in a row you play events for your club? I read that coins can buy XP, but I'm not sure what else they can buy.
Presentation Stats confirms they are tracking all sorts of club statistics are these accessible from the CC menu? On the Web?
A question similar to this was posed in the official forum a couple of days ago. One of the devs responded that the Club's website on the browser is very similar to last year's. I don't think anything will be offered there in terms of leaderboards or stat boards, which is unfortunate. I'm sure we'll have all of these stats in the Club's "clubhouse" within the game. It seems like they could export these to the website, but who knows?
I hope you are wrong JC but sadly I know your not.
To say the OCC "enhancements" were disappointing would be an understatement.
EA seems to think that people want to form groups, play other people they don't know to prove they are the best. Maybe they are right and data proves that bit I don't want to play with my friends to be the best for the world, I want to play with my friends to compete with them and them alone.
SMH
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Dan, I think club tournaments within our own club will be significantly enhanced from what we had last year; they just won't be the season focused type we were hoping for. The impetus will still be upon club admins to manually come up with ranking systems that are more consistent with reality. As far as the Country Club Tour goes, I don't know that it's something most of us would systematically pursue. Whatever the club attains in the so-called country club tour, will more than likely come about as a by-product of us playing in our club's in-house events. Still, it's hard to gauge this based on the information presented in the blog.
I'm really amazed that we haven't seen a solid gameplay video so far. I haven't been able to get much of a feel for how this game plays AND looks in the bally-hooed "Broadcast Presentation" mode. We haven't seen a shot yet played out from start to finish using Broadcast Presentation, let alone how the game play looks in Simulation mode.
Wow, that is extremely dissappointing if they are not allowing us to setup our own "tours" within our country club and then be able to track everything on the web. I know I sound like a broken record, but why oh why can't we get a sports sim that allows us to do anything remotely close to what NFL2K5 did on the original Xbox? You could setup and manage your league, see full results and stats, setup championships, etc. Seems like sports gaming has just gone backwards since then from the standpoint of allowing that kind of web based access to console stats and league type gaming. If its the cost, at least make it an option that I can pay for. Last year I bought the collectors edition of TW13 and then paid at least $50 or so for additional DLC and courses. I would much rather spend that on getting a nice web based league type interface that automated the process we went through that was so clearly time consuming for several club members. Oh well.......
DChaps wrote:Wow, that is extremely dissappointing if they are not allowing us to setup our own "tours" within our country club and then be able to track everything on the web. I know I sound like a broken record, but why oh why can't we get a sports sim that allows us to do anything remotely close to what NFL2K5 did on the original Xbox? You could setup and manage your league, see full results and stats, setup championships, etc. Seems like sports gaming has just gone backwards since then from the standpoint of allowing that kind of web based access to console stats and league type gaming.
Yours is an even better example of how it used to be than the one I was going to use... Links 2004 on the XBox. We could not only create tournaments on the web, we could review the results in a very readable and stylish leaderboard! Here we are 10 years later and on the ninth installment of a franchise and we're still only able to create custom tournaments on the web for the second time, and still not able to view the results on the web!?
If its the cost, at least make it an option that I can pay for. Last year I bought the collectors edition of TW13 and then paid at least $50 or so for additional DLC and courses. I would much rather spend that on getting a nice web based league type interface that automated the process we went through that was so clearly time consuming for several club members. Oh well.......
This will be a lot more dynamic within the club's "clubhouse" within the game and will carry over into the club event rounds as pop-up random stats and standings, but if we used the game's ultimate ranking system, we'd have our regular season champion determined by status points This is why the manual, alternate order of finish point system will still be necessary.
Online Career mode is something they looked at doing and is definitely on the agenda, they just ran out of time for this version and by the looks of what they have added/improved, I can see why.
More than likely it is a time / budget thing. I can't imagine TW gets a big budget to work with. That said I don't know how you introduce something and then pretty much leave it untouched the following year.
Going from 25 users to 100 users was likely a minor change at best so calling that an enhancement is stretching IMO and the rest of the changes just seem to be artifacts of the overall game improvements.
Going to suck managing this locally that's for sure
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DChaps wrote:Has there been any mention of Kinect support?
Kinect support is mentioned in the Console Creatures walkthrough video. The product manager for Tiger Woods 14, Ryan Simmons, was demonstrating the game and had planned to show the Kinect in the walkthrough, but the interview took a lot of course changes that weren't planned and they wound up not showing it. The cameraman was screwing around with the Kinect like a little kid and it was causing Ryan problems trying to demonstrate the game. I think he got fed up with this duo and cut the interview short.
So yes, Kinect support is there; how much it's improved - if any- is up for debate.
Naples39 wrote:With what EA is doing with Connected Careers in Madden and Connected GM in NHL, you'd think a Connected Tour thing in TW would fit right in.
What EA has done with Connected modes in Madden and NHL makes clear they have no idea how people have been playing in online leagues since the 90's. They are pretty terrible, although functional.
Throwing the Connected name in doesn't inspire confidence from me.
I just learned this morning that the Tiger 14 demo will give gamers a taste of the Simultaneous shot arc feature. With as many people as there will be playing this demo at any given time, over what I'm sure will be no more than 3 or 4 holes, I'm sure we'll get an idea of how we'll like this feature and how well it will work under load. I know that some of you aren't going to like this news, but the shipping version of the game will not allow you to turn the shot arcs off in connected play. The Executive Producer for the game thought they didn't have time to get an option into the game to turn them off, and they were wrapped up in making sure they worked right. I'll be interested to gauge the reaction to this in the demo. I think I'll like them overall as long as there aren't more on the screen than I can digest. I can't understand not including and option to turn them off, or better yet on and off on demand.
Wilk5280 wrote:The more I'm learning about this title, the less enthused I'm becoming
My gut feeling is that they've underestimated the backlash about the simultaneous shot arc feature, just like they did the caddie in Tiger 12. They'll have plenty of feedback on it by the time the game is released based on the demo though. Perhaps that will make them rethink their posture on not making it optional. I think I'm going to like the feature in small doses, but I would like to have the option to turn it off while putting.
I have no desire to see anyone else's shot arc at any time during my round of golf. Just not interested at all. Will make me not want to play, that's how much I'm NOT interested in seeing that stuff clutter my screen.
Wilk5280 wrote:I have no desire to see anyone else's shot arc at any time during my round of golf. Just not interested at all. Will make me not want to play, that's how much I'm NOT interested in seeing that stuff clutter my screen.
You are the fourth person, out of a relatively small sample, I've heard from so far who has no desire for shot arcs period. This is what leads me to say that I think EA has misread their user base once again. The unofficial tack they seem to be taking on this reaction in the official forum is "try it, you might like it", then we'll gauge the feedback. I'd say the best way to handle this is wait until the demo comes out, play it a couple of days, then voice your opposition to it in the official forum. I don't think you'll be alone.
On the downside, I don't know if they could add the option to turn them off, particularly on demand in-game, with a server side patch. It may have to wait until the inevitable patch comes out.
So I am pretty slow in understanding this stuff. If I am playing in one of our daily tournaments at 9:00pm and 5 other members from our country club are playing at the same time, but not necessarily on the same hole, am I going to see the shot arc's of other players on every hole? Is it only when I am playing a course and everyone else is online at the same time and on the same hole? What if I am just playing one of the daily or weekly EA tournaments? Am I going to be seeing shot arc's all over the place with no ability to turn them off? Or maybe the better question is when would I not see others shot arcs?
DChaps wrote:So I am pretty slow in understanding this stuff. If I am playing in one of our daily tournaments at 9:00pm and 5 other members from our country club are playing at the same time, but not necessarily on the same hole, am I going to see the shot arc's of other players on every hole?
No, you will only see the shot arcs of the players who are on the same hole you're playing. You'll also see them at the time they're being executed, in real time. If you hole out before the others playing the same hole, you can become a spectator, using what EA Sports calls a "spectator camera" and at least watch their arcs play out the hole (I don't think you'll have the option to see their created golfers actually play it out).
OTOH, you will get a hole-by-hole scoring updates on the leaderboard of the others who have rounds in progress, but are on different holes. You'll also get pop-up stat boxes showing you other in progress statistical updates from action elsewhere.
As I stated on the EA Tiger Woods Forum, I just don't understand why when they are developing a feature like shot arcs that they don't include and "on/off" button?
From my experience with TWO (TW PC browser game), I didn't mind the shot arcs until I got on the green. Several times I would be lining up my putt and a shot arc would be incoming and then roll right in front of my putting line to the hole.
Like John said, the developers come up with some very good features but sometimes don't think it through before implementing them in the game.
pk500 wrote:Shot arcs? Are you sh*tting me? To which brain-dead segment of the TW community did EA listen to devise that inane feature?
The inability to turn off this feature will destroy online play for me, especially putting.
I think this is the annual theme song of the Tiger Woods franchise, with the chorus "One step up and two steps back."
It's almost like they implement a design change (and this one was tied to community wishes for multiplayer live tournaments, although most of those requests were for traditional turn-based multiplayer) and become so enamored with it that they are blinded to the fact that appreciable factions of their target audience won't see it in the same light. This is starting to remind of the Tiger 12 Caddie debacle, all over again.
I don't think EA Sports has any idea of the backlash they're going to get over this, and I wouldn't be surprised if this doesn't get patched ASAP.
I'm biting my tongue because I would really like to make a remark on the Game changer program and community involvement but since my knowledge of that is based on Madden and what a sham that is I'm going to stop grouping the Tiger GC in that mix. I will say this however.
Plenty of other games have community involvement and they don't target those people based on whether they have websites or a forum presence that can spread the word of the game. They don't try to make those people internet celebrities and in what is probably the smartest move they don't bring the same people in year after year after year.
EA is a marketing driven company first and foremost and while the developers may care they will never really be given the creative freedom they need. EA and Activision are whats wrong with this hobby IMO.
This game may very well end up being the best golf game on the course ever. But if you f*** it up with shot tracers flying around like Barney the dinosaur blew a Hershey colored rainbow s*** out of his ass who the hell is going to want to look at that?
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Danimal wrote:I'm biting my tongue because I would really like to make a remark on the Game changer program and community involvement but since my knowledge of that is based on Madden and what a sham that is I'm going to stop grouping the Tiger GC in that mix. I will say this however.
Plenty of other games have community involvement and they don't target those people based on whether they have websites or a forum presence that can spread the word of the game. They don't try to make those people internet celebrities and in what is probably the smartest move they don't bring the same people in year after year after year.
EA is a marketing driven company first and foremost and while the developers may care they will never really be given the creative freedom they need. EA and Activision are whats wrong with this hobby IMO.
This game may very well end up being the best golf game on the course ever. But if you f*** it up with shot tracers flying around like Barney the dinosaur blew a Hershey colored rainbow s*** out of his ass who the hell is going to want to look at that?
You seem to be under the impression that most of EA's features come from GC feedback. You could not be more wrong. You also could not be more wrong about the Community Day events. Every time I have participated, there are equal parts GC's and new users from the game community who have played the series. When we played the game at Tiburon in November, shot arcs were on. However there were 10 of us playing the same event and it was not the same as 24, but I did not see an issue with the shot arcs, nor did anyone else who was playing because we were focused on playing the game. I am sure we will hear the pros and cons once it is released and EA will react accordingly. If the shot arcs are poorly received, don't blame the GC's because we told them there will be some who do not care for this and of course would prefer the actual golfers CAG showing up. I believe they intend to "test the waters" with a much larger audience with the Demo and see what the reaction is. I do hope they patch the ability to turn the arcs off for those who may be bothered by this at release.