It's okay that some of you aren't crazy about this game---everyone has a few incorrect opinions.
Seriously though, the gameplay itself of this game is good but not revelatory. It's the setting and world that makes it so great, and if you're not feeling it...
Naples39 wrote:Seriously though, the gameplay itself of this game is good but not revelatory. It's the setting and world that makes it so great, and if you're not feeling it...
Yep. I'm much more of a gritty, urban crime drama guy than a fan of westerns. So the GTA series is pure gold to me.
"You know why I love boxers? I love them because they face fear. And they face it alone." - Nick Charles
"First on the throttle, last on the brakes." - @MotoGP Twitter signature
dbdynsty25 wrote:I found it boring as well after about ten hours. It's cool. The art direction is pretty spectacular and I can see the appeal to some but I got sick of it pretty quick.
This.
But yeah, just an incredibly designed and visually stunning game.
It reminded me of a work of literature that I appreciated but didn't enjoy. It's a brilliantly designed game, incredibly atmospheric, but after two major tries, I couldn't get into it. It followed the pattern of every GTA game I've ever played -- initially I love it, but I get bored after 10-20 hours.
The three things that inevitably bog me down with games like these:
1) Most of the quests are fetch-based. Talk to this guy, talk to the guy he refers you to, get the object he wants, etc.
2) As beautiful as the world is, it never feels truly organic. The same people are often in the relatively same spots every day.
3) With my limited gaming time, I just don't have the time to go out and walk around a world for hours on end. I think that's why I love games like Uncharted -- they may be heavily linear and scripted, but the fat is cut out of the gameplay.
The side missions and things like treasure hunting were the most enjoyable part for me. I only wished the world was bigger to explore with more nooks and crannies. Checking out the vistas, trying to find flowers or hunting for specific animals in areas with bears or mountain lions, discovering a hideout or hidden quest or little community...I found this solitary adventuring much more evocative and creatively exciting than ganking countless cars in an urban jungle.
For the same reason, I didn't care for the Undead Nightmare expansion, because it was just endless gunslinging against mindless enemies...the most boring part of the game.
Brando70 wrote:With my limited gaming time, I just don't have the time to go out and walk around a world for hours on end.
Sometimes though you just need to go for a walk and get your digital alcohol fix.
Ha, that was hilarious.
I like finding secret stuff in open-world games, but I play games to ESCAPE from chores, not to do virtual ones. The day I say "ooh, Honeysuckle!" while playing a game on my couch is the day I quit playing games.
Brando70 wrote:
I like finding secret stuff in open-world games, but I play games to ESCAPE from chores, not to do virtual ones. The day I say "ooh, Honeysuckle!" while playing a game on my couch is the day I quit playing games.
I still think Rockstar makes all their game the same. I completed and really liked RDR but I didn't love it because like everyone else it was more of the same.
I still want a true western open world game where you can pick to be a lawman, outlaw, rancher, u.s. army calvary and maybe indian. Why someone hasn't created a RPG-like western game is beyond me where you travel to towns and cities in the American Southwest and Mexico. From robbing trains, to stage coaches to finding bad guys, to protecting your herd from cattle thieves, to gold panning, to whatever.
Still think a game like the Elder Scrolls but without the lame elves and magic crap. And spans from when Lewis and Clark returned to the last 1800s when the car showed up like in RDR.
Naples39 wrote:The side missions and things like treasure hunting were the most enjoyable part for me. I only wished the world was bigger to explore with more nooks and crannies. Checking out the vistas, trying to find flowers or hunting for specific animals in areas with bears or mountain lions, discovering a hideout or hidden quest or little community...I found this solitary adventuring much more evocative and creatively exciting than ganking countless cars in an urban jungle.
For the same reason, I didn't care for the Undead Nightmare expansion, because it was just endless gunslinging against mindless enemies...the most boring part of the game.
Man this board is full of closet RDR haters!
FWIW, I endorse these opinions. RDR is one of my favorite games of all time. And sadly, my time goes back a lot further than I'd like to contemplate right now.
But as I always say to undermine my own credibility, I'm the guy who loved LA Noire, so WTF do I know.
XBL Gamertag: RobVarak
"Ok I'm an elitist, but I have a healthy respect for people who don't measure up." --Aaron Sorkin
Naples39 wrote:The side missions and things like treasure hunting were the most enjoyable part for me. I only wished the world was bigger to explore with more nooks and crannies. Checking out the vistas, trying to find flowers or hunting for specific animals in areas with bears or mountain lions, discovering a hideout or hidden quest or little community...I found this solitary adventuring much more evocative and creatively exciting than ganking countless cars in an urban jungle.
For the same reason, I didn't care for the Undead Nightmare expansion, because it was just endless gunslinging against mindless enemies...the most boring part of the game.
Man this board is full of closet RDR haters!
Nah, it didn't need more gun slinging or flower hunting. It needed those side missions in between. Rockstar always had really mundane tasks or huge mission tasks but not the stuff in between so much.
I agree on the maps. I wish they the "mountains" and the prairies had been as big as Mexico.
Naples39 wrote:
For the same reason, I didn't care for the Undead Nightmare expansion, because it was just endless gunslinging against mindless enemies...the most boring part of the game.
Undead Nightmare in multiplayer was all kinds of fun though going through waves of zombies with the Vincent Price soundalike guy narrating.
Naples39 wrote:
For the same reason, I didn't care for the Undead Nightmare expansion, because it was just endless gunslinging against mindless enemies...the most boring part of the game.
Undead Nightmare in multiplayer was all kinds of fun though going through waves of zombies with the Vincent Price soundalike guy narrating.
Yep. It really was creepy good. I could almost hear Thriller playing while that dude narrated.
RobVarak wrote:But as I always say to undermine my own credibility, I'm the guy who loved LA Noire, so WTF do I know.
Hey, I loved it too. I'm right there with you!
And I think RDR is a great game too. I like the setting, and how not every activity is action packed. Sometimes I just want a more laid back experience when playing.
I just can't stay away from this game. Repurchased it yesterday for the third time, and played til nearly 2am. There are still quite a few people playing online, too. I'm just enamored with the game, the setting, the vistas, the panoramas...one of the defining games of this generation. There's lots of open space on the world map...sure would love to see an expansion do a new story and create a new area or town to base it around...so many possibilities, like doing a Josey Wales or Good, Bad, and Ugly expansion...
Teal wrote:I just can't stay away from this game. Repurchased it yesterday for the third time, and played til nearly 2am. There are still quite a few people playing online, too. I'm just enamored with the game, the setting, the vistas, the panoramas...one of the defining games of this generation. There's lots of open space on the world map...sure would love to see an expansion do a new story and create a new area or town to base it around...so many possibilities, like doing a Josey Wales or Good, Bad, and Ugly expansion...
Ha! I noticed at about 1 a.m. last night that you were playing RDR. I thought, "Hot damn, Teal going with a golden oldie!"
"You know why I love boxers? I love them because they face fear. And they face it alone." - Nick Charles
"First on the throttle, last on the brakes." - @MotoGP Twitter signature
Yeah, and it was cheap enough this time not to be worth a trade-in, so I can avoid the pull of trade value, and just keep this sucker in the rotation. Might as well, too, considering I've paid like 100 bucks for the thing overall...lol
JRod wrote:I still want a true western open world game where you can pick to be a lawman, outlaw, rancher, u.s. army calvary and maybe indian. Why someone hasn't created a RPG-like western game is beyond me where you travel to towns and cities in the American Southwest and Mexico. From robbing trains, to stage coaches to finding bad guys, to protecting your herd from cattle thieves, to gold panning, to whatever.
Still think a game like the Elder Scrolls but without the lame elves and magic crap. And spans from when Lewis and Clark returned to the last 1800s when the car showed up like in RDR.
lol. First off, there is definitely a market for type of game you mentioned. On the consoles, at least
my idea was for the next Red Dead Redemption, to take place circa 1849. And for a large part of the game set in San Francisco. Yup, the Gold Rush. Title the game, Red Dead Redemption: Gold Rush Days, or somethin.
that said, your above idea is better. What you outlined is Centennial, the video game.