GTHobbes wrote:Looks like I can give up my hope of Madden making any meaningful changes anytime soon. From this press release today, it certainly sounds like all is glorious in EA & Tiburon land:

Moderators: Bill_Abner, ScoopBrady
GTHobbes wrote:Looks like I can give up my hope of Madden making any meaningful changes anytime soon. From this press release today, it certainly sounds like all is glorious in EA & Tiburon land:
I take it you've never heard of the saying: "It goes to show how figures lie and liars figure".GTHobbes wrote:In light of the EA press release, I've gone back and looked to see what the vgchartz sales figures show. Interestingly, according to vgchartz, the sales numbers on every platform other than the PS3 are down in comparison to last year. I wonder what numbers Peter Moore is looking at?
http://gamrreview.vgchartz.com/browse.php?name=madden
GTHobbes wrote:In light of the EA press release, I've gone back and looked to see what the vgchartz sales figures show. Interestingly, according to vgchartz, the sales numbers on every platform other than the PS3 are down in comparison to last year. I wonder what numbers Peter Moore is looking at?
http://gamrreview.vgchartz.com/browse.php?name=madden
Actually retail sales are really close to last year, there is no way to measure digital revenue. What's alarming if sales are up 5% and actual copies sold are down then their micro transaction strategy is paying off.Madden NFL 11 is delivering a strong performance in August in both retail sales and direct-to-consumer digital revenue
Hmmm, who would have more accurate numbers, vgchartz or EA...GTHobbes wrote:In light of the EA press release, I've gone back and looked to see what the vgchartz sales figures show. Interestingly, according to vgchartz, the sales numbers on every platform other than the PS3 are down in comparison to last year. I wonder what numbers Peter Moore is looking at?
http://gamrreview.vgchartz.com/browse.php?name=madden
I can only guess, but people talked about vgchartz like it was the Bible when it came to Backbreaker's sales so I assumed it was pretty legit.Dave wrote:Hmmm, who would have more accurate numbers, vgchartz or EA...GTHobbes wrote:In light of the EA press release, I've gone back and looked to see what the vgchartz sales figures show. Interestingly, according to vgchartz, the sales numbers on every platform other than the PS3 are down in comparison to last year. I wonder what numbers Peter Moore is looking at?
http://gamrreview.vgchartz.com/browse.php?name=madden
vgchartz are not 100% accurate but they are not that off, again are vyou're missing the words digital revenue? they bunched that in to determine their sales YoY.GTHobbes wrote: I can only guess, but people talked about vgchartz like it was the Bible when it came to Backbreaker's sales so I assumed it was pretty legit.
Agreed on all counts. One thing to keep in mind about the MUT numbers, though, is that, if my memory serves, MUT wasn't part of Madden out of the box when it released in August 2009. Instead, it was added later via DLC. Thus, any $ earned by MUT in August this year is being compared to $0 from last year. Again, pretty slick wordsmithing by Peter Moore and the EA Marketing Machine.Danimal wrote:Oh I don't know about that twitter stuff, I was just commenting on your original post which specifically (and slyly) said digital revenue. As much as I don't get it Madden Ultimate Team is a hit and I bet they are selling a lot of that stuff I would guess.
However if they are just saying units sold then you're right it doesn't add up based off the vg numbers, I mean those aren't 100% accurate but it's not like they are off by 10's of thousands.
GTHobbes wrote:Looks like I can give up my hope of Madden making any meaningful changes anytime soon. From this press release today, it certainly sounds like all is glorious in EA & Tiburon land:
"REDWOOD CITY, Calif.--(BUSINESS WIRE)--Electronic Arts Inc. (NASDAQ:ERTS - News) announced today that Madden NFL 11 is delivering a strong performance in August in both retail sales and direct-to-consumer digital revenue. Based on internal estimates, Madden NFL 11 is the #1 selling game in North America in August – sales are projected to be up approximately 5% year-over-year across all platforms for the month.
Today, Madden NFL Superstars, an all-new NFL social game experience, launches on Facebook.
“Madden NFL 11 is the number one selling game in August, and the game has created enormous enthusiasm in the online community,” said Peter Moore, president of EA SPORTS. “Each day on consoles, fans are playing as many games online as the equivalent of 750 full NFL seasons. Now on Facebook, Madden NFL Superstars will bring a whole new dimension and audience to the Madden NFL experience.”
This month, Madden NFL 11 has reached a number of important milestones:
* On the strength of the Madden NFL Ultimate Team game mode being released this year at launch, digital revenues for Madden NFL 11 are up more than 200 percent year-over-year.
* Madden NFL 11 gamers have averaged more than two million online connected game sessions each day. Nearly 20 percent of all online play has been logged on a brand new feature, Online Team Play. The mode allows fans to go online and play 3-on-3 with, or against, their friends.
* The innovative new GameFlow play calling system in Madden NFL 11 has been a hit, with 85 percent of players having used the new feature that streamlines play calling and shortens overall game length for a more accessible experience. Says ESPN.com: “GameFlow is a complete game-changer.”
* Madden NFL 11 debuted as the #1 top grossing application for Apple’s mobile platforms on the day it launched – the first time one game franchise has held the top grossing position in multiple platforms in the App Store."
Or, even better, maybe one day someone at EA will realize that people like me and Dan really are their target audience (die-hard NFL fans with $ to spend) and that they're losing us quickly (if we're not already gone) as customers.Wilk5280 wrote: Well, at least it will continue to give me some great reading material. One day you will realize that you are not their target audience..... one day.
There was a big audience for Front Page Sports Football. In fact that is all I played until they quit making it. I tried Madden back in the late 90's and couldn't get into it.greggsand wrote:re target audience:If Madden focused on 'die hard nfl fans', it would be a mistake. A product that expensive to make needs to appeal to the widest audience possible.
I totally disagree GT. If ever there was a game that was released for the die-hard football fan, Backbreaker is it. It sold terribly. All Pro Football 2k8 was released for the die-hard football fan, it sold terribly. You want Madden to be a perfect simulation while 95% of people who buy Madden want it to be a good, fun video game of football. In what world does it make sense to appeal to the smallest portion of your customer base? I honestly think you have trouble realizing that a vast majority of people playing Madden do not share your thoughts or the thoughts of people on forums such as this or Operation Sports. Operation Sports has 187,715 users and Madden sells roughly 5+ million copies per year. That is 3.75% of the people who buy Madden if every registered user at OS bought Madden AND every user hated Madden. That percentage is so small that games that are released to cater to it fail miserably at retail. You either learn to adapt or completely give up. Years ago I decided to adapt and have had the most fun gaming I have had since I was a kid.GTHobbes wrote:Or, even better, maybe one day someone at EA will realize that people like me and Dan really are their target audience (die-hard NFL fans with $ to spend) and that they're losing us quickly (if we're not already gone) as customers.Wilk5280 wrote: Well, at least it will continue to give me some great reading material. One day you will realize that you are not their target audience..... one day.
I'd say they're better off making changes and targeting us rather than targeting casuals like my twin brother, who will occasionally turn on a football game on TV but who would never think about dropping $63.59 on a football videogame. No matter how much dumbing down EA does, he's never going to buy it.
ScoopBrady wrote:I totally disagree GT. If ever there was a game that was released for the die-hard football fan, Backbreaker is it. It sold terribly. All Pro Football 2k8 was released for the die-hard football fan, it sold terribly. You want Madden to be a perfect simulation while 95% of people who buy Madden want it to be a good, fun video game of football. In what world does it make sense to appeal to the smallest portion of your customer base? I honestly think you have trouble realizing that a vast majority of people playing Madden do not share your thoughts or the thoughts of people on forums such as this or Operation Sports. Operation Sports has 187,715 users and Madden sells roughly 5+ million copies per year. That is 3.75% of the people who buy Madden if every registered user at OS bought Madden AND every user hated Madden. That percentage is so small that games that are released to cater to it fail miserably at retail. You either learn to adapt or completely give up. Years ago I decided to adapt and have had the most fun gaming I have had since I was a kid.GTHobbes wrote:Or, even better, maybe one day someone at EA will realize that people like me and Dan really are their target audience (die-hard NFL fans with $ to spend) and that they're losing us quickly (if we're not already gone) as customers.Wilk5280 wrote: Well, at least it will continue to give me some great reading material. One day you will realize that you are not their target audience..... one day.
I'd say they're better off making changes and targeting us rather than targeting casuals like my twin brother, who will occasionally turn on a football game on TV but who would never think about dropping $63.59 on a football videogame. No matter how much dumbing down EA does, he's never going to buy it.
Yeah but as I said somewhere I don't think that has anything to do with Madden. Shooters are where the money is at, and to compare a game like MW2 to a sports game that comes out yearly (as wco did) is not comparing apples to apples. I have neither the time nor inclination to verify this but I would think it you looked at all sports franchises games for the last 3 years the sales growth differences would be marginal.GTHobbes wrote:I see what you're saying, Scoop...but if there have been millions of people added to the install base for the PS3 and 360 over the last few years, and Madden's sales are still staying flat or declining, that tells me that the casuals just aren't buying Madden and probably never will.
I pretty much agree, even though both BB and APFB were still video game football aimed at the console crowd. I never touched Madden or any other console football game while Sierra was pumping out FBPro titles. When that finally died off, I bit the bullet and bought a Dreamcast. NFL 2K ( or whichever year I jumped in on) was a blast to play because I gave up all pretense of it being like FBPro at all. Once I got a Gamecube and then Xbox, I gave Madden another try. It was terrible, terrible, terrible, just as I think 98 or 99 was on the PC.ScoopBrady wrote:If ever there was a game that was released for the die-hard football fan, Backbreaker is it. It sold terribly. All Pro Football 2k8 was released for the die-hard football fan, it sold terribly. You want Madden to be a perfect simulation while 95% of people who buy Madden want it to be a good, fun video game of football. In what world does it make sense to appeal to the smallest portion of your customer base? I honestly think you have trouble realizing that a vast majority of people playing Madden do not share your thoughts or the thoughts of people on forums such as this or Operation Sports. Operation Sports has 187,715 users and Madden sells roughly 5+ million copies per year. That is 3.75% of the people who buy Madden if every registered user at OS bought Madden AND every user hated Madden. That percentage is so small that games that are released to cater to it fail miserably at retail. You either learn to adapt or completely give up. Years ago I decided to adapt and have had the most fun gaming I have had since I was a kid.
I don't understand that because as was stated earlier Madden is neither a great game or a terrible one. I think Madden for the most part is pretty decent and Madden 11 is basically M10.5tmdba37 wrote:The way I see it, EA, as exclusive rights holder to the NFL License, owes it to the NFL consumer to put out a product that does the league and the brand proud. Madden 10 did that because that game worked well right out of the box, and at the end of the day felt like football. It also gave us some really solid features and upgrades.
MW2 isn't an annual release. Sure CoD is, but gamers know the difference between IW and Treyarch, and they certainly know the difference between another WWII shooter and one in a Modern day setting.wco81 wrote:Didn't Modern Warfare set records last year for sales?
Some games are doing pretty well, even though the overall industry numbers might be down.