MLB: 10 The Show -- First Look
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- Slumberland
- DSP-Funk All-Star
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- Joined: Tue Oct 28, 2003 4:00 am
Anyone have the PSP version? I've added all the mp3s that I put into the PS3 onto my PSP as well, but when I go to 'MY MLB MUSIC' it doesn't recognize that there are any songs on the memory stick, even though I can play them fine from the PSP media browser.
On the PS3, I got a nice slow-mo of an opposing batter hitting a foul ball right into his own throat the other day. He went down. Pretty amusing.
After some initial promise, I am turning out to be pretty middling at this game, on the verge of starting out the season 1-3 with a fairly stacked fantasy Pirates team on default All-Star. Does something happen to you when you turn 33?
On the PS3, I got a nice slow-mo of an opposing batter hitting a foul ball right into his own throat the other day. He went down. Pretty amusing.
After some initial promise, I am turning out to be pretty middling at this game, on the verge of starting out the season 1-3 with a fairly stacked fantasy Pirates team on default All-Star. Does something happen to you when you turn 33?
- Slumberland
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It's fine, it scratches the itch, there are just some things that annoy me.10spro wrote:This is the first time that I skipped the PSP version as the 09 version just serves me fine. How do you like the portable version?
NUMBER ONE. I'm usually playing with the sound off on the subway and no headphones. There's no visual indicator that a baserunner has attempted a steal, so you basically don't know until it's too late to throw.
There are a couple other little things, like no swing feedback, and some legacy quirks like balls hit head high almost right at your middle infielders that they don't attempt to catch, but it's okay. I haven't played the PSP version since '07, but it doesn't seem like much has changed, strangely enough.
I wish I had turned guess pitch off last year when I had so much trouble hitting. I do think it's easier to hit this year, but I'm definitely getting better at the plate because I don't have the Pavlovian instinct to swing when I guess right but flail at a pitch out of the zone. It's helping me draw walks, and while I'm only a week into the season, Aramis Ramirez is second in the NL with six walks. I was lucky to get six walks with one player in a month with 09.
I also love that I'm walking a fair number of batters with the meter, which I prefer to classic. Walked five guys last night despite allowing no runs. There seems to be more randomness, where even if I hit the meter well on two pitches, they will not necessarily go to the same spot.
The more I play, the more I see subtle but substantial improvements over last year's game. Really digging it and feel like I may actually finish a season for the fist time in forever.
I also love that I'm walking a fair number of batters with the meter, which I prefer to classic. Walked five guys last night despite allowing no runs. There seems to be more randomness, where even if I hit the meter well on two pitches, they will not necessarily go to the same spot.
The more I play, the more I see subtle but substantial improvements over last year's game. Really digging it and feel like I may actually finish a season for the fist time in forever.
I'm opposite. I am sticking to the classic pitch this year ans still find the randomness on both pitching, hitting and bad calls department.Brando70 wrote: I also love that I'm walking a fair number of batters with the meter, which I prefer to classic. Walked five guys last night despite allowing no runs. There seems to be more randomness, where even if I hit the meter well on two pitches, they will not necessarily go to the same spot.

I've been a meter guy since MVP. Classic definitely is more realistic, but I think the meter has come a long way in terms of generating realistic results. It helps I pitch from the Outfield camera, which makes the meter pretty small and hard to constantly hit the sweet spot (especially from the stretch).
The other thing I've done is really avoid the heart of the plate. I've always had a house rule that I have to aim just a little (to make it harder to throw the auto strike when I need it). Now, though, I aim for the edges on pretty much every pitch and will take the walk if the situation dictates it, especially with good hitters.
There's no question in my mind that the meter variation is a lot greater than last year. I threw a four-pitch walk yesterday with Carlos Zambrano where I thought I would be well inside the strike zone, but the fastball just away from me to head out of the zone. Very cool and it's making pitching a lot more entertaining.
The other thing I've done is really avoid the heart of the plate. I've always had a house rule that I have to aim just a little (to make it harder to throw the auto strike when I need it). Now, though, I aim for the edges on pretty much every pitch and will take the walk if the situation dictates it, especially with good hitters.
There's no question in my mind that the meter variation is a lot greater than last year. I threw a four-pitch walk yesterday with Carlos Zambrano where I thought I would be well inside the strike zone, but the fastball just away from me to head out of the zone. Very cool and it's making pitching a lot more entertaining.
- Slumberland
- DSP-Funk All-Star
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- Joined: Tue Oct 28, 2003 4:00 am
Yeah, user walks are in full effect by now in this series, IMO.
I also like that you can seem to get certain effects by missing the meter intentionally, one way or the other. I sometimes release early on fastballs up on the zone, with the impression that it gives them some rising action, while curveballs seem to have more break if you release late... all at the expense of accuracy, obviously. Sometimes useful though.
I also like that you can seem to get certain effects by missing the meter intentionally, one way or the other. I sometimes release early on fastballs up on the zone, with the impression that it gives them some rising action, while curveballs seem to have more break if you release late... all at the expense of accuracy, obviously. Sometimes useful though.
- RallyMonkey
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- Joined: Mon Nov 03, 2003 4:00 am
I was a classic guy last year and started with the meter this year and i think i'm going to stick with it. Two reasons for this: 1) In pressure situations the need to be perfect on the meter is critical where in classic i often felt like it was to much "luck of the draw". 2) I felt like last year the meter was WAY to fast when you pitched from the stretch and this year it seems much better.
I will say the only time i regret this move is when i pitch with Dice-K. Holy hell is he brutal from the set when it comes to the meter.
I will say the only time i regret this move is when i pitch with Dice-K. Holy hell is he brutal from the set when it comes to the meter.
- dbdynsty25
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- Joined: Mon Aug 19, 2002 3:00 am
- Location: Thousand Oaks, CA
I love revenge bombs...I was leading in the top of the 9th @ the Mets. In the 7th, Chipper hit a 3 run go ahead homer off of Perez to put me in the lead 5-3. Move ahead to the 9th inning and Escobar is in for the Mets and I've got a guy on base and Chipper comes up again with 2 outs. Nailed...dude threw right at his head. Next guy up, Glaus, first pitch fastball up and in and I was waiting for it...crushed. 8-3...game pretty much over.
I've never been actually pissed a pitcher before, so maybe I'm getting sensitive in my old age, but it was so damn awesome to guess correctly and crush a ball as retaliation to my star getting hit.
I've never been actually pissed a pitcher before, so maybe I'm getting sensitive in my old age, but it was so damn awesome to guess correctly and crush a ball as retaliation to my star getting hit.
to be honest, the skill level/pitch repitoires for the AA pitchers is the only element am finding in this title, which is not realistic.
have noticed posts stating this was an issue for RTTS in the past years. If it was, never experienced it. When playing RTTS in MLB 08, the pitchers basically relied on 2-3 pitches. And as a hitter in AA, you would predominantly see fastballs. As a hitter you could count at least 1 fastball in your zone, every at bat. And if the at-bat was extended, at least 2 or 3. This was on All-Star level.
not seeing this in MLB 10.
does anyone know if Knights minor league rosters, will adjust/modify the skill level of these AA fodder pitchers?? Not referring to Strauseburgh, and other known prospects. That level of pitching is expected from them. And realistic
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have noticed posts stating this was an issue for RTTS in the past years. If it was, never experienced it. When playing RTTS in MLB 08, the pitchers basically relied on 2-3 pitches. And as a hitter in AA, you would predominantly see fastballs. As a hitter you could count at least 1 fastball in your zone, every at bat. And if the at-bat was extended, at least 2 or 3. This was on All-Star level.
not seeing this in MLB 10.
does anyone know if Knights minor league rosters, will adjust/modify the skill level of these AA fodder pitchers?? Not referring to Strauseburgh, and other known prospects. That level of pitching is expected from them. And realistic
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I found this funny. Don't know why..
(posted at OS):
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30,000 RTTS points?!?!
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wow. a buddy of mine just "virtual juiced" and dropped $30 to get 30k training points...
he's pretty much in the 90s across the board now, but....huh. I was just wondering what you guys think of the situation because (yes I know "to each their own") I can't wrap my little brain around the $30 I guess
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(posted at OS):
__________________
30,000 RTTS points?!?!
__________________
wow. a buddy of mine just "virtual juiced" and dropped $30 to get 30k training points...
he's pretty much in the 90s across the board now, but....huh. I was just wondering what you guys think of the situation because (yes I know "to each their own") I can't wrap my little brain around the $30 I guess
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- Slumberland
- DSP-Funk All-Star
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- Joined: Tue Oct 28, 2003 4:00 am
I gathered some songs from a couple sites to augment the Ken Burns stuff on my custom Show soundtrack. If anyone would like to use them, I uploaded the folder to rapidshare:
http://rapidshare.com/files/367849054/B ... s.zip.html
Track list:
01 Amazin' Willie Mays.mp3
02 Brooklyn Dodgers Jump.mp3
03 Carl Yazstremski.mp3
04 Come On You Cubs, Play Ball.mp3
05 Follow the Dodgers.mp3
06 Go-Go Sox.mp3
07 Hooray For The Cincinnati Reds.mp3
08 I Love Mickey.mp3
09 It's A Beautiful Day For A Ball Game.mp3
10 Meet the Mets (1962).mp3
11 Meet the Mets (1984).mp3
12 Meet the Mets (Organ Version).mp3
13 Our Milwaukee Braves Polka.mp3
14 Red Sox Polka.mp3
15 Take Me Out to the Ballgame.mp3
16 Take Me Out to the Ballgame (Yiddish).mp3
17 The Baseball March.mp3
18 The Fightin' Phils.mp3
19 The Wizard of Oz.mp3
20 Three Strikes and You're Out.mp3
21 We Are Family.mp3
22 Wham Bam Blue Jay Gang.mp3
23 Yankees Theme (Instrumental).mp3
24 Yankees Theme.mp3
http://rapidshare.com/files/367849054/B ... s.zip.html
Track list:
01 Amazin' Willie Mays.mp3
02 Brooklyn Dodgers Jump.mp3
03 Carl Yazstremski.mp3
04 Come On You Cubs, Play Ball.mp3
05 Follow the Dodgers.mp3
06 Go-Go Sox.mp3
07 Hooray For The Cincinnati Reds.mp3
08 I Love Mickey.mp3
09 It's A Beautiful Day For A Ball Game.mp3
10 Meet the Mets (1962).mp3
11 Meet the Mets (1984).mp3
12 Meet the Mets (Organ Version).mp3
13 Our Milwaukee Braves Polka.mp3
14 Red Sox Polka.mp3
15 Take Me Out to the Ballgame.mp3
16 Take Me Out to the Ballgame (Yiddish).mp3
17 The Baseball March.mp3
18 The Fightin' Phils.mp3
19 The Wizard of Oz.mp3
20 Three Strikes and You're Out.mp3
21 We Are Family.mp3
22 Wham Bam Blue Jay Gang.mp3
23 Yankees Theme (Instrumental).mp3
24 Yankees Theme.mp3
Got within 1 batter of my first complete-game shutout. I was pitching with Dempster and made it through 8.2 innings at 104 pitches. I was up 3-0 with a man on first and two outs, with Prince Fielder at the plate. Got the count to 2-2 and Fielder fouled off 4 straight pitches before he squeaked a little single past second to put the tying run at the plate. Dempster was completely gassed so I had to pull him, especially with Ryan Braun at the plate. For extra drama, Braun took Carlos Marmol to the track before the ball finally fell a little short.
However, that's back-to-back shutouts against the CPU. Too small of a sample size but I may bump pitching up to Legend if I get through this next series without much CPU offense.
I also think I ran into the 3rd-base scoring bug, where I scored a run because my runner touched home before the batter was thrown out at first. That really needs to be fixed.
However, that's back-to-back shutouts against the CPU. Too small of a sample size but I may bump pitching up to Legend if I get through this next series without much CPU offense.
I also think I ran into the 3rd-base scoring bug, where I scored a run because my runner touched home before the batter was thrown out at first. That really needs to be fixed.
- Slumberland
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Man, they haven't fixed that? That was something that bugged me two years ago, and when I mentioned it at O.S. it seemed to get some traction. I haven't played much RTTS since then, but my guess is that there's no 'weighting' to what pitches a randomly generated pitcher is going to get, so they're as likely to have a knuckleball and a 95 mph heater as they are to have a more realistic repertoire.
Wow, that is unbelievable. That's a problem that used to pop up a lot in the old, old days whenthere were scores of baseball games released, and it's just deplorable that it could be an issue in any current game. What a joke!Brando70 wrote: I also think I ran into the 3rd-base scoring bug, where I scored a run because my runner touched home before the batter was thrown out at first. That really needs to be fixed.
- dbdynsty25
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- Joined: Mon Aug 19, 2002 3:00 am
- Location: Thousand Oaks, CA
The game didn't kill your child. Settle down.Zeppo wrote:Wow, that is unbelievable. That's a problem that used to pop up a lot in the old, old days whenthere were scores of baseball games released, and it's just deplorable that it could be an issue in any current game. What a joke!Brando70 wrote: I also think I ran into the 3rd-base scoring bug, where I scored a run because my runner touched home before the batter was thrown out at first. That really needs to be fixed.

It's bad, sure...but then again, I haven't seen it so I could care less. LOL.
Zeppo wrote:Wow, that is unbelievable. That's a problem that used to pop up a lot in the old, old days whenthere were scores of baseball games released, and it's just deplorable that it could be an issue in any current game. What a joke!Brando70 wrote: I also think I ran into the 3rd-base scoring bug, where I scored a run because my runner touched home before the batter was thrown out at first. That really needs to be fixed.

I havent started a season yet as Im waiting for opening day rosters. Patch that maybe?
I'm not 100% positive that's what it was but I scored a phantom run somehow. I had guys on 1st and 3rd with one out and a pitcher at the plate, so I bunted, scored the guy from first, moved the runner at 1st to 2nd, and the pitcher was thrown out for the second out. That put me up 2-0.dbdynsty25 wrote:It's bad, sure...but then again, I haven't seen it so I could care less. LOL.
I *think* the runner at 2nd moved to third on a wild pitch. But regardless, the next batter grounded out to short to end the inning.
What I didn't realize was that the score was 3-0 instead of 2-0 at the end of the inning. I didn't notice the error until the highlight reel, when it showed the pitcher bunting home a runner twice.
The scoring log only showed two runs scoring that inning, but the box score showed three guys scoring. I checked the replay vault, but the replay showed no runners on base during the last at-bat. I believe the guy on second had moved to third on a wild pitch, and the final out to short was deep enough that the man on third could have probably crossed home before the final throw reached first.
I reported it in the bugs thread at OS. It may have been in the 09 game as well.
I just had a run cross against me before the 3rd out that was NOT recorded, i.e., the game handled it right.
Mets had guys on 1st and 3rd with 1 out and Barajas hit a slow grounder to second that was a double play ball. I checked the replay after seeing these posts and, sure enough, the guy crossed home before the 3rd out was made at first, and it didn't count as a run. I was glad to see that. Must be something that only occurs once in awhile.
Mets had guys on 1st and 3rd with 1 out and Barajas hit a slow grounder to second that was a double play ball. I checked the replay after seeing these posts and, sure enough, the guy crossed home before the 3rd out was made at first, and it didn't count as a run. I was glad to see that. Must be something that only occurs once in awhile.
- fletcher21
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I was 48 games thru my Red Sox season and found myself with a record of 36-12. I decided to start a brand new Twins season now that I can hit the ball and don't swing at every single pitch. I started off with a 10-1 win over Anaheim. I am in the 14th inning of game 2 and having more fun with this game than I have ever had before. I was down 3-2 in the top of the 9th and hit a game tying HR with Mauer just inside the right field foul pole. I love how the ball really seems like a ball and doesn't just travel straight in one direction like a laser beam. Seeing the ball hooking and just barely curling inside the foul pole in fair territory is one of the finer points of this game. I am trying to find a happy median now. Veteran I am not really being challenged, while all-star I get my ass handed to me.
- fletcher21
- DSP-Funk All-Star
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I'm not sure about any other differences from Veteran, but I know on All Star you can get the pitch suggestions by pressing R2 (or maybe R1, I can't remember, I do it so much without even thinking about it).fletcher21 wrote:Is the only difference in pitching on Veteran and All Star the fact that they don't give you any pitch suggestions on All Star like they do on Veteran?