FWIW, it IS possible to enable "Pro-Sim" physics in Career Mode -- it's not selectable from a menu, though . . . you have to use iRipper to edit an .ini file located within the "globfil1.big" file. I can either post the full instructions, or if there are enough people interested in using "Pro-Sim" physics in Career Mode, I may put together a utility to allow you to switch back-and-forth.
Any takers?
-- JB
TOCA 2: Enabling Pro-Sim physics for Career Mode
Moderators: Bill_Abner, ScoopBrady
Camera editing is a VERY tough nut to crack, mainly because the camera info for EACH car (and for each different COLOR car of a particular car type) is stored in each individual car file. That makes it virtually impossible to come up with an all-in-one camera editing tool that would allow for LFS-type camera adjustments.


Re: TOCA 2: Enabling Pro-Sim physics for Career Mode
That is excellent news JB!! I am definitely interested in instructions and/or a utility. This gives all the more justification for having both the PC and Xbox version. I can run the Xbox version career in default and the PC in Pro-Sim.jbodin wrote:FWIW, it IS possible to enable "Pro-Sim" physics in Career Mode -- it's not selectable from a menu, though . . . you have to use iRipper to edit an .ini file located within the "globfil1.big" file. I can either post the full instructions, or if there are enough people interested in using "Pro-Sim" physics in Career Mode, I may put together a utility to allow you to switch back-and-forth.
Any takers?
-- JB