The release date for Need for Speed: Shift has been confirmed as 9/15/2009 for the US. I am highly, highly skeptical of this game, but former Simbin/Blimey leader Ian Bell certainly has been making bold claims about the physics and realism of this game. After being burned by Simbin's Race Pro, I doubt I will be purchasing this on release day, especially since I just renewed my annual subscription to iRacing, but I can't help but still be curious. Simbin created some of my favorite titles of all time and the original Need for Speed and Porsche Unleashed were also favorites in the arcade/almost sim department. Supposedly a demo will be released before the full verision, but that is what was said about Race Pro as well, and a demo has not appeared to date. Anyway, below are some quotes and links to many of the bold statements and contradictions made about this soon to be released game.
http://www.virtualr.net/category/need-for-speed-shift/
http://shift.needforspeed.com/us
http://www.needforspeed.com/portal/site ... 17780aRCRD
In a recent interview with AutoSimSport, SMS’s Ian Bell went as far as promising “the most realistic sim ever made”, using “a more complex physics engine than anything on the market”
“SHIFT is built on the most advanced physics engine we’ve made, and is by far the most advanced and realistic physics engine of any of the mainstream racing games. We’re talking about an engine that can run unlimited threads, detailed physics parameters running at around 400 Hz on consoles. Things like tire deformation based on g-forces, tire pressures, rubber thickness, which only the most diehard sim fans will notice, but we know it’s there.
We have a full realism hardcore mode called Pro that you can choose to race in from the start that will feel natural and comfortable as well as raising the bar for handling compared to anything out there (or due out soon) for all of our hardcore race sim fans.”
“Shift is a bit of a departure from GTR in that’s it’s core driving model is more accessible to the average gamer, but not dumbed down at all, we’re still modelling everything that we modelled before, actually we’re modelling more than we used in GTR2. I do think the average Need for Speed gamer is going to find it a bit of a challenge, but will ultimately be more rewarding because you can feel yourself improving with the driving model.”
While those are pretty good news all in all, rather disappointing info is that Shift won’t simulate tire wear and there will be no pit stops either. Furthermore, Shift won’t be including rain races. According to Mr. Bell, this is no big issue since only a tiny percentage of racers is even interested in racing in the rain.
“Die-hard Need for Speed fans don’t need to be worried. Shift is no simulation like GTR, it combines arcade racing with simulation-like physics comparable to Race Driver GRID.”
The simulation aspect seems to be compromised in other areas too as the preview includes some interesting info on the damage model.
While their engine seems to be good for some spectacular crashes and effects, damage apparently has little effect on the car’s performance and handling. Or as producer Suzy Wallace puts it: “Nobody should be forced to restart a race after a crash - That’s just frustrating.”
-Physics model of NFS: Shift is based on those of “Ferrari Project”
-Professional setting is more accurate to drive than in GTR2
-Eero Piitulainen of Richard Burns Rally has developed totally new tyre-physics model which is mainly responsible for new physics
-Difference between 3 physics-models is in assist levels, while lowest setting will provide around 10% of more tyre grip for beginners
-Lots of efforts has gone into handling development so the game can be driven with controller
-Professional setting will require wheel in order to successfully manage throttle/braking and steering inputs
-Shift will feature different car classes - from Golf GTI up to Zonda F
-All cars can be upgraded and tuned from inside-out
-Most tracks are licensed European and American circuits with few non-existing tracks
-There will be few city-circuits
-Cockpit is the most important visual feature of the game
-Head-physics is the key difference point to other titles (whatevr that means)
Cars:
* 2006 Aston Martin DBR9
* 2009 Audi R8 LMS
* 2008 Audi R8
* 2008 Audi RS 4
* 2007 Audi S3
* 2007 Audi TT 3.2 quattro
* 2006 Audi S4
* BMW M3 E36
* BMW M3 E46
* BMW M3 E92
* 2008 BMW 135i Coupé
* 2009 BMW M3 GT2
* 2007 BMW Z4 M Coupé
* 2008 Bugatti Veyron 16.4
* 2006 Dodge Challenger Concept
* 2008 Dodge Viper SRT10
* Falken Tire 2010 Ford Mustang GT
* 2010 Ford Shelby GT500
* 2007 Ford Focus ST
* 2006 Ford GT
* 2006 Need For Speed Shelby Terlingua
* 1996 Ford Escort RS Cosworth
* 2009 Chevrolet Camaro SS
* 2006 Chevrolet Cobalt SS
* 2006 Chevrolet Corvette Z06
* 2006 Honda Civic Si
* 2000 Honda S2000
* 2006 Koenigsegg CCX
* 2008 Lamborghini Gallardo LP560-4
* 2007 Lamborghini Murciélago LP640
* 2007 Lamborghini Reventón
* 2006 Lotus Elise 111R
* 2007 Lotus Exige S
* 2005 Maserati MC12 GT1
* 2008 Mazda MX-5
* 2006 Mazda RX-8
* 1995 Mazda RX-7
* 1994 McLaren F1
* 2007 Mercedes-Benz SLR McLaren 722 Edition
* 2007 Mercedes-Benz SL65 AMG
* 2008 Mitsubishi Lancer EVOLUTION
* 2006 Mitsubishi Lancer EVOLUTION IX MR-edition
* 2003 Infiniti G35 (V35)
* 1997 Nissan 200SX (S14)
* 2009 Nissan 370Z (Z34)
* 2006 Nissan 350Z (Z33)
* 2009 Nissan GT-R SpecV (R35)
* 2008 Nissan GT-R (R35)
* 2000 Nissan Silvia (S15) spec.R AERO
* 1999 Nissan Skyline GT-R (R34)
* 1972 Nissan Skyline 2000GT-R
* 1992 Nissan 240SX (S13)
* 2006 Pagani Zonda F
* 2010 Pagani Zonda R
* 2008 Porsche 911 GT2
* 2009 Porsche 911 GT3 RSR
* 2006 Porsche 911 GT3 RS
* 2004 Porsche Carrera GT
* 2007 Porsche Cayman S
* 2008 Renault Mégane RS
* 2007 SEAT Leon CUPRA
* 2006 Subaru Impreza WRX STi
* 2007 Lexus LF-A Concept
* 2008 SCION tC
* 1986 Toyota Corolla GTS (A86)
* 2008 Volkswagen Scirocco
* 2006 Volkswagen Golf GTI
Tracks:
* Alpental
* Autopolis International Racing Course
* Ambush Canyon
* Brands Hatch
* Dakota
* Ebisu Circuit
* Glendale
* Hazyview
* Mazda Raceway Laguna Seca
* London
* Miytomi
* Nordschleife
* Road America
* Rustle Creek
* Silverstone
* Circuit de Spa Francorchamps
* Tokyo
* Willow Springs