NCAA 2010 early anticipation thread

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matthewk
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Post by matthewk »

Rodster wrote:
matthewk wrote:Didn't they patch the sliders in '09? There is no reason to mess this up 2 years in a row, especially when they already fixed it once.
I bought '09 yesterday and I can attest to the fact that the sliders do work with v1.20
How do you verify that you are on v1.2? I haven't been able to find anything that tells me what version I am on. I downloaded a couple of updates last night, but I want to make sure I'm playing witht hte patches.
-Matt
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Post by kevinpars »

I have played 4 games so far and I can say that there are some new things and some changed things. I have not had a pick 6 yet - which is a big improvement. I have had to earn my points and have had fun doing it. I am seeing some more variety in the game play as well. It is nice to actually throw a bad pass that completely misses the receiver. For example, if you throw a pass on an out pattern before the receiver makes his cut, it looks like a timing pattern that was mistimed where the ball is at the spot the receiver is a second or 2 away from being.

On OS the PS3 players with the patch say that if you turn the completion percentage to zero, you truly have trouble completing anything - so it sounds like the sliders really do work.

On the negative - if you play aggressive you will get an exaggerated amount of penalties on defense and fumbles on offense. Like most new EA features, there is not much subtlety - and needs to be toned down.

The dynasty mode is pretty stale at this point. But to be honestly, some aspects of college ball are getting stale to me as well. Watching a real life blowout is not much fun and neither is it much fun to play as UF/USC against a MAC opponent. An game between two evenly matched teams can offer a decent chess match - but who knows how long it will hold up.

If Madden is as good as advertised, it will only have to hold up until August 14th.
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Post by sportdan30 »

Pasta Padre's impressions:

While I haven’t been able to spend extensive time with NCAA Football 10 I did want to post up my initial impressions. After reading through some reviews it’s clear that the game is getting credit for things it probably shouldn’t, but also getting knocked in areas unfairly. I stated in my E3 impressions that people who enjoyed NCAA 09 would likely enjoy NCAA 10 a great deal, and that those who strongly disliked 09 would not feel differently this year. It appears that has come to fruition with a strong swell of positive reactions but also a segment that doesn’t feel the game advanced enough.


This past weekend I posted up a step by step walkthrough for Teambuilder along with my general thoughts on the feature. Teambuilder has been a huge success exceeding expectations in implementation and providing added value to the game. The only real issues have had to do with searching by gamertags and profile connecting conflicts. Outside of that though it has been a very good launch of the feature. Hopefully those searching issues are ironed out soon and next year they add a “queue” to the website so you don’t have to go through the tedious process of searching for teams in the game.

Last year I warned people that the demo was representative of the final product. For whatever reason there were others who had played prerelease and made it seem like the final game was going to be significantly better. This year though I think it is clear that people are finding the game to be much better than the demo. Whether that is because of enhancements that were made in the window after the demo but before the release, or because the restrictive nature of the demo didn’t allow the game to show off it its improvements, is a good question to ponder.

Overall the game feels much cleaner than the demo and the E3 build that I played. Of course it still feels very similar to 09 but with several tweaks that make the gameplay much tighter and more enjoyable. This is also one of, if not the most, fully featured sports game ever.

One of the first things I came across that was bothersome was the overpowered kicking. This has plagued NCAA as long as I can remember. College kids simply do not nail 50+ yarders like they are routine. I’ve come to the realization that the NCAA developers do not see this as a flaw but instead they desire to essentially reward people for crossing midfield. Ironically Madden, with the professional kickers, has balanced kicking power with only the best kickers being able to make those really long attempts.

If you’ve been tracking my Road to Glory reports you know that I’m finding the mode enjoyable and the special presentation that tracks your player is extremely well done. I can’t seem to slip the feeling though that the non-premiere positions continue to be neglected with things like practice and performance ratings still being slanted towards just putting up stats. Where is the FIFA type system of playing your role?

While Season Showdown has proven to be non-intrusive it still appears to be a feature has marginal appeal. I can understand following along with the statistics but other than that it is basically a feature that is just there in the background. It is certainly reasonable to express disappointment at the amount of resources dedicated to creating it when there were other ways to improve the game more drastically.

I really enjoy player lock and take advantage of it situationally. In essence though it is putting you at a disadvantage and maybe that challenge is part of the appeal. The camera angles work well unless you’re playing in coverage and the ball goes over your head. As a CB it is pretty much impossible to cover down field on something like a fly route because you’re running in sync with the receiver, the ball crosses over your head, and the camera shifts meaning you have to push the stick the opposite direction. Either you start running the wrong way or have to stop and restart because of that transition.

Game Planning is a nice strategic addition that is especially valuable in being able to affect how your CPU teammates play. But “Aggressive” should really just be called “Ultra Risky”. It is ridiculous how many facemask penalties you get on defense. I understand that it is supposed to be risk reward, but players shouldn’t lose all discipline because of it. It basically negates going aggressive unless you are in an utterly desperate situation.

I still like the addition of the linked setup plays especially after I learned at E3 that they have to be 100% for it to matter and that it definitely didn’t mean an automatic big play. It is nice to have one in your back pocket to try in the right situations which adds that element of strategy throughout the game.

Because of the improved AI the scores are kept down compared to last year. You probably need a good 6-8 minute quarters to put out realistic stats and scores.

While the pass rush isn’t terribly effective the added element of the QB throwing while getting hit makes it feel as though there is more urgency to get the ball out in a reasonable amount of time or that you have a chance of disrupting the QB’s rhythm.

Playing in the rain definitely changes the feel and strategy. I had a RB try to make a cut on a pass route and slip and that effected my timing and the result of the play.

What happened to the crowd chant audio? The defense chant is embarrassingly bad.

While I haven’t been able to play online yet it sounds like this is the best year in NCAA’s online history. Lag has always plagued the series and even last year there was always a sluggish feel compared to offline. With other EA Sports games having provided much better online experiences it is about time that NCAA comes through with consistent and smooth play.

I was disappointed to see the Online Dynasty website has not advanced from last year. Again basically all it is good for is checking up on the status of your dynasty.Why did they not add the ability to look at stats in the very least?

So the EA Locker has the “fixed” rosters and unfortunately they are still terrible. Whether you want to believe they are so inaccurate because of the lawsuits currently active against them or because of ineptitude from whoever created them is certainly up for debate. Admittedly I would never know the rosters were off since I don’t recognize many players outside of the big name guys. The majority of consumers would have no idea either. However that isn’t an excuse to pass off a roster set that is a complete mess including players that have graduated or are long gone from their respective teams still active in the game and a lack of incoming freshman. It lends some credence to the article I wrote a while back about how NCAA seems to be heading towards a fairly (or fully) generic roster.

This may end up being a PS3 issue given that I have not played it on the 360 yet, but there is an occasional pause when going from the field to the play call screen. It usually lasts 2-3 seconds and is pretty annoying.

I still go back to a feeling I have expressed in the past. I just don’t feel any emotional attachment when playing the game. There is no passion, no emotion, no real excitement. When you watch college football you see those things. But throw a critical TD in a big game in and it is like nothing special happened. The players walk around, you might see someone jump or pump their fist. Proper presentation and atmosphere is needed to take the NCAA series to the next level.

I expect I’ll get a lot of value out of NCAA Football 10 through Online Dynasty and Teambuilder. There have been some inexcusable issues such as with the rosters, the broken sliders, and the paid downloadable content that EA should be held accountable for. Despite that again it looks like the game will be fun enough to overlook the flaws. Regardless I can’t shake the feeling that Madden 10 is going to arrive and put NCAA to bed.
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Post by matthewk »

PRBoom wrote:I truly hope some of you folks use the same criteria to judge MLB The Show or NBA 2K that you're using to judge EA's NCAA 10.

How are those games any less guilty when it comes to commentary and the like? Their pregames and commentary haven't really changed all the much over the years either. They're still very good sports games.
I do. That's part of the reason why I was playing MVP 2005 up until this year and Inside Drive 2004 until the end of last year. I may not buy the Show next year because '09 is so good, but at this this point who knows what they'll add to try and lure us in.
PRBoom wrote: I for one would rather see EA make the necessary tweaks to make the game play better than to spend development resources on bringing guys in to overhaul the commentary. There are some new lines by Corso and crew this year at least.
I would love to see more improvements from year to year across ALL sports games. I think most of them have gotten stale to a certain point. The development cycle doesn't help them. Switching console generations obviously set them back a bit. Lastly, the lack of true competition for most sports has made it easy for developers to "take it easy" a bit.

I will be buying Madden this year though :)
-Matt
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Post by dbdynsty25 »

PRBoom wrote:I truly hope some of you folks use the same criteria to judge MLB The Show or NBA 2K that you're using to judge EA's NCAA 10.

How are those games any less guilty when it comes to commentary and the like? Their pregames and commentary haven't really changed all the much over the years either. They're still very good sports games.
Unless the game is new from the ground up, it's gonna be similar to the prior year and most of the commentary will be recycled. It's been that way since games were invented. I would like to think that most aren't that critical of the commentary and presentation repetitiveness. It's in every series.
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Post by Rodster »

matthewk wrote:
Rodster wrote:
matthewk wrote:Didn't they patch the sliders in '09? There is no reason to mess this up 2 years in a row, especially when they already fixed it once.
I bought '09 yesterday and I can attest to the fact that the sliders do work with v1.20
How do you verify that you are on v1.2? I haven't been able to find anything that tells me what version I am on. I downloaded a couple of updates last night, but I want to make sure I'm playing witht hte patches.
I have the PS3 version and when you launch the game for the first time it says there's a patch available and it says v1.20
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Post by Rodster »

kevinpars wrote:It is nice to actually throw a bad pass that completely misses the receiver. For example, if you throw a pass on an out pattern before the receiver makes his cut, it looks like a timing pattern that was mistimed where the ball is at the spot the receiver is a second or 2 away from being.
I have honestly seen the same thing with NCAA 09 for the PS3 as well.
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Post by Rodster »

dbdynsty25 wrote:
PRBoom wrote:I truly hope some of you folks use the same criteria to judge MLB The Show or NBA 2K that you're using to judge EA's NCAA 10.

How are those games any less guilty when it comes to commentary and the like? Their pregames and commentary haven't really changed all the much over the years either. They're still very good sports games.
Unless the game is new from the ground up, it's gonna be similar to the prior year and most of the commentary will be recycled. It's been that way since games were invented. I would like to think that most aren't that critical of the commentary and presentation repetitiveness. It's in every series.
I also have no problems with both the commentary and presentation in The Show. It's top notch and sounds like a live broadcast. The commentary in MLB 2K9 is also pretty good as well.
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Post by Zlax45 »

I have the Gamestop code for 13 extra Teambuilder slots...I brought the game back yesterday to Gamestop and didn't use the code. So if you want it PM me.
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Post by TheTruth »

How do you set it to automatically jump the snap? I see where you push down on the right stick to try to time it, but not where it automatically does it for you. My dline is not getting hardly any pass rush on default AA.
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Post by TCrouch »

Haven't tried it, so I probably shouldn't answer, but I assume that's something you can modify in the defensive gameplan? Set it to aggressive or something?
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Post by Wilk5280 »

Rodster wrote:
dbdynsty25 wrote:
PRBoom wrote:I truly hope some of you folks use the same criteria to judge MLB The Show or NBA 2K that you're using to judge EA's NCAA 10.

How are those games any less guilty when it comes to commentary and the like? Their pregames and commentary haven't really changed all the much over the years either. They're still very good sports games.
Unless the game is new from the ground up, it's gonna be similar to the prior year and most of the commentary will be recycled. It's been that way since games were invented. I would like to think that most aren't that critical of the commentary and presentation repetitiveness. It's in every series.
I also have no problems with both the commentary and presentation in The Show. It's top notch and sounds like a live broadcast. The commentary in MLB 2K9 is also pretty good as well.
Maybe you missed my point, or didn't and just don't care lol. I wasn't knocking MLB The Show or NBA 2K. I was just stating that some people judge NCAA as being basically the same game because no changes have been made to the pregame, presentation or commentary. The same is true for the two games mentioned above is all I was trying to point out. I'm pretty sure I stated that they're still very good sports games.
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Post by MizzouRah »

The game is so much tighter than 09. If you skipped 09, rent 10 that's all I can say.
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Post by hellbent »

TCrouch wrote:Haven't tried it, so I probably shouldn't answer, but I assume that's something you can modify in the defensive gameplan? Set it to aggressive or something?
Yup, go into the defensive gameplan and set rush passer to "aggressive". I haven't had many offsides penalties so have left it on all game to help with the pass rush. I still try to jump the snap manually on occasion when I play on the D-line by pressing down on the right stick when the ball is hiked. Seems to help with getting some push upfield.

On another note, though Heisman was the way to go in 09 (IMO) to play a challenging AI opponent, AA with CPU-favoring sliders is my early favorite after trying both difficulties. The CPU playcalling seems exactly the same on both difficulties and the game physics seem better tuned towards realism on AA. I've seen the CPU pull off some otherworldly plays on Heisman level thus far, and the shenanigans just get worse the longer the game goes on.

Yeah, yeah, I know, in other news, the sky is blue. If EA ever makes All-Madden or Heisman difficulty hard as hell without implementing a variety of annoying cheats that make you want to throw your controller every other game, I'd be thrilled.
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Post by XXXIV »

After playing a couple of exhibition games and a few qtrs with various teams I started a Dynasty with Michigan on AA with 7 minute quarters.

27-0 vs Western Michigan...Standard blowout as I was pretty much settled in after the exhibitions.
13-7 vs Notre Dame...Taffy pull that went down to the last play.
38-17 vs eastern Michigan...Down 10-7 at half screwing around with the spread offense.

- First off. I agree with Leebo and others that that was the worst demo ever.
- Took a couple of games to get used to the flying around camera angle. I would have liked the option to use last years.
- No Ints the first few games... then had 3 pick 6's in last two...oh oh or just the Clausen / E. Michigan combo?
- Cant stand Michigan's playbook. It just seems wrong to seem them in the spread.

Its only been a few games but I like this game alot. Then again I liked last years. Like last years , I can see myself playing 3 or 4 seasns with different teams.

I need to try some road to glory this weekend.

Terry, I hate to be a roster scrounge( No I dont 8) ) but do you have named rosters yet? I have an impartial draft from someone else right now. I know I took em from your locker last year.
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Post by Rodster »

XXXIV wrote: - Took a couple of games to get used to the flying around camera angle. I would have liked the option to use last years.
How bad is the camera or what's it like in NCAA 10? Like I said I just started playing NCAA 09 when I found it for $15 bucks at Target. It plays pretty damn good for a $15 dollar game. 8)
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Post by TCrouch »

The only one I have has the top 25 schools named and the rest are auto-named fakes, sorry.
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Post by Badgun »

XXXIV wrote:After playing a couple of exhibition games and a few qtrs with various teams I started a Dynasty with Michigan on AA with 7 minute quarters.

27-0 vs Western Michigan...Standard blowout as I was pretty much settled in after the exhibitions.
13-7 vs Notre Dame...Taffy pull that went down to the last play.
38-17 vs eastern Michigan...Down 10-7 at half screwing around with the spread offense.

- First off. I agree with Leebo and others that that was the worst demo ever.
- Took a couple of games to get used to the flying around camera angle. I would have liked the option to use last years.
- No Ints the first few games... then had 3 pick 6's in last two...oh oh or just the Clausen / E. Michigan combo?
- Cant stand Michigan's playbook. It just seems wrong to seem them in the spread.

Its only been a few games but I like this game alot. Then again I liked last years. Like last years , I can see myself playing 3 or 4 seasns with different teams.

I need to try some road to glory this weekend.

Terry, I hate to be a roster scrounge( No I dont 8) ) but do you have named rosters yet? I have an impartial draft from someone else right now. I know I took em from your locker last year.
The rosters are not available yet. As always there are some people over at OS working on them, but I don't know how close they are. I do know that the roster EA shipped with the game is screwed up and has people that were drafted and graduated still on it. EA released an update Monday night and you can find that under the locker EASCNCAA10.

Apparently, they are going to patch the game so that this new roster can be used in online games. From what I hear a PS3 patch is already out.

I'll post here when good rosters are available and the locker you can get them from.
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Post by Zeppo »

OK upon further review, the 'setup play' thing is pretty silly. It's a cute idea, but it's just not done well. The season showdown thing does insidiously compel me to work for them, because you get points when you do, but the whole one to one relationship of plays just makes it dumb.

One thing I hate about road to glory QB is you can't put guys in motion. You can flip the run, call audibles, call hot routes, etc etc, but you can't put guys in motion. Oy vey. But throwing a deep, lofted ball over the top and watching it from the QB perspective is very cool. Sometimes they stick me in some wildcat formation and I don't know what I'm supposed to be doing! And then I go back to regular games and forget I have to control the HB after a hand off or catch the ball after I throw it. Silly. I'm not sure I like the leveling system, but I do enjoy the games.

I had a great game late last night online with Scoop. A narrow win! Sealed when I was surprised to realize upon the snap that I had called a fake punt pass play, and I scrambled around and ran for the first down to ice the game. Lag free and lots of fun, and I got season showdown points even though it was a private game. Nice! Lots of sportsmanship points for punting. :oops: Except that last time. The whole sportsmanship thing should be a nice way to check random opponents for cheese-free games.
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Post by matthewk »

Rodster wrote:How bad is the camera or what's it like in NCAA 10? Like I said I just started playing NCAA 09 when I found it for $15 bucks at Target. It plays pretty damn good for a $15 dollar game. 8)
I bought '09 recently and rented '10 this week. PLayed both back and forth a bit the past 2 nights.

The camera in '10 isn't terrible, but it seems to lock onto the ball or ballcarrier, and shifts or readjusts as the ballcarrier moves. It's not real jerky, but it is noticeable. IMO it's annoying an unneccesary.
-Matt
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Post by jondiehl »

TCrouch wrote:The only one I have has the top 25 schools named and the rest are auto-named fakes, sorry.
That's better than nothing, for now. Are they in your online locker yet?
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Post by TheGamer »

On OS they're talking about some with the starters named and some backup players named.
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Post by TCrouch »

Yeah they're in my locker. Guy on OS and some other site going by Lanteri87 did them. There's something like 84 of the 120 teams done, and I just used an auto-name on the rest.
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Post by Sudz »

1. are these ps3 rosters?
2. I have a code for more teambuilder slots free to any of you clowns
3. vibrantorange is my PSN name
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Post by Jackdog »

Any PS3 players want a game? Jackdog46 is my tag.
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