Oh yeah, there's lots of "only"s for this app. Pretty weak, but it's ATT fault for the wifi only.Diablo25 wrote:Sling Mobile for the iPhone is out. $29.99 for the app BUT it is WiFi only.
The IPhone is totally awesome oh my gawd thread
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- dbdynsty25
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Now the question really becomes...would you want to use At&t's horrible network for streaming video? Yikes. I've lived with their network for the past year, but I'm about done. The phone's legit, but the lack decent network backing is seriously a cripple to the phone. I should NEVER drop calls on the 101 freeway going through Los Angeles...the most heavily traveled freeway in LA. And I will drop 4 calls on a ride down there...F At&t.greggsand wrote:Oh yeah, there's lots of "only"s for this app. Pretty weak, but it's ATT fault for the wifi only.Diablo25 wrote:Sling Mobile for the iPhone is out. $29.99 for the app BUT it is WiFi only.
First of all $30 is ridiculous. Are Sling boxes flying off the shelves or something? They need to encourage people to buy the boxes, which is presumably where they get most of their revenues, although at $30 a copy for software, it's much higher margins.
Second, if you're limited to Wifi, you might just as well be using a laptop, where the Sling clients are free.
As for AT&T, supposedly they could roll out HSUPA for minimal costs before LTE, whereas EVDO is capped out.
So there may be possibilities for video. People talk about having a second camera to do video chats but the CPU probably needs to improve first, as well as better codec chips and better network performance.
On 24 this week, someone sends Jack Bauer a "link" on his cell phone and it's a crystal-clear, smooth, full-screen web-cam stream of his daughter being held hostage.
Some day, this kind of thing will be possible. But then when everyone starts sending and receiving high-quality video, the network bogs down.
That's assuming the carriers don't try to charge a premium for "video calls."
Second, if you're limited to Wifi, you might just as well be using a laptop, where the Sling clients are free.
As for AT&T, supposedly they could roll out HSUPA for minimal costs before LTE, whereas EVDO is capped out.
So there may be possibilities for video. People talk about having a second camera to do video chats but the CPU probably needs to improve first, as well as better codec chips and better network performance.
On 24 this week, someone sends Jack Bauer a "link" on his cell phone and it's a crystal-clear, smooth, full-screen web-cam stream of his daughter being held hostage.
Some day, this kind of thing will be possible. But then when everyone starts sending and receiving high-quality video, the network bogs down.
That's assuming the carriers don't try to charge a premium for "video calls."
- DivotMaker
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Just picked up a pair from Best Buy.....thanks for the recommendation. These are fantastic!dbdynsty25 wrote:There are plenty of earphones that destroy the sh*t that apple packs in with their phones. These are the ones I prefer if you need to have a mic as well:
http://www.sennheiserusa.com/newsite/pr ... sid=500745
http://gear.ign.com/articles/984/984585p1.html
iPhone 3.0 Rumors Stack Up
Hardware specs leaked, IGN spots new SKU in the wild.
May 19, 2009 - This afternoon reports began to circulate about rumored specs of a new iPhone rumored to be debuting next month. Sources close to the project have reportedly leaked hardware and release details to the staff at AppAdvice.com, an iPhone software blog. AppAdvice's report claims that their source's credentials check out and that the specs could very well be real, but naturally Apple will not comment on the matter. Still, the purported specs of the device fall into line with previous rumors and speculation, which have been growing in frequency over the last few months.
The report suggests that Apple will phase out the 8GB variation of the iPhone and replace it with a 16GB entry-level variation and a 32GB high-end configuration. Despite the increase in data capacity, AppAdvice's source claims that the price levels of the two devices will remain the same, at $199 for the 16GB and $299 for the 32GB. The new handsets will also boost the current generation's battery life by 1.5 times, which is likely due to the other major purported feature of the new iPhone: an OLED screen. With the battery time improved, the source also suggests that the new iPhone will have double the RAM and processing power of its predecessor and incorporate a built-in compass. Other new features reported by AppAdvice include: MMS support, a built-in FM transmitter, an illuminated Apple logo on the back panel, and turn-by-turn GPS directions.
As perhaps the most frequently rumored features of the new iPhone, it should come as no surprise that the report also made mention of video recording capabilities. The source stated that the new iPhone will pack a 3.2 megapixel camera, which is a 1 megapixel boost from the current iteration, and built-in video editing software. These aspects of the report fall into line with previous discoveries of video capture and editing tools within the OS 3.0 SDK, and an in-the-wild sighting by IGN's own Nate Ahearn.
According to Ahearn's recount of the sighting, an Apple employee was seen with a white variation of the new iPhone at a San Francisco event. The back of the device read "Apple Development Team" and a long barcode that spanned the width of the casing. Ahearn was able to get a glimpse of the device's user interface and noted that employee was viewing what looked to be like the iPhone's native image capture program, but with one small variation: it was taking video. Instead of a small camera symbol for an on-screen button, Ahearn claims that the capture button was blinking read, presumably signifying that video was being recorded.
Apple could not be reached for comment on the specs or the sighting, however, with WWDC right around the corner on June 8, it probably won't be too long before we see a full-on iPhone 3.0 rollout.
iPhone 3.0 Rumors Stack Up
Hardware specs leaked, IGN spots new SKU in the wild.
May 19, 2009 - This afternoon reports began to circulate about rumored specs of a new iPhone rumored to be debuting next month. Sources close to the project have reportedly leaked hardware and release details to the staff at AppAdvice.com, an iPhone software blog. AppAdvice's report claims that their source's credentials check out and that the specs could very well be real, but naturally Apple will not comment on the matter. Still, the purported specs of the device fall into line with previous rumors and speculation, which have been growing in frequency over the last few months.
The report suggests that Apple will phase out the 8GB variation of the iPhone and replace it with a 16GB entry-level variation and a 32GB high-end configuration. Despite the increase in data capacity, AppAdvice's source claims that the price levels of the two devices will remain the same, at $199 for the 16GB and $299 for the 32GB. The new handsets will also boost the current generation's battery life by 1.5 times, which is likely due to the other major purported feature of the new iPhone: an OLED screen. With the battery time improved, the source also suggests that the new iPhone will have double the RAM and processing power of its predecessor and incorporate a built-in compass. Other new features reported by AppAdvice include: MMS support, a built-in FM transmitter, an illuminated Apple logo on the back panel, and turn-by-turn GPS directions.
As perhaps the most frequently rumored features of the new iPhone, it should come as no surprise that the report also made mention of video recording capabilities. The source stated that the new iPhone will pack a 3.2 megapixel camera, which is a 1 megapixel boost from the current iteration, and built-in video editing software. These aspects of the report fall into line with previous discoveries of video capture and editing tools within the OS 3.0 SDK, and an in-the-wild sighting by IGN's own Nate Ahearn.
According to Ahearn's recount of the sighting, an Apple employee was seen with a white variation of the new iPhone at a San Francisco event. The back of the device read "Apple Development Team" and a long barcode that spanned the width of the casing. Ahearn was able to get a glimpse of the device's user interface and noted that employee was viewing what looked to be like the iPhone's native image capture program, but with one small variation: it was taking video. Instead of a small camera symbol for an on-screen button, Ahearn claims that the capture button was blinking read, presumably signifying that video was being recorded.
Apple could not be reached for comment on the specs or the sighting, however, with WWDC right around the corner on June 8, it probably won't be too long before we see a full-on iPhone 3.0 rollout.
The newest version of MLB AT BAT 2009 is out and it just keeps getting better. You can now watch live streaming video of two select games each night. I was just watching the Cubs game on wifi and it was pretty damn good. I can't speak for 3G or even Edge but on wifi it is great.
XBLive Gamertag - Diablo25
PSN Name - EPDiablo25
PSN Name - EPDiablo25
- dbdynsty25
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I don't know where you heard or read that. It's incorrect. The Cowon S9 has a OLED screen and it is so far superior to the iPhone/Touch screen it's not even funny. It's brighter, clearer and the contrast is far greater...all at the same resolution. Putting them side by side, even in direct sunlight, does not bode well for the current Apple product line.wco81 wrote:OLED may be a longshot.
Also supposedly OLED isn't as legible in sunlight.
- greggsand
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Right, it asks you, but if you say no = no video.Diablo25 wrote:It asked me to use my current location.wco81 wrote:Interesting.
Most apps. ask you for permission to use your current location.
Does MLB.app not ask you, it just grabs the GPS data?
My Tesla referral code - get free supercharger miles!! https://ts.la/gregg43474
- dbdynsty25
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I'm sure it's due to At&t's horrible network capacity. They are probably just trying two a night to see how that goes and then ramping up from there assuming the network can take it.PRBoom wrote:why just two select games a night?
This is cool.. very cool, but am disappointed by the small selection offered each night.
- dbdynsty25
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Talk about totally underwhelming. Just messed around with my buddies GS and the only difference I really notice is it's slightly faster. Sure, video camera and a better still camera, but I rarely use that stuff anyway. So glad I saw it so I'm not tempted to switch back from Blackberry. I mean, obviously if you have a choice, go with the GS, but if you have a 3G, don't waste your time.
Well at this point, you're only going to get incremental improvements. Upgrade the components as they've done with the SOC and camera.
It's hard to think of what would be revolutionary at this point.
Someone suggested they make unibody iPhones.
Maybe that's coming in the future but that wouldn't really change the functionality.
Hard to think what would be a change comparable to the iPod Nano. The Nano changed MP3 players, going from hard drive to flash RAM, changing the metrics of storage capacity which drove improvements up to then.
Flash let you have smaller form factors and improved battery life and lower prices, so people were willing to trade storage capacity for these other advantages.
Smart phones already use flash and there's no advantage in making them smaller or thinner, because to use the features effectively, you need a bigger screen than those in smaller phones.
There's a lot of competition in SOCs for smart phones and MIDs. All aimed at delivering better and better CPU and GPU performance. But as the Nintendo DS showed, people aren't interested in 3D, console-like games.
Instead, they're content with simpler games which will kill 5-10 minutes at a time.
Why bother optimizing iPhone games for Open GL 2.0ES, which is supported by the G-S when most of the games purchased are 99 cents and most of the installed base of 30-40 million iPhones and iPod Touches can't run OGL 2.0 ES?
It's hard to think of what would be revolutionary at this point.
Someone suggested they make unibody iPhones.
Maybe that's coming in the future but that wouldn't really change the functionality.
Hard to think what would be a change comparable to the iPod Nano. The Nano changed MP3 players, going from hard drive to flash RAM, changing the metrics of storage capacity which drove improvements up to then.
Flash let you have smaller form factors and improved battery life and lower prices, so people were willing to trade storage capacity for these other advantages.
Smart phones already use flash and there's no advantage in making them smaller or thinner, because to use the features effectively, you need a bigger screen than those in smaller phones.
There's a lot of competition in SOCs for smart phones and MIDs. All aimed at delivering better and better CPU and GPU performance. But as the Nintendo DS showed, people aren't interested in 3D, console-like games.
Instead, they're content with simpler games which will kill 5-10 minutes at a time.
Why bother optimizing iPhone games for Open GL 2.0ES, which is supported by the G-S when most of the games purchased are 99 cents and most of the installed base of 30-40 million iPhones and iPod Touches can't run OGL 2.0 ES?
Just out of curiosity, what's the BB app store like. Any decent/time wasting games on that platform?dbdynsty25 wrote:Talk about totally underwhelming. Just messed around with my buddies GS and the only difference I really notice is it's slightly faster. Sure, video camera and a better still camera, but I rarely use that stuff anyway. So glad I saw it so I'm not tempted to switch back from Blackberry. I mean, obviously if you have a choice, go with the GS, but if you have a 3G, don't waste your time.
A friend may give me his Storm, if so...
- dbdynsty25
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I have no idea...I haven't used it at all. I know there are a few decent games out there, but I don't really use my phone for that. I'm strictly an email guy on the BB. I'm sure it's NOTHING even close to what Apple has. That's their wildcard. They will ALWAYS dominate when it comes to downloadable apps. No doubt in my mind.Murph wrote:Just out of curiosity, what's the BB app store like. Any decent/time wasting games on that platform?dbdynsty25 wrote:Talk about totally underwhelming. Just messed around with my buddies GS and the only difference I really notice is it's slightly faster. Sure, video camera and a better still camera, but I rarely use that stuff anyway. So glad I saw it so I'm not tempted to switch back from Blackberry. I mean, obviously if you have a choice, go with the GS, but if you have a 3G, don't waste your time.
A friend may give me his Storm, if so...
- jLp vAkEr0
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This is just a question but how many "huge" improvements happened from the first ipod to the iphone. I guess if you look at changes of how the wheel was used, then to the nano, then to the iphone.wco81 wrote:Well at this point, you're only going to get incremental improvements. Upgrade the components as they've done with the SOC and camera.
It's hard to think of what would be revolutionary at this point.
Someone suggested they make unibody iPhones.
Maybe that's coming in the future but that wouldn't really change the functionality.
Hard to think what would be a change comparable to the iPod Nano. The Nano changed MP3 players, going from hard drive to flash RAM, changing the metrics of storage capacity which drove improvements up to then.
Flash let you have smaller form factors and improved battery life and lower prices, so people were willing to trade storage capacity for these other advantages.
Smart phones already use flash and there's no advantage in making them smaller or thinner, because to use the features effectively, you need a bigger screen than those in smaller phones.
There's a lot of competition in SOCs for smart phones and MIDs. All aimed at delivering better and better CPU and GPU performance. But as the Nintendo DS showed, people aren't interested in 3D, console-like games.
Instead, they're content with simpler games which will kill 5-10 minutes at a time.
Why bother optimizing iPhone games for Open GL 2.0ES, which is supported by the G-S when most of the games purchased are 99 cents and most of the installed base of 30-40 million iPhones and iPod Touches can't run OGL 2.0 ES?
I think we'll see far more "huge" changes from the software not the hardware this time. I don't know however. Still Apple is leading the way in innovation and their apps store is raking in cash for everybody.