Pro Evolution Soccer 2010 Announced

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bdoughty
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Pro Evolution Soccer 2010 Announced

Post by bdoughty »

http://www.worthplaying.com/article.php?sid=61503

Konami announced that its forthcoming PES 2010 will benefit from the most exhaustive raft of new features in the series’ history, with every aspect of the game benefiting from key improvements. Major gameplay additions will make PES 2010 the most realistic football simulation available.



PES 2010 title will benefit from the most exhaustive raft of new features in the series’ history, with every aspect of the game benefiting from key improvements. Major gameplay additions will make PES 2010 the most realistic football simulation available.

PES 2010 follows months of analysis and feedback monitoring to enhance the game in every area. PES Productions, Konami’s Tokyo-based development team, has collated feedback on the series’ strengths and weaknesses via fan forums, both ardent and casual PES players and press comment, and has incorporated a wide range of requests in the new game. The result will be the most challenging, realistic and satisfying PES to date.

Konami has spent the last year expanding the development team’s numbers, and created a number of dedicated departments, each striving to further improving their respective parts of the game both in the short and long terms.

Key additions for PES 2010 include:

* Gameplay: PES 2010 focuses on enhancing the excitement of matches between players, making for a truly challenging experience that will constantly test the player. Intuitive zonal defending will cover spaces and players need to look constantly for new ways to attack. PES 2010 focuses on being a real football simulation, as it requires both strategic play and quick reactions, as in real life. In addition to key out-field elements, goalkeepers are more versatile and with abilities matching those of modern shot-stoppers. The game’s referees have also been reworked, with smarter AI elements allowing them to make more balanced calls during matches.
* Improved Visuals: PES 2010 has undergone a major visual revamp, with its celebrated player likenesses and animations now even closer to those of real-life players – including live player expressions to be depicted with an improved lighting system which differentiates between various conditions! Stadium detail is also massively improved, with the grass and other in-stadium elements finely depicted.
* All-new animation and moves: Animations now dovetail into each other seamlessly, with dribbling and shots on goals worked into dribbling animations. More individual skills are also on show, including new flicks and tricks that have a definite showing on the way a game flows. Several elements have been completely reworked, with the dribbling, turning and kicking animations greatly enhanced, while there is a noticeable change in pace when a player passes a ball from a standing position than from within a run.
* Match-Day Atmosphere: Crowd reactions to the on-field action are now more varied, with all new chants and cheers. The subtle difference between Home and Away matches will be reproduced, and the crowd will react spontaneously to specific situations in a game, showing their disdain or pleasure as fouls are committed and goals scored. Likewise, the commentary has been altered to offer a fresher, more concise overview of the game.
* Enhanced Master League: Master League has been thoroughly renewed with the enhancement of managerial aspects, which enables users to enjoy managing a team for a longer career lifespan. Seen by many as a key contributor to the series’ success, the Master League elements in PES 2010 have been bolstered by far-ranging and vital new additions, dedicated to enriching the mode. Further details will be announced shortly.
* AI: The Tokyo team has worked to improve the AI of the game, with Teamvision 2.0 implemented. Midfielders and defenders now work together to cover open space and close down attacks, meaning that cover can be provided for lower-ranked defenders. This also has the additional effect of removing soft goals, thus returning PES 2010 to its simulation roots. In terms of attacking, players can also now move several players once, sending them into different areas, opening up more goal-scoring possibilities than ever before. As such, PES 2010 necessitates a new level of control from the player. Strategic thinking is as important as quick passing, but the new system greatly opens the way the player oversees control of the team. In free kick scenarios, for instance, players can now instigate the runs of the players awaiting the ball in the penalty area.
* Individual Play Characteristics: In previous PES games, the team formation has determined the movements of the players. PES 2010 introduces a new system wherein the individual attacking and defending nature of the players is integral to the way they play. Each player enjoys unique AI tied into their best abilities, and is reflected in the actions of their team mates – i.e. if a player who is known to be a good crosser of the ball is in possession, more players will flood the penalty area to receive it. Similarly, if a player is known to be good with close control, defenders will work to cover their stronger side, while lone strikers will be automatically supported by midfielders on receipt of the ball.
* Strategy Use: A new power gauge system allows users to balance their strategy in a quick, but wide-ranging way before a match. Every element – pass frequency, movement, the line of defence, width of play, or the position of the front line – can be altered to match those of a favoured club: Juventus Turin are a dangerous side on the counter-attack, for instance, while FC Barcelona use width in their attack. These formulations can be altered at any point, too, with Home and Away matches forcing different circumstances on the user, as does the rigours of a Master League season.
* Penalties: An all-new system has been implemented, offering greater control, placing and accuracy.
* Enhanced Online: A new dedicated section of the Tokyo team is committed to improving the online side of PES 2010. More downloadable content is also planned. Konami has supported PES 2009 with the release of new licensed teams, transfer updates, etc, and this support will grow for PES 2010. Team and content updates are planned throughout the game’s lifespan. These will make the game even more bespoke to the player’s match day needs.

Konami has strengthend its relationship with UEFA and can announce it has secured the exclusive video game rights for the Europa League Licence (formerly known as the UEFA Cup). In addition Konami will be enhancing and developing the use of the UEFA Champions League within PES 2010 to make even better use of the best club football competition in the world.

Further details of these new features will be released in the coming months. Konami has also confirmed that Lionel Messi will also be a key endorsement player for the new game, and will feature in the promotion and development of the game later this year.

“We have been monitoring feedback and comments on the progression of the PES series for some time now, and PES 2010 will see us implementing a great deal of the ideas players have been requesting,” commented Naoya Hatsumi, Producer for PES Productions at Konami Digital Entertainment Japan. “We aim to make PES 2010 a more user-friendly, immediate experience that places the emphasis on getting straight into the gameplay for which the series is famed. PES 2010 will look better, will play better, and will recreate real football as closely as the current hardware will allow.”

“The preparations for PES 2010 have been in place for some time now, with the reorganization and increase of the Tokyo-based studio allowing expert teams to concentrate on their particular area,” commented Jon Murphy, PES European Team Leader. “We are now in a better position to implement the greatest raft of changes and improvements to the series we have seen, and thank the PES community for their input.”

PES 2010 will be released for PS3, X360, PC, PSP, PS2 in the autumn.
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Post by pigpen81 »

8O

That sounds terrific.

I hope it works well, as Fifa is a solid game...it is to stiff for my tastes.
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Post by MizzouRah »

Nice!
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Post by Naples39 »

Maybe it's because I loved the old games too much, but I have become jaded at the series failure to grow the last few years.

The blurbs about new animations, improved AI, ability to direct your players on runs (including FKs), 'enhanced' online, and 'enhanced' master league sound good, but the language there is too vague at this point for me to get my hopes up yet. Hoping for the best because from about 2002-2006 this series was hands-down the best sports game out there.
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Post by Rodster »

I agree the series has taken several steps back and is no longer the premier football game. Hopefully Konami will give Seabass more manpower and improve the game back to simulation status.
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Post by 10spro »

It's not so much that the franchise has taken a step back, they just rested too long on their laurels and at the same time Fifa was making some huge strides. It does seem that there's quite a bit of info to absorb in the upcoming version and while 09 was fine in general it's everything that the 08 version should have been, so maybe that's why people tend to think that they fell behind a bit.

I look forward to it.
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Post by Rodster »

It's a little of both really. The games graphics engine stayed the same since the PS2 days until recently. The animations have stayed roughly the same as well since the PS2 days.

What has taken a step back is the gameplay. It has gone from an organic football simulation to an arcade representation of the sport. FIFA has done just the opposite.
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Post by Macca00 »

Blah. Will believe it when I see it. I'm waiting for a PS3 WE J-League game....
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Post by seanmac31 »

Rodster wrote:It's a little of both really. The games graphics engine stayed the same since the PS2 days until recently. The animations have stayed roughly the same as well since the PS2 days.

What has taken a step back is the gameplay. It has gone from an organic football simulation to an arcade representation of the sport. FIFA has done just the opposite.
Absolutely.
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Post by dbdynsty25 »

Arcade? That's a bit harsh.
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Post by bdoughty »

dbdynsty25 wrote:Arcade? That's a bit harsh.
Not really. I was another one of the WE/PES obsessed until this gen hit. Could not stand Fifa. One felt realistic, the other like pinball on hyperspeed. Things have made a complete 360 since then.

That said the one thing that gives me hope is that Seabass has yet to proclaim that PES 2011 will be the game to watch out for. Guy is far too honest for his own good with his customers. His silence gives me hope.
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Post by Rodster »

Even Konami realized that PES had turned into an arcade game of football.

http://www.computerandvideogames.com/ar ... ?id=212745

"These improvements, which Konami says it's made after months of analysis and feedback from fan forums, will make its next effort "the most realistic football simulation ever".

"The Tokyo team has worked to improve the AI of the game, with Teamvision 2.0 implemented. Midfielders and defenders now work together to cover open space and close down attacks, meaning that cover can be provided for lower-ranked defenders. This also has the additional effect of removing soft goals, thus returning PES 2010 to its simulation roots."

Comparing FIFA and PES for some reason I still prefer the AI in PES even if it's not as good as was in years past. So if Teamvision 2.0 brings the AI to a more realistic level i'm all for that. I hope it works.
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Post by Jimmydeicide »

Pes 2009 is more of a sim than Fifa so its far from arcade. I like Fifa this year but its just not right yet on the field. Until they get the control delay and tackling/change of possession sorted Pes will have it beat on the pitch.

Im loving Pes this year, its true they took away some control but its still way better Single player experience.

All i miss from Fifa is the passing, if PES had Fifa's passing it would be brilliant. Pes has too much ai assist this year but its still very good indeed.

I thought this year was supposed to be the year with the massive changes so while im on the wait and see Macca theme they did their job and got me thinking about next year for sure.
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Post by FifaInspected »

Gosh, maybe they should start with making a game that can actually be played online...
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Post by bdoughty »

Woo Hoo In game advertising for PES 2010.

http://uk.sys-con.com/node/925640
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Post by Jimmydeicide »

Hopefully it will give them some more money towards licensing.
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Post by bdoughty »

Konami goes all out with today's update.

http://ps3.ign.com/dor/objects/14338554 ... 01479.html
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Post by 10spro »

Last year was the first time since the PS2 days that I skipped the title. I hope the AI gets revamped and with that, the presentation and new engine for the game as Fifa has surpassed Konami.

Here's their first trailer.

http://e3.gamespot.com/story/6211115/pr ... mpressions
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Post by Rodster »

I've enjoyed the recent presentation of the PES series especially when they replaced Peter Brackley. 8)
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Post by Rodster »

According to Eurogamer both the console and PC demos are out now. :)
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Post by miget33 »

yeah I tried the 360 demo.

Teams are, Barcelona, Liverpool, France, Spain, Germany, and I think Italy as well.

There's no commentary at all in the demo.
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Post by toonarmy »

Awesome! It's nice to have the demos for both soccer games out now. I can't wait to try them.
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Post by JRod »

ML sounds exactly the same. I can't really tell what's different. Macca?
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Post by toonarmy »

I just played my first game of the demo. I am not all that impressed. The gameplay seems too herky jerky to me. Maybe it's because I had just played several games of NHL 2K10 that the play did not seem smooth, but it sure is not as smooth as last year's PES. I am downloading FIFA right now, so I will be able to compare the two in a little bit.
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Post by tjung0831 »

If I had to chose one right now after playing both, I would go with Fifa10. PES feels very sluggish while Fifa feels buttery smooth.
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