ESPN Baseball Impressions ...

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Badgun
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Post by Badgun »

Cincinnati_Kid wrote:been playing since about 5:30

now i was one of the ones from the get go this year was very excited for MLB and very pleased with how the game played....it had a undeniable fun factor that for me ASB,MVP simply didnt posess

and rosters aside i was enjoying it for what it was and was at ease with myelf over the fact that high heat for what it was worth at least on this genration of systems was DEAD

and that WSB was never going too be what i had hoped for since i got my last ounce of gameplay out of WSB 98.....

i believed in none of the hype on any of the games this year...only based my favortism for the MLB 2005 release on the fact it was the most enjoyable experince i had last year and it looked much improved where as nothing else too me looked really all that much different

i still planned to try them all as i had no true prejudice i simply had personal opinions and was like most looking for that game

thanks too the pk method i have made back any and all my money if not came out on top since feb using ebay too sell off titles instead of buy at eb then trade into eb

today i reciieved a very pleasant suprise when i fired up ESPN BASEBALL maybe it was my low expectations for once or maybe its my pleasure in finding that this game (at least so far) seems too meld my 2 favorite baseball series so well (hh,wsb) but after several years of disapointment due too my expectations of segas baseball products ....im finding this game too be possibly the Baseball Gaming Experince i have been waiting for

and the bonus is i havent even tried it on XBL yet

and we know thats AUTOMATIC REPLAY VALUE GALORE as long as the offline game holds up its end

now lets just see if thing hold up......

so far my personal highlights

walks n steals
a great user profile records section something i have wanted since VR Baseball
jim miller......YES!!
player scale in comparison to the field size
clunky crappy missle comand target style cursor finally gone !!!
zone hitting is really really well done from what i can tell so far
did i say zone hitting.......it makes all the difference in the world

low lights

player faces.....well zombies do seem to be the in thing these day
player tag animations.....ugh...im not out.....no wait did he tag anyone...yuck
no JOE MORGAN :cry: :cry:
no HOMERUN KING styled homerun presentation....man i loved all the eye candy in that game during homeruns
minor league teams :cry: but then again the trade off is i can hit left handed homeruns :lol:
.........................

question anyone ??...has anyone seen any players actually suffer an injury on the field.....like players did in the old saturn wsb games...i loved that...i sure hope those gun shots from the grassynole styled injuries arent in here somewhere
LOL! I remember that stuff. Everytime one of my guys got hurt it would belike right after the center fielder caught a fly ball and then the camera would immediately go to the third baseman, who was not even involved in the play, and it would show him drop to the ground like a sniper had just got him from the press box. Irritating, but funny as hell. :lol:
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Post by AJColossal »

On more minor negative...

Crowd enthusiasm could be MUCH better (my experiences so far). Just beat Montreal w/ Pitt. at PNC and the crowd was sorta dead the whole game.

Everything else is shaping up really nicely however...
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Post by ScoopBrady »

AJ,
The crowd in ESPN is definitely not as good as MVP but after I turned up the crowd sound to it did sound a bit better. Not as lifeless but still not as good as MVP.
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Post by pk500 »

Man, I was ready to blow right past ASB 2005 and ESPN after being disappointed by MVP, but these impressions have me thinking twice.

I'll definitely rent, but the skeptic in me is waiting for the other proverbial shoe to drop and hear the criticism roll in the next few days. MVP had a pretty long honeymoon here before people either turned on it, found flaws or both.

Plus my need for a baseball game isn't nearly as strong this year as in past years because of the release of TOCA 2 next week and IndyCar Series 2005 next month. Even if ESPN is the greatest baseball game ever, I question how much I'll play it due to these two monster racing titles coming out in the next two months. ESPN might not be a worthwhile full-price purchase for me.

Definite rent of ESPN coming, though.

Take care,
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Post by pigpen81 »

well dave Roberst had to leave the game...he twisted his knee after trying to rob a HR....the cutscene showed him next to the RC field wall clutching his knee.

also, I love the randomness of the throws...a 2B missed a throw from RF...the ball knicked his glove and rolled between 3rd and SS.

pitching is really tough on All-Star...the AI can mash the ball.
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Post by XXXIV »

I hate when I get under that softball down the middle
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Post by JOZ »

I just read through all six pages of these impressions.
Great...thanks guys.
I just put these shorts on. Now I have to go find another pair.


Got this game on EBay so I can hardly wait for it to show up. I should have paid for the UPS Next Hour shipping.

I got alot of mileage out of last years game and it sounds like the few problems I had with it have been fixed. Please, Please let no bugs be found.
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Re: .

Post by XXXIV »

JOZ wrote:
I got alot of mileage out of last years game and it sounds like the few problems I had with it have been fixed. Please, Please let no bugs be found.
:lol:

Oh..
They will find them.
Let us pray they arent game killers.

Just shattered me bat
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Post by Blublub »

Picked it up on the way home and only had time to play one game so far. Much to my surprise considering how I loved it last year, my first impressions are a little mixed.

First game Mets (CPU) at Orioles (Me) on Pro with default sliders.

The Good:

The steals issue is fixed. Stole one with Mora and got thrown out (barely) with Hairston. Got picked off twice - you really have to watch the leadoff.

Pitch control is nearly perfect. You'll end up working deep into the count. In the first game I walked three and received 2 BB.

Stadiums and crowds are VERY nicely done.

Great presentation, and throws more relevant stats at you than you could ever hope for.

Has a very nice little submenu that you can pull up at the touch of a button that shows who's due up for the opposition, full lineups, last pitch, etc.

Great selection of throwback unis.

Nice variation of outcomes. Maybe just a shade more repetitive than MVP, particularly with foul balls.

The crowd taunts are still great.

Sliders and options for just about everything.

Everything feels properly balanced. DPs are as tough to turn as they should be, runners advance when they should, and the CPU actually steals.

After home-run ball physics.

I really like the confidence meter. It's cool to see it go up a few clicks after an extra-base hit or dramatic K. It doesn't seem to be too excessive, unless it leads to results such as Karim Garcia in my first game (see below).

The Not so Good:

Miller is Miller, I'm not nuts about him IRL, and without Morgan he's pretty dry here. If you like him, it's a faitful representation.

Crowd is pretty lifeless, until you hit a dinger at home and then they suddenly scream at like 120 decibels. I nearly flew out of my chair the first time I hit a home run.

The effort meter does seem to be more of a pain than it's worth.

Errors may be a little too excessive on the default sliders - in my first game the Mets had 4 and I had 2. Same goes for scoring on singles from second. I have yet to see it happen, but pretty much all of the singles have been shots with the outfield in.

Fielding animations are not as bad as hitting, but still leave a lot to be desired. Too often guys swivel on a stick and will field popups with their back to the plate, etc.

Something does seem off with the field dimensions in relation to the players. The latter are either too big or the former too small. Things look correct when you zoom out in replay mode, but in-game this is pretty apparent. The same is true with the distance from the mound to the plate.

There is not as much difference in movement and velocity of pitches as I would like.

The Bad:

Absolutely the worst batting animations I have ever seen. Worse than WSB 2K3, I'm fairly certain. So bad that it really is going to be hard to get past this and enjoy the excellent gameplay. Give me back the old wiffle ball ones!

The faces seem to be worse than last year, like someone tried to apply putty to the old lifeless versions. The worst I've seen so far is David Segui, his "pasted-on" face is white.

The Jury Still Out:

Online. My first attempt at online ended with a "your opponent has dropped" just after he took the field. The game also locked up and I had to restart. Hopefully this was just a connection-related glitch.

Some warning flags from the first game that I think are just due to user error: Karim Garcia goes 5-5 with 3 HRs and 6 RBIs. In all the CPU had about 7 HRs and I had one.

Overall:

I have to play some more. I really do miss the slickness of MVP in spots, but will likely overcome this if there are no issues with dynasty or online and the core gameplay stays solid.
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Post by Badgun »

Blublub,
Put it on All Star...you won't hit like that then.
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Post by XXXIV »

Badgun wrote:Blublub,
Put it on All Star...you won't hit like that then.
Yeah Im popping up and striking out.

I just got Matsooouid. I hate pitching to the $ankee$. Especially in da Bronx.
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Post by webdanzer »

Early impressions after two games:

Well, I'm inclined to say that ESPN *is* probably the best game out of the bunch at this point, but I'm not quite getting the tingly feeling that it seems some of the rest here are experiencing.

Played two games as Yanks. 1 vs tampa Bay and Zambrano, lost 4-1, and 1 against Schilling and the Sox, lost 8-7. Happy that I lost the first two! :)

Both games were played at All-Star level, classic batting cursor set to small size, and 'Real' pitch speeds. All sliders at default.

Observations in no particular order:

Gonna have to adjust the user pitch control slider. No unintentional walks here.

On the other hand, while I'll still probably tweak the CPU control slider as well, very happy with the CPU balls and strikes, and how the pitcher worked the batters. Nice variety, and great to see walks on default settings!

Fielding is fun and involving, I'd put it second to MVP. Not fond of the speed burst, though, and glad you can turn it off. The 'squashed screen' can be a problem with the new moving ball indicator, however. Twice on pop-ups hooking fair from down the third base line, the indicator was off screen until the last minute, when it quickly shot onto the screen, giving me a very short time to adjust. This was a popup! My third baseman shouldn't be guessing like that.

Confidence meter is just silly. If it works by actually lowering or raising your players abilities, I agree with the IGN reviewer: It's not baseball. You strike out your first at bat, that really shoudn't lower your chances for success the rest of the game. I'll turn it off, but I'll wonder if that means I just don't see it while it is still working behind the scenes.

Good variety of hits, for both the user and CPU. Timing and cursor placement matter...probably my favorite hitting system this year. I do have a concern about how easy it will become, however. Playing classic cursor on small, I ripped 4 home runs off of Schilling the second game. yes, I can go up a level in skill and reduce the cursor to 'very small,' but I have an eye on this at this point. By the way, anyone know if 'fast' pitch speeds are faster than 'real'?

CPU substitues very well from what I've seen. Changes pitchers at about the right times.

I like the frequency off slightly off and then WAAY of throws. Seems about right.

Baserunning controls are intuitive and the least frustrating of all the games this year. However, on lines to the outfield, occasionally your runners won't even step off the bag unless you force them. This stinks, because they *usually* go half way themselves, just not all of the time. this means you really have to watch this closely, as I've had runners thrown out going to second easily on liners to the center field area that really weren't even all that close to catchable.

The stolen base bug is fixed! And, I'm getting picked off like crazy. Maybe too much, but we'll see now that I know it's something I have to pay attention to. I *think* I'll be okay if I watch myself. If so, a definite plus!

CPU AI is aggressive on the basepaths, and unlike last year where they usually only ran when they knew they had the bag, this year you can get them out. I actually saw the Tampa Bay lead off hitter attempt a suicide squeeze with one out in the middle of the game. Took me by surprise, but the batter whiffed the bunt attempt. Posada simply took like three steps up the line and tagged the runner out. Cool stuff!

very few strikeouts for both me and the CPU at the default settings. Maybe 3 each side in the two games combined.

Games moves along swiftly, and has a nice, clean, easy to use interface. Thank God ESPN realizes it is nice for the player to be able to see the handedness of upcoming batters. I also like the quickkey option, or whatever it is, but I wish you could also manage your bullpen from there as well.

Finally, I'll touch on the graphics. In my opinion, this is the least pleasant of the baseball games to look at this year. The player models are squared and wide-hipped, and their glowing faces are just a joke. Schilling staring in at fenway looked like the Wal-mart smiley face from the plate. And these glowing visages kind of float above the players torso in a disconnect, not really moving right with the rest of the body. Clipping of the arms and legs is a graphical bother as well. The players in this game have a definite lack of 'weight' as well.

And I agree the swing animation is atrocious. You know, the toothpick flick that everyone complained about in last year's game never bothered me. It must be worse this year, because seeing it in motion from the pitchers view is quite nauseating.

Add to this jaggies, shimmering, and tearing that can even occur on simple pitches to the plate, and I'm a little let down in the graphics department. These all seem worse than last year.

Overall, though, it's the gameplay that matters, and aside from a few small things, This game has it.

I agree with Fatpitcher, though, when he says he is ultimately disappointed in this year's baseball games.
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Post by MUTTS »

I read quickly through the 6 pages so I may have missed this:

How about extra base hits- i know there was a lack of these last year. Anyone seeing doubles/triples?

Thanx
Tony
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Post by XXXIV »

MUTTS wrote:I read quickly through the 6 pages so I may have missed this:

How about extra base hits- i know there was a lack of these last year. Anyone seeing doubles/triples?

Thanx
Tony
Yes .....I just gave up a crapload in my stay at Yankee stadium.
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Post by Leebo33 »

I played a few games and I really don't have much to add that hasn't been stated already. My first impressions are generally good. I really didn't see anything out of the ordinary and everything was believable. Nothing made me say wow, but everything seems real solid. This is the first baseball game that didn't have anything that annoyed or disappointed me from the start. There are parts of the other games I like better, but so far I don't think ESPN is last in any category. I could see myself playing this a lot unless some ugly bugs pop up and chase me back to High Heat.
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Post by Blublub »

Badgun wrote:Blublub,
Put it on All Star...you won't hit like that then.
BG, that was the CPU that was hitting like mad vs. me on pro. Only goes to show how badly I suck. However, my second game was a a thrilling 4-3 loss with the Brewers against the Cards, so I'm no longer worried.
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Post by Blublub »

webdanzer wrote:Fielding is fun and involving, I'd put it second to MVP. Not fond of the speed burst, though, and glad you can turn it off. The 'squashed screen' can be a problem with the new moving ball indicator, however. Twice on pop-ups hooking fair from down the third base line, the indicator was off screen until the last minute, when it quickly shot onto the screen, giving me a very short time to adjust. This was a popup! My third baseman shouldn't be guessing like that.
Aside from the batting animations, this is my biggest beef so far. I really got spoiled by MVP and that aerial fielding camera. The non-changable view in ESPN is just too close, and coupled with some series wind effect and awkward player switching can lead to frustration.
webdanzer wrote:Confidence meter is just silly. If it works by actually lowering or raising your players abilities, I agree with the IGN reviewer: It's not baseball. You strike out your first at bat, that really shoudn't lower your chances for success the rest of the game. I'll turn it off, but I'll wonder if that means I just don't see it while it is still working behind the scenes.
I disagree a little. Provided this only marginally increases/decreases stats I think it's a pretty good idea.
webdanzer wrote:Good variety of hits, for both the user and CPU. Timing and cursor placement matter...probably my favorite hitting system this year. I do have a concern about how easy it will become, however. Playing classic cursor on small, I ripped 4 home runs off of Schilling the second game. yes, I can go up a level in skill and reduce the cursor to 'very small,' but I have an eye on this at this point. By the way, anyone know if 'fast' pitch speeds are faster than 'real'?
Cursor schmursor. Turn the damned thing off! The zone hitting is sweet. "Fast" pitch speeds are slower than "real" and feel pretty good to me.
webdanzer wrote:very few strikeouts for both me and the CPU at the default settings. Maybe 3 each side in the two games combined.
I think it really depends on the type of pitcher. I was striking out nobody with Moyer (on my Brewer fantasy side) but they couldn't touch Wagner when he came in from the pen.
webdanzer wrote:Games moves along swiftly, and has a nice, clean, easy to use interface. Thank God ESPN realizes it is nice for the player to be able to see the handedness of upcoming batters. I also like the quickkey option, or whatever it is, but I wish you could also manage your bullpen from there as well.
Indeed, the inability to manage your bullpen from that screen is puzzling, to say the least.

A couple of other things I noticed that are very nice:

The sim mode allows you to watch a text version of the play-by-play and join the game in progress. Unfortunately I can't figure out how to sim the remainder of a game you play.

The CPU pitchers are terrified of your big hitters, and will pitch much more carefully to them than your scrubs. I've got "Mighty" Joe Young (the Bonds replacement) on my fantasy draft side, and he rarely gets a choice pitch to hit. He also walks a lot.

One other small quibble - I really wish WSB would use the traditional newspaper boxscore format instead of that column listing.

Tried XBox Live several times after my lockup and now I can't connect at all (keep getting an "unknown error=0" message.
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Post by FatPitcher »

You can change player switching to manual switching only; I think it's the "Auto Fielder Reselect" option. There's also the "Smart Move" option, which lets you run less-than-optimal routes, but steers for you if you try to go a direction that's just plain wrong. I think turning wind off may keep the cursor on the ground from moving.

The effect of Confidence is not that significant. It's around 10%-15% to a few ratings (most remain unchanged) when it's empty or maxed. If you turn confidence off, it's off completely. No bonuses or adjustments based on performance.

You can Sim to End in-game from the menu that comes up when you choose Quit, but you can't go back to the "Gamecast" mode once you are in the game.
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Post by webdanzer »

Couple of updates.

I really like how the CPU batters chase balls and take strikes. My strikeout totals are going up as I realize a nice ball or two really gets some bites.

Pickoff update: CPU still tries, but I'm quicker on the r trigger. I love how I'm kept honest on the bases.

Coming from ASB most recently, I really appreciate seeing some balls with any measure of hang time actually drop in in front of a fielder on occasion, instead of all being caught.

Could use a few more foul balls.

Getting used to the graphics, but the tearing still bugs me quite a bit.

Odd thing, when you go to put in a pinch runner, you can see all the batting stats of your bench *except* for stolen bases and caught stealing, which you *can* see for the players already in the game. Huh?

Still love the cpu pitching patterns.
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Post by snate »

webdanzer wrote: Gonna have to adjust the user pitch control slider. No unintentional walks here.
I have been giving up walks with the pitch cursor on. I gave up 3 last game. Try it it might help. I'm always aiming for the corners. the only time I get the meaty part of the plate is when the pitcher makes a mistake. But I throw alot of balls too. I kind of like it.

With cursor off you tend to aim less towards the corner when you need to throw a strike. Also raising variability may lead to more meaty pitches.
On the other hand, while I'll still probably tweak the CPU control slider as well, very happy with the CPU balls and strikes, and how the pitcher worked the batters. Nice variety, and great to see walks on default settings!
I agree. But I also lowered all AI throw strike by 10. I walked 4 times my last game.
Confidence meter is just silly. If it works by actually lowering or raising your players abilities, I agree with the IGN reviewer: It's not baseball. You strike out your first at bat, that really shoudn't lower your chances for success the rest of the game. I'll turn it off, but I'll wonder if that means I just don't see it while it is still working behind the scenes.
I like it. It only has a minimal effect so it is a nice touch.

The stolen base bug is fixed! And, I'm getting picked off like crazy. Maybe too much, but we'll see now that I know it's something I have to pay attention to. I *think* I'll be okay if I watch myself. If so, a definite plus!
You really do need to pay attention. I find it easier to get back to first than 2nd. Stealing seems to be right on.
very few strikeouts for both me and the CPU at the default settings. Maybe 3 each side in the two games combined.
I lowered CPU contact, take strikes, and raised take balls by 10. I struck out 7 my last game. Seemed to do the trick.
Schilling staring in at fenway looked like the Wal-mart smiley face from the plate.
The low wide angle puts that smiley face further away and less noticeable.
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Post by snate »

My first impressions of online play are awful.

FatP has hinted that online play is a very small market and that they didn't devote to much time to it. It sure looks that way.

You can't change camera views online. No low wide. No pitcher view.

The main problem is your swing is delayed compared to offline. Many times I pressed swing and nothing happened b/c the ball was in the catchers mitt I guess. To hit a fastball you pretty much need to swing as he releases it.

I had no lag but the game disconnected in the 5th.

Not good.

At least it has been good offline.
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Post by webdanzer »

That stinks. Maybe just a bad connection?

One more compliment for the game, and it's a big one:

First game to keep me from playing Splinter Cell Operation Pandora for a night since its release!

:D
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Post by snate »

want to try it online now for a few innings web?
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Post by Brando70 »

Well, this has been probably the best first date I've had with a sports game since ESPN NFL. I am muy impressed after a couple games, especially because they were so very different.

I played on All-Star default, vibration off, first game with the double swing, second game mostly with the single swing.

Game 1, Cubs (me) vs. White Sux. I was losing 3-0 after 8 when I had to quit. Kerry Wood struck out 7 but walked 4. Sox scored on a double and a 2-run shot by the Big Skirt. I really struggled to hit but started to get the hang of it. Also drew 2 or 3 walks. Estaban Loiza was absolutely brutal, hitting corners a lot while still throwing a lot of balls.

Game 2, start up a Cubs GM franchise. I play the Reds. Now, I do strike out 18 times, but mostly because I'm free swinging. Reds staff is throwing A LOT of balls, and this is on default. I easily blew 3 walks, and still drew 2 anyway. Funny thing was, I had 6 hits, five of which were dingers. I hit one using the contact swing with Sosa, then switched to classic swing and hit the other four. The Reds staff was all over the zone, which both threw me off but also led to me nailing some fat pitches. Won 7-3, gave up two dingers and a triple with Prior. Could really tell the difference between him and Wood.

I pretty much agree with the sentiments expressed earlier. Hitting animations suck butt, but they don't affect gameplay. Like the Low Wide batting angle, and pitch speeds are nice and intimidating on the Real setting. Really, really like the pitcher/batter interface, feels like High Heat with better pitching physics.

Definitely turn the crowd noise up all the way. They're still flat, but it helps and you'll hear the hecklers better.

Only additional negatives -- saw Cincy leave in a pitcher to bat, only to replace him the next inning. Also, it seems like on double play situations where your 2b or SS is fairly close to the bag, the other player is slow to cover. I found that I just needed to usually make the tag myself instead of flipping the ball.
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Post by Cincinnati_Kid »

gotta say i also really enjoy the cat mouse game of staying honest at first base or where ever

and yes animations are a sore point too some extent but then again looking at the bottle as half full......were not talking high heat graphics here......if the game delivers on that kind of fun or at least fill that void i can deal with that considering its much better visually in alot of other ways

but funny enough MLB is even more impresive this year as a graphical package on the ps2 in some of these areas than this game is on the xbox

8O
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