NLG Review of ASB05 is up.
Moderators: Bill_Abner, ScoopBrady
- ScoopBrady
- DSP-Funk All-Star
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- Joined: Sun Aug 17, 2003 3:00 am
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That was a decent review and has piqued my interest a little more for ASB. Can't wait to hear some hands on impressions from you guys though. The reviewer didn't know his ASB history very well though since he said it started on the N64 when it fact ASB made an appearance on the PS1 in 97 with Frank Thomas as the cover athlete. It gained more popularity on the N64 though and maybe that's what he was trying to say.
I am a patient boy.
I wait, I wait, I wait, I wait.
My time is water down a drain.
I wait, I wait, I wait, I wait.
My time is water down a drain.
I really hope the AI stealing/running is on the money and challenging so there is a reason to use the sidestep and different deliveries. That's an example of one of the little things that ASB tries to do that no other game attempts. Although this will increase how long it takes to play a game, I have no problem with that. I plan on doing just as much simming as playing since the franchise mode is second to none.
- dbdynsty25
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You know itdbdynsty25 wrote:That is also the beauty of in-game saves.Parker wrote:Although this will increase how long it takes to play a game, I have no problem with that.

Parker: Did you play 04? I think the CPU would steal often enough for me. I even picked off a few with my lefties. The cpu would start to run and I would pick and throw them out at second
