NLG Review of ASB05 is up.

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Ed_Farias
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NLG Review of ASB05 is up.

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pigpen81
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Post by pigpen81 »

that is a solid and well written review. I hope the gameplay matches up...that is my biggest concern.
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ScoopBrady
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Post by ScoopBrady »

That was a decent review and has piqued my interest a little more for ASB. Can't wait to hear some hands on impressions from you guys though. The reviewer didn't know his ASB history very well though since he said it started on the N64 when it fact ASB made an appearance on the PS1 in 97 with Frank Thomas as the cover athlete. It gained more popularity on the N64 though and maybe that's what he was trying to say.
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Parker
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Post by Parker »

I really hope the AI stealing/running is on the money and challenging so there is a reason to use the sidestep and different deliveries. That's an example of one of the little things that ASB tries to do that no other game attempts. Although this will increase how long it takes to play a game, I have no problem with that. I plan on doing just as much simming as playing since the franchise mode is second to none.
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Post by dbdynsty25 »

Parker wrote:Although this will increase how long it takes to play a game, I have no problem with that.
That is also the beauty of in-game saves.
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Ed_Farias
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Post by Ed_Farias »

dbdynsty25 wrote:
Parker wrote:Although this will increase how long it takes to play a game, I have no problem with that.
That is also the beauty of in-game saves.
You know it :).

Parker: Did you play 04? I think the CPU would steal often enough for me. I even picked off a few with my lefties. The cpu would start to run and I would pick and throw them out at second :).
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Parker
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Post by Parker »

Yah, stealing was ok, although I think I threw out most of the CPU runners. I just hope it hasn't gotten any worse.
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Ed_Farias
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Post by Ed_Farias »

Who was your catcher? I had a tough time throwing guys out, but normally I would not pay attention to them and they would get a HUGE jump on something offspeed :).
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Parker
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Post by Parker »

Jason Varitek mostly.
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