Saturday Night Speedway Anyone???

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btmgov
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Saturday Night Speedway Anyone???

Post by btmgov »

I just picked this game up on my way home from work. I'm kinda surprised to see that there has been no mention of it here at all. Not even by PK!! :o I will get back with some impressions after a put a little time into it this evening.
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Post by pigpen81 »

I loved World of Outlaws...still have it....let us know how the game plays, especially multiplayer.
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Post by Jared »

Who's "Tootenham"? :)
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Post by dbdynsty25 »

I've been waiting for it to come out. I heard it was pushed back till the 15th. When I picked up MVP that's what they told me. Guess I'm going to have to stop by the store later today. Let me know how it is if you get a chance. I'm eagerly anticipating it. PK isn't because he doesn't have a PS2 anymore.
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Post by J_Cauthen »

I've got the PC demo, which is actually the full version of the game, sans the license to activate it fully after the 1 hour demo trial is over. It runs pretty slick, but I'm not sure how I feel about the handling of the cars. Something doesn't feel quite right, and I've yet to succeed in making any adjustments to the setup that helps. I'm waiting to see if anyone comes up with some setups that are manageable before my demo period expires. Right now I'm pretty frustrated with it.
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Post by dbdynsty25 »

World of Outlawz was the same way. It took a lot of tinkering and setting up, along with trial runs, to get the car the way you wanted it. It definitely wasn't for the faint of heart. You really have to work to get the cars to their maximum performance threshold.
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Post by btmgov »

Here is a brief review on what I have discovered so far. Didn't get to put as much time into as I had hoped because I spent all evening at a carnival with the wife and little one.

1) Pretty much a rehash of WoO(same tracks with a couple extra fantasy
tracks tossed in).
2) Three car classes definetely handle differently(Late models are
awesome.....you can really tell the effects the independant suspension
has on dry slick tracks. They can out handle the Outlaw sprints on
that track condition and you can run pretty much any line you desire.
The midgets get rear wheel hop like mad on rough surfaces.....very
cool).
3) Sound is a bit lacking. Doesn't seem to be as good as WoO.
4) Graphics pretty much on par with WoO(track and surroundings may be
a little bit cleaner).
5) Control and car/driving physics same as WoO.
6) The sprint class cars are midgets which have a high and low gear as do
the late models. Stocks(Camaros) have a 4 speed trans. All classes
have the option of using an automatic trans.
7) There is an option for turning off multi-player catch-up/rubberband
effect. Also a setting for how intense you want the controller
viberation.

In short, if you liked WoO, go pick this one up. Career looks to be pretty
deep from the instruction manual. Didn't get to mess with setups or multi-player, but I will tomorrow. I will post more tomorrow on these topics. Anything else you want me to check out and comment on, let me know.
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Post by pk500 »

BTM:

I don't own a PS2, so this game isn't on my radar screen. But Ratbag has a history of brilliant short-track games -- Dirt Track Racing, World of Outlaws Sprint Cars -- so it should be killer.

Enjoy!

Take care,
PK
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Post by dbdynsty25 »

Anymore updates on this one? I'm bout to go pick it up from the store on the way home from work. Holla.
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Post by TCrouch »

I grabbed it on PC. It feels a lot like Dirt Track Racing 2 in the WoO engine (which I don't mind). Online had nobody in it yet...ran across a few guys late last night as I was running some online midget tests.

Definitely another fun one in my library, simply because I love the Ratbag games. It's "more of the same", but feels just fresh enough to make another run through career mode.

The midget engine sounds are a hoot!
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Post by FloridaGators »

Have you played any multiplayer versus people? Is there an option to have 4 people racing at all? I know I ask this but that's pretty much my gaming these days..
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Post by TCrouch »

Yes...10 people can race.

I'm talking PC...sounds like you're talking PS2? 10 people have been able to race in Ratbag PC titles for years.
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Post by dbdynsty25 »

Looks like I'm going to have to pick up the PC version...as online would be fun as hell in Midgets. Assuming we can get enough people online to play it.
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Post by TCrouch »

I raced a few guys last night...it was really a blast. Silver Dollar in a midget? That's back to my roots :lol:

I know for sure that I'd be racing it a lot if there were poker nights.
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Post by dbdynsty25 »

Well when I'm at Gamestop tomorrow picking up MLB 2005 I'll see if I can track down the PC version of SNS...maybe we can get something started. I know some of the guys here have capable rigs to run PC games.
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Post by TCrouch »

I actually ran an online "race team" for a while with DTRSC...a little over a year. I'm big into the Ratbag games, if the online code is up to snuff.

Crappy connections tend to freak their code out, but that was years ago...and some people were still on 56k. With most of us on cable for XBL nowadays, it remains to be seen what it's like...it was pretty solid last night.
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Post by pacuca »

I'd love to get a PC SNS League going at ePlanetCentral. How many serious players can we count on here? Also, what's the limit on the number of racers online? I've nevered played a PC racer online, can we have our own lobby etc... so just our league can race together?

pacuca
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Post by dbdynsty25 »

Supposedly 10 at a time.
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Post by TCrouch »

The way we used to do it was to have a session that was nothing but qualifying.

1 or 2 guys run laps (at about half-lap intervals so they don't hold each other up), and the others take turns. Then we'd divide the field up into Heats 1 and 2. Top X finishers from each heat make the A main, and then the B main from the rest gets run, with the final spots being filled from the top finishers in the B.

It worked pretty well, but you need a chatroom or something to coordinate it. This was a weekly series that we ran...not back to back to back racing on a night or something. We'd prepare and set our cars up that week, then run the track on one night like a regular weekly series.
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Post by James_E »

If this gains any traction with you guys perhaps I'll pick this game up. I have too many on the go already but if a good online night develops, I'm up for some PC racing.
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Post by dbdynsty25 »

I just think it would be a blast to race midgets against 5 or more guys online...that would be tight as hell.
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Post by pacuca »

TC,

We have a chat room at ePlanetCentral we could use. Or we could all log onto XBL Chat.

pacuca
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Post by fatheadX »

To belatedly answer Gator's question, the PS2 box says it is only for 1-2 players. No Multitap. Also, no more pictures of the cover model in the instruction booklet, so this game is not perfect. It did however come with 3 Atari decals, so its got that going for it.
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Post by pigpen81 »

I would love to join you guys in a PC DSP racing team....I loved the original WOO...and will pick up the PC version shortly.
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Post by pacuca »

Guys,

You can register for the SNS PC League at ePlanetCentral here http://www.eplanetcentral.com/leagues/s ... efault.asp

Thanks.

pacuca
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