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JackB1
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Post by JackB1 »

well I finally got the FULL game last night (Db) and started a season with The Braves on Allstar and won 1 and lost 2. The game is definitley a lot of fun.

Are there any general slider tweaks or options I should change to make the game more realistic? I seem to be getting around late on everything, so I lowered pitch speeds one click and that helped. You have to guess early if you are going to swing or not and since the hitting is all timing based, you have to have fast pitch speeds or you will never strike out.

I still can't figure out what the "keep feilder in view" option does? I tried
it on and off and couldn't tell any difference. Anyone?

I am liking the fielding model because I makes moving to the ball properly a challenge. You have to time your momentum properly...nice.
I still overreact once or twice a game on a grounder that should have been an easy out, but I guess I will eventually get it.

It is VERY TOUGH to strike out the AI and they hardly ever foul anything off. Games have lots of HR's and singles. Probably need to turn down the power slider for both. I also wish the AI would swing and miss more often overall and also take more balls. Sliders adj needed again.

The games take TOO LONG to play!!! If you like cutscenes and replays, you can easily go over 1 hour for 9 innings. You can hit the button after eaqch pitch to speed things along, but I wish there was a "quick play" option. I guess you can sim some innings if it gets too long? The pitcher windups are soooo sloooooooowwwwwwww.

The game is pretty good, but will need some serious tweaking to get things right. It looks promising, but the things that need fixing with slider tweaks are:

-more extra base hits....games were all singles and HR's
-less HR's all around ( 4- 6 per side per game is too much)
-more K's from the AI ( I can only get around 3 per game)
-AI needs to take more pitches
-AI needs to pitch less to corners
-More fouls (not sure if there is a slider to fix?)
-Less contact (hitting) for the AI
-AI needs to chase pitches out of the zone more
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webdanzer
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Post by webdanzer »

One thing that sucks is apparently the AI throws you a meatball right down the middle whenever they go 3-0 on you. :( 8 for 8 when I've seen the situation so far.
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Post by macsomjrr »

If anyone is interested there is a DSP league starting up for this game pretty soon. Search for "DSP" under the join league section of your XBL account on the 2Ksports site. Here is the actual league site (http://online.2ksports.com/league/?p=360&l=88475). We've got 8 so far and are looking to start a 10 team league.
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Post by dbdynsty25 »

We get it. The whole league thread pretty much handles it. You're not going to get a huge MLB league going around here...there just isn't the interest like there is in soccer.
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Post by macsomjrr »

dbdynsty25 wrote:We get it. The whole league thread pretty much handles it. You're not going to get a huge MLB league going around here...there just isn't the interest like there is in soccer.
Well there should be damn it! I'm just trying to get some people excited about the league so it can be just as cool as that there soccer league thingie they got with WE.

btw I just DL'ed the WE demo tonight on XBL, graphics aren't are nice as that other footie game but its still a lot of fun. Now I gotta figure out how to do a backward tommahawk bicycle kick and I'll be set.
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Dave
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Post by Dave »

JackB1 wrote:It is VERY TOUGH to strike out the AI and they hardly ever foul anything off. Games have lots of HR's and singles. Probably need to turn down the power slider for both. I also wish the AI would swing and miss more often overall and also take more balls. Sliders adj needed again.

The games take TOO LONG to play!!! If you like cutscenes and replays, you can easily go over 1 hour for 9 innings. You can hit the button after eaqch pitch to speed things along, but I wish there was a "quick play" option. I guess you can sim some innings if it gets too long? The pitcher windups are soooo sloooooooowwwwwwww.
Maybe I messed with the sliders more than I thought, but if I'm using a good pitcher (King Felix, Santana) I'm getting 7-10 Ks per game and even got 10Ks with Boof Bonser in a game. I think the key is to increase the AI's tendency to take strikes and swing at balls when behind in the count. If I can hit the "Payoff Pitch" spot with a maxed-out pitch, I'll get the K often enough.

There are a couple options to speed up plays--there's an option to eliminate animations somewhere and a slider about pitcher/catcher interaction. You still have to hit 'A' to speed it up a little more, but it definitely cuts down on the length of games.

Looks like OS might be down, but I have been trying out Heelfan's sliders (I think) and the amount of doubles seems up and HRs seem down. Got beat 4-3 by the White Sox, with all but 1 of their runs coming off a series of doubles and singles. No HR for me, either.
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Post by Blublub »

Same here Dave. Maybe it's just the Twinkies staff, but I can hit 10 Ks with pretty much any starter. I haven't tweaked the sliders for this at all, but may have to.

I'm not sure how much more of the spectacular, once-in-a-lifetime defensive gems on every play I can live with, though. It's hugely annoying that every scrub outfielder looks like Willie Mays on every single fly out and every infielder like Brooks Robinson throwing guys out from his knees on every grounder to the hole.

In the little quirks department, I fouled one off through the Metrodome roof - it went through and came back down. I've seen the camera track the ball through the green monster in Fenway on a dinger over the wall. I've also now experienced the foul pole bug where a home run bounced back into play and was treated as a hit off the wall.
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Dave
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Post by Dave »

Blublub wrote:Same here Dave. Maybe it's just the Twinkies staff, but I can hit 10 Ks with pretty much any starter. I haven't tweaked the sliders for this at all, but may have to.
Have you used Silva and gotten 10 Ks? Maybe that should be my next test.

I looked into my 'blown save' issue and it looks like closers, even highly rated ones, might not have a pitch rated much higher than the mid-60s. That seems odd to me, so I'll probably cheat and give Nathan an 80s rated fastball and slider for my season play.
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Post by webdanzer »

I'm running out of slider room. After I posted last night, I went up to legend defaults for hitting, and then reduced them even more (20 contact, 20 power, 25 batter influence) and hit 11 hrs. Abreu hit 4 and Arod 3. Does anyone know how step influence actually works? As you go through the default levels, the rating generally increases, leading me to think that it should make things more difficult. But what if you are particularly good at the step timing, as I think I am? Will having the slider set up high actually give me *more* power than if I had it off?

The Yankees don't have many strikeout pitchers, it's true, but I still should be getting more than I am. It wouldn't surprise me if the Twin's staff earned a lot!
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Post by MizzouRah »

I think we are just going to have to live with this game being a HR fest and robbed HR's and spectacular plays are just part of this engine.

Kind of like NHL 07 for me and the rare 2-1 game.
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Post by SoMisss2000 »

MizzouRah wrote:I think we are just going to have to live with this game being a HR fest and robbed HR's and spectacular plays are just part of this engine.

Kind of like NHL 07 for me and the rare 2-1 game.
i'm honestly not seeing too many HRs. At least not as many as yall are reporting.

The lighting in this game is beautiful. Try starting a game with a time of 6am and watch it go from dark to the sunrise. beautiful.
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Post by Heelfan71 »

webdanzer wrote:I'm running out of slider room. After I posted last night, I went up to legend defaults for hitting, and then reduced them even more (20 contact, 20 power, 25 batter influence) and hit 11 hrs. Abreu hit 4 and Arod 3. Does anyone know how step influence actually works? As you go through the default levels, the rating generally increases, leading me to think that it should make things more difficult. But what if you are particularly good at the step timing, as I think I am? Will having the slider set up high actually give me *more* power than if I had it off?

The Yankees don't have many strikeout pitchers, it's true, but I still should be getting more than I am. It wouldn't surprise me if the Twin's staff earned a lot!
Try this: Power =0 , Contact = 25, Batter Influence = 0...............been having good results with these. Turn down OF speed to 35 to greatly reduce the Willie Mays catches all the time. And put all throwing sliders to zero.
Last edited by Heelfan71 on Sun Mar 04, 2007 12:45 pm, edited 1 time in total.
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Post by bkrich83 »

SoMisss2000 wrote:
MizzouRah wrote:I think we are just going to have to live with this game being a HR fest and robbed HR's and spectacular plays are just part of this engine.

Kind of like NHL 07 for me and the rare 2-1 game.
i'm honestly not seeing too many HRs. At least not as many as yall are reporting.

The lighting in this game is beautiful. Try starting a game with a time of 6am and watch it go from dark to the sunrise. beautiful.
Me neither. Playing modified pro sliders, my games have been varied, but haven't seen an abundance of homers.
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Post by Leebo33 »

Heelfan71 wrote:
webdanzer wrote:I'm running out of slider room. After I posted last night, I went up to legend defaults for hitting, and then reduced them even more (20 contact, 20 power, 25 batter influence) and hit 11 hrs. Abreu hit 4 and Arod 3. Does anyone know how step influence actually works? As you go through the default levels, the rating generally increases, leading me to think that it should make things more difficult. But what if you are particularly good at the step timing, as I think I am? Will having the slider set up high actually give me *more* power than if I had it off?

The Yankees don't have many strikeout pitchers, it's true, but I still should be getting more than I am. It wouldn't surprise me if the Twin's staff earned a lot!
Try this: Power =0 , Contact = 25, Batter Influence = 0...............been having good results with these. Turn down OF speed to 35 to greatly reduce the Willie Mays catches all the time. And put all throwing sliders to zero.
That's excellent advice. I've only seen 1 robbed HR in the past 7 or so games. Some of the "Willie Mays" catches just seem to be graphical problems (sometimes the animation for a moderately difficult running catch is needlessly shown as more difficult and over-the-shoulder) and not really spectacular catches with these modifications. With the settings you posted I rarely see a "yeah, right" type catch and when I do it's by a great fielder.
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Post by Slumberland »

I'm amazed at the folks who are having such an easy time hitting... I'm still struggling to strike out less than ten times a game. What I do like about the batting is that the speed difference between a fastball and a changeup seems so vast, I have to think more in this game about what pitch might be coming than in any other baseball game. And for some reason, whenever Joe Morgan says I'm definitely getting a fastball, I almost never do. :D

I was experimenting with sliders for a while and had the pitch speed all the way up... it was sort of cool, but the difference between fastball and off-speed actually seemed diminished at that setting. Right now I'm just using DB's minor tweaks from All-Star, and while there are disappointments like a lack of foul balls, too many web gems and almost no user walks, the challenge is just right and the atmosphere is off the charts.

Dropped two games to the Cardinals to open my Mets season, with Wagner blowing a three-run lead in the ninth on opening day, then managed to eek out the third game with a stellar 13 K performance by El Duque. I think they forgot to program the CPU's ability to hit the eephus.
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Post by Inuyasha »

MizzouRah wrote:I think we are just going to have to live with this game being a HR fest and robbed HR's and spectacular plays are just part of this engine.

Kind of like NHL 07 for me and the rare 2-1 game.
I don't have alot of hr's cpu or me offline, but the spectacular plays we're just going to have to live with. I don' t mind them though bec. if there was a regular overhead cam, those balls probably would be caught anyway.

I'm not trying to go slider nuts with this game (or any game) bec. I get too engrossed with sliders and it takes away from the fun of playing the game. I've made a few tweaks here and there and have found some decent settings. Also, I am probably not as good at the game as some of you here so it's working out for me. :)

As for the Twins, I have to agree they are one of the best teams to play with in this game. I played 2 exhib. games with them, and their pitching and hitting are just awesome.
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Post by MizzouRah »

Yeah, once a game becomes a slider "obsession" it gets traded in.

I think I'll try Heelfan's settings and see what that does. It does puzzle me to turn the throwing sliders down to 0 and you're not seeing throws that look like they came from a little leaguer. :)

Since OS is down HF, what else do you have set?
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Post by SoMisss2000 »

MizzouRah wrote:Yeah, once a game becomes a slider "obsession" it gets traded in.

I think I'll try Heelfan's settings and see what that does. It does puzzle me to turn the throwing sliders down to 0 and you're not seeing throws that look like they came from a little leaguer. :)

Since OS is down HF, what else do you have set?
yeah, heel's sliders are great. maybe he has them in word format since OS is down.
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Post by Heelfan71 »

I can't remember my settings and the ones in my game are messed up now...............waiting on OS to get back up so I can get them..... this damn glitch where it asks you if you want to save changes to your sliders when you first load them up is annoying.
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Post by webdanzer »

Heelfan71 wrote:I can't remember my settings and the ones in my game are messed up now...............waiting on OS to get back up so I can get them..... this damn glitch where it asks you if you want to save changes to your sliders when you first load them up is annoying.
Thanks for the slider advice, Heel. I'll give it a shot and see what else you suggest when OS comes back up.

Yeah, I had to write everything down to make sure I didn't accidentally save over my settings (again)!
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Post by Dave »

Heelfan71 wrote:this damn glitch where it asks you if you want to save changes to your sliders when you first load them up is annoying.
What is this glitch? I noticed there were changes to what I thought I had in there when I went to make an adjustment.
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Post by Heelfan71 »

Dave wrote:
Heelfan71 wrote:this damn glitch where it asks you if you want to save changes to your sliders when you first load them up is annoying.
What is this glitch? I noticed there were changes to what I thought I had in there when I went to make an adjustment.
what happens to me (not every time) is I load the game up and go straight to the sliders. When I hit one of the triggers to scroll to the next page it asks me if I want to keep my changes even though I haven't changed anything.
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Post by dbdynsty25 »

Leebo33 wrote:Some of the "Willie Mays" catches just seem to be graphical problems (sometimes the animation for a moderately difficult running catch is needlessly shown as more difficult and over-the-shoulder) and not really spectacular catches with these modifications.
That's what I call the "Jim Edmonds" glitch.
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Post by sportdan30 »

I too am playing on modified Pro sliders and still haven't seen a homerun robbing catch! I'm getting pretty annoyed because all of you say there are too many. This game is broken! :lol:

And maybe it's my skill level at batting, but I'm not hitting too many homeruns. On the pitching side, the CPU is not hitting an outrageous number of homeruns against me. All you guys who are baseball game officianados obviously do not know how to mix up your pitches. :lol:
I feel like I'm playing an entirely different game than some of you.

The shadows in this game are awesome. Started a game at 6:00 in the evening in Kansas City. Watching the players run in after an inning from sunlight to shadows just looks so realistic.
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Post by PadresFan104 »

You know, I'm playing slightly modified Pro sliders as well, and have not had a problem with homers for either me or the CPU. However, I've seen folks who play on All-Star complain that the game is a homer-fest. Doesn't make any sense, but I wonder if Pro vs. All-Star has something to do with the difference in play experience?
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