World of Warcraft Updates...
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- Danimal
- DSP-Funk All-Star
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I created one of those crash shipped dude last night, thought I would play an hour. Looked up 3.5 hours had gone by. Remembered why iquit this game in the first place, then procede to play for another hour.
Everytime I think I'm out, they keep dragging me back in.
Everytime I think I'm out, they keep dragging me back in.
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And also, make sure that you've completed the quest to get the feeding ability. Your trainer should send you on a quest to meet another hunter trainer in your capital city. Once you get that, just click on any food that your pet will eat out of your inventory (mouseover its happiness icon in the pet properties window to see its diet), then click on your pet. It will eat it. You can keep feeding it until its happiness stat quits raising (look at your combat log to see how much happiness your pet is gaining per tick. 35 is your goal, but once it's at max happiness, it will get 0 each time. Then you're set for a while).
Your initial trainer that gave you the quests for taming should have an available quest now for talking to the next trainer if you haven't gotten it already. You could theoretically go to the main hunter trainer in your capital and get it if you knew who it was already, too.Danimal wrote:That must be the problem, I didn't get a quest for a feeding ability. Guess i will have to hunt around for it
i just got my pet...TCrouch wrote:Your initial trainer that gave you the quests for taming should have an available quest now for talking to the next trainer if you haven't gotten it already. You could theoretically go to the main hunter trainer in your capital and get it if you knew who it was already, too.Danimal wrote:That must be the problem, I didn't get a quest for a feeding ability. Guess i will have to hunt around for it
never played with a hunter...
totally new type of combat strategy.
Me too. As an antisocial soloist MMO player, Hunters are my bread and butter. I have a tank (the pet), a healer (me with pet mend at level 12), and DPS (me with the bow). It's a self-sufficient mini-group that is capable of taking 3, sometimes 4 equal-level mobs in open combat. If you spec marksman as your talent line, you are devastating with the bow, while Beast Mastery makes you a PvE God. Definitely the most fun for me, though.
I recently started a hunter myself and at 33, he's probably my favorite of all the characters I have, including my 60 druid. I've been in Stranglethorn Vale soloing level 38 tigers and panthers. Never would have believed it if I hadn't seen it with my own two eyes.
From everything that I see and hear, it looks like hunters and warlocks are the two best classes at PVP.
From everything that I see and hear, it looks like hunters and warlocks are the two best classes at PVP.
GREAT TIPS! thanks!TCrouch wrote:Me too. As an antisocial soloist MMO player, Hunters are my bread and butter. I have a tank (the pet), a healer (me with pet mend at level 12), and DPS (me with the bow). It's a self-sufficient mini-group that is capable of taking 3, sometimes 4 equal-level mobs in open combat. If you spec marksman as your talent line, you are devastating with the bow, while Beast Mastery makes you a PvE God. Definitely the most fun for me, though.
- mixdj1
- DSP-Funk All-Star
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I agree with the thoughts about the hunter class. My main character is a lvl 57 hunter. I got him to level 57 doing 99% solo. The only thing I grouped for was Deadmines and the occasional random group to take down an elite mob I couldn't handle myself. My pet is a lvl 57 owl with screech that rarely loses aggro.
Not really anymore crowded than anywhere else. Just more going on graphically with the monsters and the environment...and the colors are more vibrant .Sudz wrote:not lag?XXXIV wrote:Ive taken both my Pally and Hunter into Outlands. Very pretty. Problem is all the pretty colors are slowing My game down.
It works perfectly until I get into the expansion continenent.
Any ideas on a not so expensive PCI(?) video card that will help?
is it crowded there?
EDIT: Maybe it is lag?...It it is moving like it did when IF was crowded. I dont know. All I know is that my game is not the same on Hellfire Peninsula.
- Boltman
- Starting 5
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- Joined: Mon Dec 20, 2004 4:00 am
- Location: "The Mission City" San Fer, CA.
I've always played a Pally in EQ, you seem to have this Hunter class down pretty good. I was always an antisocial solo type guy till higher levels required me to group in EQ.TCrouch wrote:Me too. As an antisocial soloist MMO player, Hunters are my bread and butter. I have a tank (the pet), a healer (me with pet mend at level 12), and DPS (me with the bow). It's a self-sufficient mini-group that is capable of taking 3, sometimes 4 equal-level mobs in open combat. If you spec marksman as your talent line, you are devastating with the bow, while Beast Mastery makes you a PvE God. Definitely the most fun for me, though.
Hunter is most like which (not sure if you ever dabbed in EQ) of these EQ pet having classes?
Beastlord (never played one, but they had bearly made em' when I was near quitting).
Mage / Magician
Necro / Necromancer
SK / Shadow Knight (I have played one high up, but my pet was always weak)
Shaman
BTW can you give me a mini walkthrough of how to roll one (if you do that in WOW) and what race makes the best one, etc etc.
Maybe a few starter points for a hunter. I knows it asking a bit much, but thanks in advance if you can Terry.
I could never get into EQ or EQ2 for whatever reason, so I can't draw any comparisons.
As far as "rolling a hunter", there's nothing to roll except race. All are pretty much equal with a couple of minimal racial bonuses...bow damage +5, pet damage +5, etc, but overall it's not really anything big so whatever race looks good, you choose that.
As far as starting points, WoW is a bit different in that you just accept quests and off you go. As far as combat goes, for the first 10 levels you're petless, and up until level 8 you have no snares or anything to slow the mobs down, so you can usually get 3 bow shots off before they reach you...unless you fire an arrow, back up a couple steps, stop and fire another one, back up a few more steps, etc. Once you learn how to do it, you can easily roll off 4 bow shots, and sometimes a 5th if you get a crit in there and can finish them off before they ever reach you. Once you get your concussive shot that puts a stun on them for a few seconds, you can then unload a regular shot immediately followed by a concussive shot, then while they're slowed rip off another shot-poison sting-regular shot-arcane shot-dead.
Once you get your pet at 10 the whole game changes, since your pet actually learns a taunt ability so he holds aggro the entire time. You just provide DPS for your personal tank. I'd spec Marksman for talents since you want to do the most damage both in PvE and PvP, but I know a lot of Beast Mastery spec hunters for the PvE benefits. Pets are practically useless in PvP, so it depends on what you want to do.
But that's why there's 8 million subscribers in WoW...it's tough to do "the incorrect thing" and invalidate a toon due to stats or something. You can just redo them later anyway. There's no perfect combination for most people, it's just very user-friendly.
As far as "rolling a hunter", there's nothing to roll except race. All are pretty much equal with a couple of minimal racial bonuses...bow damage +5, pet damage +5, etc, but overall it's not really anything big so whatever race looks good, you choose that.
As far as starting points, WoW is a bit different in that you just accept quests and off you go. As far as combat goes, for the first 10 levels you're petless, and up until level 8 you have no snares or anything to slow the mobs down, so you can usually get 3 bow shots off before they reach you...unless you fire an arrow, back up a couple steps, stop and fire another one, back up a few more steps, etc. Once you learn how to do it, you can easily roll off 4 bow shots, and sometimes a 5th if you get a crit in there and can finish them off before they ever reach you. Once you get your concussive shot that puts a stun on them for a few seconds, you can then unload a regular shot immediately followed by a concussive shot, then while they're slowed rip off another shot-poison sting-regular shot-arcane shot-dead.
Once you get your pet at 10 the whole game changes, since your pet actually learns a taunt ability so he holds aggro the entire time. You just provide DPS for your personal tank. I'd spec Marksman for talents since you want to do the most damage both in PvE and PvP, but I know a lot of Beast Mastery spec hunters for the PvE benefits. Pets are practically useless in PvP, so it depends on what you want to do.
But that's why there's 8 million subscribers in WoW...it's tough to do "the incorrect thing" and invalidate a toon due to stats or something. You can just redo them later anyway. There's no perfect combination for most people, it's just very user-friendly.
As long as you did the quest to be able to feed and train him, your "Pet Training" skill is actually on the GENERAL tab, not your pet tab like the rest of your abilities. Drag it to a hot bar key and press it for your training window. You'll want to train the best Growl you can, since it's the taunt that will hold the aggro for you.