Is MotoGP just played out around here now, or is nobody interested in it? I've got it in-hand, so I know I'll be on tonight. I'm just shocked it doesn't look like anybody else will be

Moderators: Bill_Abner, ScoopBrady
Ugh...$60. I'm going to have to pass at that price. I think it's going to have to take a more interesting career mode for me to pickup a title in this series at full price. Based on the demo, it seems like pretty much the same game I've been playing for 3 years. If I can find it somewhere for $40 some day I'll bite.pk500 wrote:I don't have a 360, so it's a moot point, but I read that MGP 2006 adds little to Moto GP 3 for the Xbox other than new liveries, Laguna Seca and better graphics. If that's true, that doesn't sound like a worthy upgrade for $60.
Nothing's all that surprising, really. We have three main gear-heads that stir the pot around here as far as firing up interest, setting up game nights and such.Gman33 wrote:I don't normally do impressions but the lethargy regarding this tiltle over here is surprising.
For what it's worth, the highest value on my bike right now is braking. I think it's 3 or 4 points higher than cornering, with acceleration coming in third, and top speed lagging wayyyy behind. I have to pour all the help I can into the brakes.webdanzer wrote:Does this year's version actually require you to put some points into braking when doing custom bikes?
Thanks, Terry. MotoGP has long been my favorite racer, and the only thing that was even starting to turn me off of it was the powersliding, no-braking, hotdoggers.TCrouch wrote:For what it's worth, the highest value on my bike right now is braking. I think it's 3 or 4 points higher than cornering, with acceleration coming in third, and top speed lagging wayyyy behind. I have to pour all the help I can into the brakes.webdanzer wrote:Does this year's version actually require you to put some points into braking when doing custom bikes?
Well I've only raced about 10 events so far, so take this with a grain of salt (and it could be construed in one of two ways, actually).pk500 wrote:I don't have a 360, so it's a moot point, but I read that MGP 2006 adds little to Moto GP 3 for the Xbox other than new liveries, Laguna Seca and better graphics. If that's true, that doesn't sound like a worthy upgrade for $60.
I do know that in the few races that I joined last night...I broke later, hit the turn smoother, and got smoked on the straights. That being said, they still didn't fair too well. When I can beat somebody to the corner, drive it in deeper, and have a higher exit speed, top speed isn't as critical. I saw more people struggling last night than on any first-day-racer release in memory.webdanzer wrote:Thanks, Terry. MotoGP has long been my favorite racer, and the only thing that was even starting to turn me off of it was the powersliding, no-braking, hotdoggers.
No prob, Web, you were amusing. For what it's worth, I did not experience any framerate drops last night and am itching to play it as i sit here at work. It appears to be the pinnacle title in the series.webdanzer wrote:Didn't mean to come across as defensive, G. I was shooting for mildly amusing.![]()
But, I did want to point out that our core racing-rabble-rousers had reasons for not setting up a game night so far.
I can deal with tearing -though I don't like it, obviously- but if framerate drops on busy corners are too bad, that might keep me from buying.