MLB 2K7
Moderators: Bill_Abner, ScoopBrady
Exactly, that's how I judge games these days. Fun factor is the #1 thing on my list and 2K7 delivers it much like MVP did for me a few years ago.Inuyasha wrote:MVP was a good game but I think it's overrated as a sim. What made MVP great to play was that it was FUN. It had flaws just like any other game, but you could live with those since it was a game that sucked you in.
Just give me a fun game that gives me a good variety of outcomes I'll happy. So far 2k7 is doing that for me.
I have yet to really see any lineup bugs at this point but the only lineup I care about in my franchise is mine and i've got total control over that.
Tim
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When u say "immersive" what exactly are you referring to?
I think the crowd is much more responsive and the overall audio atmoshere in The Show is more immersive than 2K7. I do like the hecklers in 2K7 though.
I think the crowd is much more responsive and the overall audio atmoshere in The Show is more immersive than 2K7. I do like the hecklers in 2K7 though.
MizzouRah wrote:This is where you are wrong. The Show has bugs just like MLB 2k7 has. The thing is, MLB 2k7 is WAYYYY more immersive than The Show, warts and all.JackB1 wrote: If 2K7 didn't have the swing stick and it's pitching interface, it would be in the garbage and it would be The Show all the way.
I'm actually enjoying Morgan and Miller for some reason.
To counter the large HR numbers, maybe we should try the following....
-Don't use power swing at all
-Up the power settings so a normal swing will produce more HR's
-lower contact to make up for always using the "contact" swing
This should result in less HR's and more hit variety and more doubles into the gaps. I think we did something similiar in previous year's 2K bball games.
-Don't use power swing at all
-Up the power settings so a normal swing will produce more HR's
-lower contact to make up for always using the "contact" swing
This should result in less HR's and more hit variety and more doubles into the gaps. I think we did something similiar in previous year's 2K bball games.
Completely disagree. But to each their own I guess.JRod wrote: It may be immersive but it doesn't play as good a game of baseball as MVP. MVP gets the nuts and bolts right. Second you are comparing "presentation" based on a game that was release in 2005. Why not you just go back to high heat baseball. I think comparing MVP and 2k7 is silly because there's no more MVP.
Then you have the bugs. 2k7 is a bug filled mess. I see one every other game. It's really stupid.
If you strip away the presentation you have a game that isn't really complete. I don't buy the 3 year plan.
-BK
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TrueMizzouRah wrote:It's lonely in those threads.Danimal wrote:There is a Show thread, there is also a thread for 2k7 vs Show thread you created. How about you take tese comments over there.

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Well MVP was a new game. Maybe they used some stuff from the old triple play game.Slumberland wrote:I know making absolute statements at the earliest possible date is de rigeur on videogame message boards, but I don't know why you would say this. Remember MVP 2003? Catchers that wouldn't tag people and other such marvels? They got it worked out.JRod wrote:I don't buy the 3 year plan.
This is not a new game. It is the same game with a lot of new stuff. Take ball physics for example, I remember seeing the infield lobbed throws for some time now. It doesn't affect the game but I've seen that for years now.
Like I've said, I have zero faith that 2k Sports can put together a complete game. I've only seen NBA 2k pull it off. And MLB 2k7 is still a bug riddled mess. It reminds me of Madden. It could be a great game but they can't put it all together.
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or need to. what else you going to play on the 360?JRod wrote:Well MVP was a new game. Maybe they used some stuff from the old triple play game.Slumberland wrote:I know making absolute statements at the earliest possible date is de rigeur on videogame message boards, but I don't know why you would say this. Remember MVP 2003? Catchers that wouldn't tag people and other such marvels? They got it worked out.JRod wrote:I don't buy the 3 year plan.
This is not a new game. It is the same game with a lot of new stuff. Take ball physics for example, I remember seeing the infield lobbed throws for some time now. It doesn't affect the game but I've seen that for years now.
Like I've said, I have zero faith that 2k Sports can put together a complete game. I've only seen NBA 2k pull it off. And MLB 2k7 is still a bug riddled mess. It reminds me of Madden. It could be a great game but they can't put it all together.
You and Tjung can salivate all you want on the graphics and immersion factor.bkrich83 wrote:Completely disagree. But to each their own I guess.JRod wrote: It may be immersive but it doesn't play as good a game of baseball as MVP. MVP gets the nuts and bolts right. Second you are comparing "presentation" based on a game that was release in 2005. Why not you just go back to high heat baseball. I think comparing MVP and 2k7 is silly because there's no more MVP.
Then you have the bugs. 2k7 is a bug filled mess. I see one every other game. It's really stupid.
If you strip away the presentation you have a game that isn't really complete. I don't buy the 3 year plan.
I'm talking baseball 101. I think Abner's blog does a good job to point out some of the same things I'm seeing.
The pitchers are defensive gold glove winners. I'm tired of seeing bunts getting picked up by the pitchers who palm the ball and threw to 2nd.
I don't think the batting engine is all the sophisticated either. I see far too many pitches away being driven deep to the batter's strong side. Maybe once in a while but it happens far too often. It appears to me its not a real-time batting model.
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I love MLB2K7 for what it is, but I also see the flaws pointed out herein.
- Too many HR's
- Incomplete batting physics, too easy to pull and inside pitch etc.
- Gold glove pitcher fielding
- Sloppy fielding in general thanks to awkward momentum and bad camera
- Pitching is too precise
All that said, I still enjoy the game. MVP is (was) the better game in my opinion, but this is all we've got. Sliders help, and MLB2k8 will fix a lot more. Nonetheless, this game is more than good enough, deep enough, and entertaining enough to hold my attention for the season; it also does many things far better than other games.
- Too many HR's
- Incomplete batting physics, too easy to pull and inside pitch etc.
- Gold glove pitcher fielding
- Sloppy fielding in general thanks to awkward momentum and bad camera
- Pitching is too precise
All that said, I still enjoy the game. MVP is (was) the better game in my opinion, but this is all we've got. Sliders help, and MLB2k8 will fix a lot more. Nonetheless, this game is more than good enough, deep enough, and entertaining enough to hold my attention for the season; it also does many things far better than other games.
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Abner's blog. LOL.JRod wrote:You and Tjung can salivate all you want on the graphics and immersion factor.bkrich83 wrote:Completely disagree. But to each their own I guess.JRod wrote: It may be immersive but it doesn't play as good a game of baseball as MVP. MVP gets the nuts and bolts right. Second you are comparing "presentation" based on a game that was release in 2005. Why not you just go back to high heat baseball. I think comparing MVP and 2k7 is silly because there's no more MVP.
Then you have the bugs. 2k7 is a bug filled mess. I see one every other game. It's really stupid.
If you strip away the presentation you have a game that isn't really complete. I don't buy the 3 year plan.
I'm talking baseball 101. I think Abner's blog does a good job to point out some of the same things I'm seeing.
The pitchers are defensive gold glove winners. I'm tired of seeing bunts getting picked up by the pitchers who palm the ball and threw to 2nd.
I don't think the batting engine is all the sophisticated either. I see far too many pitches away being driven deep to the batter's strong side. Maybe once in a while but it happens far too often. It appears to me its not a real-time batting model.
We must be playing different games. Thanks for teaching me baseball 101.
And you are going to get on the batting model, yet praise MVP? Ok.
Like I said to each their own.
-BK
Abners Blog does a good job of ruining the game for most people so I stay far away.I'm talking baseball 101. I think Abner's blog does a good job to point out some of the same things I'm seeing.
The pitchers are defensive gold glove winners. I'm tired of seeing bunts getting picked up by the pitchers who palm the ball and threw to 2nd.
I have errors boosted up and my pitchers actually drop alot of the balls they try and barehand. But if Abner says its bad, I guess I will just take it back.

I think there's something to be said about over-analyzing games. A few years ago, I got into the whole sliders thing, and basically would not enjoy any games I played since I was looking for perfect settings. I took a step back and now just enjoy games for what they're for. I'll do some slider adjustments here and there, but I don't obsess over them any longer. There's no perfect game.
I agree the batting engine is suspect. Using the hitstick, I can "swing to pull" (circle up to the left) an outside pitch and hit it over the wall in left.
That should hardly ever happen. If you try that in MVP or The Show, you will hit a weak grounder.
That should hardly ever happen. If you try that in MVP or The Show, you will hit a weak grounder.
JRod wrote: I don't think the batting engine is all the sophisticated either. I see far too many pitches away being driven deep to the batter's strong side. Maybe once in a while but it happens far too often. It appears to me its not a real-time batting model.
Disagree on the Show. At least last years version. I yanked many an outside offspeed pitch over the left field wall.JackB1 wrote:I agree the batting engine is suspect. Using the hitstick, I can "swing to pull" (circle up to the left) an outside pitch and hit it over the wall in left.
That should hardly ever happen. If you try that in MVP or The Show, you will hit a weak grounder.
JRod wrote: I don't think the batting engine is all the sophisticated either. I see far too many pitches away being driven deep to the batter's strong side. Maybe once in a while but it happens far too often. It appears to me its not a real-time batting model.
Not sure on MVP. I haven't played it since last year.
-BK
Exact-o-mondo!!!!Inuyasha wrote:I think there's something to be said about over-analyzing games. A few years ago, I got into the whole sliders thing, and basically would not enjoy any games I played since I was looking for perfect settings. I took a step back and now just enjoy games for what they're for. I'll do some slider adjustments here and there, but I don't obsess over them any longer. There's no perfect game.
You're at the wrong site if you don't like over-anaylizing sports games though!

The slider threads RUINED hockey games for me and almost came close to baseball until I learned to completely ignore them.
Constant slider adjusting is the craziest thing to me. IMO, most sliders are just there for a placebo effect. I don't doubt that most may actaully do something, but you probably need to make drastic changes to really notice. If not, then you'd literally have to make one notch setting changes on each slider one by one and then play 5-10 games to see if things are really consistantly different. That would take years and years.
Look at Web's posts..he thought he had it figured out and then completely changed his thought. Not blaming him, just stating that the games can be SO different every time with even the slightest slider adjustments.
Do most of you slider freaks even have ANY fun playing the games???
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