Tiger Woods 2010

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toonarmy
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Post by toonarmy »

10spro wrote:
TCrouch wrote:
Teal wrote:If I want to feel like I'm actually swinging a club...I'll, um, go outside and swing a real club at a real ball on a real course. (Something I don't even really enjoy doing...)
Nothin' but love for ya Teal, but that's a ridiculous argument. You could say the same thing about any video game in the world. I've played PC golf sims since "true swing" was created (I actually helped develop it when I did some work for Sierra and Headgate, so I've always loved that), and console sims with 3-button configs as well as analog sticks. Any time you have a control scheme that feels fresh, it's definitely going to be the one that people go after in droves.

But that argument could be made that "if I wanted to play football, I'd go to a park. If I wanted to shoot a gun, I can go to the range". It's silly.
What I thought initially when someone posted the other day, 'Damn, I can't afford another console'. This is virtual fun at home at its best. Is this game a Wii seller? Well, it's a good start but if you want to invest in a Wii, it would be much economical choice than spending over $1000 in good clubs, a separate driver and putter and oh yes those ever rising green fees. Oh and the carry bag, woods, balls... :)
The attraction for me is that I cannot go play on 27 championship courses in real life for obvious reasons, so TW10 on the Wii is a good way to actually have a decent swing interface that I can enjoy from the comfort of my home without spending thousands of dollars, like you say. Playing real golf is not only expensive, but time consuming as well.

Someone mentioned the Sierra golf games a post or two up from this one. TW10 is giving me the same level excitement that I initially had with PGA Championship (I think that was the name of it) close to a decade ago. When that mouse-swing interface first came out I was in awe of how much fun it made PC golfing. There is no telling how many hours I played the Sierra golf games.
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Post by Spooky »

pk500 wrote:
toonarmy wrote:
Spooky wrote:Disc Golf on the Wii version is quite fun. After a round I was able to start making birdies here and there. That mode could become addiciting.
I suck at real frisbee and I suck at disc golf. Someone needs to come over and teach me how to throw a damn frisbee straight :D .
That makes two of us. I can shoot a hockey puck, street hockey ball and lacrosse ball at targets or play pass/catch all day with accuracy, but a frisbee? I'm horrible. Too bad, because it's fun!

Take care,
PK
Disc Golf definitely took me a round to get the hang of it.

If you're not already, try to not twist your body too much and do not use your arm as the main source of throwing. Use your wrist. Curl your wrist and forearm in torwards your chest and then release in a snapping motion. Also, if your having trouble aiming, try releaseing the 'B' button a tad later than you would think to, at least on the longer throws. In other words don't release the 'B' button when your hand aims directly at the area your aiming but wait until your alomst at the end or the throwing movement.

Does that make any sense? 8O
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toonarmy
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Post by toonarmy »

Spooky wrote:
pk500 wrote:
toonarmy wrote: I suck at real frisbee and I suck at disc golf. Someone needs to come over and teach me how to throw a damn frisbee straight :D .
That makes two of us. I can shoot a hockey puck, street hockey ball and lacrosse ball at targets or play pass/catch all day with accuracy, but a frisbee? I'm horrible. Too bad, because it's fun!

Take care,
PK
Disc Golf definitely took me a round to get the hang of it.

If you're not already, try to not twist your body too much and do not use your arm as the main source of throwing. Use your wrist. Curl your wrist and forearm in torwards your chest and then release in a snapping motion. Also, if your having trouble aiming, try releaseing the 'B' button a tad later than you would think to, at least on the longer throws. In other words don't release the 'B' button when your hand aims directly at the area your aiming but wait until your alomst at the end or the throwing movement.

Does that make any sense? 8O
Thanks for the tips. I indeed release too early too much of the time, so I will try what you suggest.
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Post by Naples39 »

And I was about to post that I thought disc golf in this game was too easy because I got 8-9 birdies and 1 eagle in my first round with it. My overall score wasn't that impressive though because I had few double bogeys to balance it out. I guess the fact that I played some frisbee golf in college (never competitively or anything) really helps in this game.
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Post by TCrouch »

Yeah my wife already put me on the "we're not playing you anymore" list with frisbee golf. In one course I eagled back to back holes and I typically birdie at least 5 or 6 times on each 9. Once I figured out the 'wrist flip' would give me 100% power and how to back off some for the medium shots, it really became pretty easy.

I just like flinging it around with my daughter, because she's hilarious when she plays. So animated, dancing around when she tosses a good one out there into the fairway.
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Post by Spooky »

Naples39 wrote:And I was about to post that I thought disc golf in this game was too easy because I got 8-9 birdies and 1 eagle in my first round with it. My overall score wasn't that impressive though because I had few double bogeys to balance it out. I guess the fact that I played some frisbee golf in college (never competitively or anything) really helps in this game.
Yeah...so far my experience is that you can get in a groove and start kicking butt, but if you get off your rhythm things can go WAY wrong. I had a bunch of birdies, an eagle and then a bunch of double and triple bogeys as well. Fun stuff!
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Post by lexbur »

I don't have a Wii, but I'm just sitting here at work imagining myself in my livingroom pretending to throw a frisbee, and my retired racing greyhound leaping off the couch heading full speed into my TV screen.

Probably not a good idea. :D
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Post by Badgun »

toonarmy wrote:I'm playing the Wii version on a 50" HDTV and have to say this is one of the prettier Wii games. The developer did a great job with the shading to allow the user to see all the undulations and such on the courses. I normally get at least two versions of TW each year (one console, one handheld), but this year I have zero desire to play anything but the Wii version. The gameplay has me hooked. I shot 9 rounds in career mode yesterday and some exhibitions, and shockingly my arm feels great. I thought for sure I would wake up with pain in my arm. I plan on shooting about 10 more rounds today then play some Grand Slam Tennis. I love how fast I can shoot a round since the game moves pretty fast.
You repeatedly said arm as in singular...are you swinging with two hands or just one?
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Post by Badgun »

On the 360 I think that tour difficulty is definitely the way to go. No smashing the A button to get extra distance, no smashing the LB to get more roll, no pre-putt view, and more importantly all attributes locked at 7. With that being said, I'm still trying to figure out how people are shooting 19 under in the live tournaments with this setup. I just played one in tour difficulty and used Tiger because my created guy just isn't up to snuff yet and I felt good shooting 2 over. Guys were still making eagles on par fours and here's the capper. On about every hole where there was a long drive contest, the guy that had it always hit it 365 which should be impossible seeing how with power locked at 7 I was only hitting it 260-280 with Tiger. On one hole, some guy drove it 430 which begs the question are these guys cheating? If not, how are they doing this?

Loving the 360 version more and more. It really does feel similar to Links 2004 in tour mode.
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Post by toonarmy »

Badgun wrote:
toonarmy wrote:I'm playing the Wii version on a 50" HDTV and have to say this is one of the prettier Wii games. The developer did a great job with the shading to allow the user to see all the undulations and such on the courses. I normally get at least two versions of TW each year (one console, one handheld), but this year I have zero desire to play anything but the Wii version. The gameplay has me hooked. I shot 9 rounds in career mode yesterday and some exhibitions, and shockingly my arm feels great. I thought for sure I would wake up with pain in my arm. I plan on shooting about 10 more rounds today then play some Grand Slam Tennis. I love how fast I can shoot a round since the game moves pretty fast.
You repeatedly said arm as in singular...are you swinging with two hands or just one?
I use one. I got used to doing that with 09, so I am sticking with it for 10. I am fairly tall, with big hands, so I cannot fit two hands on the Wiimote.
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Post by JackB1 »

Badgun wrote:On the 360 I think that tour difficulty is definitely the way to go. No smashing the A button to get extra distance, no smashing the LB to get more roll, no pre-putt view, and more importantly all attributes locked at 7. With that being said, I'm still trying to figure out how people are shooting 19 under in the live tournaments with this setup. I just played one in tour difficulty and used Tiger because my created guy just isn't up to snuff yet and I felt good shooting 2 over. Guys were still making eagles on par fours and here's the capper. On about every hole where there was a long drive contest, the guy that had it always hit it 365 which should be impossible seeing how with power locked at 7 I was only hitting it 260-280 with Tiger. On one hole, some guy drove it 430 which begs the question are these guys cheating? If not, how are they doing this?

Loving the 360 version more and more. It really does feel similar to Links 2004 in tour mode.
Good to hear someone is enjoying the plain old 360 version :)
I should get my Gamefly copy today or tommorrow.
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Post by Teal »

JackB1 wrote:
Badgun wrote:On the 360 I think that tour difficulty is definitely the way to go. No smashing the A button to get extra distance, no smashing the LB to get more roll, no pre-putt view, and more importantly all attributes locked at 7. With that being said, I'm still trying to figure out how people are shooting 19 under in the live tournaments with this setup. I just played one in tour difficulty and used Tiger because my created guy just isn't up to snuff yet and I felt good shooting 2 over. Guys were still making eagles on par fours and here's the capper. On about every hole where there was a long drive contest, the guy that had it always hit it 365 which should be impossible seeing how with power locked at 7 I was only hitting it 260-280 with Tiger. On one hole, some guy drove it 430 which begs the question are these guys cheating? If not, how are they doing this?

Loving the 360 version more and more. It really does feel similar to Links 2004 in tour mode.
Good to hear someone is enjoying the plain old 360 version :)
I should get my Gamefly copy today or tommorrow.
It's really great, Jack. We can hit the links when you get yours...
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Post by JackB1 »

toonarmy wrote: But that argument could be made that "if I wanted to play football, I'd go to a park. If I wanted to shoot a gun, I can go to the range". It's silly.
totally agree. them MORE realistic and true to "real world" a game is, the
better I like it. I would LOVE a golf game that mimics how I play real world golf. That's what golf simulator's try and do...."simulate" the actual experience best they can. I know these are "games" and not "simulators", but put me in the camp of people that don't want to hit 400 yard drives and hole out every chip. I guess different folks look for different things out of a game.
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Post by JackB1 »

XXXIV wrote:I would like the 360 version alot more if I didnt hit the fairway on every single hole on my first round. ..Though that didnt prevent me from shooting 6? over. :cry:

It is growing on me.
That's not what I want to hear!!! I say this every year....Why can't they implement an adjustable sensitivity level to the swing??? If someone wants to make it damn near impossible to hit a ball straight, they should be able to do so!

Seems like EA was content with just tweaking the putting this year and they left the full swing mechanics "as is". Basically your scores will come down to how well you putt.....not your ability to hit greens or to drive the ball in the fairway...and that is a shame.
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Post by JackB1 »

Badgun wrote: I got both the 360 and the Wii version and while the Wii version is fun and very much feels like golf, I think I will play the 360 version a lot more. The Wii Motion plus is indeed everything it is supposed to be and I think Nintendo or some third party should take this thing one more step and sell a weighted peripheral that is maybe 2 feet long and has the weight of a real golf club.
just an idea....can you possibly "attach" the Wi controller to a kids golf club or something and swing that? You could use velcro or rubber bands or something "non-permanent". Seems like it wouldn't be hard to rig something up to make the game more realistic.
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Post by JackB1 »

pk500 wrote:I drained a 30-foot putt last night at the bar into a pint glass laying on the ground on my first attempt, and I don't golf. Hit the side of the glass on my second attempt just to prove the first wasn't a fluke. Everyone was impressed, and I got a free PBR pint out of it. :)

So, does this mean I should try Tiger with Wii Motion Plus? :)

Take care,
PK
No, it means you were just putting with your "beer goggles" :)
Take them off and you will probably miss by 20 feet!
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Post by btmmayor »

XXXIV wrote:I would like the 360 version alot more if I didnt hit the fairway on every single hole on my first round..
This by far is the biggest factor in what has killed my enthusiasm for the Tiger Woods series. Its also why I never understood the love for Links on the original Xbox. Golf is simply not golf if I can hit straight down the middle every time. Even arcade golf games like Hot Shots on the PS3 have fallen victim to this. I wish someone could make a golf game, arcade or sim, that would be a challenge off the tee and not just because of ridiculous wind or slopes.
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Post by Naples39 »

btmmayor wrote:
XXXIV wrote:I would like the 360 version alot more if I didnt hit the fairway on every single hole on my first round..
This by far is the biggest factor in what has killed my enthusiasm for the Tiger Woods series. Its also why I never understood the love for Links on the original Xbox. Golf is simply not golf if I can hit straight down the middle every time. Even arcade golf games like Hot Shots on the PS3 have fallen victim to this. I wish someone could make a golf game, arcade or sim, that would be a challenge off the tee and not just because of ridiculous wind or slopes.
I have never played console golf for that reason.

PGA Championship 2000 however still kicks my ass. I currently have it installed on my PC with about 30+ user made real courses, and I can't remember the last time I shot below an 80. Man that game is tough.
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Post by webdanzer »

Is there no way to add top or back spin using the Advanced swing in the Wii version??

They have that 'shake the controller post hit' option for the other swings, but that doesn't work on Advanced.

I understand the pain of hitting too many fairways. It's pretty much the golf equivalent of my yearly baseball game gripe that it is far too easy to throw strikes. Both even sometimes utilize a meter that *never* allows you to adjust to make it as hard as you would want it to be! :x
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Post by mixdj1 »

webdanzer wrote:Is there no way to add top or back spin using the Advanced swing in the Wii version??
I believe you hold the B button and tap the d-pad up and down or right and left. One of them changes clubs the other changes spin/loft. I thought that was odd that I chose the advanced controls but it still gives you the tips for the basic controls.
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Post by webdanzer »

Thanks Mix. I must have missed that tip. I literally *rushed* through 18 holes late last night just to get a feel for the game.
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Post by Badgun »

toonarmy wrote:
Badgun wrote:
toonarmy wrote:I'm playing the Wii version on a 50" HDTV and have to say this is one of the prettier Wii games. The developer did a great job with the shading to allow the user to see all the undulations and such on the courses. I normally get at least two versions of TW each year (one console, one handheld), but this year I have zero desire to play anything but the Wii version. The gameplay has me hooked. I shot 9 rounds in career mode yesterday and some exhibitions, and shockingly my arm feels great. I thought for sure I would wake up with pain in my arm. I plan on shooting about 10 more rounds today then play some Grand Slam Tennis. I love how fast I can shoot a round since the game moves pretty fast.
You repeatedly said arm as in singular...are you swinging with two hands or just one?
I use one. I got used to doing that with 09, so I am sticking with it for 10. I am fairly tall, with big hands, so I cannot fit two hands on the Wiimote.
I understand, but a lot of the purists call one handed cheating because you don't really have to exhibit a real golf swing nor do you have to crouch over in a golf stance. I thought about going one handed myself, but I'm hard headed and want to do it the right way I guess.
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Post by Badgun »

JackB1 wrote:
XXXIV wrote:I would like the 360 version alot more if I didnt hit the fairway on every single hole on my first round. ..Though that didnt prevent me from shooting 6? over. :cry:

It is growing on me.
That's not what I want to hear!!! I say this every year....Why can't they implement an adjustable sensitivity level to the swing??? If someone wants to make it damn near impossible to hit a ball straight, they should be able to do so!

Seems like EA was content with just tweaking the putting this year and they left the full swing mechanics "as is". Basically your scores will come down to how well you putt.....not your ability to hit greens or to drive the ball in the fairway...and that is a shame.
Trust me, on tour pro difficulty with all the assists unavailable to you, you will definitely miss some fairways. I played in one of the daily tour mode tournaments and I missed a lot of fairways. Not only that, I hit one ball dead right almost like a shank off the tee. The motion with the stick is pretty forgivable on pro level, but when you step it up you have to be pretty exact with the stick or you will hit it offline.
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Post by Badgun »

JackB1 wrote:
Badgun wrote: I got both the 360 and the Wii version and while the Wii version is fun and very much feels like golf, I think I will play the 360 version a lot more. The Wii Motion plus is indeed everything it is supposed to be and I think Nintendo or some third party should take this thing one more step and sell a weighted peripheral that is maybe 2 feet long and has the weight of a real golf club.
just an idea....can you possibly "attach" the Wi controller to a kids golf club or something and swing that? You could use velcro or rubber bands or something "non-permanent". Seems like it wouldn't be hard to rig something up to make the game more realistic.
Yeah I've given some thought to rigging something up. I have a lot of old clubs I could attempt to modify.
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Post by lexbur »

Badgun wrote:Yeah I've given some thought to rigging something up. I have a lot of old clubs I could attempt to modify.
That's what they're going to come out with next, 14 different controllers, one for each club in your bag. Every shot you'll have to choose what controller to use.

Each sold separately, of course. Or buy them all at once and get the golf bag free.
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