Rory McIlroy PGA TOUR Golf

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DivotMaker
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Re: Rory McIlroy PGA TOUR Golf

Post by DivotMaker »

Danimal wrote:
DivotMaker wrote:18 holes of Play Now with Sunday pins and 8-12 MPH winds and fast greens at Troon....E par with my CAG. Not sure how some of you are averaging 6 and more under par.....
The better question is how are you still playing since you said you EA Access time ran out days ago. :D

Also did this game get released early I see people playing it on the PS4 already
I said I was running out, never said I did....and I should have a retail disc sometime today. Have just less than 3 hours on EA Access. Did not realize I was under the microscope here..... :roll:

And some people have gotten copies early from retailers not holding the street date.
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Re: Rory McIlroy PGA TOUR Golf

Post by TCrouch »

I can't putt with the grid off, but even then I seem to be hit or miss. Question---how do you guys even READ the green with zoom off and no grid? Even when I turned the grid on, it seemed to be almost useless unless it had the beads showing flow.

But with no zoom and everything else on hard and a functioning grid, I can do very well with my CAG. -12 to -6 usually on moderate winds. If I turn that grid off entirely, I have no way that I've found to actually try to read the green, so I'll three putt everything and the round is a waste. I haven't found a happy balance there yet.
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Re: Rory McIlroy PGA TOUR Golf

Post by Danimal »

J_Cauthen wrote:I'm still hoping for some earth shattering patch on launch day, but we'll see. I'm going to sit this one out until I read something that clues me in that it's got more of the essentials in which I'm interested.
According to some PS4 owners an update is loading this morning so you will likely know what it is shortly, if anything at all...
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Re: Rory McIlroy PGA TOUR Golf

Post by Danimal »

TCrouch wrote:I can't putt with the grid off, but even then I seem to be hit or miss. Question---how do you guys even READ the green with zoom off and no grid? Even when I turned the grid on, it seemed to be almost useless unless it had the beads showing flow.
This is an argument I had years ago. It's handicapping yourself to artificially inflate the difficulty of the game IMO.

Can you read the greens with just the grid, yes it is possible to an extent but the beads are the games way of simulating in RL walking the green, studying the breaks and grain etc. again purely my opinion. I was hoping with the next generation of golf game we might get some 3D contour views of greens but it is still the same old same old.
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Re: Rory McIlroy PGA TOUR Golf

Post by TCrouch »

Or give me "Zoom" just on the green. With it on, you can adjust the camera and drop it to the ground and rotate it. But when you turn zoom off, that goes, too. It's all just too rigid.

Overall, I still love it. I love how much the mental approach matches my own real approach. And I can do sh*t in this golf game I can't do in real life, like carry a bunker from 220 :lol:

But there are aspects of it that I don't know why they removed it. Let me walk the green. Let me use the stick to move the camera from my perspective on the tee box or something to get some situational awareness. I don't know, it's still going to be something I play a ton of, but I'm eager to see what changes with them treating this as a 'platform' and not a yearly release deal.
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Re: Rory McIlroy PGA TOUR Golf

Post by Danimal »

TCrouch wrote:Or give me "Zoom" just on the green. With it on, you can adjust the camera and drop it to the ground and rotate it. But when you turn zoom off, that goes, too. It's all just too rigid.
I agree that would help. Not to beat a dead horse but I haven't seen a good system for reading greens and putting implemented yet in any game. I've always wondered why they never tried a head down view. After you line up the putt, your eyes are over the ball and then you can determine how far back to take the putter head for distance.
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Re: Rory McIlroy PGA TOUR Golf

Post by Aristo »

I leave beads on. I've never found myself one-putting everything, and I still have my share of three-putts and blow-UPS. I just avoid putt preview (of course tho year's putt preview is mostly useless).

What I do this year I what Divot suggested for on course shots without using zoom, using the highest camera. On the green you get pretty close to a top down view, and i have no problem reading the green. This may not work without beads, because I'm assuming it would be hard to read elevation.

I am with Danimal 100%. Using a crappy putting system to boost scores is no solution. A golf game only works if there is challenge in making the green in regulation and fairway %'s are close to real life. Maybe I just suck, but last night I misshit drive into the fairway of the hole to my right.

Maybe its because I'm left handed. If you guys find it too easy, maybe try switching analog sticks?
Last edited by Aristo on Fri Jul 17, 2015 11:35 pm, edited 1 time in total.
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Re: Rory McIlroy PGA TOUR Golf

Post by TCrouch »

I'm a lefty too, and I'll shank the occasional shot off into the trees myself. I might try the camera change to see if that does anything. I just want it to have more variation in the outcome, which is all I've ever wanted.

Years ago I worked with Sierra and WON.net with Vance Cook and the team to try to help fine tune the True Swing system they had. All I've asked for for years is just have a system that learns your swing timing and tendencies. If you hit a swing the same way and the same tempo, have it adapt to that as the swing. No two golf swings are alike, why pigeon hole everybody into one "perfect" swing? And when you start out with a CAG, make the landing zone about 15 meters wide, even on a perfect swing. As you play more holes, that zone gets smaller until you get about 5 yards on perfect swings.

But do away with this "perfectly straight stick movement = laser accurate shots" business. I want some variation in my swings, not a difficulty that ramps up from laser-straight shots to 30 yard shanks because I moved the stick .5mm to the right at the end. I'm probably alone, but I just want more unpredictable results, and not the extremes that we always get.
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Re: Rory McIlroy PGA TOUR Golf

Post by DivotMaker »

Aristo wrote:I leave beads on. I've never found myself one-putting everything, and I still have my share of three-putts and blow-UPS. I just avoid putt preview (of course tho year's putt preview is mostly useless).

What I do this year I what Divot suggested for on course shots without using zoom, using the highest camera. On the green you get pretty close to a top down view, and i have no problem reading the green. This may not work without beads, because I'm assuming it would be hard to read elevation.

I am with Danimal 100%. Using a crappy putting system to boost scores is no solution. A golf game only works if there is challenge in making the green in regulation and fairway %'s are close to real life. Maybe I just suck, but last night I misshit drive into the fairway of the hole to my right.

Maybe its because in left handed. If you guys find it too was, maybe try switching analog sticks.
Worked with Vance and Dale Deputy when they came over to rescue Tiger PC from EA.....great guys and I agree with your comments on the swing. TrueSwing in RM would be PHENOMENAL.
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Re: Rory McIlroy PGA TOUR Golf

Post by TCrouch »

Dale Deputy! Yes! I was trying to remember his name hahah. I went by "Slayer" back in those old days. They had some employee tournament for Sierra and I shot 27 under using their true swing mechanic. That opened a dialog as to how the hell I was doing it.

It was just silly, because I could reverse engineer their system. Every mph led to so many clicks left or right on wind, elevation was this much of a change in swing, etc. I would hole everything out from 150 or in, or it was right next to the flag.

That wasn't fun, either (and I had a hell of a lot more time in those days, as there wasn't anything else online to play), but those were funny times.
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Re: Rory McIlroy PGA TOUR Golf

Post by DivotMaker »

I worked pretty closely with them on all the Tiger PC versions they developed from TW2001 to 2007....two of the finest people in game development EVER.
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Re: Rory McIlroy PGA TOUR Golf

Post by Danimal »

I worked with Sierra on the FPS Baseball series along with Bill Harris and some other guys. Also SSI on the Larussa and Old Time Baseball stuff.

Those were simpler times. About 10 years ago the programmer behind FPS BB (forget his name now) contacted a bunch of us he was going to do a new version on his own. Never materialized though.
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Re: Rory McIlroy PGA TOUR Golf

Post by Spooky »

Does anyone else think the "Pro" camera is totally useless? JC, what do you think?

It's literally impossible to see the ball flight with that camera view, even with the ball trail on (brilliant move making it a white trail against white clouds).

Am I missing something? It could easily be fixed by adding a few color options to the ball trail setting. But as it stands now I cannot find any value in that view and it was one I was excited for.
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Re: Rory McIlroy PGA TOUR Golf

Post by 10spro »

Some players want zoom off to jack up the difficulty as in the PGA Tour, you don't really know exactly the hazards, slopes and sand traps without consulting with the caddie which is what the overall aerial map is offering us whe we press the back button. And I can live with those settings. But I'd like a separate zoom just for the greens especially with no beads on. If a Pro takes his time walking around his 6ft-8ft putt back and forth, that would equal to a zoom in the game just for putt reads.
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Re: Rory McIlroy PGA TOUR Golf

Post by TCrouch »

Exactly what I want.

Zoom option "green only". Most of my issues solved. I've got an "in" to the developers, as I've been able to keep all of their secrets so far, so I'll see if I can put that bug in his ear.
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Re: Rory McIlroy PGA TOUR Golf

Post by Gangrel »

Is it just me, or does the putting engine in this game seem off? Maybe it's just the camera angle I use (the default one) but the putting stroke i see onscreen by my player is at least 50% of what actually happens with the ball.

I know the PGA uses crazy fast greens, but i've seen putts go 60 feet on a swing that I would guess might go 30 in real life.

The other comment I want to add along with others, is that it is easy to hit straight in this game. I'm playing custom difficulty, no zoom, advanced lies, wind, etc. and it's fairway after fairway off the tee for me.

Unless I try to shape a shot, then yes, with the advanced shot thing, that is hard to me. However, at least during the Web.com tournmament, I never seem to have a need to shape any shots. Maybe this changes in PGA mode when hazards, etc come more into play?

Does anyone shape shots with any regularity?

I'm sort of enjoying the game, but not sure if i will get it.

Even though I try to take Divot's advice and ignore the green circle to make it harder, I find i see it out of the bottom of my eyes, so end up "using" it anyway......
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Re: Rory McIlroy PGA TOUR Golf

Post by TheTruth »

Spooky wrote:Does anyone else think the "Pro" camera is totally useless? JC, what do you think?

It's literally impossible to see the ball flight with that camera view, even with the ball trail on (brilliant move making it a white trail against white clouds).

Am I missing something? It could easily be fixed by adding a few color options to the ball trail setting. But as it stands now I cannot find any value in that view and it was one I was excited for.
Pro camera definitely needs some work. I went back to follow cam. Was like you, couldn't see the ball on pro with trail on or off.
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Re: Rory McIlroy PGA TOUR Golf

Post by Sudz »

how can i turn off the celebration animations... i know that getting a birdie is awesome, but a pro player wouldn't do the f***in' running man on the second hole in the 1st round.
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Re: Rory McIlroy PGA TOUR Golf

Post by Danimal »

Sudz wrote:how can i turn off the celebration animations... i know that getting a birdie is awesome, but a pro player wouldn't do the f***in' running man on the second hole in the 1st round.
You can't. Welcome to Happy Gilmore the game.
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Re: Rory McIlroy PGA TOUR Golf

Post by DivotMaker »

Sudz wrote:how can i turn off the celebration animations... i know that getting a birdie is awesome, but a pro player wouldn't do the f***in' running man on the second hole in the 1st round.
You can't, but numerous folks (myself included) have asked for the ability to turn that garbage off.....
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Re: Rory McIlroy PGA TOUR Golf

Post by Sudz »

DivotMaker wrote:
Sudz wrote:how can i turn off the celebration animations... i know that getting a birdie is awesome, but a pro player wouldn't do the f***in' running man on the second hole in the 1st round.
You can't, but numerous folks (myself included) have asked for the ability to turn that garbage off.....
Who did you ask?
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Re: Rory McIlroy PGA TOUR Golf

Post by DivotMaker »

Sudz wrote:
DivotMaker wrote:
Sudz wrote:how can i turn off the celebration animations... i know that getting a birdie is awesome, but a pro player wouldn't do the f***in' running man on the second hole in the 1st round.
You can't, but numerous folks (myself included) have asked for the ability to turn that garbage off.....
Who did you ask?
http://forum.ea.com/eaforum/posts/list/10342678.page
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Re: Rory McIlroy PGA TOUR Golf

Post by J_Cauthen »

Spooky wrote:Does anyone else think the "Pro" camera is totally useless? JC, what do you think?
I found it pretty much useless, I usually can't pick up the ball for squat, even with the comet tail enabled, but still preferable to Follow camera for me. If the shot was less than 75 yards, I found I could follow it reasonably. The game definitely needs work here though.
Am I missing something? It could easily be fixed by adding a few color options to the ball trail setting. But as it stands now I cannot find any value in that view and it was one I was excited for.
I find it easy to follow the ball in The Golf Club's ball from the golfer perspective for quite a while without a ball trail at all, in most cases. Just model what they've done. Color trail options would be nice also.
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Re: Rory McIlroy PGA TOUR Golf

Post by Diablo25 »

J_Cauthen wrote:
Spooky wrote:Does anyone else think the "Pro" camera is totally useless? JC, what do you think?
I found it pretty much useless, I usually can't pick up the ball for squat, even with the comet tail enabled, but still preferable to Follow camera for me. If the shot was less than 75 yards, I found I could follow it reasonably. The game definitely needs work here though.
Am I missing something? It could easily be fixed by adding a few color options to the ball trail setting. But as it stands now I cannot find any value in that view and it was one I was excited for.
I find it easy to follow the ball in The Golf Club's ball from the golfer perspective for quite a while without a ball trail at all, in most cases. Just model what they've done. Color trail options would be nice also.
The Pro camera does have some warts but it's super for pitch shots and putting. Otherwise they need to look at TGC's use of the "comet tail".
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Re: Rory McIlroy PGA TOUR Golf

Post by Spooky »

Is it possible to play online with a friend and have the shots be turn based/alternated??? In other words is there a setting to make it play more like I'm playing with someone in the same console where we have to watch and wait for the other persons shot?


That's my and my few buddies favorite way to play online. Too boring and sterile to just have us both hitting at the same time.
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