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TCrouch
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Post by TCrouch »

Buttons in a sim is not natural...no, it can't be done.

Using the throttle and brake as digital on/off switches would make it a nightmare to try and drive, so they don't even offer the option.
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Post by Rodster »

fletcher21 wrote:
fletcher21 wrote:Is there a way to use the gas on the buttons, or do you have to use the triggers for gas and brake? Using the triggers for the brake and gas sucks and is not natural to me
?
Sorry Fletch, there's no way to assign gas and brake to the buttons.
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Post by fletcher21 »

TCrouch wrote:Buttons in a sim is not natural...no, it can't be done.

Using the throttle and brake as digital on/off switches would make it a nightmare to try and drive, so they don't even offer the option.
I guess I'm SOL then, since this is indeed a gamebreaker to me. I have the game in hand, but will be returning it now it looks like. Gayness, I was looking forward to this game too. Guess I'll put my flame suit on and wait for the new Gran Turismo :lol: :lol: :cry:
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Post by macsomjrr »

XXXIV wrote:
Kissrox wrote:
macsomjrr wrote:You guys are really making me want to break out my wheel and try it...

...but just like XXXIV said I really don't want to be "that guy" if company comes over:)
I say screw 'em. You are who you are.
:lol: ...I did say it in jest :wink: ...As back in the day that I had one(the day that will never return)...The closet is a great option :P
I know man I was playing along!

The wheel was removed from its slumber chamber last night and I played a few races with it. Its much better with the wheel (although I guess we all already knew that) but I'd still rather not use the brake and gas pedals and instead use a set of triggers. This is mainly because I have a large couch that makes using the pedals uncomfortable after awhile.
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JackB1
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Post by JackB1 »

If anyone has found good steering settings for using the regular 360 controller, please post them here. My car is still a little to hard to keep in a straight line.

thanks
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Post by Zeppo »

Mix's controller settings he gave me last night have worked out great so far. Dead zone to 0 is key for me (my controller is relatively new, so it's very good in the middle), and the three acceleration settings he gave seem to be great (I think it was 1.2, 1.6 and 2.0 or something close to that). Then the steering lock up to 14º or thereabouts, and the throttle and brake adjustments are a nice touch too.
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Post by FifaInspected »

Mix / Zeppo - Can either of you please list these settings for the rest of us.
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Post by FifaInspected »

So, we've had the game for about a week and i'm being asked by others how it compares to Forza. I'm curious how you, the experienced sim races would compare this to Forza from a racing perspective only - Pros and Cons. For me, I put Forza in a couple of days ago and did a quick race with Mini's.. I almost fell asleep. it simply was a very boring experience for me.
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Post by JackB1 »

Zeppo wrote:Mix's controller settings he gave me last night have worked out great so far. Dead zone to 0 is key for me (my controller is relatively new, so it's very good in the middle), and the three acceleration settings he gave seem to be great (I think it was 1.2, 1.6 and 2.0 or something close to that). Then the steering lock up to 14º or thereabouts, and the throttle and brake adjustments are a nice touch too.
Hopefully Mix will be kind enough to post those settings :)

Glad to hear they are working out for you Zep! We don't want to lose our host! :)
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Post by mixdj1 »

I don't know them without checking. When I get home I will post up my settings.
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Post by mixdj1 »

Here you go:

Steering sensitivity - 25%
Analog sector 1 - 1.3x
Analog sector 2 - 1.7x
Analog sector 3 - 2x
Throttle sensitivity - 35%
Brake sensitivity - 35%
Steering dead zone - 0%
Throttle dead zone - 0%
Brake dead zone - 0%
Speed sensitive steering - 75%
Global steering lock - 14 degrees

That got rid of the twitchiness and overcorrecting induced spins I was suffering from with the default controls. I'm sure there are better settings out there but these work for me.
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Post by JackB1 »

mixdj1 wrote:Here you go:

Steering sensitivity - 25%
Analog sector 1 - 1.3x
Analog sector 2 - 1.7x
Analog sector 3 - 2x
Throttle sensitivity - 35%
Brake sensitivity - 35%
Steering dead zone - 0%
Throttle dead zone - 0%
Brake dead zone - 0%
Speed sensitive steering - 75%
Global steering lock - 14 degrees

That got rid of the twitchiness and overcorrecting induced spins I was suffering from with the default controls. I'm sure there are better settings out there but these work for me.
Thanks Mix! Much appreciated!
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Post by dbdynsty25 »

Is it just me or can the CPU brake harder than I can? Assuming I'm following a guy into a corner, I can start braking before he does and he still slows down faster than me. This is with all different types of pressure on the trigger. I've tried going light on it because I thought maybe I was locking up the wheels, but it doesn't really matter how I press the trigger, I will almost always go into the back of the AI.
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Post by webdanzer »

dbdynsty25 wrote:Is it just me or can the CPU brake harder than I can? Assuming I'm following a guy into a corner, I can start braking before he does and he still slows down faster than me. This is with all different types of pressure on the trigger. I've tried going light on it because I thought maybe I was locking up the wheels, but it doesn't really matter how I press the trigger, I will almost always go into the back of the AI.
I just noticed this last night at the chicanes at Monza, Db. It looked like this was the case to me too.
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Post by FifaInspected »

webdanzer wrote:
dbdynsty25 wrote:Is it just me or can the CPU brake harder than I can? Assuming I'm following a guy into a corner, I can start braking before he does and he still slows down faster than me. This is with all different types of pressure on the trigger. I've tried going light on it because I thought maybe I was locking up the wheels, but it doesn't really matter how I press the trigger, I will almost always go into the back of the AI.
I just noticed this last night at the chicanes at Monza, Db. It looked like this was the case to me too.
Just a guess here.. Could brake bias have anything to do with this? Terry, any thoughts?
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Post by TCrouch »

Could, but when it comes to setup stuff, I'm not the guy to ask lol

I think it's just that the CPU cars are much better at keeping the tires at the edge of friction. I've gotten to where I can stop just about as fast as they can, but it really takes a lot of breathing of the brake pedal to do it. Any constant application doesn't do it. I have to press it so far that it almost locks up, then breathe it a bit, press it deeper and they'll start to chirp, then breathe it again, etc. You really have to vary the brake pressure to stop as quickly as they do.
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Post by johnvon314 »

Because I refuse to post this in the "inadequate" thread...

Race Pro now $36.99 at Amazon.

I might be able to get it for nothing by the time my 360 is repaired.

John
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Post by toonarmy »

Terry is correct about braking. I'm not having any problem with the cpu cars braking harder than me. You have to initially brake very hard, but definitely for not too long. The best way to describe the way I brake is rhythmically. That is not to say a lot of on/off on the brakes, but more of a progressive 2 steps forward one step back type thing after the initial hard braking. You can definitely start braking as well as the cpu cars with a little practice. One thing I've noticed is that it is not too hard to come out of corners faster than the cpu cars. If you fool around with the race lines in the corners it will work wonders. When I was checking out the race lines provided by the developer I was struck by how "off" some of the lines themselves and braking zones are.
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Post by Zeppo »

So, if people are intersted n an MLR series league, I think we should go ahead and jump into the WTCC cars for a six race series starting Monday. I'll put together a schedule of tracks to run, with maybe one of the 'death wall' street circuits (just one for this series). I'd love to get through this series and then move on to other cars once everyone's opened them up.

I've been making my way through career mode and I am really liking the GT Club and the GT Sport cars a lot. I admit I've used a bit of the assists n low on a couple of the classes, but these lower end GT cars haven't needed it so far. The Formula BMWs and the two Caterhams be driven have given me lots of trouble, especially with oversteer as I enter a turn. I must be sloppy on the brakes, but the assists have helped ease the frustration of the 'no practice, jump right in' style of the career mode.

For Poker Nights I'd be all for semi-pro, but for the league I think we should go with Pro. Thoughts?
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Post by Zeppo »

So, if people are intersted n an MLR series league, I think we should go ahead and jump into the WTCC cars for a six race series starting Monday. I'll put together a schedule of tracks to run, with maybe one of the 'death wall' street circuits (just one for this series). I'd love to get through this series and then move on to other cars once everyone's opened them up.

I've been making my way through career mode and I am really liking the GT Club and the GT Sport cars a lot. I admit I've used a bit of the assists n low on a couple of the classes, but these lower end GT cars haven't needed it so far. The Formula BMWs and the two Caterhams be driven have given me lots of trouble, especially with oversteer as I enter a turn. I must be sloppy on the brakes, but the assists have helped ease the frustration of the 'no practice, jump right in' style of the career mode.

For Poker Nights I'd be all for semi-pro, but for the league I think we should go with Pro. Thoughts?
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Post by Naples39 »

Sounds good to me. Pro should be okay for the league because the WTCC cars are pretty drivable on pro, but if people would prefer semi-pro I really don't care.
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Post by mixdj1 »

I'm all for a MLR series on Pro. Definitely sign me up.
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Post by spooky157 »

Oh yeah - I'm down for this too. Should we have everyone pick different cars or does it not matter?
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Post by DChaps »

Atari/Simbin have released more official info/best practices for improved online performance:

http://forums.eu.atari.com/showthread.php?t=89128
Guide to Online Play in Race Pro Xbox 360:

* There are 3 steps in any online race in Race Pro:
-Open Practice session – where you wait for new drivers to join
-Qualification session – to determine the position on the starting grid
-Race – to race against other drivers

* The Qualification step is optional. You can bypass it by selecting “No” for Qualification in the Host Setting screen.
* It is important to note that the host leads and “times” everything. It can sometimes take time for him to start a session or go from one step to another, so please bear this in mind and be patient.

How to set up a Player Match session in Race Pro Xbox 360:

1- Go to Xbox Live
2- Select Player Match, then Create Match
3- Choose the race settings such as track, car class, length, player slots…(we advise setting fewer player slots, selecting “Yes” to AI opponents and selecting “No” to Qualification).
4- Choose your car
5- Choose your car settings (default settings are normally adequate)
6- Press A button to pass to the loading screen
7- Press A button when loading is completed
8- Select Drive and you’re now in the Open Practice session where you wait for other drivers to join in.
9- Once enough drivers have joined, press Start and choose Next Session (when you see the warning message displayed, select ‘yes’)
10- On the Player/Timing screen, press A button
11- Select Next Session
12- Once the loading is complete, select Race, and you’ll then be on the starting grid.
13- Once the race is finished, on the Player/Timing screen press A button. Then you can select Done and then choose a new track to race with the same people and settings.


Useful Tips:

-Either as Host or as Client, it’s better choose 6 to 8 opponent slots / games to optimize the gaming experience.
-As Host, it is important not to wait too long for new players in the Open Practice session. It may discourage players who want to race quickly.
-It is strongly recommended that you join games via the Custom Match option (instead of Quick Match one). You’ll then be able to choose for yourself the game you want to play in.
-Using Private Sessions is also a good way to optimize the network and game performance.
-When you’re not the host, please wait for the host to start the qualifying session or the race. Wait on the driver/timings screen or on the Replay/Monitor/Quit screen (but don’t quit). Loading will start quickly, leading you to the next step.
-Use the Custom modes and check the created sessions. Choose the sessions marked as “Waiting for Players” or “Qualifying”.
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Post by JackB1 »

johnvon314 wrote:Because I refuse to post this in the "inadequate" thread...

Race Pro now $36.99 at Amazon.

I might be able to get it for nothing by the time my 360 is repaired.

John
thats only $3 less than retail, but you will probably pay more with shipping.
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