I think sports games sales are up across the board. If EA reads into the message good quality sims sell. Cartoony or gimmicky games don't do as well.toonarmy wrote:http://ps3.ign.com/articles/119/1195848p1.html
Biggest first week of sales in franchise history...451,000. Glad to see quality rewarded. Hopefully increased sales will push EA to make future installments that much better than what they have already been doing.
NHL 12 first look video
Moderators: Bill_Abner, ScoopBrady
Re: NHL 12 first look video
Re: NHL 12 first look video
Good for them.. I do hope 2k comes back next year with a hockey game though.
Re: NHL 12 first look video
Not nearly as fun as the FIFA contact physics videos, but fairly amusing;
XBL-Naples39; Steam-scrub47; GameCenter-MasterOnion39;
Re: NHL 12 first look video
Two minutes for humping!
Re: NHL 12 first look video
Saw a nasty bug last night. Kings (me) vs Bruins, 0-0 in the first. Kopitar gets called for high sticking, delayed penalty. Chara scores. Kopitar STILL goes to the box. The Bruins then score again on the PP and now i'm down 2-0. Lost that game 2-1. Pretty annoying.
"Be tolerant of those who describe a sporting moment as their best ever. We do not lack imagination, nor have we had sad and barren lives; it is just that real life is paler, duller, and contains less potential for unexpected delirium." -Nick Hornby
Re: NHL 12 first look video
The high sticking penalty might have been a double minor, therefore Kopitar still would have had to serve one of the minor penalties.LAking wrote:Saw a nasty bug last night. Kings (me) vs Bruins, 0-0 in the first. Kopitar gets called for high sticking, delayed penalty. Chara scores. Kopitar STILL goes to the box. The Bruins then score again on the PP and now i'm down 2-0. Lost that game 2-1. Pretty annoying.
"Two rules man: Stay away from my f***in percocets and do you have any f***in percocets?" ~ Marco Belchier
https://www.ea.com/games/nhl/nhl-20/pro ... rm=xboxone
https://www.ea.com/games/nhl/nhl-20/pro ... rm=xboxone
Re: NHL 12 first look video
Ah, ok. Would have been nice if they explained that somehow.vader29 wrote:The high sticking penalty might have been a double minor, therefore Kopitar still would have had to serve one of the minor penalties.LAking wrote:Saw a nasty bug last night. Kings (me) vs Bruins, 0-0 in the first. Kopitar gets called for high sticking, delayed penalty. Chara scores. Kopitar STILL goes to the box. The Bruins then score again on the PP and now i'm down 2-0. Lost that game 2-1. Pretty annoying.
"Be tolerant of those who describe a sporting moment as their best ever. We do not lack imagination, nor have we had sad and barren lives; it is just that real life is paler, duller, and contains less potential for unexpected delirium." -Nick Hornby
Re: NHL 12 first look video
I've had this happen several times on 2 minute minors. Definitely an issue with the game.LAking wrote:Saw a nasty bug last night. Kings (me) vs Bruins, 0-0 in the first. Kopitar gets called for high sticking, delayed penalty. Chara scores. Kopitar STILL goes to the box. The Bruins then score again on the PP and now i'm down 2-0. Lost that game 2-1. Pretty annoying.
Re: NHL 12 first look video
I'm starting to get that NHL 10-11 feeling where Pro is too easy and AS is too hard.. I didn't have that feeling with the demo.
Re: NHL 12 first look video
Had this sweet hit in a BAP game the other night 

XBLive Gamertag - Diablo25
PSN Name - EPDiablo25
PSN Name - EPDiablo25
Re: NHL 12 first look video
Speaking of BAP, how is it this year?
Re: NHL 12 first look video
I'm liking it a lot. Love that you can sim to your next shift. I was just drafted by the Panthers with the 27th pick. Fighting for a roster spot in the preseason.MizzouRah wrote:Speaking of BAP, how is it this year?
XBLive Gamertag - Diablo25
PSN Name - EPDiablo25
PSN Name - EPDiablo25
Re: NHL 12 first look video
Some claim the games are really long, do you think that's the case?Diablo25 wrote:I'm liking it a lot. Love that you can sim to your next shift. I was just drafted by the Panthers with the 27th pick. Fighting for a roster spot in the preseason.MizzouRah wrote:Speaking of BAP, how is it this year?
What difficulty are you playing on?
Re: NHL 12 first look video
Started a BAP and I'm having fun (All Star)
For some reason my height, weight, and jersey number have changed since creating my player, is this normal?
I went from a 6' 175 player to a 5'8" 150 player and I'm wearing #12 instead of #19?
For some reason my height, weight, and jersey number have changed since creating my player, is this normal?
I went from a 6' 175 player to a 5'8" 150 player and I'm wearing #12 instead of #19?
Re: NHL 12 first look video
I feel the same way. I tried some Pro sliders put out by mkharsh over at OS. but even though he pegged a lot of the sliders to make them difficult, there is just a lack of urgency among the CPU that you find on All-Star. I've been tweaking the game on All-star to be quite a bit easier instead. I found it to be easier to keep the CPU aggressive enough that there is still a decent amount of neutral zone play.MizzouRah wrote:I'm starting to get that NHL 10-11 feeling where Pro is too easy and AS is too hard.. I didn't have that feeling with the demo.
The only issue I had last night was that I was scoring a little too easily. I had seven goals on 35 shots in one game. It will take some time to get a feel if that is normal, or if it was just one of those games. The game is pretty good about being able to be very defensive or offensive on the same slider settings, which makes me feel like it really is going to be a keeper.
But I think in general, I believe All-Star is the mode to tweak from.
Re: NHL 12 first look video
I see the game is $10 off at BB starting Sunday.
Re: NHL 12 first look video
I've just been doing my thing, playing online HUT mostly. After starting out 3-8 online, I've gotten my overall online record up to 31-20. Took me a while to adjust to the timing and remember how to score, but I keep going for one more game. It's not really noticeably different from last year, maybe with some goalie interaction spicing things up, but I suppose I'm just really in the mood for hockey.
I've played a few season games on allstar difficulty, and the computer plays really tight defense. It's very tough to open them up.
I've played a few season games on allstar difficulty, and the computer plays really tight defense. It's very tough to open them up.
XBL-Naples39; Steam-scrub47; GameCenter-MasterOnion39;
Re: NHL 12 first look video
I really love the game, but I'm running into freeze problems on the 360. I was playing in season mode and I read that setting the roster control to "custom" causes freezes (which I was doing), however, tonight I played BAP for the first time and the game froze in the 2nd period
I've never ever had a freeze problem before.

I've never ever had a freeze problem before.
Re: NHL 12 first look video
Got my first HUT win
. This mode is growing on me. I need a goalie in a bad way. My goalie gives up rebounds like a champ. Lost a couple games horribly because of him. There is pretty much a money goal in the game also. Hopefully it gets addressed. I just has some clown score 5 times using it. My team has gotten better with some card packs...but no goalies in any packs I purchased.

XBLive Gamertag - Diablo25
PSN Name - EPDiablo25
PSN Name - EPDiablo25
Re: NHL 12 first look video
Every time I buy a card pack I regret it, getting a bunch of scrubs and "premium card" is something like a 20 game contract card that can be bought on the auction market for 200 pucks.Diablo25 wrote:Got my first HUT win. This mode is growing on me. I need a goalie in a bad way. My goalie gives up rebounds like a champ. Lost a couple games horribly because of him. There is pretty much a money goal in the game also. Hopefully it gets addressed. I just has some clown score 5 times using it. My team has gotten better with some card packs...but no goalies in any packs I purchased.
My tip is build your team from the market. Play out your contracts with your starting scrubs, but instead of using contract cards on them when they run out of games, buy mid-70s rated players on the market for 100/150. Just make sure whatever players you buy at auction still have games on their contract.
Getting steals at auction is one of the most rewarding parts of the mode!! My best deals;
-Saku Koivu, 400
-Dustin Brown, 800
-Tim Connolly, 450
-Jacob Markstrom, 250
XBL-Naples39; Steam-scrub47; GameCenter-MasterOnion39;
Re: NHL 12 first look video
I've been building with what I have gotten. I just hate my goalie. I've been building up pucks so I'll look into the auction route. Thanks for the advice.Naples39 wrote:Every time I buy a card pack I regret it, getting a bunch of scrubs and "premium card" is something like a 20 game contract card that can be bought on the auction market for 200 pucks.Diablo25 wrote:Got my first HUT win. This mode is growing on me. I need a goalie in a bad way. My goalie gives up rebounds like a champ. Lost a couple games horribly because of him. There is pretty much a money goal in the game also. Hopefully it gets addressed. I just has some clown score 5 times using it. My team has gotten better with some card packs...but no goalies in any packs I purchased.
My tip is build your team from the market. Play out your contracts with your starting scrubs, but instead of using contract cards on them when they run out of games, buy mid-70s rated players on the market for 100/150. Just make sure whatever players you buy at auction still have games on their contract.
Getting steals at auction is one of the most rewarding parts of the mode!! My best deals;
-Saku Koivu, 400
-Dustin Brown, 800
-Tim Connolly, 450
-Jacob Markstrom, 250
XBLive Gamertag - Diablo25
PSN Name - EPDiablo25
PSN Name - EPDiablo25
Re: NHL 12 first look video
Really getting into HUT! Today EA has CHAMPIONS Packs available. 20 or 22 cards with, I think, 7 rares. I snagged a pack hoping for a goalie and got a better one...plus some nice goalie consumables that I added to the new guy. He's definitely better. I also picked up 2 solid NHL defensemen...1 RD and 1 LD. Their names escape me right now. To be honest i just looked at their ratings
Beat a guy online in my first game with the new upgrades. We went to a shootout where I won but I dominated him all game...28 shots to 8. Of course he got a cheap goal late but survived. Good stuff.

XBLive Gamertag - Diablo25
PSN Name - EPDiablo25
PSN Name - EPDiablo25
Re: NHL 12 first look video
12,000 pucks is too rich for my blood, and I can't bring myself to spend real money on HUT.Diablo25 wrote:Really getting into HUT! Today EA has CHAMPIONS Packs available. 20 or 22 cards with, I think, 7 rares. I snagged a pack hoping for a goalie and got a better one...plus some nice goalie consumables that I added to the new guy. He's definitely better. I also picked up 2 solid NHL defensemen...1 RD and 1 LD. Their names escape me right now. To be honest i just looked at their ratingsBeat a guy online in my first game with the new upgrades. We went to a shootout where I won but I dominated him all game...28 shots to 8. Of course he got a cheap goal late but survived. Good stuff.
XBL-Naples39; Steam-scrub47; GameCenter-MasterOnion39;
Re: NHL 12 first look video
Hi all,
We will be doing a server restart at 1am Pacific/4am Eastern to release a new tuner update - V1.01
V1.01 (effects all modes, except offline with V1.00)
-Small adjustment to goalie hug post to reduce vulnerability to far side goals coming around the net
-Small adjustment to guard the near post on shots
-Increase skating friction while doing protect puck (pretty small amount)
-Reduce stick lift penalties (hitting the hands is not a penalty now)
OTP Specific Changes:
-Disable hip checks (only in OTP/EASHL for now, but want input on this before we change it for Versus as well) The change makes hip check ineffective, but a proper fix will come in our 2nd patch
-Call interference on medium hits more strictly (0.4 to 1.0 – NOTE: not necessarily 100% because other factors are involved)
-Make poke check radius bigger (scale from 1.0 to 1.1)
Please play a few games and get a feel for the changes. The most noticeable being the poke check and the disabled hip checks in OTP.
We will be doing a server restart at 1am Pacific/4am Eastern to release a new tuner update - V1.01
V1.01 (effects all modes, except offline with V1.00)
-Small adjustment to goalie hug post to reduce vulnerability to far side goals coming around the net
-Small adjustment to guard the near post on shots
-Increase skating friction while doing protect puck (pretty small amount)
-Reduce stick lift penalties (hitting the hands is not a penalty now)
OTP Specific Changes:
-Disable hip checks (only in OTP/EASHL for now, but want input on this before we change it for Versus as well) The change makes hip check ineffective, but a proper fix will come in our 2nd patch
-Call interference on medium hits more strictly (0.4 to 1.0 – NOTE: not necessarily 100% because other factors are involved)
-Make poke check radius bigger (scale from 1.0 to 1.1)
Please play a few games and get a feel for the changes. The most noticeable being the poke check and the disabled hip checks in OTP.
Re: NHL 12 first look video
MizzouRah wrote:Hi all,
We will be doing a server restart at 1am Pacific/4am Eastern to release a new tuner update - V1.01
V1.01 (effects all modes, except offline with V1.00)
-Small adjustment to goalie hug post to reduce vulnerability to far side goals coming around the net
-Small adjustment to guard the near post on shots [oh no, my go-to move when human controlled defenders flop around like fish in the slot anticipating a one-timer pass!]
-Increase skating friction while doing protect puck (pretty small amount)
-Reduce stick lift penalties (hitting the hands is not a penalty now) [reduce penalties? that's the wrong direction! how about adding an automatic penalty when having your stick slapped out of your hand?]
OTP Specific Changes:
-Disable hip checks (only in OTP/EASHL for now, but want input on this before we change it for Versus as well) The change makes hip check ineffective, but a proper fix will come in our 2nd patch [probably a good idea
-Call interference on medium hits more strictly (0.4 to 1.0 – NOTE: not necessarily 100% because other factors are involved)
-Make poke check radius bigger (scale from 1.0 to 1.1) [maybe it be will be easier to strip people as they attempt to stickhandle 3 defenders straight into the slot]
Please play a few games and get a feel for the changes. The most noticeable being the poke check and the disabled hip checks in OTP.
XBL-Naples39; Steam-scrub47; GameCenter-MasterOnion39;