Slumberland wrote:Finally got to play this last night, and in some ways it's the zombie game I've been waiting for.
It's strange that all my favorite games lately are $15 Xbox downloads.
Heh, I'm with you.
And the sales show a market for this 'lower mid-tier' exists. The secret? Make fun games.
Truth. Honestly, this is a high-tier Xbox original game, looks-wise. But it's HELLA fun, and very engrossing. I'm absolutely TERRIFIED of the Screamers. Terrified.
Completed the campaign today. The cool thing is, after you complete it, it drops you back into the world just before you go to the last mission, to keep going. I'm gonna wait for the patch to be released, then play through it again. And again. LOVE this game.
Tried the demo for about a 1/2 hour this afternoon and definitely digging what I saw. I saw a couple of the blemishes with warping and clipping in tight confines, but the game is decidedly ambitious and does so much right (in my brief stint with it) that it can be forgiven.
I'll probably buy in at some point soon. Curious to see how the patching goes and I also want to complete a couple of games I'm working on, but thanks for highlighting this one.
Christ, this game deserves all the accolades it's gotten. There's something about the combination of atmosphere, complexity and rough edges that reminds me of games from the early days of PC gaming. The sheer number of systems that are layered on top of one another, with varying degrees of success, is just so rare in the single-player world nowadays.
It evokes the early Sid Meier games like Pirates. "Hell yeah, let's have swordfighting and ship-to-ship and commerce and quests and courtship...and...dancing!
Even when the thing didn't work the designer is clearly reaching for the whole ball of wax and it's easy to forgive the shortcomings. Hell, I drove a car into a guardrail. And I mean intothe guardrail, so that I couldn't extract myself from the texture. Didn't care. Reloaded the last save. Couldn't be bothered being angry when I had more runs to make, more bios to read, more stuff to build...
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"Ok I'm an elitist, but I have a healthy respect for people who don't measure up." --Aaron Sorkin
LAking wrote:Looks like a fun game at pretty good price but I'll probably wait for the PC version to see if the frame rate is better. Also, Last of Us is another zombie survival game that just came out and it's getting phenomenal reviews.
There is also another game on Steam, a Greenlight game that has not yet been released called Project Zomboid that looks somewhat similar to State of Decay, except with crude 8-bit type graphics.
Lots of zombie survival games coming out these days.
Enhanced graphics, higher resolutions and improved framerates will also be part of the package, but "the PC version will not have different content or features," so if you were hoping the previously-cancelled multiplayer mode may make a reappearance, you're out of luck.
So the PC version is out on Steam as an early access game. I've been playing it for a few days, having played the 360 version at a friends for a bit I don't know what they are still working on. Game seems stable and the same to me.
The graphics on max settings are phenomenal so maybe they are adjusting frame rate issues. Good game, now I know what you guys were all raving about.
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I picked up the Steam version a few days ago, and thought it was odd it still required a 360 controller to use. Other than that, yeah--looks a lot cleaner than the 360 version.