Fifa 10 (PS3/360) Details, updates, etc
Moderators: Bill_Abner, ScoopBrady
Didn't they drop the UEFA Euro Cup game? The last one if i'm not mistaken was last year. With the downturn in the economy i'm sure the suits are rethinking about investing and marketing niche games.10spro wrote:I am sure it's coming. March-May?wco81 wrote:Haven't the RTTWC and WC editions proven to be improvements in gameplay over the regular edition for that year?
Maybe that's a reason to wait.
edit:I was referring to RTTWC and not WC 2010.
Good interview with one of the producers:
http://www.eafootballworld.com/en_GB/fe ... er_Cologne
Best phrase? "Removed some of the exploits."
http://www.eafootballworld.com/en_GB/fe ... er_Cologne
Best phrase? "Removed some of the exploits."

XBL Gamertag: RobVarak
"Ok I'm an elitist, but I have a healthy respect for people who don't measure up." --Aaron Sorkin
"Ok I'm an elitist, but I have a healthy respect for people who don't measure up." --Aaron Sorkin
That's why the online clubs were so much fun...until the cheaters took over at least.wco81 wrote:No they will all be picking Real this year.
What are the chances that they've made getting into OTP games much easier? Waiting for 5 minutes to tick off while people can't decide whether to click in or not, holding everyone else up. No reason it should be such a hassle.
XBL Gamertag: RobVarak
"Ok I'm an elitist, but I have a healthy respect for people who don't measure up." --Aaron Sorkin
"Ok I'm an elitist, but I have a healthy respect for people who don't measure up." --Aaron Sorkin
Last year's PS3 version wasn't as clean as the 360 version. I hope they change that. Because FIFA for the 360 seems to have a whole bunch of issues. Online I can't count the times someone had a DDE killing off a game. Maybe that was taken care of after I stopped playing online.
I know where the DSP crowd will be but since I'm not really an online player I may go with the PS3 version.
I know where the DSP crowd will be but since I'm not really an online player I may go with the PS3 version.
I refused to believe FIFA had really changed its stripes until finally caving on 09 last week (stupid, I know but hey). I'm still in shock - it's brilliant. I particularly love the card-based add-on and hope this is included in FIFA 10. Finally for an EA title I see few issues on the PS3 and likely will go that way for 10 - hoping more DSP'ers do as well and looking forward to a vibrant online league.
My one gripe is with the shortage of national sides, but I suppose they're saving that for a RTWC edition.
My one gripe is with the shortage of national sides, but I suppose they're saving that for a RTWC edition.
I agree. It's the same mechanics that have been in FIFA titles for years now and they've never felt quite right. Much prefer PES in this regard and hope they steal a page from Konami's book.toonarmy wrote:For some reason free kicks and shots have never really been implemented well to the point it feels completely satisfying to me in terms of giving the user enough control. I wish developers somewhere would make a shooting system that is able to capture that.
Tried posting link to youtube vid but screwed it up. The demo is up on XBL in Europe for 'Gold' members.
Not up on PSN yet...
http://www.youtube.com/watch?v=m8r_yo2i ... edded#t=30
Not up on PSN yet...
http://www.youtube.com/watch?v=m8r_yo2i ... edded#t=30
My favorite free kick system was the one used in FIFA 2004 and FIFA 2005. You could put top spin, back spin, kick it with no spin or you curl the ball left or right. You then powered the shot with a meter. It took practice but once you got it you could achieve free kick goals. It wasn't a common occurrence but it was possible to make a goal from a free kick. I miss that system.Blublub wrote:I agree. It's the same mechanics that have been in FIFA titles for years now and they've never felt quite right. Much prefer PES in this regard and hope they steal a page from Konami's book.toonarmy wrote:For some reason free kicks and shots have never really been implemented well to the point it feels completely satisfying to me in terms of giving the user enough control. I wish developers somewhere would make a shooting system that is able to capture that.

- Jimmydeicide
- DSP-Funk All-Star
- Posts: 4565
- Joined: Fri Jun 11, 2004 3:00 am
- Location: Ellesmere Port..Errr California
Demo impressions (after 6 or 7 games);
i) Lots of new tackling animations and in particular last-ditch tackles and shot blocks. These are really neat and make the play even more dynamic around the box with more rebounds, blocks, and ricochets. There are more than a few times players will hurdle over a tackle and this will take them off stride - I`m not sure I`m totally keen on this. On one hand it`s neat that a player can dodge a tackle and keep his balance, but there were other times I would rather my player go to ground and win the foul.
ii) Player interactions (i.e. shoving/shoulder barge) graphically look very impressive but functionally I`m not noticing much of a difference.
iii) Ball physics are improved, the ball is less floaty than last year and the crosses are almost perfect now with a fantastic degree of whip with good players. For some reason the long cross-field balls still seem to hang up a bit in the air too long. Shooting is improved with more pace on the ball and I scored from outside the box once in those six matches.
iv) Again, I`ve only played six or so matches but I`m not seeing a massive differences in the dribbling and nothing as of yet groundbreaking with the `360 degree` dribbling.
v) Keepers are very agressive coming off their line but I`m a bit concerned that this might lead to more chipped goals as in those few games I think I saw at least four chipped goals.
vi) You can dribble around the keepers - I sold Cech on a beautiful step over and fake shot with Messi before walking the ball into the net.
vii) Response times are very good and at this point I`d say they`re as good as Winning Eleven without having those pinpoint turns on a dime.
Will write more later.
i) Lots of new tackling animations and in particular last-ditch tackles and shot blocks. These are really neat and make the play even more dynamic around the box with more rebounds, blocks, and ricochets. There are more than a few times players will hurdle over a tackle and this will take them off stride - I`m not sure I`m totally keen on this. On one hand it`s neat that a player can dodge a tackle and keep his balance, but there were other times I would rather my player go to ground and win the foul.
ii) Player interactions (i.e. shoving/shoulder barge) graphically look very impressive but functionally I`m not noticing much of a difference.
iii) Ball physics are improved, the ball is less floaty than last year and the crosses are almost perfect now with a fantastic degree of whip with good players. For some reason the long cross-field balls still seem to hang up a bit in the air too long. Shooting is improved with more pace on the ball and I scored from outside the box once in those six matches.
iv) Again, I`ve only played six or so matches but I`m not seeing a massive differences in the dribbling and nothing as of yet groundbreaking with the `360 degree` dribbling.
v) Keepers are very agressive coming off their line but I`m a bit concerned that this might lead to more chipped goals as in those few games I think I saw at least four chipped goals.
vi) You can dribble around the keepers - I sold Cech on a beautiful step over and fake shot with Messi before walking the ball into the net.
vii) Response times are very good and at this point I`d say they`re as good as Winning Eleven without having those pinpoint turns on a dime.
Will write more later.
Really pissed that they still don't have the cross-field balls correct, but I can forgive them if they loosen up the ability to shoot from distance. Good to hear.Macca00 wrote: For some reason the long cross-field balls still seem to hang up a bit in the air too long. Shooting is improved with more pace on the ball and I scored from outside the box once in those six matches.
XBL Gamertag: RobVarak
"Ok I'm an elitist, but I have a healthy respect for people who don't measure up." --Aaron Sorkin
"Ok I'm an elitist, but I have a healthy respect for people who don't measure up." --Aaron Sorkin
- Jimmydeicide
- DSP-Funk All-Star
- Posts: 4565
- Joined: Fri Jun 11, 2004 3:00 am
- Location: Ellesmere Port..Errr California
Ive only tjunged it but not too impressed so far, still your defenders dont react to balls in the air unless you do it and still too much queing up your button press for headers.
Manual passing is improved for the short distance passes but it still seems easier to pass with y.
Dispossession is the same back and forth back and forth.
Very subtle changes in play for the better but nothing is really different.
Still the best passing system for any game tho love it.
Manual passing is improved for the short distance passes but it still seems easier to pass with y.
Dispossession is the same back and forth back and forth.
Very subtle changes in play for the better but nothing is really different.
Still the best passing system for any game tho love it.
Some more impressions just before I leave for my (belated) honeymoon;
I will revise my impressions - the more I play the more I am really enjoying the changes they've made. The new dribbling is very subtle but you start to notice it at slow speeds and subtle movements/turns - still not the revolution EA Sports were making it out to be but improved nonetheless.
Player movement without the ball is completely analog with regards to speed - i.e. if you just want to jog back into position slowly you just move the analog stick slightly. This will be great for allowing MACTEP to conserve his energy while playing striker in online team play.
I retract my statement about player interactions only being graphically impressive - after more games I think it's a big change. You can now foul or even shove players off the ball just by moving the stick (you don't have to hold down A/pressure or the speed burst button) and you can really tell the difference between stronger and weaker players.
The ref often gives cards without resorting to a cutscene - it's all done in game and seamlessly. Likewise, you can take free kicks quickly without any cut-scene or change in camera angle. I know Winning Eleven has done this the past few games but neat to see it here. Also, you can take quick goal kicks and the players don't automatically teleport back into position by the time you've got the ball.
Free kicks are still ass but you can now select the free kick taker without going into the menu - just hold down R2.
I love the shooting - you can really drill the ball with certain players and Fat Frank has one hell of a shot.
There are a few weird bugs (my keeper clearly stopped a penalty shot from crossing the line and it still counted) but overall I'm really enjoying this the more I play it.
I will revise my impressions - the more I play the more I am really enjoying the changes they've made. The new dribbling is very subtle but you start to notice it at slow speeds and subtle movements/turns - still not the revolution EA Sports were making it out to be but improved nonetheless.
Player movement without the ball is completely analog with regards to speed - i.e. if you just want to jog back into position slowly you just move the analog stick slightly. This will be great for allowing MACTEP to conserve his energy while playing striker in online team play.

I retract my statement about player interactions only being graphically impressive - after more games I think it's a big change. You can now foul or even shove players off the ball just by moving the stick (you don't have to hold down A/pressure or the speed burst button) and you can really tell the difference between stronger and weaker players.
The ref often gives cards without resorting to a cutscene - it's all done in game and seamlessly. Likewise, you can take free kicks quickly without any cut-scene or change in camera angle. I know Winning Eleven has done this the past few games but neat to see it here. Also, you can take quick goal kicks and the players don't automatically teleport back into position by the time you've got the ball.
Free kicks are still ass but you can now select the free kick taker without going into the menu - just hold down R2.
I love the shooting - you can really drill the ball with certain players and Fat Frank has one hell of a shot.
There are a few weird bugs (my keeper clearly stopped a penalty shot from crossing the line and it still counted) but overall I'm really enjoying this the more I play it.