OT: Little Big Planet

Welcome to the Digital Sportspage forum.

Moderators: Bill_Abner, ScoopBrady

User avatar
ScoopBrady
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 7781
Joined: Sun Aug 17, 2003 3:00 am
Location: Chicago, Illinois

Post by ScoopBrady »

JRod wrote:Those two videos have nothing to do with gameplay. I'm skeptical, ya ya, not because of the game but because the editing that's possible seems to do less with gameplay and more for the sake of creating something.

Maybe LBP will break the mode but games focused so heavily on user created content, leave a lot to be desired in the gameplay department.

We'll see...

The game looks fantastic though.
I understand JRod but I only posted those videos because they showcased what is possible with the creation tools in the beta and 1up mentioned that gamers would be surprised at how many tools and items were not included in the beta.

As far as gameplay is concerned, it's very good. It's a platformer with realistic physics. Meaning jumps will be a little floaty compared to other platformers but it also means that there are a lot of possibilities in level design.

I've already run through some levels where someone had recreated one of those crane mechanisms you see where you try and grab a stuffed animal. In this case there were three levers that controlled it and you had to pick up 4 blocks to continue through the level. With one person it was a challenge because you had to be fast, with three people it was a challenge because you had to work as a team.

Another level I played had my daughter and I riding in a tank-like vehicle complete with canon on top. The canon could move up and down and there was a button to shoot. It was ideal for at least 3 players but was manageable with the two of us. One lever controlled whether the vehicle was moving forwards or backwards, one lever controlled the canon moving up or down, and the last lever controlled when the canon fired.

There are levels that are races where a gate won't open until all players are standing at it. Once it opens it's a race to the finish and the winner usually gets more points and better prizes. Sometimes people add vehicles to the races. As more people get this game I have no doubt that we'll be seeing some very impressive and fun levels.

Part of the fun is searching for that really great level. As you start a new level you keep thinking "Is this the one?" There's some stinkers out there for sure but you can usually tell which ones those are based upon the descriptors people chose for the level. Even if you find a stinker the charm of the game is enough to keep you having fun. If you're with someone else just put on a mean face and slap them. Slapping a sackboy never gets old (that sounds dirty doesn't it?)

The only thing that can be problematic is moving between the 3 different perspectives of the level. It's nothing that's a game killer but something they could refine for the final version or perhaps in a patch.

I know I'm gushing over this game but I really didn't think it would be nearly this good. I had my eye on it as it had piqued my interest but actually getting some heavy time with it has made me think this game should definitely be game of the year and will likely be looked at as a defining moment in gaming.
I am a patient boy.
I wait, I wait, I wait, I wait.
My time is water down a drain.
User avatar
ScoopBrady
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 7781
Joined: Sun Aug 17, 2003 3:00 am
Location: Chicago, Illinois

Post by ScoopBrady »

I just got my hands on another beta key for somebody here. The beta ends in a few days unfortunately but if you've got some time over the next few days it's totally worth it. It takes about an hour to unlock the ability to check out other people's levels so if you can't put at least an hour into it don't pm me. I'll give the code to the first person to pm me that is actually a member of this site.

Edit: sportdan got it.
I am a patient boy.
I wait, I wait, I wait, I wait.
My time is water down a drain.
User avatar
JRod
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 5386
Joined: Fri Sep 19, 2003 3:00 am

Post by JRod »

The point I'm driving at was simply that user creation games tend to be light on the gameplay.

While I think it's great to allow the user that level of customization I wonder how it will translate into playing the game.

I haven't played the game so I don't know.


I watching the 1up beta preview videos and saw some answer that I had to the game.

But there were a few more I had since watching.

How hard will it be to polish a level?

What's going to be be the reliability of the PSN network and the game?

How quickly will it get boring if it's just a platformer?

The last one for me is important. When I was a kid I could spend hours playing Super Mario. I can't say that now. I can spend time playing FM/FIFA but how quickly will the gameplay wear off.

Obviously I don't know, just questions I had going into the game.
[url=http://sensiblecoasters.wordpress.com/][b]Sensible Coasters - A critique of sports games, reviews, gaming sites and news. Questionably Proofread![/b][/url]
User avatar
ScoopBrady
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 7781
Joined: Sun Aug 17, 2003 3:00 am
Location: Chicago, Illinois

Post by ScoopBrady »

I am a patient boy.
I wait, I wait, I wait, I wait.
My time is water down a drain.
User avatar
wco81
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 9575
Joined: Tue Aug 19, 2003 3:00 am
Location: San Jose

Post by wco81 »

I'm hearing that the beta suffered from a lot of lag.

If it makes online unplayable, then this is just a platformer with downloadable, user-created content.
User avatar
Dave
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 3553
Joined: Fri Mar 19, 2004 4:00 am

Post by Dave »

I have to admit, the hype is starting to get me on this one. A solid platformer with what will be a nearly endless supply of levels? Sounds awesome.
User avatar
ScoopBrady
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 7781
Joined: Sun Aug 17, 2003 3:00 am
Location: Chicago, Illinois

Post by ScoopBrady »

wco81 wrote:I'm hearing that the beta suffered from a lot of lag.

If it makes online unplayable, then this is just a platformer with downloadable, user-created content.
I didn't play it much online with others but when I did the only lag I noticed was when someone joined.
I am a patient boy.
I wait, I wait, I wait, I wait.
My time is water down a drain.
User avatar
Rodster
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 13512
Joined: Sun Nov 24, 2002 4:00 am

Post by Rodster »

It looks like JRod was right after all, LOL. Gamespot reviewed the game and it's a 6 hour game to beat the BOSS. I'll wait for a price drop or Christmas sale. Plus it'll take a couple of months for the really cool levels to show up.

With the way the economy is right now I want the best bang for my buck. So $60 for a 6 hour game is out right now.
User avatar
Spooky
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 5247
Joined: Mon Mar 17, 2003 4:00 am
Location: Raleigh, NC

Post by Spooky »

Just watched the video review at Gamestop. Hell, the first 30 seconds had me sold!!!
XBL Gamertag: Spooky Disco
User avatar
ScoopBrady
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 7781
Joined: Sun Aug 17, 2003 3:00 am
Location: Chicago, Illinois

Post by ScoopBrady »

Rodster wrote:It looks like JRod was right after all, LOL. Gamespot reviewed the game and it's a 6 hour game to beat the BOSS. I'll wait for a price drop or Christmas sale. Plus it'll take a couple of months for the really cool levels to show up.

With the way the economy is right now I want the best bang for my buck. So $60 for a 6 hour game is out right now.
I wouldn't exactly say that JRod was right because it takes 6 hours to beat the boss. I've said going in that it takes multiple playthroughs on each level to collect everything and that the main meat of the game was the ability to play co-op online with an endless supply of user-created levels. Since they're keeping the beta levels around at launch there will already be a lot of great levels to play and that was just in a matter of weeks to a limited audience. I'll still stand by my belief that this game will be huge and a system seller.
I am a patient boy.
I wait, I wait, I wait, I wait.
My time is water down a drain.
User avatar
Rodster
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 13512
Joined: Sun Nov 24, 2002 4:00 am

Post by Rodster »

Scoop the Gamespot review said that you can still collect everything within 9-10 hours. I still plan on getting this game but i'll do it when I can find it on sale and by that time the quality levels should be plentiful.
User avatar
Spooky
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 5247
Joined: Mon Mar 17, 2003 4:00 am
Location: Raleigh, NC

Post by Spooky »

Rodster wrote:Scoop the Gamespot review said that you can still collect everything within 9-10 hours. I still plan on getting this game but i'll do it when I can find it on sale and by that time the quality levels should be plentiful.
The bigger draw to me is the user created levels that offer an infinite amount of replay.
XBL Gamertag: Spooky Disco
User avatar
ScoopBrady
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 7781
Joined: Sun Aug 17, 2003 3:00 am
Location: Chicago, Illinois

Post by ScoopBrady »

Spooky wrote:
Rodster wrote:Scoop the Gamespot review said that you can still collect everything within 9-10 hours. I still plan on getting this game but i'll do it when I can find it on sale and by that time the quality levels should be plentiful.
The bigger draw to me is the user created levels that offer an infinite amount of replay.
That's the draw for me as well. I spent at least 15 hours with the beta and I think outside of the first hour or two with the single-player levels that teach you the game and act as a tutorial of sorts I kept tinkering with seeing what I could create and running through user-created levels alone or with my daughter. My daughter keeps asking when we can play LBP again.
I am a patient boy.
I wait, I wait, I wait, I wait.
My time is water down a drain.
User avatar
ScoopBrady
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 7781
Joined: Sun Aug 17, 2003 3:00 am
Location: Chicago, Illinois

Post by ScoopBrady »

Well this sucks ass but LBP has been delayed due to a background song containing two expressions from the Qur'an.

http://ps3.ign.com/articles/921/921009p1.html

No new release date given. I know a lot of people have already picked this game up from Mom and Pop stores. I wonder what Sony's plans are for those copies.
Last edited by ScoopBrady on Fri Oct 17, 2008 1:09 pm, edited 1 time in total.
I am a patient boy.
I wait, I wait, I wait, I wait.
My time is water down a drain.
User avatar
Feanor
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 2550
Joined: Thu Jul 28, 2005 3:00 am
Location: Wilmington, DE, USA

Post by Feanor »

This is a gigantic f-up.
User avatar
GameSeven
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 1897
Joined: Wed Mar 31, 2004 4:00 am

Post by GameSeven »

Feanor wrote:This is a gigantic f-up.
Seriously. I mean, wtf?

http://mt14.quickshareit.com/share/prev ... 2503c0.wav

Edit: Completely unsubstantiated, but a thread at Gamespot suggests the passages are:

"Every soul shall have the taste of death

All that is on earth will perish"

And that the reason for the delay is that Muslims may find the mixture of Quranic verse and music to be offensive. If true, then I repeat, WTF?
Last edited by GameSeven on Fri Oct 17, 2008 1:35 pm, edited 1 time in total.
User avatar
webdanzer
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 4795
Joined: Mon Feb 17, 2003 4:00 am
Location: New Jersey

Post by webdanzer »

First dolls, now the PS3?!

What, you all heard about the 'Islam is the Light' doll, right?

http://www.zwire.com/site/news.cfm?news ... 7380&rfi=6
User avatar
Rodster
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 13512
Joined: Sun Nov 24, 2002 4:00 am

Post by Rodster »

ScoopBrady wrote:Well this sucks ass but LBP has been delayed due to a background song containing two expressions from the Qur'an.

http://ps3.ign.com/articles/921/921009p1.html

No new release date given. I know a lot of people have already picked this game up from Mom and Pop stores. I wonder what Sony's plans are for those copies.
Ahh the wonderful face of Islam back in the news. No sense in risking having death threats against Sony personnel by the religion of Rest in Peace.
User avatar
Spooky
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 5247
Joined: Mon Mar 17, 2003 4:00 am
Location: Raleigh, NC

Post by Spooky »

Supposedly coming out the 27th now. Check with my Gamestop. Got an automated call as well.
XBL Gamertag: Spooky Disco
User avatar
GTHobbes
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 2873
Joined: Wed Jan 14, 2004 4:00 am

Post by GTHobbes »

Bummer about this one being delayed...I'm really looking forward to getting a good new platformer. Glad to hear it's only a week's delay though.
User avatar
Spooky
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 5247
Joined: Mon Mar 17, 2003 4:00 am
Location: Raleigh, NC

Post by Spooky »

Got confirmation that the game should be out tomorrow. Got an automated call from Gamestop saying arriving tomorrow afternoon and confirmed it with my local store.
XBL Gamertag: Spooky Disco
User avatar
ScoopBrady
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 7781
Joined: Sun Aug 17, 2003 3:00 am
Location: Chicago, Illinois

Post by ScoopBrady »

Spooky wrote:Got confirmation that the game should be out tomorrow. Got an automated call from Gamestop saying arriving tomorrow afternoon and confirmed it with my local store.
Got the same call, my daughter was thrilled as much as I was.
I am a patient boy.
I wait, I wait, I wait, I wait.
My time is water down a drain.
User avatar
forensicd
Mario Mendoza
Posts: 19
Joined: Sun Jan 01, 2006 4:00 am

Post by forensicd »

anyone having trouble getting online with this game? Keeps saying I cant connect to their servers.
User avatar
grtwhtsk
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 1487
Joined: Tue Aug 20, 2002 3:00 am
Location: Harrisburg, NC

Post by grtwhtsk »

Just got my copy...will be checking it out after work. :)
User avatar
wco81
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 9575
Joined: Tue Aug 19, 2003 3:00 am
Location: San Jose

Post by wco81 »

Heard that they just recently turned on servers in North America.

I guess they were waiting until near the official re-release date.
Post Reply