Zeppo wrote:I like all the modes. None of them rubs me the wrong way yet. I think my favorite rounds were the best-of-two single bomb one and the domination one with the three zones. Even regular old deathmatch is sort of fun for me, but I do greatly prefer the objective modes to that.
I pretty much suck at the game, though, so I'm not sure how long it will be until I just don't want to keep getting killed over and over anymore. Maybe if I get a little more knowledgeable about the maps it will get better, but I sense it's more of a purely mechanical thing with me. I just can't shoot anything. Outside of the single bomb mode, every mode has a real meat-grinder, *die - respawn - die* feel to me, and I'm pretty sure that will get old for me pretty quickly.
Technically, the game is impressing me more and more. At first, I didn't find the lighting or the details or the sound all that great, but last night I started to notice more and more about the look and sound, and it's a pretty amazing game. There is a ton of detail in the maps, and the particle effects and such are really cool. That it runs so smoothly is even more incredible.
The red dot makes it a whole new ballgame to me. My death:kill ratios have flipped since I got it.
That said, it is still a meat grinder. Even against randoms with ridiculous game and high rank, there are huge numbers of deaths. I've seen guys rack up 30 kills, but even the good ones often have 15 or 20 deaths. That's clearly the way that the game is designed.
On the bright side, I just realized today that you can switch classes mid-game. So all that respawning is good for something.
As for modes, domination is my favorite along with the bomb mode. The pure slayer games arefar behind IMO. Not only is it fun to have an objective, but the ebb and flow which results creates an entertaining context for all the respawning LOL