ScoopBrady wrote:tealboy03 wrote:A skilled player SHOULD be better than a weekend warrior, and should be rewarded for their skill.
Wasn't one of your main complaints about Shadowrun the fact that you feel that the rich get richer?
If it's just different weapons I'm cool with that but if those different weapons are a significant upgrade I'll be staying far, far away from this game. I wish I would have known about the beta earlier though as I'm way late to that party and it doesn't look like they'll open it up again to send me an invitation.

They just opened it up overseas, so there's always a chance! Keep checking the website (charlieoscardelta.com) and who knows?
You've gotta get Shadowrun, Halo, or Gears out of your thought process, I think. This is modern day military stuff we're talking about here, so the weapons will do what you'd expect them to. You don't get the ability to see through walls, go superhuman, get perfect aim, any of that. (You certainly don't grow wings and fly or transport through walls!)
As far as Shadowrun, the problem was that so long as I was losing, I wasn't really leveling up at all, AND...the leveling didn't lead to anything lasting. It was all temporary. Does it level the playing field? Not really, as I wasn't playing Shadowrun as much as you guys were, so I could even be on a team that was winning, therefore giving me access to more 'stuff'...and I was still getting my ass kicked. Better players, not better 'perks', was the key in SR and is the key in every single video game out there, IMO.
In COD4, the perks and the ranks are yours and yours alone, and you can get your ass handed to you in a match, get one kill, and still move toward a ranking rather quickly. I'm not saying there aren't advantages to the rankings and stuff you get, because there are (otherwise, why bother with it, right?). I'm just saying that they don't unbalance the game. Seminole is right...I came into a room that first night as the only private in a room full of seargents (the highest rank at the time), and by the end of the second night, I was a seargent. I had some cool weapons, some very cool perks, and was still getting my ass handed to me from some people who had simply played longer...had nothing to do with the perks, really.