Boom wrote:Let me ask anyone who's played 2005 and thinks this game is the same + cone passing.
Could we do the following in 2005?
- Shade individual receivers inside or outside?
- instruct safeties to cheat toward the sidelines (to cut down on corners)
- instruct safeties to cheat to middle of the field?
- could we intentionally lob the ball, by pressing up on the left analog, to help in getting the ball over LB's, but under Safeties?
- could we assign pass protection schemes at the line of scrimmage? (problems with people spreading/flaring out their defensive rush??? You can now assign our offensive line to use that to your advantage and make you a nice pocket to pass from)
- Could we send out receivers on smart routes? (assigning your wr's to run at route to the first down marker)
- Could we back-juke?
- Could we scroll through our defenders by holding the A button down and using the d-pad to select our player we wish to control?
- Could we put DL or LB into DEEP zone coverage?
- Could we put ANY LB or DB into specific man coverage?
- Could we assign man lock on or off at the play selection screen?
- Could we playmaker pass / run (ok we could in 04, but was omitted in 05)
- Could we use the R Stick to call defensive audibles that let us easily call Cover 0 Blitz, Cover 2 Man D, Cover 2 and Cover 3 zones with ease from any formation?
And I'm sure there's some stuff I'm missing. Some of this list may have been in 05, but all if it was it has been improved in 06.
I'm not picking and all that stuff is nice, but how do you remember it all? Do you have time before every snap to do all of it? As much as I like a lot of the cool stuff you can do, it's all very overwhelming. I can remember how to hot route, how to double cover, how to smart route, and that's about it.
I like the game a lot. I don't think it is a lot different than last year, but it is certainly improved. The number one complaint that I have seen at various forums and from people that I know is the passing cone. I know some of you think it's the coolest thing since sliced bread, but A LOT of people just don't want to re-learn how to pass. That's why I hated the read and lead of Fever and why I hate the cone. I like changes that are beneficial to me, as well I should, since I paid for the game. Also, I don't want to wait 2 weeks to start my franchise because I have to "LEARN" how to play the game. Normally, I buy a game, play 2 or 3 exhibitions to get the feel, and then start my franchise. I can't do that this year because of the cone, not to mention all the other new stuff EA threw at us this year.
I agree that there is a lot you can do, but I just don't see how the average gamer can absorb it all.