dougb wrote:Defense is pretty apalling in 2008. It's a combination of the improvement in attacking play of the AI (better runs, better dribbling, killer diagonal passing) and the inability of the defensive players to maintain proper positioning. Defenders playing zone marking continue to follow the ball carrier even when he pulls them out of their zone into another defenders zone. To some extent that should happen from time to time (mistakes, lack of discipline, over agrressiveness - particularly with less capable players). But it happens with alarming regularity even with top defenders.
Best wishes,
Doug
Well in zone defense the defender is almost always going to run with the guy with the ball. You never see John Terry let off the guy with the ball so another defender can play his "zone". The moment that happens, the offensive player would abuse the defense.
It's not realistic that in FIFA a player can dribble for as long as he can. If Terry was marking say Rooney, Rooney might be able to get around him. But you would see him dribble around the box. Defense would come and help or Terry would cause some sort of disruption.
Anyway, I am going to pay close attention to this week's real games and see how they play zone. But I've never seen zone where the defenders let the guy with the ball go. When they are talking about zone and man marking usually it works like this.
Man marking works like this. Let's say you have Gerrard man mark Ronaldo. Gerrard would play man-to-man the entire game. It doesn't matter where Ronaldo is on the pitch, Gerrard is going to mark him. Zone just means you stay in your position and play the ball as it comes in. You don't switch zones because a defender gets out of your zone.
Rob is 100% right. I am having more fun with FIFA than most games. It does most things right. And the games not too lopsided towards the CPU or hum player. Most anything the CPU can do, the human can do.
There are two areas of concern in manager mode than bother me. One mildly aggrevates me and the other might put a big damper on the manager mode.
The CPU attack could be more creative. It's better and its varied. On World Class they were better but I had to bump it down to Pro. I still lose on pro.
The one thing that really bothers me is the fatigue model for CPU teams. I wish the CPU teams would rotate players or something. Seeing Droga playing every game of the EPL bothers me. I thought in the Master League the CPU rotated players but know I can't remember. In FIFA, the only time a player is subbed is if he's injured. I wish there was sub AI where the CPU teams would field their "B" team in weak cup games, or save their best players for big games.
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