Backbreaker Preview - Natural Motion based football title

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Post by GTHobbes »

I realize this game is going to get killed by IGN and pasta padre and most other gaming press of the world, but I'm really impressed by some of the things I've seen recently. I'm very much looking forward to seeing how it plays.

If this is a real picture from the game, the stadiums could look amazing:

http://espn.go.com/espn/thelife/vggalle ... otoCount=2

The team customization stuff looks to be very comprehensive:

http://www.youtube.com/watch?v=tm5lN7aaxQ8

Even this direct feed alpha footage from February or March looks good, IMO.

http://www.youtube.com/watch?v=JsV0drpm ... =1&index=9
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Post by JRod »

GTHobbes wrote:I realize this game is going to get killed by IGN and pasta padre and most other gaming press of the world, but I'm really impressed by some of the things I've seen recently. I'm very much looking forward to seeing how it plays.

If this is a real picture from the game, the stadiums could look amazing:

http://espn.go.com/espn/thelife/vggalle ... otoCount=2

The team customization stuff looks to be very comprehensive:

http://www.youtube.com/watch?v=tm5lN7aaxQ8

Even this direct feed alpha footage from February or March looks good, IMO.

http://www.youtube.com/watch?v=JsV0drpm ... =1&index=9
Maybe this game will be laughable but it sure seems that if they do this right...they may be able to develop a winner in years to come.
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Post by GTHobbes »

Here's a new running game tutorial:

http://www.youtube.com/watch?v=Cp20TyZVxog

This game just looks beautiful to me, especially for a first effort. I absolutely love the block #74 throws towards the beginning of the video, and the way the defenders do not appear to chase after the ball carrier in a single file down the field.

It makes me think this is what 2k football might've looked like had they been able to continue. Can't wait to make a team of old Steelers and hit the field.
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Post by MizzouRah »

The game actually looks like a lot of fun.

I think I just might pick it up since it seems to me like they actually paid all of their attention to gameplay instead of all the bs Madden usually spends their time on.
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Post by bkrich83 »

I'll be picking it up on the first day. It could be really good or really bad. But I am excited to try it.

I hate the player models, and the no injuries and no fatigue kinda scare me, but hopefully the gameplay itself outshines those negatives.
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Post by GTHobbes »

The passing game tutorial video is up. I love the mid-air collision on the interception, the WR's dive animation on the overthrown ball, and most of what I see of the OL/DL interaction throughout the video.

http://www.youtube.com/watch?v=zSWR73wCsQc
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Post by MizzouRah »

GTHobbes wrote:The passing game tutorial video is up. I love the mid-air collision on the interception, the WR's dive animation on the overthrown ball, and most of what I see of the OL/DL interaction throughout the video.

http://www.youtube.com/watch?v=zSWR73wCsQc
Really liking what I'm seeing from this game.
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Post by GTHobbes »

The Backbreaker boards have posted this information from the developers about the demo, which should drop next week:

"Thanks to Stu, Tom & Mike for putting together a very good guide to the demo... enjoy!

1: Getting to grips with it.

Backbreaker was designed around a new control scheme and a new way to play. Seasoned football gamers will instinctively want to hit the buttons to spin/juke/pass/truck etc. This is normal, but with a little practice you’ll be pulling off evasive and aggressive moves without thinking about it. To help get the hang of things:

i: Complete the training camp drills before leaping into Exhibition, this will give you all the tools you need to play the game.

ii: Consider playing Tackle Alley before Exhibition to help hone your basic running game skills.

iii: If you really don't get on with the dual stick controls after this, select "Alternate Controls" on the controller select screen. This moves the majority of controls to the buttons.

2: Tackle Alley tips.

i: Power moves are harder to pull off than jukes and spins, but earn you more points.

ii: After missing a tackle, the defense will get up and try to chase you down - be aware of who may be catching up behind you.

iii: Showboating will earn you more points, but you are much slower.

iv: Going over the red boundary is as bad as being tackled - wave over.

3: Exhibition tips.

i: Don't be afraid to start on Easy Arcade and work your way into the game.

ii: When kicking, or indeed receiving a kickoff, watch the wind. With strong winds, you can get a pretty good idea how far (or short) the ball is going to go.

iii: Player stats matter in Backbreaker! In the demo there are 6 teams to choose from with varying abilities. Here is the QA team's **unofficial** assessment of those you get to play with!

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UPFL Teams
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The UPFL sits below the BBFL in Road to Backbreaker, it's the 'middle' division. The teams that play in this league represent the 'Average' teams of Backbreaker. They have their individual strengths and weaknesses:

Charleston Cougars:
-------------------
This team is heavily biased to the offensive side of the ball, based around a long-time star player.

Strengths:
Behind the Center sits Cougar Greathouse, The Cougars' star Quarterback is regularly chosen as starting Quarterback for the UPFL division's All Star team. He's the cornerstone of the Cougar's offense, backed up by steady players at Fullback, Halfback and Receiver slots. Unlike some of the weaker teams in their division, they are capable of leaning on the passing game whilst still mixing up their playcalling.

Weaknesses:
With the team being built around the talent of Greathouse, their Defense has lacked the big star names needed to dominate. Though they play hard they can sometimes be exposed when playing tougher opposition.

Smart teams attempt to break down the Cougars by attacking their O-line, which isn't as strong as their passing numbers make out. Many teams seek to blitz through and bring down Greathouse before he can make the play. No Greathouse, no Cougars.

Columbia Colonels:
------------------
A well rounded team, with their star player, Craig Swanson, bringing the pain at the outside LB position. Marshall Coy at Quarterback has a strong arm but is often restricted by his receiving corps, which lack a stand-out passing option. They favor maintaining possession, controlling the clock and slowly moving up the field rather than throwing long for big gains.

Strengths:
Strong all round team, good Defense.

Weaknesses:
Often lack the ability to make that one big play against a superior team.

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BBFL Teams
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The BBFL contains the best teams in Backbreaker. In all there are 32 BBFL teams, 4 of which are represented in the demo. All these teams should be able to hold their own against the UPFL teams relatively easily - when playing with them, bear the following in mind:

Pittsburgh Pioneers
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The Pioneers are one of the more unusual teams in the BBFL. While Devonte Levy at TE typically wins the praise as the Pioneer's main playmaker, their true strength perhaps lies in their special teams where they have a strong set of players with which to gain strong field position, put points on the board and swing close games in their direction.

Strengths:
One of the best Special Team units in the League. Their kickers are accurate and powerful, while Isai Kelly, at Kick Return, piles the pressure straight back on whenever he touches the ball.

Weaknesses:
They have problem positions, Donavan Sexton at FB often getting the brunt of the blame, having not lived up to the promise he showed when he was drafted by the team, Sexton has increasingly proved himself to be a weak link in the Pioneers' offense.

Chicago Talons
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The talons are one of the weaker teams in the BBFL. With the exception of Alan Gomez, star RB, their Offense often lacks the power to make the big play when under pressure. In an offensive shoot-out, the Talons have a habit of coming out second best. When things are going their way they rely on shutting down opponents with their strong D and trying to keep momentum rolling with their running game.

Strengths:
Very strong D, especially at CB. Good special teams. Though Gomez often has to carry the weight of his team on his shoulders, if can break into the open field, he can do major damage.

Weaknesses:
Lack of options on offense, can struggle to get back into a game if it starts going against them.

Indianapolis Spartans
---------------------
The Spartans are a tough team to beat. Taking them down requires containing their offense - easier said than done. Those trying to break through their O-line by Blitzing are often forced to rethink things pretty quickly. Getting through to sack Reed Wagoner at Quarterback is easier said than done.

Strengths:
Awesome offense. Even though McPherson is said to be somewhat slow at WR - the Spartans have enough options in their receiver corps to spread the ball around. Once a defense has been weakened, they often strike a killing blow with their star Tight End, Stone Lara.

Weaknesses:
It's hard to find any, which is why they are currently sitting pretty near the top of the BBFL. Their Defense isn't the best in the league, but it won't help most teams that come up against these guys. You need to bring your A-Game against the boys from Indiana.

Oakland Scourge
---------------
The scourge are a team built from the backfield. Their secondary is amongst the best the league has to offer, and they tend to keep a lid on somne of the league's toughest offenses. Their star player on offense is Dexter Houston a Running Back, renknowned for being tough and reliable. Houston is at his best when running downhill for consistent gains that are tough to stop. Strong fast and agile, Houston embodies the way the Scourge play. It's often said that the addition of a world class QB would put the scourge right up there amongst the best of the best.

Strengths:
Very strong secondary makes it difficult for opponents to make big gains. Often teams will be reluctant to throw long against the scourge, as it's a team that prides itself on Ballhawking.

Weaknesses:
They talk about replacing the QB for a reason. Corey Stark could be generously described as an average BBFL QB."
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Post by GTHobbes »

Dates for the demo:

"Xbox Live Gold - Friday 21st 9am PST
Xbox Live Silver - Friday 28th 9am PST
PSN - "incoming", we expect it on Tuesday."
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Post by Danimal »

Demo will make or break my sale.

Honestly with RDR not sure if I even care about football right now.
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Post by GTHobbes »

Danimal wrote: Honestly with RDR not sure if I even care about football right now.
I ended up passing on RDR (for now) for the same reason. Between The Show and Backbreaker, I'm probably not going to have time to play much else for the next month or two.
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Post by ScoopBrady »

Danimal wrote:Demo will make or break my sale.

Honestly with RDR not sure if I even care about football right now.
Same here. I love football games so I have to at least give it a look despite how underwhelmed I have been by a lot of what I have seen.
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Post by MizzouRah »

Can't wait to check it out tomorrow.
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Post by WillHunting »

Demo (360) is up, anyone tried it yet? My 360 is RROD :(
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Post by RobVarak »

I just gave it 15 minutes. Very interesting. The default camera is a bit of a pain. I went through the training camp and then the tackle alley mode, which was awesome. Need to spend some more time with it, but it's promising.

FWIW, the interface is fabulous. Simple, intuitive, great menus and nice to look at.
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Post by GTHobbes »

RobVarak wrote:I just gave it 15 minutes. Very interesting. The default camera is a bit of a pain. I went through the training camp and then the tackle alley mode, which was awesome. Need to spend some more time with it, but it's promising.

FWIW, the interface is fabulous. Simple, intuitive, great menus and nice to look at.
Thanks for sharing your initial impressions, Rob. For us PS3 owners, it's going to be a long wait until Tuesday. Fortunately, there are already a bunch of YouTube video's popping up:

http://www.youtube.com/watch?v=BLhK2TPapaU

http://www.youtube.com/watch?v=5FxhVlX0CIw

http://www.youtube.com/watch?v=qNqYrdxHPpk
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Post by ScoopBrady »

Link for those of us at work who need to queue it and have our wives turn our 360's on so it's ready when we get home :D : http://marketplace.xbox.com/en-US/games ... b=1#offers
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Post by GTHobbes »

The interception at the beginning of this video is pretty damn amazing. I've never seen anything like that in a football game before.

http://www.youtube.com/watch?v=X3g7FFvX ... r_embedded#!
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Post by MizzouRah »

They did a great job with all you can do in the demo, menus are great.

I hope this is not the only camera angle - I know they are simulating what the back/QB can only see, but I'm not too sure I like it.

I also hate having to press A all the time to bypass the goofy instant replays all the time.

Need more time for sure.. only had about 30 mins with it.
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Post by Danimal »

It is the only camera angle.

If you listen to the BB backers they will tell you that we have all been playing the football video games wrong, this is how real football is played and this is sim.

Never mind as human being I have peripheral vision and other senses that you can't emulate in a video game which is why most games have a pulled back camera.

I haven't played it yet I imagine the camera is not too bad on offense but from the videos I can see myself getting real tired of it on defense, those camera cuts are jarring.

Having said that the videos look amazing, I've seen a dozen things in the videos I have never seen in a video game before.
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Post by GTHobbes »

Danimal wrote: If you listen to the BB backers they will tell you that we have all been playing the football video games wrong, this is how real football is played and this is sim.
You would never hear me say that. After 20 years playing from the stale "God-view" camera angle, I just desperately need something different. Preferably, I'd like a great TV broadcast camera angle to use. Short of that, I'll gladly take what BB is offering (a down on the field view).
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Post by Danimal »

GTHobbes wrote:
Danimal wrote: If you listen to the BB backers they will tell you that we have all been playing the football video games wrong, this is how real football is played and this is sim.
You would never hear me say that. After 20 years playing from the stale "God-view" camera angle, I just desperately need something different. Preferably, I'd like a great TV broadcast camera angle to use. Short of that, I'll gladly take what BB is offering (a down on the field view).
I wasn't talking about you, we all know your Mr. multiple camera angle. :)
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Post by MizzouRah »

Danimal wrote:It is the only camera angle.

If you listen to the BB backers they will tell you that we have all been playing the football video games wrong, this is how real football is played and this is sim.

Never mind as human being I have peripheral vision and other senses that you can't emulate in a video game which is why most games have a pulled back camera.

I haven't played it yet I imagine the camera is not too bad on offense but from the videos I can see myself getting real tired of it on defense, those camera cuts are jarring.

Having said that the videos look amazing, I've seen a dozen things in the videos I have never seen in a video game before.
It doesn't do much for me then. :(

I do like the options and what not, so I'm going to play some more tonight and see if I can't get a better impression of it.
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Post by Danimal »

Ok so played about 12 games on Pro - Medium.

First the game turned out way better then I could of imagined, the tackling and collisions all the stuff this engine is suppose to pump out is for real. I see so many things that are just jaw dropping that it's fantastic to look at.

Unfortunately I need to play the game and that is where some of my issues come in.

First the camera sucks, can I play with it...Yes. Is it enjoyable, for me not really. On offense it is not nearly as bad as defense, running the ball is outstanding and it sure make you feel there.

Passing is well done too, the line has excellent pass protecting schemes. I hate the mechanic to switch receivers. I am sure I will get better with it in time but I don't find it intuitive.

Defense is a whole different story, to me defense feels exactly like super star mode in madden. I'm often running around not invoked in the play and switching to a nearby defender is just jarring.

Best way I can describe it is on offense your involved, on Defense you're along for the ride.

Now lets get on to the stuff that I will use the )I hope it's just the demo" line on.

Turnovers are very abundant. Considering it's 4 minutes of football I've yet to play a game without at least 3 turn overs. i had one with 12, 9 by the cpu. The AI will constantly throw terrible passes, it also likes to throw a pass to a RB behind him and over his head resulting in a fumble out of bounds..saw that a lot.

The punter gets roughed a lot, and it's a 15 yard penalty but not an automatic first down. Aside from that penalties do happen when they should.

So i said this demo would make or break my purchase and I guess that is not true because i am more confused then before. The interactions between the players is unrivaled in any sports game ever made. But the camera is really bothersome, as our the issues i mentioned above.

Right now i am just thinking of waiting for some impressions (going to be hard to come by unbiased ones) and the inevitable price drop. Meanwhile I'll keep hammering this demo and see if I get use to the camera.
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Post by Rodster »

I'm with Dan. I was expecting a lot less but the game shows a lot of potential. It's still not a $50 game IMO. If they sell it at $30 which is how APF 2K8 should have been sold when it was released then they could sell quite a few more copies as more would be willing to try it.

Seriously, this is where next-gen Madden should be. If EA could incorporate this tackling system into their game Madden would be so much better. The problem I see developing for Madden is that, once you play BB, you immediately ask. What the hell has EA been doing all these years with their budget and size of their team?

I think the camera angle will be a love or hate thing. I actually like it a lot once you get use to it. It gives you an on the field perspective I have not seen in either Madden or in the NFL2K series. It works so much better than the first person view tried in NFL2K4 and 5.

So for me i'll play the demo until there is a serious price drop for this game.
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