NHL 16
Moderators: Bill_Abner, ScoopBrady
Re: NHL 16
Anyone see that they keep teasing an EASHL item for all NHL 15 owners next week?
Re: NHL 16
I just preordered NHL 16 for XB1.
Hope to join you guys for some games this season.

Hope to join you guys for some games this season.
XBL/PSN: Pete1210
Re: NHL 16
Oh man, I sooooo hope this is true! :
Hello EA. I'm wondering if steps have been taken to make the cycling game a more viable strategy with AI teammates. In previous iterations of the game, cycling has been incredibly hard to execute unless you only play with other players.
Answer:
It depends what strategy you set your team to play. A big part of cycling the puck is putting the puck where the player currently isn't so that you can keep momentum going. I suggest using the manual saucer pass into/along the boards, I find that my AI teammates will skate onto the puck in those circumstances in the corners. That being said, we have done a lot of work on facing direction of your teammates and ensuring that your player turns into the direction you expect. We’ve also added stumbles into the equation for hitting/physics which allows players to bump off checks at low relative speeds. All of these things combined really help the cycle game overall.
Hello EA. I'm wondering if steps have been taken to make the cycling game a more viable strategy with AI teammates. In previous iterations of the game, cycling has been incredibly hard to execute unless you only play with other players.
Answer:
It depends what strategy you set your team to play. A big part of cycling the puck is putting the puck where the player currently isn't so that you can keep momentum going. I suggest using the manual saucer pass into/along the boards, I find that my AI teammates will skate onto the puck in those circumstances in the corners. That being said, we have done a lot of work on facing direction of your teammates and ensuring that your player turns into the direction you expect. We’ve also added stumbles into the equation for hitting/physics which allows players to bump off checks at low relative speeds. All of these things combined really help the cycle game overall.
gamertag: Ace EZ
Once a Dragon, a Dragon for life!
Once a Dragon, a Dragon for life!
Re: NHL 16
Was that the new camera on that video? It sort of looks the same as the regular one.
Re: NHL 16
I believe they said it was Dynamic Medium, so the same as the camera angle they introduced last year.
gamertag: Ace EZ
Once a Dragon, a Dragon for life!
Once a Dragon, a Dragon for life!
Re: NHL 16
Now we're talking!Gangrel wrote:Oh man, I sooooo hope this is true! :
Hello EA. I'm wondering if steps have been taken to make the cycling game a more viable strategy with AI teammates. In previous iterations of the game, cycling has been incredibly hard to execute unless you only play with other players.
Answer:
It depends what strategy you set your team to play. A big part of cycling the puck is putting the puck where the player currently isn't so that you can keep momentum going. I suggest using the manual saucer pass into/along the boards, I find that my AI teammates will skate onto the puck in those circumstances in the corners. That being said, we have done a lot of work on facing direction of your teammates and ensuring that your player turns into the direction you expect. We’ve also added stumbles into the equation for hitting/physics which allows players to bump off checks at low relative speeds. All of these things combined really help the cycle game overall.
XBL GT: MizzouRah0971
Re: NHL 16
Too high for that.. maybe dynamic high? Dynamic medium is too low to see the point men.Gangrel wrote:I believe they said it was Dynamic Medium, so the same as the camera angle they introduced last year.
XBL GT: MizzouRah0971
Re: NHL 16
It was overhead.MizzouRah wrote:Too high for that.. maybe dynamic high? Dynamic medium is too low to see the point men.Gangrel wrote:I believe they said it was Dynamic Medium, so the same as the camera angle they introduced last year.
XBLive Gamertag - Diablo25
PSN Name - EPDiablo25
PSN Name - EPDiablo25
Re: NHL 16
Ok.. makes sense. I know I use classic on x360, believe I use dynamic high on xb1. (haven't played xb1 NHL in quite some time)Diablo25 wrote:It was overhead.MizzouRah wrote:Too high for that.. maybe dynamic high? Dynamic medium is too low to see the point men.Gangrel wrote:I believe they said it was Dynamic Medium, so the same as the camera angle they introduced last year.
With college football gone.. I really don't play much console games besides a bit of Batman and the rest is NHL, so the x360 gets quite a bit of use over the xb1.
I really wish college football would find a way to come back to consoles. I cry tears of joy when thinking about a college football game on the xb1, especially with a playoff in place now.

XBL GT: MizzouRah0971
Re: NHL 16
EASHL BETA!
Runs from July 30 to August 6.
It looks like anyone with NHL 15 on new systems can participate.
https://www.easports.com/nhl/eashl/beta
Runs from July 30 to August 6.
It looks like anyone with NHL 15 on new systems can participate.
https://www.easports.com/nhl/eashl/beta
XBL-Naples39; Steam-scrub47; GameCenter-MasterOnion39;
Re: NHL 16
A good chance for all Dragons to get together again. It'll be like training camp before the real season begins. Good for you EA.
Re: NHL 16
Very cool. Now to wait and see if it works and how it works.
Re: NHL 16
Awesome. I may actually find the time to get in on this with you guys. Thanks to the EA Vault, it won't cost me a thing! I am really, really happy they have abandoned the leveling-up grind and equipment boost crap.
Re: NHL 16
I enjoyed the first game with OTP or the first couple of games with OTP.
Then they made some stupid changes like you were locked into a certain camera (more POV) for OTP games and you had to create a player or something, you couldn't just control one of the NHL players?
But most people didn't seem to mind those changes at all so I would guess it'll be similar again, you can't just keep it on an overhead camera in OTP games or be able to control NHL players and even switch among them, instead of being locked to one the whole game?
Then they made some stupid changes like you were locked into a certain camera (more POV) for OTP games and you had to create a player or something, you couldn't just control one of the NHL players?
But most people didn't seem to mind those changes at all so I would guess it'll be similar again, you can't just keep it on an overhead camera in OTP games or be able to control NHL players and even switch among them, instead of being locked to one the whole game?
Re: NHL 16
Giddyup! 

"Two rules man: Stay away from my f***in percocets and do you have any f***in percocets?" ~ Marco Belchier
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- Jimmydeicide
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Re: NHL 16
f*** me its Zeeppo.
LETS GO DRAGONS!!!
LETS GO DRAGONS!!!
Re: NHL 16
Getting most of the band back together... If this s*** works, its going to be awesome.
- Jimmydeicide
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Re: NHL 16
F@ck me...it's Jimmy.Jimmydeicide wrote:f*** me its Zeeppo.
LETS GO DRAGONS!!!
XBLive Gamertag - Diablo25
PSN Name - EPDiablo25
PSN Name - EPDiablo25
- Jimmydeicide
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Re: NHL 16
Hey !! At least you knew i wasnt showing up this year, better than saying im going to be there every week then have one rum and coke, pass out and miss it !!
Re: NHL 16
I';ll be there, even if they won't let me make my midget self and get rocked every game!
gamertag: Ace EZ
Once a Dragon, a Dragon for life!
Once a Dragon, a Dragon for life!
Re: NHL 16
We are going to have so much fun with so many tasty treats...
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Re: NHL 16
I installed 15 last night since I have the EA things now. That game was not very good so I'll be interested in trying this out.
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Re: NHL 16
It's only beta for a week so hopefully we can have some intrasquad games. Otherwise, let's hook up for all 7 nights. 

- sportdan30
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Re: NHL 16
So, if I have the NHL 15 game on EA Access, does that count as owning it if it's downloaded?Naples39 wrote:EASHL BETA!
Runs from July 30 to August 6.
It looks like anyone with NHL 15 on new systems can participate.
https://www.easports.com/nhl/eashl/beta