NASCAR 09

Welcome to the Digital Sportspage forum.

Moderators: Bill_Abner, ScoopBrady

Post Reply
User avatar
TCrouch
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 7070
Joined: Tue Jul 08, 2003 3:00 am
Location: Houston, TX

Post by TCrouch »

Yeah that thread isn't too shabby ;)
User avatar
fletcher21
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 2286
Joined: Fri Mar 05, 2004 4:00 am

Post by fletcher21 »

Thinking about trading in GTA4 at Gamestop and picking this up. Will this game keep me busy for a while? I'm a fan of more SIM type racers. About to pick up a ps2 slim + gt4 for 50 bucks. I miss racing games
User avatar
macsomjrr
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 1847
Joined: Fri Apr 16, 2004 3:00 am
Location: Corona, CA

Post by macsomjrr »

TCrouch wrote:Yeah that thread isn't too shabby ;)
Your contributions were very much appreciated Terry:)

After looking through some of those tutorials and explanations though I'm not sure how I'm ever going to compete successfully online. I just don't have the time to figure it all out:( It's just wild how badly I get blown away when I take my car online. Right after the start of the race the other cars just tear away from me.

I'm hoping there is a "non-tweak" mode where all the cars have the same set-ups but maybe that just isn't NASCAR enough:)
Inuyasha
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 4638
Joined: Sun May 16, 2004 3:00 am

Post by Inuyasha »

guys i figured it out!

Ok, when you register your presona with xboxlive, put in the email address associated with your XBOX LIVE acct. I had originally made a new profile when i got on EASW, but then when I tried to register w/ my XBOX Live email, I got a different screen where it automatically found my profile online.

drumroll please ...........

DSP members, feel free to download the car that brings back the greatest console in the history of mankind........THE SEGA DREAMCAST CAR!!!

Image

Image


Image

Image
Last edited by Inuyasha on Mon Jun 16, 2008 10:38 pm, edited 8 times in total.
User avatar
mixdj1
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 2104
Joined: Fri Aug 23, 2002 3:00 am
Location: Huntsville, AL
Contact:

Post by mixdj1 »

Inuyasha wrote:DSP members, feel free to download the car that brings back the greatest console in the history of mankind........THE SEGA DREAMCAST CAR!!!
...

** Removed gratuitous stripper booty picture ** :wink:
That doesn't exactly make me think of the Dreamcast ... more like GTA IV ... but I'm not complaining. :lol:
Last edited by mixdj1 on Mon Jun 16, 2008 10:23 pm, edited 2 times in total.
Inuyasha
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 4638
Joined: Sun May 16, 2004 3:00 am

Post by Inuyasha »

Ooopps!

These digicams can be tricky. I'll go ahead and erase that picture. Sorry Scoop.


One cool thing with my car, try the in the car view, you get a NFL2K1 picture in the cockpit!
User avatar
webdanzer
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 4795
Joined: Mon Feb 17, 2003 4:00 am
Location: New Jersey

Post by webdanzer »

Wow, I'm horrible at this game. :oops:

I did a bunch of 'race nows' last night with pro drivers upon first popping in the game, having only completed one 'driver challenge', and using Pro driving(instead of 'normal'), normal AI, no 'catch-up' (whatever that setting is) and veteran player skill, I got repeatedly smoked. Like, no higher than 41 3 times! The CPU cars seemed to obviously have more power than I did, as they would just shoot away from me after any kind of re-start like a yellow flag.

I didn't do any tweaking to the car setups at all, so I wonder if that was the problem. I certainly wasn't driving perfect lines or anything, but the CPU cars seemed to be much more effective than mine.

I'm not complaining, because I can certainly drop the difficulty or make some settings easier, but I was very surprised that those settings made it super difficult for me.

I raced mostly michigan, and I use the controller. (no wheel)
User avatar
TCrouch
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 7070
Joined: Tue Jul 08, 2003 3:00 am
Location: Houston, TX

Post by TCrouch »

If you didn't make any tweaks to the setup at all, then that's the problem.

Bare minimum you need to go to the setup screen and scroll to the bottom of the basic tab...by default you are on the "Easy" setup, which pushes like a dump truck and has no power. Load up "Advanced" and you'll easily be able to compete with the AI on Medium in a Race Now situation.
User avatar
webdanzer
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 4795
Joined: Mon Feb 17, 2003 4:00 am
Location: New Jersey

Post by webdanzer »

TCrouch wrote:If you didn't make any tweaks to the setup at all, then that's the problem.

Bare minimum you need to go to the setup screen and scroll to the bottom of the basic tab...by default you are on the "Easy" setup, which pushes like a dump truck and has no power. Load up "Advanced" and you'll easily be able to compete with the AI on Medium in a Race Now situation.
Ah, that IS it then. Yes, you've accurately nailed how the driving felt to me. Thanks, Terry.
User avatar
Naples39
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 6062
Joined: Fri Oct 24, 2003 3:00 am
Location: The Illadelph

Post by Naples39 »

It's gonna be tough to miss this orange beast coming around the track!!!

Image

Image
User avatar
TCrouch
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 7070
Joined: Tue Jul 08, 2003 3:00 am
Location: Houston, TX

Post by TCrouch »

Good stuff, guys! Teal, the Lego Indy car is siiiiick.
User avatar
macsomjrr
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 1847
Joined: Fri Apr 16, 2004 3:00 am
Location: Corona, CA

Post by macsomjrr »

Naples39 wrote:It's gonna be tough to miss this orange beast coming around the track!!!
Naples that thing is siiiiiiiiiick! Daaamn!

Now I totally need to make a Charger's car:)
User avatar
Naples39
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 6062
Joined: Fri Oct 24, 2003 3:00 am
Location: The Illadelph

Post by Naples39 »

I've gotten the hang of the editor and the system now. I just made 10s a canucks car--I hope he likes it. I could take some other (simple) requests if people are uncomfortable with image editing software.

Pics of the Canucks car (10s, if you're reading this, you now don't need to upload the car yourself--you can get it from my locker):

Image

Image
Inuyasha
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 4638
Joined: Sun May 16, 2004 3:00 am

Post by Inuyasha »

For affect, probably a Raiders car would look bad ass with the Silver and Black. Thinking about making that one for fun.

Naples, are you in my friends list? I will need to dl your car soon.
User avatar
Naples39
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 6062
Joined: Fri Oct 24, 2003 3:00 am
Location: The Illadelph

Post by Naples39 »

Inuyasha wrote:Naples, are you in my friends list? I will need to dl your car soon.
Not sure. My xbox tag is Naples39.
User avatar
macsomjrr
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 1847
Joined: Fri Apr 16, 2004 3:00 am
Location: Corona, CA

Post by macsomjrr »

My first attempt at a Chargers car. Tomlinson's 21 was the natural choice for the car's number:)

Image
Image
Image
User avatar
TCrouch
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 7070
Joined: Tue Jul 08, 2003 3:00 am
Location: Houston, TX

Post by TCrouch »

Boooo Chargers :evil:

My brother and I are running "team" cars, #49 and 50, with his Automotive Repair shop as sponsors. Had to come up with a believable, clean design that wasn't too "out there". Ended up with this:

Image
User avatar
fletcher21
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 2286
Joined: Fri Mar 05, 2004 4:00 am

Post by fletcher21 »

How is the damage model? Is it the same as the past where you can spin out at 170mph into a wall and still keep going? If so that's a disappointment.... On a scale of 1 to 10, 10 being SIM and 1 being total arcade, how would you guys rate this game?
User avatar
10spro
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 13937
Joined: Mon Dec 02, 2002 4:00 am

Post by 10spro »

Naples39 wrote:I've gotten the hang of the editor and the system now. I just made 10s a canucks car--I hope he likes it. I could take some other (simple) requests if people are uncomfortable with image editing software.

Pics of the Canucks car (10s, if you're reading this, you now don't need to upload the car yourself--you can get it from my locker):
Love it man, thank you!

You guys should have a thread just to show off your beauties.
User avatar
Naples39
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 6062
Joined: Fri Oct 24, 2003 3:00 am
Location: The Illadelph

Post by Naples39 »

Great seeing all these car designs guys!
User avatar
webdanzer
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 4795
Joined: Mon Feb 17, 2003 4:00 am
Location: New Jersey

Post by webdanzer »

I've barely begun to play the game, (just a few 'race nows' and some online) but I have some questions about how spent performance points work. Hopefully some of you can help me out.

1)Online, we know that they affect the performance of custom cars. Do we know for sure whether or not they affect the performance of the in game pro cars? I've seen some people claim they do, and others that they don't.

2)Offline, they do affect the performance of your car in career mode. Does anyone know if the game 'expects' you to be using them to power up your ride as you progress through the various levels of the career? In other words, are you going to need to 'level up' to compete with the top racers in career mode? I'd really like to know this before I spend the points and find out that I made it too easy on myself...(IE, most Tiger Woods games after 'powering up' your golfer...)

Thanks!
User avatar
TCrouch
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 7070
Joined: Tue Jul 08, 2003 3:00 am
Location: Houston, TX

Post by TCrouch »

1) I don't think anybody knows for sure yet. I was turning the same laps on day one as I am now, which makes me unsure of anything that is being thrown about. However, the "Engine" glitch is definitely true, so something is going on there. I can run a test later with me in a custom car online and then restart it using Hamlin's car, and see how that works out. If the lap times are identical at that point, then I guess they're universal.

2) Your best bet is to "upgrade as you need to". My car for superspeedways is 100 rated, and I absolutely destroy the field at Daytona in the opening race of the season. It is probably like the Tiger deal, but I haven't tried to delete everything and run without it yet. I'm going to do it after I finish the review and see what the competition with the AI looks like at that point. Worst case, try and practice. If they're dusting you, upgrade a bit. Once you can compete with their practice lap times, you'll be fine in a race.
User avatar
Rodster
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 13512
Joined: Sun Nov 24, 2002 4:00 am

Post by Rodster »

I went to EA's website and downloaded the Paint.net program along with the file. I opened the file and i've just been going thru the basics. I have some questions.

1) How do you put numbers on the car?

2) How do you put images on the car?

3) Do you import them with a scanner?

Kinda confused on how this all works. :?
User avatar
TCrouch
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 7070
Joined: Tue Jul 08, 2003 3:00 am
Location: Houston, TX

Post by TCrouch »

I don't use Paint.net for anything other than converting it to a DDS file, since Paintshop Pro doesn't by default.

I don't know how to answer the specific questions in another program, but I can tell you it probably doesn't involve a scanner.
User avatar
grtwhtsk
DSP-Funk All-Star
DSP-Funk All-Star
Posts: 1487
Joined: Tue Aug 20, 2002 3:00 am
Location: Harrisburg, NC

Post by grtwhtsk »

You guys mind if I slip in and get some of these beauties you guys made? If it's okay, then how do I do it? (sorry, I'm not very artistic!)
Post Reply