MLB 2K8 interview

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Gangrel
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Post by Gangrel »

sportdan30 wrote:That sounds very cool!
I just wonder how many months of tweaking it will take to have reasonable numbers, only to find out it's an impossible feat....

Who, me, a cynic? :P

Actually, I'm looking forward to this, as it's my first next gen baseball experience. I'm eagerly awaiting a demo, but haven't heard boo about one besides the rumoured "Feb 20th" date or whatnot thw was reported on OS....
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Post by Gangrel »

Here's a question about an idea I just read in the Show thread....

I'm not sure how fast 2k will be with roster updates when the game comes out, and I don't have an Xport or whatever the equivalent to the Action Replay is on the 360. But in the thread for the Show somone suggested you could put the roster file on a USB key and get them on the PS3 that way.

Is this an option on the 360? I've never stuck my USB key in the USB slot.... can you copy things from it onto the Hard Drive?
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Post by dbdynsty25 »

Gangrel wrote:Is this an option on the 360? I've never stuck my USB key in the USB slot.... can you copy things from it onto the Hard Drive?
Nope...it isn't an option on the 360. That's one of the major selling points for the PS3.

MLB 07 updated rosters every few weeks. I believe 2k7 had two updates for the whole year. So if rosters are important, you must stick with the Show on the PS3...or you need to get a Datel Transfer kit for the 360 and you get to wait for the community to update the 2k8 rosters.
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Post by Rodster »

dbdynsty25 wrote:
Gangrel wrote:Is this an option on the 360? I've never stuck my USB key in the USB slot.... can you copy things from it onto the Hard Drive?
Nope...it isn't an option on the 360. That's one of the major selling points for the PS3.

MLB 07 updated rosters every few weeks. I believe 2k7 had two updates for the whole year. So if rosters are important, you must stick with the Show on the PS3...or you need to get a Datel Transfer kit for the 360 and you get to wait for the community to update the 2k8 rosters.
If he has a PS3 you can update the 2K8 real easy. I know several gamers who are buying MLB2K8 on the PS3 just for that reason.
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Post by greggsand »

dbdynsty25 wrote:
Gangrel wrote:Is this an option on the 360? I've never stuck my USB key in the USB slot.... can you copy things from it onto the Hard Drive?
Nope...it isn't an option on the 360. That's one of the major selling points for the PS3.
PS3's are selling like crazy because of roster management for a baseball game?
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Post by dbdynsty25 »

greggsand wrote:PS3's are selling like crazy because of roster management for a baseball game?
No, but the open architecture is. The ease of updating EVERYTHING.
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Post by JackB1 »

any word yet on the date the 360 demo will drop?
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Post by MizzouRah »

JackB1 wrote:any word yet on the date the 360 demo will drop?
Hopefully soon. I'm actually bored with The Show's demo, playing it a handful of times at my neighbor's. I really hope the new pitching is as fun as it looks and not gimmicky.
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Post by TheGamer »

^Ditto. I was interested in trying The Show, but 07 and the demo just didn't do it for me. I didn't get that wow factor I was expecting with all the hype. I've since returned my PS3 and am hoping Blu Ray prices come down or Microsoft announces a BR add on for 360. .
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Post by Nozzleman_216 »

TheGamer wrote:^Ditto. I was interested in trying The Show, but 07 and the demo just didn't do it for me. I didn't get that wow factor I was expecting with all the hype. I've since returned my PS3 and am hoping Blu Ray prices come down or Microsoft announces a BR add on for 360. .
WOW, to each his own I guess. Not banging on you, but if you returned just on the demo alone then that is kind of foolish. Sure, I bought my ps3 a few weeks ago in expectation of the show, but there are a few other A+ exclusives that will be dropping soon. Also, Blu-Ray will not be getting THAT much cheaper any time soon, if anything I feel with the war over, prices may level out for sometime. There may be a price drop on the Ps3 soon (months away)but it won't be much.

Honestly, anyone that says they bought a PS3 only for The Show is CRAZY. Its a wonderful machine and I am really enjoying it. Hell, I havent even watched a blu-ray, isn't that crazy, one of the most important selling points to me and I have not tried it LOL.
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Post by TheGamer »

Actually, I got it for the blu ray, but ultimately, I've decided that its something I can do without right now. more than just the demo or The Show 07 or any of the other games I borrowed from from another PS3 owner. My 360 has been reliable, no RRoD, The Show 08 would have been the only game I would have been mildly interested in on the PS3 as I really don't get out of the sports genre. My main mistake was probably getting the system in the first place, fortunately I was able to get my money back.
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Post by MizzouRah »

TheGamer wrote:Actually, I got it for the blu ray, but ultimately, I've decided that its something I can do without right now. more than just the demo or The Show 07 or any of the other games I borrowed from from another PS3 owner. My 360 has been reliable, no RRoD, The Show 08 would have been the only game I would have been mildly interested in on the PS3 as I really don't get out of the sports genre. My main mistake was probably getting the system in the first place, fortunately I was able to get my money back.
Kind of the way I'm feeling now after my, "have to play The Show demo" knee jerk feeling I had before actually playing it. :)

I'm hoping 2k8 has enough going for it that maybe a $169 psp and a copy of The Show could be my travel partner. ;)
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Post by TheGamer »

I think the Show 07 is a really good game and the 08 demo looks like its going to be even better, I just don't feel its so great to break the hold 2k has on me.
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Post by MizzouRah »

TheGamer wrote:I think the Show 07 is a really good game and the 08 demo looks like its going to be even better, I just don't feel its so great to break the hold 2k has on me.
Check this out: http://www.podtrac.com/PodtracPlayer/po ... nomaly.xml

About 15:50 into the podcast, Ben Brinkman is being interviewed. Some great stuff talked about the game. Demo has been sent out to MS.
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Post by TheGamer »

yeah sounds good. Brinkman hemmed and hawed in a couple of spots in regards to the ease of home runs and I didn't like what appeared to be a gearing towards the more casual gamer as opposed to the sim gamer ie: cpu throwing more strikes, as opposed to working the count

does anyone know the turnaround time once Microsoft gets a demo?
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Post by MizzouRah »

TheGamer wrote:yeah sounds good. Brinkman hemmed and hawed in a couple of spots in regards to the ease of home runs and I didn't like what appeared to be a gearing towards the more casual gamer as opposed to the sim gamer ie: cpu throwing more strikes, as opposed to working the count

does anyone know the turnaround time once Microsoft gets a demo?
I'm actually with him. I don't have hours to spend playing one game and I tend to swing at everything. Who knows, maybe there's a slider for those of you who like accurate walks and what not.
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Post by webdanzer »

MizzouRah wrote:
TheGamer wrote:yeah sounds good. Brinkman hemmed and hawed in a couple of spots in regards to the ease of home runs and I didn't like what appeared to be a gearing towards the more casual gamer as opposed to the sim gamer ie: cpu throwing more strikes, as opposed to working the count

does anyone know the turnaround time once Microsoft gets a demo?
I'm actually with him. I don't have hours to spend playing one game and I tend to swing at everything. Who knows, maybe there's a slider for those of you who like accurate walks and what not.
Those of you who don't like balls only have practically every other baseball game ever invented, can't we just have one? :P

Based on what Ben said, it sounds like the harder difficulty levels might offer more balls, though, so even though out of the box it might seem more suitable for the tee-ball players, I still have some hope!
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Post by macsomjrr »

webdanzer wrote:
MizzouRah wrote:
TheGamer wrote:yeah sounds good. Brinkman hemmed and hawed in a couple of spots in regards to the ease of home runs and I didn't like what appeared to be a gearing towards the more casual gamer as opposed to the sim gamer ie: cpu throwing more strikes, as opposed to working the count

does anyone know the turnaround time once Microsoft gets a demo?
I'm actually with him. I don't have hours to spend playing one game and I tend to swing at everything. Who knows, maybe there's a slider for those of you who like accurate walks and what not.
Those of you who don't like balls only have practically every other baseball game ever invented, can't we just have one? :P

Based on what Ben said, it sounds like the harder difficulty levels might offer more balls, though, so even though out of the box it might seem more suitable for the tee-ball players, I still have some hope!
Totally agree. Balls, balls and more balls is what this game needs in order for it to create a fair sim experience. I can't stand "all-strikes" games. Throwing all strikes is like having a football game with only passing plays, a hockey game with no goalies, a basketball game with no free-throws... you get the point.
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Post by TheGamer »

I posed this question to KushGamer over at OS, and here's his response:

Quote:
Originally Posted by MrBradSr
Hey Kush, a little off topic. Did you get much time with the retail version of 2k7 and did you happen to use the "perfect slider set" in the slider section here? just wanted to get a little feedback on those sliders from someone who helped design the game. I realy enjoyed those and think they fixed quite a bit that was wrong with the game. I've played over 2 seasons worth of games and can hardly wait for 2k8. Thanks in advance.

Actually I didn't use those sliders. About a month after its release, I stopped playing it completely. As we uncovered more and more about how the hitting engine ACTUALLY worked in that game, I just couldn't play it knowing what I knew about the calculations going on. And with some of the ridiculous things that were in that code, I'm surprised you were able to get something that felt good through the sliders. There were so many dice rolls, so much of it was random. The new system is much more heavily tied to user input. 2K7 even had a dice roll to randomly decide to make your swing timing perfect, when it wasnt, seemingly an attempt to counteract the "3 frames of contact" problem.

Say there was a frame at 10% of the contact window. One at 40%. And one at 70%. 50% is perfect timing. you swing at 11%. Well you missed that 10% frame, so now your swing registers at the 40% frame. Well, this frame was the closest one to 50%, hey lets do a dice roll and see if we decide to make your swing perfect, since perfect wasn't technically possible. It's you're lucky day! We're gonna fake it and say your swing had perfect timing! When really it was at 11% and pretty much sucked. But you hit a homer anyway, cause, oh yeah, you pushed up too.

So yeah, knowing that kind of stuff, how could I play 2K7 and take it seriously?
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Post by Gangrel »

Also, KushGamer said once to play "10 games on All Star before decided to mess with sliders", so maybe there are increased balls on the higher levels.

"Out of the box" i think the level is Pro.

I also hope there are sliders for "balls" tho...
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Post by Brando70 »

macsomjrr wrote:
webdanzer wrote: Based on what Ben said, it sounds like the harder difficulty levels might offer more balls, though, so even though out of the box it might seem more suitable for the tee-ball players, I still have some hope!
Totally agree. Balls, balls and more balls is what this game needs in order for it to create a fair sim experience. I can't stand "all-strikes" games. Throwing all strikes is like having a football game with only passing plays, a hockey game with no goalies, a basketball game with no free-throws... you get the point.
I agree, too. I liked 2k7 but could never get the pitch counts right because of a lack of balls and not enough fouling. 2k4 was the only game in the series I could get close to realistic, and even that was still skewed toward strikes. MVP 2005 could get more balls thrown with sliders, but the amount of fouls was always too low.

What I really like about The Show demo is having 7-9 pitch at bats happening right out of the gate, without having to touch a single slider. IMHO, that's where games should start, and you should have to tweak sliders to make it more strike oriented.
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Post by MizzouRah »

I do love the foul balls in The Show, that's one thing that game gets perfect.

I just don't care about walking or walking guys unless it's late in the game.
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Post by kevinpars »

The one reason I could live with the bugs in High Heat 2000-2001 for the PC was because of the way it handled pitching and batting. Plus, you could get in a quick game. I just hope that 2K lets us turn off the bells and whistles so that we don't have to watch all of the between pitch nonsense. I guess I want it both ways - realism but the ability to get in a quick game.

Here is an example of fluff realism that slows down sports games: In NCAA 2K8 when there are substitutions during foul shots, the players check out and the new players take their place. That is 'realistic'. However, the fact that this takes a long time because the players often get stuck trying to get to their appropriate spot on the floor is not. Sometimes when taking the ball out of bounds, the referee tossed the ball to the player and he drops it and this process repeats in a loop causing me to waste a timeout to end this nonsense. All of that fluff adds up, so I end up sacrificing some realism and playing 12 minute halfs just to get a game done in a reasonable amount of time.
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Post by macsomjrr »

Brando70 wrote:
macsomjrr wrote:
webdanzer wrote: Based on what Ben said, it sounds like the harder difficulty levels might offer more balls, though, so even though out of the box it might seem more suitable for the tee-ball players, I still have some hope!
Totally agree. Balls, balls and more balls is what this game needs in order for it to create a fair sim experience. I can't stand "all-strikes" games. Throwing all strikes is like having a football game with only passing plays, a hockey game with no goalies, a basketball game with no free-throws... you get the point.
I agree, too. I liked 2k7 but could never get the pitch counts right because of a lack of balls and not enough fouling. 2k4 was the only game in the series I could get close to realistic, and even that was still skewed toward strikes. MVP 2005 could get more balls thrown with sliders, but the amount of fouls was always too low..
Funny you mention 2K4 cause I played the heck out of that game for that reason before being totally disappointed by 2K5 and 2K6. The thing I really liked about 2K4 were the pitch animations and how much easier it was to recognize a ball or a strike as the ball came to the plate. This years game looks to me like a blend between 2K and MVP especially with the new analog "charge and throw" fielding mechanism.
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Post by sportdan30 »

New trailer video. The player animations definitely look better than 2K7. It seem gone is the look of the side arm throw which I despised with this series. It appears there's a more pronounced over hand throw. That's the one thing that stuck out watching this video.

I really wish they'd do away with the blowing jerseys. You'd think that perhaps they could at least slow it down. In any case, not a bad looking trailer IMO.

http://media.xbox360.ign.com/media/898/ ... ids_1.html
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