Call of Duty 4:Modern Warfare Hype Machine...

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RobVarak
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Post by RobVarak »

Naples39 wrote:

Has anyone actually played TF before? I'm just curious as to why people think TF2 is gonna be so great and better than Halo 3 or COD4.
Probably 150 hours LOL TF was the reason that I got rid of dial-up :)
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Post by Nozzleman_216 »

RobVarak wrote:
Naples39 wrote:

Has anyone actually played TF before? I'm just curious as to why people think TF2 is gonna be so great and better than Halo 3 or COD4.
Probably 150 hours LOL TF was the reason that I got rid of dial-up :)
Only 150 hrs....I have 2days and some odd hours just in the COD4 beta. Well over 50 hours LOL. Damn thats sorry!
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Naples39
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Post by Naples39 »

RobVarak wrote:
Naples39 wrote:

Has anyone actually played TF before? I'm just curious as to why people think TF2 is gonna be so great and better than Halo 3 or COD4.
Probably 150 hours LOL TF was the reason that I got rid of dial-up :)
LOL. Fair enough.

I did watch some youtube videos of TF2 and yeah, it is completely different from classes in COD. I tried TF1 way back in 2000 and hated it, but the Orange Box is such a good deal I'll probably give it another shot.
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Post by Diablo25 »

TFC was awesome back in the day. I played the hell out of that game for a LONG time. The mod community made the game a ton better also.
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Post by Naples39 »

Just played a few rounds, and 75% of the people in the game went from level 16 to 17 after the first round. The perk level 17 unlocks is 'matyrdom' - aka 'the anti-teabag' - which drops a live grenade every time you die. I picked up some grenade kills pretty quickly, though the perk doesn't net you as many kills as you might expect. It was funny though because nearly everyone turned it on to try it out in my game and there were explosions everywhere.
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Post by Teal »

Call of Duty 4 review in this months Xbox magazine...


...10...


The wait has just gotten worse!
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Post by Naples39 »

tealboy03 wrote:Call of Duty 4 review in this months Xbox magazine...


...10...


The wait has just gotten worse!
Only 2 more weeks. This game is definitely gonna be my go-to shooter the next few months.
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Post by Teal »

Heres 'The Verdict':

+ Awesome moments on literally every mission.

+Multiplayer quality, quantity, and depth that rivals Halo's.

- A few frustratingly tough areas on the higher difficulty levels.



The last paragraph:

Simply put, COD 4 does everything right and nearly nothing wrong. But where it elevates itself above even the best 360 shooters is how all of the good stuff is ludicrously good. The campaign never lets up, while multiplayer is a triple-A affair in itself. Infinity Ward's enthusiasm for being freed of World War II shines through every moment of gameplay, and this swing for the fences has belted COD 4 way out of the park.


Out of the box, COD 4 has a stunning 13 matchmaking playlists on XBL, 16 MP maps out of the box, 55 ranks, a hardcore 'one shot, one kill' mode, tweaking of the 'last stand' perk making it more reasonable and fair, great graphics, 60fps gameplay, and I'm off the charts for this one!
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Post by Naples39 »

tealboy03 wrote:Simply put, COD 4 does everything right and nearly nothing wrong. But where it elevates itself above even the best 360 shooters is how all of the good stuff is ludicrously good. The campaign never lets up, while multiplayer is a triple-A affair in itself. Infinity Ward's enthusiasm for being freed of World War II shines through every moment of gameplay, and this swing for the fences has belted COD 4 way out of the park.
That's what struck me about COD4 Beta, and for that matter COD1 on PC by Infiniti Ward and Halo 3. It's not that something new hits you in the face, it's just that every little detail is done so well.

Otherwise, stop it Teal!! :)
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Post by Diablo25 »

Looking forward to it :)
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Post by MizzouRah »

DEFINITELY my next 360 purchase!
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Post by TheTruth »

Awesome! I like the sound of the hardcore mode. Definitely a day 1 purchase for me.
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Post by webdanzer »

Day one for me as well. Beta was highly impressive, and this sounds great.

This has the potential to be the biggest-room DSP shooter that we've had in a while, I think.
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Post by Slumberland »

Sounds great... I agree that it will be huge around here.
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Post by James_E »

So... everyone still thinking this will be a long-lasting shooter for DSP folk? Who here is guaranteed to get it at first, and probably keep it?
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Post by Slumberland »

Yes. I missed out on the beta, but this is a day one buy for me. Hell, I played Battlefield for the 360 ad nauseum. This has to be better.
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Post by mixdj1 »

Day one for me as well. I had a blast with the beta and can't wait to jump back in next week. Unlike Teal I'll still be playing Halo a couple nights a week :wink: but this will be my main shooter starting next week.
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Post by Teal »

mixdj1 wrote:Day one for me as well. I had a blast with the beta and can't wait to jump back in next week. Unlike Teal I'll still be playing Halo a couple nights a week :wink: but this will be my main shooter starting next week.
I'm shooter monogamous come next week! :wink: Well, probably not, but Halo will get awfully lonely, as will most of my other games...
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Post by macsomjrr »

Does COD 4 feature the party system for multiplayer games?
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Post by ScoopBrady »

macsomjrr wrote:Does COD 4 feature the party system for multiplayer games?
Yes it does. :D I'm looking forward to this one as well. I didn't get a chance to play the beta much but it was fun.
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Post by JohnnytheSkin »

Just getting into private rooms will make the multiplayer worth it (the randoms killed the beta, IMO). That "one shot, one kill" mode sounds awesome as I prefer the more realistic slant of GRAW and other similar shooters as opposed to Halo.

Can't wait!
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Post by Nozzleman_216 »

I am not so sure about the 1 shot 1 kill mode. If its exactly like it sounds then that is a little overboard IMO. I heard there was a hardcore mode (haven't read about it unless it turned out to be that 1 shot crap) where there is no perks or radar and its not respawn. Now thats my game type, SOCOM style baby!
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Post by Naples39 »

I would definitely try the one-hit kill mode. Takes me back as that was me and my friends' preferred method of play way back when with Goldeneye.
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Post by Teal »

SEMINOLE wrote:I am not so sure about the 1 shot 1 kill mode. If its exactly like it sounds then that is a little overboard IMO. I heard there was a hardcore mode (haven't read about it unless it turned out to be that 1 shot crap) where there is no perks or radar and its not respawn. Now thats my game type, SOCOM style baby!

From my understanding, the hardcore mode is precisely what you've described in the second part of this. It's what I'm hyped about the most, actually. No perks, no radar, no respawn...awww, yeah...
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Post by webdanzer »

I'm probably in the minority here, but I actually enjoyed how it played in the beta, with a mix of teamwork and tactics and a faster-than-GRAW pace.

I'm actually hoping that mix is what keeps it alive here, and not dying out like the GRAWs and R6s.
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